| Commit message (Collapse) | Author | Age | Files | Lines |
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the CommandInterpreter where it was always being used.
Make sure that Modules can track their object file offsets correctly to
allow opening of sub object files (like the "__commpage" on darwin).
Modified the Platforms to be able to launch processes. The first part of this
move is the platform soon will become the entity that launches your program
and when it does, it uses a new ProcessLaunchInfo class which encapsulates
all process launching settings. This simplifies the internal APIs needed for
launching. I want to slowly phase out process launching from the process
classes, so for now we can still launch just as we used to, but eventually
the platform is the object that should do the launching.
Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able
to launch processes with all of the new eLaunchFlag settings. Modified any
code that was manually launching processes to use the Host::LaunchProcess
functions.
Fixed an issue where lldb_private::Args had implicitly defined copy
constructors that could do the wrong thing. This has now been fixed by adding
an appropriate copy constructor and assignment operator.
Make sure we don't add empty ModuleSP entries to a module list.
Fixed the commpage module creation on MacOSX, but we still need to train
the MacOSX dynamic loader to not get rid of it when it doesn't have an entry
in the all image infos.
Abstracted many more calls from in ProcessGDBRemote down into the
GDBRemoteCommunicationClient subclass to make the classes cleaner and more
efficient.
Fixed the default iOS ARM register context to be correct and also added support
for targets that don't support the qThreadStopInfo packet by selecting the
current thread (only if needed) and then sending a stop reply packet.
Debugserver can now start up with a --unix-socket (-u for short) and can
then bind to port zero and send the port it bound to to a listening process
on the other end. This allows the GDB remote platform to spawn new GDB server
instances (debugserver) to allow platform debugging.
llvm-svn: 129351
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event.
Modified the ProcessInfo structure to contain all process arguments. Using the
new function calls on MacOSX allows us to see the full process name, not just
the first 16 characters.
Added a new platform command: "platform process info <pid> [<pid> <pid> ...]"
that can be used to get detailed information for a process including all
arguments, user and group info and more.
llvm-svn: 128694
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class now implements the Host functionality for a lot of things that make
sense by default so that subclasses can check:
int
PlatformSubclass::Foo ()
{
if (IsHost())
return Platform::Foo (); // Let the platform base class do the host specific stuff
// Platform subclass specific code...
int result = ...
return result;
}
Added new functions to the platform:
virtual const char *Platform::GetUserName (uint32_t uid);
virtual const char *Platform::GetGroupName (uint32_t gid);
The user and group names are cached locally so that remote platforms can avoid
sending packets multiple times to resolve this information.
Added the parent process ID to the ProcessInfo class.
Added a new ProcessInfoMatch class which helps us to match processes up
and changed the Host layer over to using this new class. The new class allows
us to search for processs:
1 - by name (equal to, starts with, ends with, contains, and regex)
2 - by pid
3 - And further check for parent pid == value, uid == value, gid == value,
euid == value, egid == value, arch == value, parent == value.
This is all hookup up to the "platform process list" command which required
adding dumping routines to dump process information. If the Host class
implements the process lookup routines, you can now lists processes on
your local machine:
machine1.foo.com % lldb
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari
94727 244 username usergroup username usergroup x86_64-apple-darwin Xcode
92742 92710 username usergroup username usergroup i386-apple-darwin debugserver
This of course also works remotely with the lldb-platform:
machine1.foo.com % lldb-platform --listen 1234
machine2.foo.com % lldb
(lldb) platform create remote-macosx
Platform: remote-macosx
Connected: no
(lldb) platform connect connect://localhost:1444
Platform: remote-macosx
Triple: x86_64-apple-darwin
OS Version: 10.6.7 (10J869)
Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386
Hostname: machine1.foo.com
Connected: yes
(lldb) platform process list
PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME
====== ====== ========== ========== ========== ========== ======================== ============================
99556 244 username usergroup username usergroup x86_64-apple-darwin trustevaluation
99548 65539 username usergroup username usergroup x86_64-apple-darwin lldb
99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge
94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker
94852 244 username usergroup username usergroup x86_64-apple-darwin Safari
The lldb-platform implements everything with the Host:: layer, so this should
"just work" for linux. I will probably be adding more stuff to the Host layer
for launching processes and attaching to processes so that this support should
eventually just work as well.
