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path: root/lldb/source/Target/StackFrameList.cpp
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* There are now to new "settings set" variables that live in each debuggerGreg Clayton2010-10-041-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | instance: settings set frame-format <string> settings set thread-format <string> This allows users to control the information that is seen when dumping threads and frames. The default values are set such that they do what they used to do prior to changing over the the user defined formats. This allows users with terminals that can display color to make different items different colors using the escape control codes. A few alias examples that will colorize your thread and frame prompts are: settings set frame-format 'frame #${frame.index}: \033[0;33m${frame.pc}\033[0m{ \033[1;4;36m${module.file.basename}\033[0;36m ${function.name}{${function.pc-offset}}\033[0m}{ \033[0;35mat \033[1;35m${line.file.basename}:${line.number}}\033[0m\n' settings set thread-format 'thread #${thread.index}: \033[1;33mtid\033[0;33m = ${thread.id}\033[0m{, \033[0;33m${frame.pc}\033[0m}{ \033[1;4;36m${module.file.basename}\033[0;36m ${function.name}{${function.pc-offset}}\033[0m}{, \033[1;35mstop reason\033[0;35m = ${thread.stop-reason}\033[0m}{, \033[1;36mname = \033[0;36m${thread.name}\033[0m}{, \033[1;32mqueue = \033[0;32m${thread.queue}}\033[0m\n' A quick web search for "colorize terminal output" should allow you to see what you can do to make your output look like you want it. The "settings set" commands above can of course be added to your ~/.lldbinit file for permanent use. Changed the pure virtual void ExecutionContextScope::Calculate (ExecutionContext&); To: void ExecutionContextScope::CalculateExecutionContext (ExecutionContext&); I did this because this is a class that anything in the execution context heirarchy inherits from and "target->Calculate (exe_ctx)" didn't always tell you what it was really trying to do unless you look at the parameter. llvm-svn: 115485
* Add GetSP to the StackFrame.Jim Ingham2010-09-231-0/+20
| | | | llvm-svn: 114674
* Added more API to lldb::SBBlock to allow getting the blockGreg Clayton2010-09-071-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | parent, sibling and first child block, and access to the inline function information. Added an accessor the StackFrame: Block * lldb_private::StackFrame::GetFrameBlock(); LLDB represents inline functions as lexical blocks that have inlined function information in them. The function above allows us to easily get the top most lexical block that defines a stack frame. When there are no inline functions in function, the block returned ends up being the top most block for the function. When the PC is in an inlined funciton for a frame, this will return the first parent block that has inlined function information. The other accessor: StackFrame::GetBlock() will return the deepest block that matches the frame's PC value. Since most debuggers want to display all variables in the current frame, the Block returned by StackFrame::GetFrameBlock can be used to retrieve all variables for the current frame. Fixed the lldb_private::Block::DumpStopContext(...) to properly display inline frames a block should display all of its inlined functions. Prior to this fix, one of the call sites was being skipped. This is a separate code path from the current default where inlined functions get their own frames. Fixed an issue where a block would always grab variables for any child inline function blocks. llvm-svn: 113195
* Fixed the StackFrame to correctly resolve the StackID's SymbolContextScope.Greg Clayton2010-09-031-14/+118
| | | | | | | | | Added extra logging for stepping. Fixed an issue where cached stack frame data could be lost between runs when the thread plans read a stack frame. llvm-svn: 112973
* Added a new bool parameter to many of the DumpStopContext() methods that Greg Clayton2010-09-021-1/+1
| | | | | | | | | | | | | | | | | might dump file paths that allows the dumping of full paths or just the basenames. Switched the stack frame dumping code to use just the basenames for the files instead of the full path. Modified the StackID class to no rely on needing the start PC for the current function/symbol since we can use the SymbolContextScope to uniquely identify that, unless there is no symbol context scope. In that case we can rely upon the current PC value. This saves the StackID from having to calculate the start PC when the StackFrame::GetStackID() accessor is called. Also improved the StackID less than operator to correctly handle inlined stack frames in the same stack. llvm-svn: 112867
* Clarified the intent of the SymbolContextScope class in the headerGreg Clayton2010-08-301-75/+80
| | | | | | | | | | | | | documentation. Symbol now inherits from the symbol context scope so that the StackID can use a "SymbolContextScope *" instead of a blockID (which could have been the same as some other blockID from another symbol file). Modified the stacks that are created on subsequent stops to reuse the previous stack frame objects which will allow for some internal optimization using pointer comparisons during stepping. llvm-svn: 112495
* Made it so we update the current frames from the previous frames by doing STLGreg Clayton2010-08-271-17/+10
| | | | | | | | swaps on the variable list, value object list, and disassembly. This avoids us having to try and update frame indexes and other things that were getting out of sync. llvm-svn: 112301
* Simplified the StackFrameList class down to a single frames list againGreg Clayton2010-08-271-198/+240
| | | | | | | | | | | | | instead of trying to maintain the real frame list (unwind frames) and an inline frame list. The information is cheap to produce when we already have looked up a block and was making stack frame uniquing difficult when trying to use the previous stack when making the current stack. We now maintain the previous value object lists for common frames between a previous and current frames so we will be able to tell when variable values change. llvm-svn: 112277
* Change "Current" as in GetCurrentThread, GetCurrentStackFrame, etc, to ↵Jim Ingham2010-08-261-10/+10
| | | | | | "Selected" i.e. GetSelectedThread. Selected makes more sense, since these are set by some user action (a selection). I didn't change "CurrentProcess" since this is always controlled by the target, and a given target can only have one process, so it really can't be selected. llvm-svn: 112221
* Cleaned up the inline stack frame code one more time to prepare for inlinedGreg Clayton2010-08-261-123/+142
| | | | | | | | | | code stepping. Also we now store the stack frames for the current and previous stops in the thread in std::auto_ptr objects. When we create a thread stack frame list we pass the previous frame into it so it can re-use the frames and maintain will allow for variable changes to be detected. I will implement the stack frame reuse next. llvm-svn: 112152
* Cleaned up the inline backtrace code even more by moving all stack backtracingGreg Clayton2010-08-251-28/+245
| | | | | | | | functionality into StackFrameList. This will allow us to copy the previous stack backtrace from the previous stop into another variable so we can re-use as much as possible from the previous stack backtrace. llvm-svn: 112007
* Initial checkin of lldb code from internal Apple repo.Chris Lattner2010-06-081-0/+135
llvm-svn: 105619
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