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* Introduce chrono to more gdb-remote functionsPavel Labath2016-11-241-2/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Summary: This replaces the usage of raw integers with duration classes in the gdb-remote packet management functions. The values are still converted back to integers once they go into the generic Communication class -- that I am leaving to a separate change. The changes are mostly straight-forward (*), the only tricky part was representation of infinite timeouts. Currently, we use UINT32_MAX to denote infinite timeout. This is not well suited for duration classes, as they tend to do arithmetic on the values, and the identity of the MAX value can easily get lost (e.g. microseconds(seconds(UINT32_MAX)).count() != UINT32_MAX). We cannot use zero to represent infinity (as Listener classes do) because we already use it to do non-blocking polling reads. For this reason, I chose to have an explicit value for infinity. The way I achieved that is via llvm::Optional, and I think it reads quite natural. Passing llvm::None as "timeout" means "no timeout", while passing zero means "poll". The only tricky part is this breaks implicit conversions (seconds are implicitly convertible to microseconds, but Optional<seconds> cannot be easily converted into Optional<microseconds>). For this reason I added a special class Timeout, inheriting from Optional, and enabling the necessary conversions one would normally expect. (*) The other tricky part was GDBRemoteCommunication::PopPacketFromQueue, which was needlessly complicated. I've simplified it, but that one is only used in non-stop mode, and so is untested. Reviewers: clayborg, zturner, jingham Subscribers: lldb-commits Differential Revision: https://reviews.llvm.org/D26971 llvm-svn: 287864
* *** This commit represents a complete reformatting of the LLDB source codeKate Stone2016-09-061-33/+27
| | | | | | | | | | | | | | | | | | | | | | | *** to conform to clang-format’s LLVM style. This kind of mass change has *** two obvious implications: Firstly, merging this particular commit into a downstream fork may be a huge effort. Alternatively, it may be worth merging all changes up to this commit, performing the same reformatting operation locally, and then discarding the merge for this particular commit. The commands used to accomplish this reformatting were as follows (with current working directory as the root of the repository): find . \( -iname "*.c" -or -iname "*.cpp" -or -iname "*.h" -or -iname "*.mm" \) -exec clang-format -i {} + find . -iname "*.py" -exec autopep8 --in-place --aggressive --aggressive {} + ; The version of clang-format used was 3.9.0, and autopep8 was 1.2.4. Secondly, “blame” style tools will generally point to this commit instead of a meaningful prior commit. There are alternatives available that will attempt to look through this change and find the appropriate prior commit. YMMV. llvm-svn: 280751
* Fix Clang-tidy modernize-use-override warnings in some files in ↵Eugene Zelenko2015-10-241-6/+2
| | | | | | source/Plugins; other minor fixes. llvm-svn: 251167
* Introduce a MainLoop class and switch llgs to use itPavel Labath2015-07-131-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | Summary: This is the first part of our effort to make llgs single threaded. Currently, llgs consists of about three threads and the synchronisation between them is a major source of latency when debugging linux and android applications. In order to be able to go single threaded, we must have the ability to listen for events from multiple sources (primarily, client commands coming over the network and debug events from the inferior) and perform necessary actions. For this reason I introduce the concept of a MainLoop. A main loop has the ability to register callback's which will be invoked upon receipt of certain events. MainLoopPosix has the ability to listen for file descriptors and signals. For the moment, I have merely made the GDBRemoteCommunicationServerLLGS class use MainLoop instead of waiting on the network socket directly, but the other threads still remain. In the followup patches I indend to migrate NativeProcessLinux to this class and remove the remaining threads. Reviewers: ovyalov, clayborg, amccarth, zturner, emaste Subscribers: tberghammer, lldb-commits Differential Revision: http://reviews.llvm.org/D11066 llvm-svn: 242018
* Move several plugin to its own namespaceTamas Berghammer2015-03-311-6/+12
| | | | | | | | | | | | | Affected paths: * Plugins/Platform/Android/* * Plugins/Platform/Linux/* * Plugins/Platform/gdb-server/* * Plugins/Process/Linux/* * Plugins/Process/gdb-remote/* Differential revision: http://reviews.llvm.org/D8654 llvm-svn: 233679
* Fix windows build (broken by r228823)Tamas Berghammer2015-02-111-0/+3
