| Commit message (Collapse) | Author | Age | Files | Lines |
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The following are now derived lazily:
- The name of the class (cached);
- the instance size of the class (not cached);
The following have been removed entirely:
- Whether the class is realized. This is an
implementation detail.
- The contents of the objc_class object. That
object can be read as needed.
- Whether the class is valid. The fact that
we vended a class to begin with means it's
valid. We will only give up looking parts
of it up if they are not in the format we
expect.
llvm-svn: 165567
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lighter-weight so that the cache can be populated
faster.
- I Added a ProcessWP to the runtime so I can
take it out of the individual descriptors, saving
space;
- I made the constructors for the descriptors
private so that only the runtime can invoke them;
and
- I removed the constructor that takes a ValueObject
since the logic for using a ValueObject is in the
runtime.
llvm-svn: 165549
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llvm-svn: 165516
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enabled after we'd found a few bugs that were caused by shadowed
local variables; the most important issue this turned up was
a common mistake of trying to obtain a mutex lock for the scope
of a code block by doing
Mutex::Locker(m_map_mutex);
This doesn't assign the lock object to a local variable; it is
a temporary that has its dtor called immediately. Instead,
Mutex::Locker locker(m_map_mutex);
does what is intended. For some reason -Wshadow happened to
highlight these as shadowed variables.
I also fixed a few obivous and easy shadowed variable issues
across the code base but there are a couple dozen more that
should be fixed when someone has a free minute.
<rdar://problem/12437585>
llvm-svn: 165269
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runtime, we read method signatures for both class
and instance methods out of the runtime data.
(lldb) fr var str
(NSString *) str = 0x0000000105000180 @"Hello from '/Volumes/Data/projects/lldb/test/lang/objc/foundation/a.out'"
(lldb) expr str.length
(unsigned long long) $0 = 72
(lldb) expr [NSString stringWithCString:"Hello world!" encoding:1]
(id) $1 = 0x0000000105100050
(lldb) po $1
$1 = 0x0000000105100050 Hello world!
(lldb) fr var array1
(NSArray *) array1 = 0x000000010010a6e0 @"3 objects"
(lldb) expr array1.count
(unsigned long long) $0 = 3
(lldb) expr [array1 objectAtIndex:2]
(id) $1 = 0x00000001000025d0
(lldb) po $1
$1 = 0x00000001000025d0 array1 object3
Notice that both regular and property-style notation
work. I still need to add explicit support for
properties with non-default setters/getters.
This information is only queried if an Objective-C
object does not have debug information for a complete
type available. Otherwise we query debug information
as usual.
llvm-svn: 164878
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constructing the ObjCInterfaceDecl for an ISA,
we'd continue and try to use that Decl anyway,
possibly causing a crash.
llvm-svn: 164844
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out of the metaclass, so as to enumerate class
methods for an object.
llvm-svn: 164808
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added a parser for method signatures in the
Objective-C @encode format.
llvm-svn: 164792
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llvm-svn: 164702
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where the descriptor took a pointer to an object and
expected the Initialize function to dereference that
pointer and extract the isa value. This caused one
of our tests to fail.
llvm-svn: 164353
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We can now read the relevant data structures for
the method list, and use a callback mechanism to
report their details to the AppleObjCTypeVendor,
which constructs appropriate Clang types.
llvm-svn: 164310
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symbol, just the module + symbol.
llvm-svn: 164257
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data structures more rapidly. Also added fields
for the other data structures in a class.
I also fixed a problem where I accidentally used
hasExternalLexicalStorage() instead of
hasExternalVisibleStorage() to mark an
incomplete object.
llvm-svn: 164197
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populate Clang ObjCInterfaceDecls with their
ivars, methods, and properties. The default
implementation does nothing. I have also made
sure that AppleObjCRuntimeV2 creates
ObjCInterfaceDecls that actually get queried
appropriately.
llvm-svn: 164164
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llvm-svn: 164050
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stomped on.
llvm-svn: 164049
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llvm-svn: 164048
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the dynamic and static runtime class tables to
construct our isa table. This is putting the runtime
in contact with unrealized classes, which we need
to deal with in order to get accurate information.
That's the next piece of work.
<rdar://problem/10986023>
llvm-svn: 163957
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generated by running C++ code instead of Python scripts ; Adding a bunch of value-generating APIs to our private code layer ; Providing synthetic children for NSArray
llvm-svn: 163818
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information from the Objective-C runtime.
This patch takes the old AppleObjCSymbolVendor and
replaces it with an AppleObjCTypeVendor, which is
much more lightweight. Specifically, the SymbolVendor
needs to pretend that there is a backing symbol file
for the Types it vends, whereas a TypeVendor only
vends bare ClangASTTypes. These ClangASTTypes only
need to exist in an ASTContext.
The ClangASTSource now falls back to the runtime's
TypeVendor (if one exists) if the debug information
doesn't find a complete type for a particular
Objective-C interface. The runtime's TypeVendor
maintains an ASTContext full of types it knows about,
and re-uses the ISA-based type query information used
by the ValueObjects.