Modified the target to be able to be created with an architecture that differs
from the main executable. This is needed for iOS debugging since we can have
an "armv6" binary which can run on an "armv7" machine, so we want to be able
to do:
% lldb
(lldb) platform create remote-ios
(lldb) file --arch armv7 a.out
Where "a.out" is an armv6 executable. The platform then can correctly decide
to open all "armv7" images for all dependent shared libraries.
Modified the disassembly to show the current PC value. Example output:
(lldb) disassemble --frame
a.out`main:
0x1eb7: pushl %ebp
0x1eb8: movl %esp, %ebp
0x1eba: pushl %ebx
0x1ebb: subl $20, %esp
0x1ebe: calll 0x1ec3 ; main + 12 at test.c:18
0x1ec3: popl %ebx
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf
0x1edb: leal 213(%ebx), %eax
0x1ee1: movl %eax, (%esp)
0x1ee4: calll 0x1f1e ; puts
0x1ee9: calll 0x1f0c ; getchar
0x1eee: movl $20, (%esp)
0x1ef5: calll 0x1e6a ; sleep_loop at test.c:6
0x1efa: movl $12, %eax
0x1eff: addl $20, %esp
0x1f02: popl %ebx
0x1f03: leave
0x1f04: ret
This can be handy when dealing with the new --line options that was recently
added:
(lldb) disassemble --line
a.out`main + 13 at test.c:19
18 {
-> 19 printf("Process: %i\n\n", getpid());
20 puts("Press any key to continue..."); getchar();
-> 0x1ec4: calll 0x1f12 ; getpid
0x1ec9: movl %eax, 4(%esp)
0x1ecd: leal 199(%ebx), %eax
0x1ed3: movl %eax, (%esp)
0x1ed6: calll 0x1f18 ; printf
Modified the ModuleList to have a lookup based solely on a UUID. Since the
UUID is typically the MD5 checksum of a binary image, there is no need
to give the path and architecture when searching for a pre-existing
image in an image list.
Now that we support remote debugging a bit better, our lldb_private::Module
needs to be able to track what the original path for file was as the platform
knows it, as well as where the file is locally. The module has the two
following functions to retrieve both paths:
const FileSpec &Module::GetFileSpec () const;
const FileSpec &Module::GetPlatformFileSpec () const;
llvm-svn: 128563
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current time instead.
llvm-svn: 128514
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sequence in two lldb's. This makes running lldb on lldb not work very well.
llvm-svn: 128493
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llvm-svn: 128291
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platform connect <args>
platform disconnect
Each platform can decide the args they want to use for "platform connect". I
will need to add a function that gets the connect options for the current
platform as each one can have different options and argument counts.
Hooked up more functionality in the PlatformMacOSX and PlatformRemoteiOS.
Also started an platform agnostic PlatformRemoteGDBServer.cpp which can end
up being used by one or more actual platforms. It can also be specialized and
allow for platform specific commands.
llvm-svn: 128123
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GDBRemoteCommunication - The base GDB remote communication class
GDBRemoteCommunicationClient - designed to be used for clients the connect to
a remote GDB server
GDBRemoteCommunicationServer - designed to be used on the server side of a
GDB server implementation.
llvm-svn: 128070
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platform status -- gets status information for the selected platform
platform create <platform-name> -- creates a new instance of a remote platform
platform list -- list all available platforms
platform select -- select a platform instance as the current platform (not working yet)
When using "platform create" it will create a remote platform and make it the
selected platform. For instances for iPhone OS debugging on Mac OS X one can
do:
(lldb) platform create remote-ios --sdk-version=4.0
Remote platform: iOS platform
SDK version: 4.0
SDK path: "/Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0"
Not connected to a remote device.
(lldb) file ~/Documents/a.out
Current executable set to '~/Documents/a.out' (armv6).
(lldb) image list
[ 0] /Volumes/work/gclayton/Documents/devb/attach/a.out
[ 1] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/dyld
[ 2] /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.0/Symbols/usr/lib/libSystem.B.dylib
Note that this is all happening prior to running _or_ connecting to a remote
platform. Once connected to a remote platform the OS version might change which
means we will need to update our dependecies. Also once we run, we will need
to match up the actualy binaries with the actualy UUID's to files in the
SDK, or download and cache them locally.
