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* rdar://problem/11324515Johnny Chen2012-08-221-0/+16
| | | | | | | 'add-dsym' (aka 'target symbols add') should display error messages when dsym file is not found or the dsym uuid does not match any existing modules. Add TestAddDsymCommand.py test file. llvm-svn: 162332
* Ran the static analyzer on the codebase and found a few things.Greg Clayton2012-07-171-11/+17
| | | | llvm-svn: 160338
* Resolve source paths that start with ~ when doing substitutions.Greg Clayton2012-07-131-1/+2
| | | | llvm-svn: 160158
* Added the ability to read the dSYM plist file with source remappings even ↵Greg Clayton2012-06-271-0/+98
| | | | | | | | when DebugSymbols isn't used to find the dSYM. We now parse the plist as XML in the MacOSX symbol vendor. Added the ability to get a section load address given a target which is needed for a previous checking which saves crashlogs. llvm-svn: 159298
* Committed a change to the SectionList that introducesSean Callanan2012-06-081-0/+2
| | | | | | | | | | | a cache of address ranges for child sections, accelerating lookups. This cache is built during object file loading, and is then set in stone once the object files are done loading. (In Debug builds, we ensure that the cache is never invalidated after that.) llvm-svn: 158188
* <rdar://problem/8196933>Greg Clayton2012-03-151-0/+7
| | | | | | Use the metadata in the dSYM bundle Info.plist to remap source paths when they keys are available. llvm-svn: 152836
* Made a ModuleSpec class in Module.h which can specify a module using one orGreg Clayton2012-02-261-1/+5
| | | | | | | | | | | | | | | | | | more of the local path, platform path, associated symbol file, UUID, arch, object name and object offset. This allows many of the calls that were GetSharedModule to reduce the number of arguments that were used in a call to these functions. It also allows a module to be created with a ModuleSpec which allows many things to be specified prior to any accessors being called on the Module class itself. I was running into problems when adding support for "target symbol add" where you can specify a stand alone debug info file after debugging has started where I needed to specify the associated symbol file path and if I waited until after construction, the wrong symbol file had already been located. By using the ModuleSpec it allows us to construct a module with as little or as much information as needed and not have to change the parameter list. llvm-svn: 151476
* <rdar://problem/10103468>Greg Clayton2012-02-242-25/+31
| | | | | | | | | | | | | | | | | | | | | | | | | I started work on being able to add symbol files after a debug session had started with a new "target symfile add" command and quickly ran into problems with stale Address objects in breakpoint locations that had lldb_private::Section pointers into modules that had been removed or replaced. This also let to grabbing stale modules from those sections. So I needed to thread harded the Address, Section and related objects. To do this I modified the ModuleChild class to now require a ModuleSP on initialization so that a weak reference can created. I also changed all places that were handing out "Section *" to have them hand out SectionSP. All ObjectFile, SymbolFile and SymbolVendors were inheriting from ModuleChild so all of the find plug-in, static creation function and constructors now require ModuleSP references instead of Module *. Address objects now have weak references to their sections which can safely go stale when a module gets destructed. This checkin doesn't complete the "target symfile add" command, but it does get us a lot clioser to being able to do such things without a high risk of crashing or memory corruption. llvm-svn: 151336
* Switching back to using std::tr1::shared_ptr. We originally switched awayGreg Clayton2012-01-291-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | due to RTTI worries since llvm and clang don't use RTTI, but I was able to switch back with no issues as far as I can tell. Once the RTTI issue wasn't an issue, we were looking for a way to properly track weak pointers to objects to solve some of the threading issues we have been running into which naturally led us back to std::tr1::weak_ptr. We also wanted the ability to make a shared pointer from just a pointer, which is also easily solved using the std::tr1::enable_shared_from_this class. The main reason for this move back is so we can start properly having weak references to objects. Currently a lldb_private::Thread class has a refrence to its parent lldb_private::Process. This doesn't work well when we now hand out a SBThread object that contains a shared pointer to a lldb_private::Thread as this SBThread can be held onto by external clients and if they end up using one of these objects we can easily crash. So the next task is to start adopting std::tr1::weak_ptr where ever it makes sense which we can do with lldb_private::Debugger, lldb_private::Target, lldb_private::Process, lldb_private::Thread, lldb_private::StackFrame, and many more objects now that they are no longer using intrusive ref counted pointer objects (you can't do std::tr1::weak_ptr functionality with intrusive pointers). llvm-svn: 149207
