summaryrefslogtreecommitdiffstats
path: root/llvm/lib/CodeGen/SpillPlacement.h
Commit message (Collapse)AuthorAgeFilesLines
* Update the file headers across all of the LLVM projects in the monorepoChandler Carruth2019-01-191-4/+3
| | | | | | | | | | | | | | | | | to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
* [CodeGen] Fix some Clang-tidy modernize-use-bool-literals and Include What ↵Eugene Zelenko2017-09-211-10/+10
| | | | | | You Use warnings; other minor fixes (NFC). llvm-svn: 313941
* Reapply r263460: [SpillPlacement] Fix a quadratic behavior in spill placement.Quentin Colombet2016-05-191-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Using Chandler's words from r265331: This commit was greatly exacerbating PR17409 and effectively regressed build time for lot of (very large) code when compiled with ASan or MSan. PR17409 is fixed by r269249, so this is fine to reapply r263460. Original commit message: The bad behavior happens when we have a function with a long linear chain of basic blocks, and have a live range spanning most of this chain, but with very few uses. Let say we have only 2 uses. The Hopfield network is only seeded with two active blocks where the uses are, and each iteration of the outer loop in `RAGreedy::growRegion()` only adds two new nodes to the network due to the completely linear shape of the CFG. Meanwhile, `SpillPlacer->iterate()` visits the whole set of discovered nodes, which adds up to a quadratic algorithm. This is an historical accident effect from r129188. When the Hopfield network is expanding, most of the action is happening on the frontier where new nodes are being added. The internal nodes in the network are not likely to be flip-flopping much, or they will at least settle down very quickly. This means that while `SpillPlacer->iterate()` is recomputing all the nodes in the network, it is probably only the two frontier nodes that are changing their output. Instead of recomputing the whole network on each iteration, we can maintain a SparseSet of nodes that need to be updated: - `SpillPlacement::activate()` adds the node to the todo list. - When a node changes value (i.e., `update()` returns true), its neighbors are added to the todo list. - `SpillPlacement::iterate()` only updates the nodes in the list. The result of Hopfield iterations is not necessarily exact. It should converge to a local minimum, but there is no guarantee that it will find a global minimum. It is possible that updating nodes in a different order will cause us to switch to a different local minimum. In other words, this is not NFC, but although I saw a few runtime improvements and regressions when I benchmarked this change, those were side effects and actually the performance change is in the noise as expected. Huge thanks to Jakob Stoklund Olesen <stoklund@2pi.dk> for his feedbacks, guidance and time for the review. llvm-svn: 270149
* Revert r263460: [SpillPlacement] Fix a quadratic behavior in spill placement.Chandler Carruth2016-04-041-6/+0
| | | | | | | | | | | | | | | | | That commit looks wonderful and awesome. Sadly, it greatly exacerbates PR17409 and effectively regresses build time for a lot of (very large) code when compiled with ASan or MSan. We thought this could be fixed forward by landing D15302 which at last fixes that PR, but some issues were discovered and it looks like that got reverted, so reverting this as well temporarily. As soon as the fix for PR17409 lands and sticks, we should re-land this patch as it won't trigger more significant test cases hitting that bug. Many thanks to Quentin and Wei here as they're doing all the awesome hard work!!! llvm-svn: 265331
* [SpillPlacement] Fix a quadratic behavior in spill placement.Quentin Colombet2016-03-141-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The bad behavior happens when we have a function with a long linear chain of basic blocks, and have a live range spanning most of this chain, but with very few uses. Let say we have only 2 uses. The Hopfield network is only seeded with two active blocks where the uses are, and each iteration of the outer loop in `RAGreedy::growRegion()` only adds two new nodes to the network due to the completely linear shape of the CFG. Meanwhile, `SpillPlacer->iterate()` visits the whole set of discovered nodes, which adds up to a quadratic algorithm. This is an historical accident effect from r129188. When the Hopfield network is expanding, most of the action is happening on the frontier where new nodes are being added. The internal nodes in the network are not likely to be flip-flopping much, or they will at least settle down very quickly. This means that while `SpillPlacer->iterate()` is recomputing all the nodes in the network, it is probably only the two frontier nodes that are changing their output. Instead of recomputing the whole network on each iteration, we can maintain a SparseSet of