This is just the start of the remote platforms, but this modification is the
first iteration in getting the platforms really doing something.
llvm-svn: 127934
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member variable (m_packet_timeout which is a value in seconds). This value is
then used for all packets sent to/from the remote GDB server.
llvm-svn: 127392
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an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is
an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
should be selected. This helps the native x86 platform on MacOSX select the
correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
specific bundles (macosx uses .app bundles that contain files) and also
selecting the appropriate slice of universal files for a given platform.
So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx
This allows LLDB to be well setup to do remote debugging and also once
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>
The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.
llvm-svn: 127286
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anything in a SBSymbolContext filled in given an SBAddress:
SBSymbolContext
SBTarget::ResolveSymbolContextForAddress (const SBAddress& addr, uint32_t resolve_scope);
Also did a little cleanup on the ProcessGDBRemote stdio file handle
code.
llvm-svn: 126885
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Modifed lldb_private::Process to be able to handle connecting to a remote
target that isn't running a process. This leaves lldb_private::Process in the
eStateConnected state from which we can then do an attach or launch.
Modified ProcessGDBRemote to be able to set stdin, stdout, stderr, working
dir, disable ASLR and a few other settings down by using new GDB remote
packets. This allows us to keep all of our current launch flags and settings
intact and still be able to communicate them over to the remote GDB server.
Previously these were being sent as arguments to the debugserver binary that
we were spawning. Also modified ProcessGDBRemote to handle losing connection
to the remote GDB server and always exit immediately. We do this by watching
the lldb_private::Communication event bit for the read thread exiting in the
ProcessGDBRemote async thread.
Added support for many of the new 'Q' packets for setting stdin, stdout,
stderr, working dir and disable ASLR to the GDBRemoteCommunication class for
easy accesss.
Modified debugserver for all of the new 'Q' packets and also made it so that
debugserver always exists if it loses connection with the remote debugger.
llvm-svn: 126444
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of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up
doing was:
- Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics
the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple
to give us the machine type from llvm::Triple::ArchType.
- There is a new ArchSpec::Core definition which further qualifies the CPU
core we are dealing with into a single enumeration. If you need support for
a new Core and want to debug it in LLDB, it must be added to this list. In
the future we can allow for dynamic core registration, but for now it is
hard coded.
- The ArchSpec can now be initialized with a llvm::Triple or with a C string
that represents the triple (it can just be an arch still like "i386").
- The ArchSpec can still initialize itself with a architecture type -- mach-o
with cpu type and subtype, or ELF with e_machine + e_flags -- and this will
then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core.
The mach-o cpu type and subtype can be accessed using the getter functions:
uint32_t
ArchSpec::GetMachOCPUType () const;
uint32_t
ArchSpec::GetMachOCPUSubType () const;
But these functions are just converting out internal llvm::Triple::ArchSpec
+ ArchSpec::Core back into mach-o. Same goes for ELF.
All code has been updated to deal with the changes.
This should abstract us until later when the llvm::TargetSpec stuff gets
finalized and we can then adopt it.
llvm-svn: 126278
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it should live and the lldb_private::Process takes care of managing the
auto pointer to the dynamic loader instance.
Also, now that the ArchSpec contains the target triple, we are able to
correctly set the Target architecture in DidLaunch/DidAttach in the subclasses,
and then the lldb_private::Process will find the dynamic loader plug-in
by letting the dynamic loader plug-ins inspect the arch/triple in the target.
So now the ProcessGDBRemote plug-in is another step closer to be purely
process/platform agnostic.
I updated the ProcessMacOSX and the ProcessLinux plug-ins accordingly.
llvm-svn: 125650
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now, in addition to cpu type/subtype and architecture flavor, contains:
- byte order (big endian, little endian)
- address size in bytes
- llvm::Triple for true target triple support and for more powerful plug-in
selection.
llvm-svn: 125602
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ArchDefaultUnwindPlan plug-in interfaces are now cached per architecture
instead of being leaked for every frame.
Split the ArchDefaultUnwindPlan_x86 into ArchDefaultUnwindPlan_x86_64 and
ArchDefaultUnwindPlan_i386 interfaces.