| | | | llvm-svn: 228828
* Separate monolithic GDBRemoteCommunicationServer class into 4 partTamas Berghammer2015-02-111-496/+12
| | | | | | | | | | | GDBRemoteCommunicationServer: Basic packet handling, handler registration LLDBCommonPacketHandler: Common packet handling for lldb-platform and lldb-gdbserver LLDBPlatformPacketHandler: lldb-platform specific packet handling LLGSPacketHandler: lldb-gdbserver specific packet handling Differential Revision: http://reviews.llvm.org/D7538 llvm-svn: 228823
* Add support for SBProcess::PutSTDIN to remote processesVince Harron2015-02-061-0/+3
| | | | | | | | | | | | | | Processes running on a remote target can already send $O messages to send stdout but there is no way to send stdin to a remote inferior. This allows processes using the API to pump stdin into a remote inferior process. It fixes a hang in TestProcessIO.py when running against a remote target. llvm-svn: 228419
* Implement setting and clearing watchpoints.Chaoren Lin2015-02-031-0/+3
| | | | llvm-svn: 227930
* Moving header files from source/Host/common to proper location.Chaoren Lin2015-02-031-1/+1
| | | | llvm-svn: 227929
* Add D request handler to GDBRemoteCommunicationServer in order to support ↵Oleksiy Vyalov2014-12-101-0/+3
| | | | | | detach from inferior. llvm-svn: 223901
* Fix one more [-Werror,-Winconsistent-missing-override] error.Eric Christopher2014-11-041-1/+1
| | | | llvm-svn: 221232
* llgs: fixes to PTY/gdb-remote inferior stdout/stderr handling, logging addtions.Todd Fiala2014-10-111-4/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | With this change, both local-process llgs and remote-target llgs stdout/stderr handling from inferior work correctly. Several log lines have been added around PTY and stdout/stderr redirection logic on the lldb client side. Regarding remote llgs execution, see the following: With these changes, remote llgs with $O now works properly: $ lldb (lldb) platform select remote-linux (lldb) target create ~/some/inferior/exe (lldb) gdb-remote {some-target}:{port} (lldb) run The sequence above will correctly redirect stdout/stderr over gdb-remote $O, as is needed for remote debugging. That sequence assumes there is a lldb-gdbserver exe running on the target with {some-host}:{port}. You can replace the gdb-remote command with a '(lldb) platform connect connect://{target-ip}:{target-port}'. If you do this and have a lldb-platform running on the remote end, it will go ahead and launch llgs for lldb for each target instance that is run/attached. For local debugging with llgs, the following sequence also works, and uses local PTYs instead to avoid $O and extra gdb-remote messages: $ lldb (lldb) settings set platform.plugin.linux.use-llgs true (lldb) target create ~/some/inferior/exe (lldb) run The above will run the inferior using llgs on the local host, and will use PTYs rather than $O redirection. This change also removes the logging that happened after the fork but before the exec when llgs is launching a new inferior process. Some aspect of the file handling during that portion of code would not do the right thing with log handling. We might want to go back later and have that communicate over a pipe from the child to parent to pass along any messages that previously were logged in that section of code. llvm-svn: 219578
* llgs: removed some wait-for-stop code in inferior process launch pipeline.Todd Fiala2014-09-181-2/+2
| | | | | | | | | | | | | The $A handler was unnecessarily waiting for the launched app to hit a stop before returning. Removed this code. Renamed the llgs inferior launching code to LaunchProcessForDebugging () to prevent it from possibly being mistaken as code that lldb-platform uses to launch a debugserver process. We probably want to look at breaking out llgs-specific and lldb-platform-specific code into separate derived classes, with common code in a shared base class. llvm-svn: 218075
* llgs: implement qThreadStopInfo.Todd Fiala2014-09-101-0/+3
| | | | | | | | | | | This change implements this ticket: http://llvm.org/bugs/show_bug.cgi?id=20899 Adds the qThreadStopInfo RSP command for llgs and includes a test that verifies both debugserver and llgs respond with something reasonable on a multithreaded app. llvm-svn: 217549
* llgs: add proper exec support for Linux.Todd Fiala2014-08-281-0/+6
| | | | | | | | | | | | | | | This change: * properly captures execs in NativeProcessLinux. * clears out all non-main-thread thread metadata in NativeProcessLinux on exec. * adds a DidExec() method to the NativeProcessProtocol delegate. * clears out the auxv data cache when we exec (on Linux). This is a small part of the llgs for local Linux debugging work going on here: https://github.com/tfiala/lldb/tree/dev-llgs-local I'm breaking it into small patches. llvm-svn: 216670