nodes that need to be updated: - `SpillPlacement::activate()` adds the node to the todo list. - When a node changes value (i.e., `update()` returns true), its neighbors are added to the todo list. - `SpillPlacement::iterate()` only updates the nodes in the list. The result of Hopfield iterations is not necessarily exact. It should converge to a local minimum, but there is no guarantee that it will find a global minimum. It is possible that updating nodes in a different order will cause us to switch to a different local minimum. In other words, this is not NFC, but although I saw a few runtime improvements and regressions when I benchmarked this change, those were side effects and actually the performance change is in the noise as expected. Huge thanks to Jakob Stoklund Olesen <stoklund@2pi.dk> for his feedbacks, guidance and time for the review. llvm-svn: 263460
* Use 'override/final' instead of 'virtual' for overridden methodsAlexander Kornienko2015-04-111-1/+1
| | | | | | | | | | | | | | The patch is generated using clang-tidy misc-use-override check. This command was used: tools/clang/tools/extra/clang-tidy/tool/run-clang-tidy.py \ -checks='-*,misc-use-override' -header-filter='llvm|clang' \ -j=32 -fix -format http://reviews.llvm.org/D8925 llvm-svn: 234679
* Fix the threshold added in r186434 (a re-apply of r185393) and updaatedChandler Carruth2014-10-021-0/+5
| | | | | | | | | | | | | | | | | to be a ManagedStatic in r218163 to not be a global variable written and read to from within the innards of SpillPlacement. This will fix a really scary race condition for anyone that has two copies of LLVM running spill placement concurrently. Yikes! This will also fix a really significant compile time hit that r218163 caused because the spill placement threshold read is actually in the *very* hot path of this code. The memory fence on each read was showing up as huge compile time regressions when spilling is responsible for most of the compile time. For example, optimizing sanitized code showed over 50% compile time regressions here. =/ llvm-svn: 218921
* Canonicalize header guards into a common format.Benjamin Kramer2014-08-131-2/+2
| | | | | | | | | | Add header guards to files that were missing guards. Remove #endif comments as they don't seem common in LLVM (we can easily add them back if we decide they're useful) Changes made by clang-tidy with minor tweaks. llvm-svn: 215558
* Increase the size of SpillPlacement::BlockFrequencies.Hans Wennborg2014-08-111-2/+2
| | | | | | This SmallVector's median size during a Clang build was 7. llvm-svn: 215338
* [C++11] More 'nullptr' conversion. In some cases just using a boolean check ↵Craig Topper2014-04-161-1/+1
| | | | | | instead of comparing to nullptr. llvm-svn: 206356
* [C++11] Add 'override' keyword to virtual methods that override their base ↵Craig Topper2014-03-071-3/+3
| | | | | | class. llvm-svn: 203220
* [block-freq] Store MBFI as a field on SpillPlacement so we can access it to ↵Michael Gottesman2013-12-141-0/+2
| | | | | | get the entry frequency while processing data. llvm-svn: 197291
* Revert "Give internal classes hidden visibility."Benjamin Kramer2013-09-111-1/+1
| | | | | | | It works with clang, but GCC has different rules so we can't make all of those hidden. This reverts commit r190534. llvm-svn: 190536
* Give internal classes hidden visibility.Benjamin Kramer2013-09-111-1/+1
| | | | | | Worth 100k on a linux/x86_64 Release+Asserts clang. llvm-svn: 190534
* Remove floats from live range splitting costs.Jakob Stoklund Olesen2013-07-161-4/+2
| | | | | | | | | | These floats all represented block frequencies anyway, so just use the BlockFrequency class directly. Some floating point computations remain in tryLocalSplit(). They are estimating spill weights which are still floats. llvm-svn: 186435
* Reapply r185393.Jakob Stoklund Olesen2013-07-161-2/+5
| | | | | | | | | | | | | | | | | | | | | | Original commit message: Remove floating point computations from SpillPlacement.cpp. Patch by Benjamin Kramer! Use the BlockFrequency class instead of floats in the Hopfield network computations. This rescales the node Bias field from a [-2;2] float range to two block frequencies BiasN and BiasP pulling in opposite directions. This construct has a more predictable behavior when block frequencies saturate. The per-node scaling factors are no longer necessary, assuming the block frequencies around a bundle are consistent. This patch can cause the register allocator to make different spilling decisions. The differences should be small. llvm-svn: 186434
* Revert (most of) r185393 and r185395.Jakob Stoklund Olesen2013-07-021-5/+2
| | | | | | | | | | | "Remove floating point computations form SpillPlacement.cpp." These commits caused test failures in lencod on clang-native-arm-lnt. I suspect these changes are only exposing an existing issue, but reverting anyway to keep the bots passing while we investigate. llvm-svn: 185447