There were sporadic crashes that were due to something leaking or being
destroyed when doing stack crawls. This patch should clear up these issues.
llvm-svn: 125541
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are supported by the remote GDB target. We can also now deal with the lack of
vCont support and send packets that the remote GDB stub can use. We also error
out of the continue if LLDB tries to do something too complex when vCont isn't
supported.
llvm-svn: 125433
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llvm-svn: 125162
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UniversalTestCase.test_process_launch_for_universal
Fix for bad architecture settings that were being used from the qHostInfo.
llvm-svn: 125161
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logging a bit.
llvm-svn: 125081
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We have a common unix implementation in lldb/source/Host/common/FileSpec.cpp.
llvm-svn: 125078
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integer. Modified patch from Kirk Beitz.
llvm-svn: 125067
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section by using a DenseMap.
Fixed some logging calls to get the log shared pointer.
llvm-svn: 124926
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(lldb) process connect <remote-url>
Currently when you specify a file with the file command it helps us to find
a process plug-in that is suitable for debugging. If you specify a file you
can rely upon this to find the correct debugger plug-in:
% lldb a.out
Current executable set to 'a.out' (x86_64).
(lldb) process connect connect://localhost:2345
...
If you don't specify a file, you will need to specify the plug-in name that
you wish to use:
% lldb
(lldb) process connect --plugin process.gdb-remote connect://localhost:2345
Other connection URL examples:
(lldb) process connect connect://localhost:2345
(lldb) process connect tcp://127.0.0.1
(lldb) process connect file:///dev/ttyS1
We are currently treating the "connect://host:port" as a way to do raw socket
connections. If there is a URL for this already, please let me know and we
will adopt it.
So now you can connect to a remote debug server with the ProcessGDBRemote
plug-in. After connection, it will ask for the pid info using the "qC" packet
and if it responds with a valid process ID, it will be equivalent to attaching.
If it response with an error or invalid process ID, the LLDB process will be
in a new state: eStateConnected. This allows us to then download a program or
specify the program to run (using the 'A' packet), or specify a process to
attach to (using the "vAttach" packets), or query info about the processes
that might be available.
llvm-svn: 124846
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llvm-svn: 124643
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by name or by pid (with or without waiting for a process to launch) and
catch the response asynchronously.
llvm-svn: 124530
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llvm-svn: 124464
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automatically set the non-specified ones to /dev/null.
llvm-svn: 124459
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llvm-svn: 124250
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We will need to try again soon, but this change was causing instability.
llvm-svn: 124180
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course, when we stop
if we undid some user provided suspends, we need to re-do the suspends.
llvm-svn: 124178
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parse the exit status in case we send this packet while stopped.
llvm-svn: 124177
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or stopped.
Added support for sections to be able to state if they are encrypted or not.
llvm-svn: 124171
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llvm-svn: 124114
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Be sure to clear out the base plan's m_report_run and m_report_stop each time we resume so we don't use stale values.
llvm-svn: 124113
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llvm-svn: 124080
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takes separate file handles for stdin, stdout, and stder and also allows for
the working directory to be specified.
Added support to "process launch" to a new option: --working-dir=PATH. We
can now set the working directory. If this is not set, it defaults to that
of the process that has LLDB loaded. Added the working directory to the
host LaunchInNewTerminal function to allows the current working directory
to be set in processes that are spawned in their own terminal. Also hooked this
up to the lldb_private::Process and all mac plug-ins. The linux plug-in had its
API changed, but nothing is making use of it yet. Modfied "debugserver" and
"darwin-debug" to also handle the current working directory options and modified
the code in LLDB that spawns these tools to pass the info along.
Fixed ProcessGDBRemote to properly pass along all file handles for stdin, stdout
and stderr.
After clearing the default values for the stdin/out/err file handles for
process to be NULL, we had a crasher in UserSettingsController::UpdateStringVariable
which is now fixed. Also fixed the setting of boolean values to be able to
be set as "true", "yes", "on", "1" for true (case insensitive) and "false", "no",
"off", or "0" for false.
Fixed debugserver to properly handle files for STDIN, STDOUT and STDERR that are not
already opened. Previous to this fix debugserver would only correctly open and dupe
file handles for the slave side of a pseudo terminal. It now correctly handles
getting STDIN for the inferior from a file, and spitting STDOUT and STDERR out to
files. Also made sure the file handles were correctly opened with the NOCTTY flag
for terminals.
llvm-svn: 124060
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checking the validity of the shared pointer prior to using it.