* Add $vAttach support to llgs.Todd Fiala2014-07-291-0/+3
| | | | | | Also adds a new test case for vAttach;{pid} for llgs and debugserver. llvm-svn: 214236
* Add lldb-gdbserver support for Linux x86_64.Todd Fiala2014-06-301-6/+192
| | | | | | | | | | | | | | | | | | | | | This change brings in lldb-gdbserver (llgs) specifically for Linux x86_64. (More architectures coming soon). Not every debugserver option is covered yet. Currently the lldb-gdbserver command line can start unattached, start attached to a pid (process-name attach not supported yet), or accept lldb attaching and launching a process or connecting by process id. The history of this large change can be found here: https://github.com/tfiala/lldb/tree/dev-tfiala-native-protocol-linux-x86_64 Until mid/late April, I was not sharing the work and continued to rebase it off of head (developed via id tfiala@google.com). I switched over to user todd.fiala@gmail.com in the middle, and once I went to github, I did merges rather than rebasing so I could share with others. llvm-svn: 212069
* Added an option to turn OFF the "detach on error" behavior that was addedJim Ingham2014-06-251-0/+3
| | | | | | | | to debugserver when launching processes. <rdar://problem/16216199> llvm-svn: 211658
* Modified GDBProcessCommunicationServer to launch via the platform.Todd Fiala2014-01-281-1/+5
| | | | | | | | | | | | | | | | | | | GDBProcessCommunicationServer now optionally takes a PlatformSP that defaults to the default platform for the host. GDBProcessCommunicationServer::LaunchProcess () now uses the platform to launch the process. lldb-gdbserver now takes an optional --platform={platform_plugin_name} or -p {platform_plugin_name} command line option. If no platform is specified, the default platform for the host is used; otherwise, if the platform_plugin_name matches a registered platform plugin or matches the default platform's name (which is not necessarily registered by name in the case of 'host'), that platform is used. If the platform name cannot be resolved, lldb-gdbserver exits after printing all the available platform plugin names and the default platform plugin name. llvm-svn: 200266
* Added reaper for commandline-launched processes.Todd Fiala2014-01-241-5/+39
| | | | | | | | | | | | | | | | | | GDBRemoteCommunicationServer::LaunchProcess () now uses the built-up ProcessLaunchArgs rather than clearing and setting items from the function arguments. I added setters for the arguments and launch flags, which lldb-gdbserver uses for its specification of the commandline-specified startup app (if one is specified). LaunchProcess () also adds a new reaper monitor that it applies to the launched process if no process monitor has already been applied. This addresses an issue where the 'k' command would generate (possibly false) warnings about not being able to positively state whether a killed process actually terminated. GDBRemoteCommunicationServer now definitely knows the disposition of its children. llvm-svn: 199959
* Move process launching into GDBRemoteCommunicationServer.Todd Fiala2014-01-231-0/+29
| | | | | | | | | | | | | | | | | | lldb-gdbserver was launching the commandline-specified launch process directly, without GDBRemoteCommunicationServer knowing anything about it. As GDBRemoteCommunicationServer is the piece that manages and knows about processes that the gdb remote protocol discusses with the client end, it is important that it know about launched processes. This change also implements the k gdb remote protocol message, having it kill all known spawned processes when it is received. (Note: in lldb-gdbserver, the spawned processes are not properly monitored yet. The response to the k packet will complain that spawned processes do not really appear to be getting killed even if they are. This will get addressed soon.) llvm-svn: 199945
* Fixed the GDBRemoteCommuncation to return a new ↵Greg Clayton2013-12-061-38/+38
| | | | | | | | | | | | | | GDBRemoteCommuncation::PacketResult enum for all packet sends/receives. <rdar://problem/15600045> Due to other recent changes, all connections to GDB servers that didn't support the "QStartNoAckMode" packet would cause us to fail to attach to the remote GDB server. The problem was that SendPacket* and WaitForResponse* packets would return a size_t indicating the number of bytes sent/received. The other issue was WaitForResponse* packets would strip the leading '$' and the trailing "#CC" (checksum) bytes, so the unimplemented response packet of "$#00" would get stripped and the WaitForResponse* packets would return 0. These new error codes give us flexibility to to more intelligent things in response to what is returned. llvm-svn: 196610
* Fixed functions to always reply to packets and added a port offset.Greg Clayton2013-11-221-0/+7