* Remove floating point computations form SpillPlacement.cpp.Jakob Stoklund Olesen2013-07-011-2/+5
| | | | | | | | | | | | | | | | | | Patch by Benjamin Kramer! Use the BlockFrequency class instead of floats in the Hopfield network computations. This rescales the node Bias field from a [-2;2] float range to two block frequencies BiasN and BiasP pulling in opposite directions. This construct has a more predictable behavior when block frequencies saturate. The per-node scaling factors are no longer necessary, assuming the block frequencies around a bundle are consistent. This patch can cause the register allocator to make different spilling decisions. The differences should be small. llvm-svn: 185393
* Be more conservative when forming compact regions.Jakob Stoklund Olesen2011-08-031-1/+2
| | | | | | | | | | | | | | | Apply twice the negative bias on transparent blocks when computing the compact regions. This excludes loop backedges from the region when only one of the loop blocks uses the register. Previously, we would include the backedge in the region if the loop preheader and the loop latch both used the register, but the loop header didn't. When both the header and latch blocks use the register, we still keep it live on the backedge. llvm-svn: 136832
* Extend the SpillPlacement interface with two new features.Jakob Stoklund Olesen2011-08-021-1/+10
| | | | | | | | | | | | | | | | | | | | | | | | The PrefBoth constraint is used for blocks that ideally want a live-in value both on the stack and in a register. This would be used by a block that has a use before interference forces a spill. Secondly, add the ChangesValue flag to BlockConstraint. This tells SpillPlacement if a live-in value on the stack can be reused as a live-out stack value for free. If the block redefines the virtual register, a spill would be required for that. This extra information will be used by SpillPlacement to more accurately calculate spill costs when a value can exist both on the stack and in a register. The simplest example is a basic block that reads the virtual register, but doesn't change its value. Spilling around such a block requires a reload, but no spill in the block. The spiller already knows this, but the spill placer doesn't. That can sometimes lead to suboptimal regions. llvm-svn: 136731
* Add a simple method for marking blocks with interference in and out.Jakob Stoklund Olesen2011-07-231-0/+4
| | | | | | | | | | This method matches addLinks - All the listed blocks are considered to have interference, so they add a negative bias to their bundles. This could also be done by addConstraints, but that requires building a separate BlockConstraint array. llvm-svn: 135844
* Build the Hopfield network incrementally when splitting global live ranges.Jakob Stoklund Olesen2011-04-091-6/+20
| | | | | | | | | It is common for large live ranges to have few basic blocks with register uses and many live-through blocks without any uses. This approach grows the Hopfield network incrementally around the use blocks, completely avoiding checking interference for some through blocks. llvm-svn: 129188
* Extract SpillPlacement::addLinks for handling the special transparent blocks.Jakob Stoklund Olesen2011-04-071-3/+4
| | | | llvm-svn: 129079
* Keep track of the number of positively biased nodes when adding constraints.Jakob Stoklund Olesen2011-04-061-0/+7
| | | | | | If there are no positive nodes, the algorithm can be aborted early. llvm-svn: 129021
* Break the spill placement algorithm into three parts: prepare, ↵Jakob Stoklund Olesen2011-04-061-15/+22
| | | | | | | | addConstraints, and finish. This will allow us to abort the algorithm early if it is determined to be futile. llvm-svn: 129020
* Precompute block frequencies, pow() isn't free.Jakob Stoklund Olesen2011-03-041-2/+7
| | | | llvm-svn: 126975
* Add RAGreedy methods for splitting live ranges around regions.Jakob Stoklund Olesen2011-01-181-1/+4
| | | | | | | | | | Analyze the live range's behavior entering and leaving basic blocks. Compute an interference pattern for each allocation candidate, and use SpillPlacement to find an optimal region where that register can be live. This code is still not enabled. llvm-svn: 123774
* Add the SpillPlacement analysis pass.Jakob Stoklund Olesen2011-01-061-0/+105
This pass precomputes CFG block frequency information that can be used by the register allocator to find optimal spill code placement. Given an interference pattern, placeSpills() will compute which basic blocks should have the current variable enter or exit in a register, and which blocks prefer the stack. The algorithm is ready to consume block frequencies from profiling data, but for now it gets by with the static estimates used for spill weights. This is a work in progress and still not hooked up to RegAllocGreedy. llvm-svn: 122938
OpenPOWER on IntegriCloud