Fixed the GDB remote plug-in to once again watch for a reply from the "k"
packet, and fixed the logic to make sure the thread requesting the kill
and the async thread play nice (and very quickly) by synchronizing the
packet sending and reply. I also tweaked some of the shut down packet
("k" kill, "D" detach, and the halt packet) to make sure they do the right
thing.
Fixed "StateType Process::WaitForProcessStopPrivate (...)" to correctly pass
the timeout along to WaitForStateChangedEventsPrivate() and made the function
behave correctly with respect to timing out.
Added separate STDIN, STDOUT, and STDERR support to debugserver. Also added
the start of being able to set the working directory for the inferior process.
llvm-svn: 124049
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threads that we spawn let us know when they are going away and that we
don't timeout waiting for a message from threads that have gone away.
We also now don't expect the "k" packet (kill) to send a response. This
greatly speeds up debugger shutdown performance. The test suite now runs
quite a bit faster.
Added a fix to the variable display code that fixes the display of
base classes. We were assuming the virtual or normal base class offsets
were being given in bit sizes, but they were being given as character
sizes, so we needed to multiply the offset by 8. This wasn't affecting
the expression parser, but it was affecting the correct display of C++
class base classes and all of their children.
llvm-svn: 124024
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turn it on when
we are requesting a single thread to run. May seem like a silly thing to do, but the kernel
on MacOS X will inject new threads into a program willy-nilly, and I would like to keep them
from running if I can.
llvm-svn: 124018
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I added support for asking if the GDB remote server supports thread suffixes
for packets that should be thread specific (register read/write packets) because
the way the GDB remote protocol does it right now is to have a notion of a
current thread for register and memory reads/writes (set via the "$Hg%x" packet)
and a current thread for running ("$Hc%x"). Now we ask the remote GDB server
if it supports adding the thread ID to the register packets and we enable
that feature in LLDB if supported. This stops us from having to send a bunch
of packets that update the current thread ID to some value which is prone to
error, or extra packets.
llvm-svn: 123762
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the way LLDB lazily gets complete definitions for types within the debug info.
When we run across a class/struct/union definition in the DWARF, we will only
parse the full definition if we need to. This works fine for top level types
that are assigned directly to variables and arguments, but when we have a
variable with a class, lets say "A" for this example, that has a member:
"B *m_b". Initially we don't need to hunt down a definition for this class
unless we are ever asked to do something with it ("expr m_b->getDecl()" for
example). With my previous approach to lazy type completion, we would be able
to take a "A *a" and get a complete type for it, but we wouldn't be able to
then do an "a->m_b->getDecl()" unless we always expanded all types within a
class prior to handing out the type. Expanding everything is very costly and
it would be great if there were a better way.
A few months ago I worked with the llvm/clang folks to have the
ExternalASTSource class be able to complete classes if there weren't completed
yet:
class ExternalASTSource {
....
virtual void
CompleteType (clang::TagDecl *Tag);
virtual void
CompleteType (clang::ObjCInterfaceDecl *Class);
};
This was great, because we can now have the class that is producing the AST
(SymbolFileDWARF and SymbolFileDWARFDebugMap) sign up as external AST sources
and the object that creates the forward declaration types can now also
complete them anywhere within the clang type system.
This patch makes a few major changes:
- lldb_private::Module classes now own the AST context. Previously the TypeList
objects did.
- The DWARF parsers now sign up as an external AST sources so they can complete
types.
- All of the pure clang type system wrapper code we have in LLDB (ClangASTContext,
ClangASTType, and more) can now be iterating through children of any type,
and if a class/union/struct type (clang::RecordType or ObjC interface)
is found that is incomplete, we can ask the AST to get the definition.
- The SymbolFileDWARFDebugMap class now will create and use a single AST that
all child SymbolFileDWARF classes will share (much like what happens when
we have a complete linked DWARF for an executable).