| | | | | | | | | | Fixed a bunch of issues with many functions that were added for the platform host IO calls where they might not reply to the packet if the packet was malformed. Cleaned up error codes. Added a port offset to allow for connections across a USB mux. llvm-svn: 195485
* Added new options to lldb-platform:Greg Clayton2013-11-211-21/+68
| | | | | | | | | | | | | | | --gdbserver-port PORT --min-gdbserver-port PORT --max-gdbserver-port PORT The --gdbserver-port option can be specified multiple times to tell lldb-platform which ports it can use when launching child GDB server processes. The --min-gdbserver-port and --max-gdbserver-port options allow a range of ports to be specified for use when launching child GDB server processes. Fixed the code to manage these ports correctly in GDBRemoteCommunicationServer. Also changed GDBRemoteCommunicationClient to not set a port when sending the "qLaunchGDBServer" packet so that the remote lldb-platform can decide which ports to use. If the lldb-platform was launched with no --gdbserver-port or --min-gdbserver-port/--max-gdbserver-port options, then port 0 is always used and a unix socket is used between the lldb-platform and child GDB server process to coordinate the use of valid port. llvm-svn: 195300
* Expose SBPlatform through the public API.Greg Clayton2013-11-201-2/+14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Example code: remote_platform = lldb.SBPlatform("remote-macosx"); remote_platform.SetWorkingDirectory("/private/tmp") debugger.SetSelectedPlatform(remote_platform) connect_options = lldb.SBPlatformConnectOptions("connect://localhost:1111"); err = remote_platform.ConnectRemote(connect_options) if err.Success(): print >> result, 'Connected to remote platform:' print >> result, 'hostname: %s' % (remote_platform.GetHostname()) src = lldb.SBFileSpec("/Applications/Xcode.app/Contents/SharedFrameworks/LLDB.framework", False) dst = lldb.SBFileSpec() # copy src to platform working directory since "dst" is empty err = remote_platform.Install(src, dst); if err.Success(): print >> result, '%s installed successfully' % (src) else: print >> result, 'error: failed to install "%s": %s' % (src, err) Implemented many calls needed in lldb-platform to be able to install a directory that contains symlinks, file and directories. The remote lldb-platform can now launch GDB servers on the remote system so that remote debugging can be spawned through the remote platform when connected to a remote platform. The API in SBPlatform is subject to change and will be getting many new functions. llvm-svn: 195273
* merge lldb-platform-work branch (and assorted fixes) into trunkDaniel Malea2013-08-261-2/+73
| | | | | | | | | | | | | | | | | | | | | | | | | | Summary: This merge brings in the improved 'platform' command that knows how to interface with remote machines; that is, query OS/kernel information, push and pull files, run shell commands, etc... and implementation for the new communication packets that back that interface, at least on Darwin based operating systems via the POSIXPlatform class. Linux support is coming soon. Verified the test suite runs cleanly on Linux (x86_64), build OK on Mac OS X Mountain Lion. Additional improvements (not in the source SVN branch 'lldb-platform-work'): - cmake build scripts for lldb-platform - cleanup test suite - documentation stub for qPlatform_RunCommand - use log class instead of printf() directly - reverted work-in-progress-looking changes from test/types/TestAbstract.py that work towards running the test suite remotely. - add new logging category 'platform' Reviewers: Matt Kopec, Greg Clayton Review: http://llvm-reviews.chandlerc.com/D1493 llvm-svn: 189295
* Improved the packet throughput when debugging with GDB remote by over 3x onGreg Clayton2011-06-171-1/+1
| | | | | | | | | | | | | darwin (not sure about other platforms). Modified the communication and connection classes to not require the BytesAvailable function. Now the "Read(...)" function has a timeout in microseconds. Fixed a lot of assertions that were firing off in certain cases and replaced them with error output and code that can deal with the assertion case. llvm-svn: 133224
* Moved the execution context that was in the Debugger intoGreg Clayton2011-04-121-2/+48