* Big change in the way ObjectFile file contents are managed. We nowGreg Clayton2012-01-121-1/+2
| | | | | | | | | | mmap() the entire object file contents into memory with MAP_PRIVATE. We do this because object file contents can change on us and currently this helps alleviate this situation. It also make the code for accessing object file data much easier to manage and we don't end up opening the file, reading some data and closing the file over and over. llvm-svn: 148017
* Correct typo in method name (AddSymbolFileRepresendation...)Jim Ingham2011-12-061-2/+2
| | | | llvm-svn: 145884
* Don't put modules for .o files into the global shared module list. WeGreg Clayton2011-09-181-134/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | used to do this because we needed to find the shared pointer for a .o file when the .o file's module was needed in a SymbolContext since the module in a symbol context was a shared pointer. Now that we are using intrusive pointers we don't have this limitation anymore since any instrusive shared pointer can be made from a pointer to an object all on its own. Also switched over to having the Module and SymbolVendor use shared pointers to their object files as had a leak on MacOSX when the SymbolVendor's object file wasn't the same as the Module's (debug info in a stand along file (dSYM file)). Now everything will correctly clean itself up when the module goes away after an executable gets rebuilt. Now we correctly get rid of .o files that are used with the DWARF with debug map executables on subsequent runs since the only shared pointer to the object files in from the DWARF symbol file debug map parser, and when the module gets replaced, it destroys to old one along with all .o files. Also added a small optimization when using BSD archives where we will remove old BSD containers from the shared list when they are outdated. llvm-svn: 140002
* LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provideGreg Clayton2011-03-082-29/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | an interface to a local or remote debugging platform. By default each host OS that supports LLDB should be registering a "default" platform that will be used unless a new platform is selected. Platforms are responsible for things such as: - getting process information by name or by processs ID - finding platform files. This is useful for remote debugging where there is an SDK with files that might already or need to be cached for debug access. - getting a list of platform supported architectures in the exact order they should be selected. This helps the native x86 platform on MacOSX select the correct x86_64/i386 slice from universal binaries. - Connect to remote platforms for remote debugging - Resolving an executable including finding an executable inside platform specific bundles (macosx uses .app bundles that contain files) and also selecting the appropriate slice of universal files for a given platform. So by default there is always a local platform, but remote platforms can be connected to. I will soon be adding a new "platform" command that will support the following commands: (lldb) platform connect --name machine1 macosx connect://host:port Connected to "machine1" platform. (lldb) platform disconnect macosx This allows LLDB to be well setup to do remote debugging and also once connected process listing and finding for things like: (lldb) process attach --name x<TAB> The currently selected platform plug-in can now auto complete any available processes that start with "x". The responsibilities for the platform plug-in will soon grow and expand. llvm-svn: 127286
* Applied a fix to qualify "UUID" with the lldb_private namespace to fixGreg Clayton2011-02-041-1/+1
| | | | | | build issues on MinGW. llvm-svn: 124888
* Change over to using the definitions for mach-o types and defines to theGreg Clayton2010-07-211-2/+0
| | | | | | | | | | | defines that are in "llvm/Support/MachO.h". This should allow ObjectFileMachO and ObjectContainerUniversalMachO to be able to be cross compiled in Linux. Also did some cleanup on the ASTType by renaming it to ClangASTType and renaming the header file. Moved a lot of "AST * + opaque clang type *" functionality from lldb_private::Type over into ClangASTType. llvm-svn: 109046
* Merged Eli Friedman's linux build changes where he added Makefile files thatGreg Clayton2010-07-091-0/+14
| | | | | | | enabled LLVM make style building and made this compile LLDB on Mac OS X. We can now iterate on this to make the build work on both linux and macosx. llvm-svn: 108009
* Initial checkin of lldb code from internal Apple repo.Chris Lattner2010-06-082-0/+410
llvm-svn: 105619
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