We will need to modify some of the ClangUserExpression code to take more
advantage of this completion ability in the near future. Meanwhile we should
be better off now that we can be accessing any children of variables through
pointers and always be able to resolve the clang type if needed.
llvm-svn: 123613
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a method:
void RegisterContext::InvalidateIfNeeded (bool force);
Each time this function is called, when "force" is false, it will only call
the pure virtual "virtual void RegisterContext::InvalideAllRegisters()" if
the register context's stop ID doesn't match that of the process. When the
stop ID doesn't match, or "force" is true, the base class will clear its
cached registers and the RegisterContext will update its stop ID to match
that of the process. This helps make it easier to correctly flush the register
context (possibly from multiple locations depending on when and where new
registers are availabe) without inadvertently clearing the register cache
when it doesn't need to be.
Modified the ProcessGDBRemote plug-in to be much more efficient when it comes
to:
- caching the expedited registers in the stop reply packets (we were ignoring
these before and it was causing us to read at least three registers every
time we stopped that were already supplied in the stop reply packet).
- When a thread has no stop reason, don't keep asking for the thread stopped
info. Prior to this fix we would continually send a qThreadStopInfo packet
over and over when any thread stop info was requested. We now note the stop
ID that the stop info was requested for and avoid multiple requests.
Cleaned up some of the expression code to not look for ClangExpressionVariable
objects up by name since they are now shared pointers and we can just look for
the exact pointer match and avoid possible errors.
Fixed an bug in the ValueObject code that would cause children to not be
displayed.
llvm-svn: 123127
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new "hexname" key for the "key:value;" duple that is part of the packet. This
allows for thread names to contain special characters such as $ # : ; + -
Debugserver now detects if the thread name contains special characters and
sends the chars in hex format if needed.
llvm-svn: 123053
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llvm-svn: 122059
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would eventually destroy the dynamic loader (when the lldb_private::Process::m_dynamic_loader_ap destroys itself in the object member destructor chain). The dynamic loader was calling a pure virtual method in Process which was causing a crash. The quick fix is to reset the auto pointer in the ProcessGDBRemote destructor when ProcessGDBRemote is still a valid object with all its pure virtual functions intact.
llvm-svn: 121704
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have children sections).
Modified SectionLoadList to do it's own multi-threaded protected on its map.
The ThreadSafeSTLMap class was difficult to deal with and wasn't providing
much utility, it was only getting in the way.
Make sure when the communication read thread is about to exit, it clears the
thread in the main class.
Fixed the ModuleList to correctly ignore architectures and UUIDs if they aren't
valid when searching for a matching module. If we specified a file with no arch,
and then modified the file and loaded it again, it would not match on subsequent
searches if the arch was invalid since it would compare an invalid architecture
to the one that was found or selected within the shared library or executable.
This was causing stale modules to stay around in the global module list when they
should have been removed.
Removed deprecated functions from the DynamicLoaderMacOSXDYLD class.
Modified "ProcessGDBRemote::IsAlive" to check if we are connected to a gdb
server and also make sure our process hasn't exited.
llvm-svn: 121236
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inferior to be launched without setting up terminal stdin/stdout for it
(leaving the lldb command line accessible while the program is executing).
Also add a user settings variable, 'target.process.disable-stdio' to allow
the user to set this globally rather than having to use the command option
each time the process is launched.
llvm-svn: 120825
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an error saying the resume timed out. Previously the thread that was trying
to resume the process would eventually call ProcessGDBRemote::DoResume() which
would broadcast an event over to the async GDB remote thread which would sent the
continue packet to the remote gdb server. Right after this was sent, it would
set a predicate boolean value (protected by a mutex and condition) and then the
thread that issued the ProcessGDBRemote::DoResume() would then wait for that
condition variable to be set. If the async gdb thread was too quick though, the
predicate boolean value could have been set to true and back to false by the
time the thread that issued the ProcessGDBRemote::DoResume() checks the boolean
value. So we can't use the predicate value as a handshake. I have changed the code
over to using a Event by having the GDB remote communication object post an
event:
GDBRemoteCommunication::eBroadcastBitRunPacketSent
This allows reliable handshaking between the two threads and avoids the erroneous
ProcessGDBRemote::DoResume() errors.
Added a host backtrace service to allow in process backtraces when trying to track
down tricky issues. I need to see if LLVM has any backtracing abilities abstracted
in it already, and if so, use that, but I needed something ASAP for the current issue
I was working on. The static function is:
void
Host::Backtrace (Stream &strm, uint32_t max_frames);
And it will backtrace at most "max_frames" frames for the current thread and can be
used with any of the Stream subclasses for logging.
llvm-svn: 120793
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