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | the CommandInterpreter where it was always being used. Make sure that Modules can track their object file offsets correctly to allow opening of sub object files (like the "__commpage" on darwin). Modified the Platforms to be able to launch processes. The first part of this move is the platform soon will become the entity that launches your program and when it does, it uses a new ProcessLaunchInfo class which encapsulates all process launching settings. This simplifies the internal APIs needed for launching. I want to slowly phase out process launching from the process classes, so for now we can still launch just as we used to, but eventually the platform is the object that should do the launching. Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able to launch processes with all of the new eLaunchFlag settings. Modified any code that was manually launching processes to use the Host::LaunchProcess functions. Fixed an issue where lldb_private::Args had implicitly defined copy constructors that could do the wrong thing. This has now been fixed by adding an appropriate copy constructor and assignment operator. Make sure we don't add empty ModuleSP entries to a module list. Fixed the commpage module creation on MacOSX, but we still need to train the MacOSX dynamic loader to not get rid of it when it doesn't have an entry in the all image infos. Abstracted many more calls from in ProcessGDBRemote down into the GDBRemoteCommunicationClient subclass to make the classes cleaner and more efficient. Fixed the default iOS ARM register context to be correct and also added support for targets that don't support the qThreadStopInfo packet by selecting the current thread (only if needed) and then sending a stop reply packet. Debugserver can now start up with a --unix-socket (-u for short) and can then bind to port zero and send the port it bound to to a listening process on the other end. This allows the GDB remote platform to spawn new GDB server instances (debugserver) to allow platform debugging. llvm-svn: 129351
* Added a speed test to the GDBRemoteCommunicationClient and Greg Clayton2011-04-041-0/+3
| | | | | | | | | | | | | GDBRemoteCommunicationServer classes. This involved adding a new packet named "qSpeedTest" which can test the speed of a packet send/response pairs using a wide variety of send/recv packet sizes. Added a few new connection classes: one for shared memory, and one for using mach messages (Apple only). The mach message stuff is experimental and not working yet, but added so I don't lose the code. The shared memory stuff uses pretty standard calls to setup shared memory. llvm-svn: 128837
* Many improvements to the Platform base class and subclasses. The base PlatformGreg Clayton2011-03-301-3/+26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | class now implements the Host functionality for a lot of things that make sense by default so that subclasses can check: int PlatformSubclass::Foo () { if (IsHost()) return Platform::Foo (); // Let the platform base class do the host specific stuff // Platform subclass specific code... int result = ... return result; } Added new functions to the platform: virtual const char *Platform::GetUserName (uint32_t uid); virtual const char *Platform::GetGroupName (uint32_t gid); The user and group names are cached locally so that remote platforms can avoid sending packets multiple times to resolve this information. Added the parent process ID to the ProcessInfo class. Added a new ProcessInfoMatch class which helps us to match processes up and changed the Host layer over to using this new class. The new class allows us to search for processs: 1 - by name (equal to, starts with, ends with, contains, and regex) 2 - by pid 3 - And further check for parent pid == value, uid == value, gid == value, euid == value, egid == value, arch == value, parent == value. This is all hookup up to the "platform process list" command which required adding dumping routines to dump process information. If the Host class implements the process lookup routines, you can now lists processes on your local machine: machine1.foo.com % lldb (lldb) platform process list PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME ====== ====== ========== ========== ========== ========== ======================== ============================ 99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge 94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker 94852 244 username usergroup username usergroup x86_64-apple-darwin Safari 94727 244 username usergroup username usergroup x86_64-apple-darwin Xcode 92742 92710 username usergroup username usergroup i386-apple-darwin debugserver This of course also works remotely with the lldb-platform: machine1.foo.com % lldb-platform --listen 1234 machine2.foo.com % lldb (lldb) platform create remote-macosx Platform: remote-macosx Connected: no (lldb) platform connect connect://localhost:1444 Platform: remote-macosx Triple: x86_64-apple-darwin OS Version: 10.6.7 (10J869) Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386 Hostname: machine1.foo.com Connected: yes (lldb) platform process list PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME ====== ====== ========== ========== ========== ========== ======================== ============================ 99556 244 username usergroup username usergroup x86_64-apple-darwin trustevaluation 99548 65539 username usergroup username usergroup x86_64-apple-darwin lldb 99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge 94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker 94852 244 username usergroup username usergroup x86_64-apple-darwin Safari The lldb-platform implements everything with the Host:: layer, so this should "just work" for linux. I will probably be adding more stuff to the Host layer for launching processes and attaching to processes so that this support should eventually just work as well. Modified the target to be able to be created with an architecture that differs from the main executable. This is needed for iOS debugging since we can have an "armv6" binary which can run on an "armv7" machine, so we want to be able to do: % lldb (lldb) platform create remote-ios (lldb) file --arch armv7 a.out Where "a.out" is an armv6 executable. The platform then can correctly decide to open all "armv7" images for all dependent shared libraries. Modified the disassembly to show the current PC value. Example output: (lldb) disassemble --frame a.out`main: 0x1eb7: pushl %ebp 0x1eb8: movl %esp, %ebp 0x1eba: pushl %ebx 0x1ebb: subl $20, %esp 0x1ebe: calll 0x1ec3 ; main + 12 at test.c:18 0x1ec3: popl %ebx -> 0x1ec4: calll 0x1f12 ; getpid 0x1ec9: movl %eax, 4(%esp) 0x1ecd: leal 199(%ebx), %eax 0x1ed3: movl %eax, (%esp) 0x1ed6: calll 0x1f18 ; printf 0x1edb: leal 213(%ebx), %eax 0x1ee1: movl %eax, (%esp) 0x1ee4: calll 0x1f1e ; puts 0x1ee9: calll 0x1f0c ; getchar 0x1eee: movl $20, (%esp) 0x1ef5: calll 0x1e6a ; sleep_loop at test.c:6 0x1efa: movl $12, %eax 0x1eff: addl $20, %esp 0x1f02: popl %ebx 0x1f03: leave 0x1f04: ret This can be handy when dealing with the new --line options that was recently added: (lldb) disassemble --line a.out`main + 13 at test.c:19 18 { -> 19 printf("Process: %i\n\n", getpid()); 20 puts("Press any key to continue..."); getchar(); -> 0x1ec4: calll 0x1f12 ; getpid 0x1ec9: movl %eax, 4(%esp) 0x1ecd: leal 199(%ebx), %eax 0x1ed3: movl %eax, (%esp) 0x1ed6: calll 0x1f18 ; printf Modified the ModuleList to have a lookup based solely on a UUID. Since the UUID is typically the MD5 checksum of a binary image, there is no need to give the path and architecture when searching for a pre-existing image in an image list. Now that we support remote debugging a bit better, our lldb_private::Module needs to be able to track what the original path for file was as the platform knows it, as well as where the file is locally. The module has the two following functions to retrieve both paths: const FileSpec &Module::GetFileSpec () const; const FileSpec &Module::GetPlatformFileSpec () const; llvm-svn: 128563
* Did a lot more work on abtracting and organizing the platforms. Greg Clayton2011-03-241-6/+10
| | | | | | | | | | | | | | | | | | | | On Mac OS X we now have 3 platforms: PlatformDarwin - must be subclassed to fill in the missing pure virtual funcs but this implements all the common functionality between remote-macosx and remote-ios. It also allows for another platform to be used (remote-gdb-server for now) when doing remote connections. Keeping this pluggable will allow for flexibility. PlatformMacOSX - Now implements both local and remote macosx desktop platforms. PlatformRemoteiOS - Remote only iOS that knows how to locate SDK files in the cached SDK locations on the host. A new agnostic platform has been created: PlatformRemoteGDBServer - this implements the platform using the GDB remote protocol and uses the built in lldb_private::Host static functions to implement many queries. llvm-svn: 128193
* Added new platform commands:Greg Clayton2011-03-231-1/+3
| | | | | | | | | | | | | | | | platform connect <args> platform disconnect Each platform can decide the args they want to use for "platform connect". I will need to add a function that gets the connect options for the current platform as each one can have different options and argument counts. Hooked up more functionality in the PlatformMacOSX and PlatformRemoteiOS. Also started an platform agnostic PlatformRemoteGDBServer.cpp which can end up being used by one or more actual platforms. It can also be specialized and allow for platform specific commands. llvm-svn: 128123
* Split the GDBRemoteCommunication class into three classes:Greg Clayton2011-03-221-0/+69
GDBRemoteCommunication - The base GDB remote communication class GDBRemoteCommunicationClient - designed to be used for clients the connect to a remote GDB server GDBRemoteCommunicationServer - designed to be used on the server side of a GDB server implementation. llvm-svn: 128070
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