Currently, the runtime's TypeVendor doesn't provide
useful answers because we haven't yet implemented a
way to iterate across all ISAs contained in the target
process's runtime. That's the next step.
llvm-svn: 163651
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llvm-svn: 163332
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the Objective-C language runtime plugin expose class descriptors objects akin to the objc_runtime.py Pythonic implementation. Rewrite the data formatters for some core Cocoa classes in C++ instead of Python.
llvm-svn: 163155
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Make breakpoint setting by file and line much more efficient by only looking for inlined breakpoint locations if we are setting a breakpoint in anything but a source implementation file. Implementing this complex for a many reasons. Turns out that parsing compile units lazily had some issues with respect to how we need to do things with DWARF in .o files. So the fixes in the checkin for this makes these changes:
- Add a new setting called "target.inline-breakpoint-strategy" which can be set to "never", "always", or "headers". "never" will never try and set any inlined breakpoints (fastest). "always" always looks for inlined breakpoint locations (slowest, but most accurate). "headers", which is the default setting, will only look for inlined breakpoint locations if the breakpoint is set in what are consudered to be header files, which is realy defined as "not in an implementation source file".
- modify the breakpoint setting by file and line to check the current "target.inline-breakpoint-strategy" setting and act accordingly
- Modify compile units to be able to get their language and other info lazily. This allows us to create compile units from the debug map and not have to fill all of the details in, and then lazily discover this information as we go on debuggging. This is needed to avoid parsing all .o files when setting breakpoints in implementation only files (no inlines). Otherwise we would need to parse the .o file, the object file (mach-o in our case) and the symbol file (DWARF in the object file) just to see what the compile unit was.
- modify the "SymbolFileDWARFDebugMap" to subclass lldb_private::Module so that the virtual "GetObjectFile()" and "GetSymbolVendor()" functions can be intercepted when the .o file contenst are later lazilly needed. Prior to this fix, when we first instantiated the "SymbolFileDWARFDebugMap" class, we would also make modules, object files and symbol files for every .o file in the debug map because we needed to fix up the sections in the .o files with information that is in the executable debug map. Now we lazily do this in the DebugMapModule::GetObjectFile()
Cleaned up header includes a bit as well.
llvm-svn: 162860
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issues with the previous implementation:
- no setting auto completion
- very manual and error prone way of getting/setting variables
- tons of code duplication
- useless instance names for processes, threads
Now settings can easily be defined like option values. The new settings makes use of the "OptionValue" classes so we can re-use the option value code that we use to set settings in command options. No more instances, just "does the right thing".
llvm-svn: 162366
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out without a description because the expression used to obtain it would timeout before running to completion
llvm-svn: 160326
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setting breakpoints. That's dangerous, since while we are setting a breakpoint,
the target might hit the dyld load notification, and start removing modules from
the list. This change adds a GetMutex accessor to the ModuleList class, and
uses it whenever we are accessing the target's ModuleList (as returned by GetImages().)
<rdar://problem/11552372>
llvm-svn: 157668
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llvm-svn: 157241
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determine a dynamic type for a variable of a pointer type that is not a valid generic type for dynamic pointers.
llvm-svn: 157190
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for getting ObjC class names and ObjC method implementations only come out when doing verbose logging.
llvm-svn: 157029
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boxed expressions returning numbers and strings.
I also added boxed expressions to our testcases, and
enabled boxed expressions when libarclite is linked into
the inferior.
llvm-svn: 157026
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second. 1 second (what they were before) is way too long.
llvm-svn: 157009
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not AND unwind on error.
rdar://problem/11419156
llvm-svn: 156627
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propagate the error back to
the controlling plans so that they don't lose control.
Also change "ThreadPlanStepThrough" to take the return StackID for its backstop breakpoint as an argument
to the constructor rather than having it try to figure it out itself, since it might get it wrong whereas
the caller always knows where it is coming from.
rdar://problem/11402287
llvm-svn: 156529
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files. We currently have SymbolFile plug-ins which all get the chance to say what they can parse in a symbol file. Prior to this fix we would ask the SymbolFileDWARF plug-in what abilities it had, and it would answer with "everything", and then we would check the SymbolFileSymtab plug-in what abilities it had, in case it had more abilities. The checking that SymbolFileSymtab does is a bit expensive as it pulls in the entire symbol table just to see if it can offer a few scraps of debug information. This causes all stand along DWARF files to pull in their symbol tables even though those symbols will never be used. This fix will check all SymbolFile plug-ins for their abilities and if any plug-in responds with "everything", then we stop the search.
llvm-svn: 155638
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from code run on the private state thread. To do that we have to
spin up a temporary "private state thread" that will respond to events from the lower level process plugins. This check-in should work to do
that, but it is still buggy. However, if you don't call functions on the private state thread, these changes make no difference.
This patch also moves the code in the AppleObjCRuntime step-through-trampoline handler that might call functions (in the case where the debug
server doesn't support the memory allocate/deallocate packet) out to a safe place to do that call.
llvm-svn: 154230
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ModuleList::FindTypes where the old parameters that existing clients were using would have been compatible, so I renamed ModuleList::FindTypes to ModuleList::FindTypes2. Then I made fixes and verified I updated and fixed all client code, but I forgot to rename the function back to ModuleList::FindTypes(). I am doing that now and also cleaning up the C++ dynamic type code a bit.
llvm-svn: 154182
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Fixed type lookups to "do the right thing". Prior to this fix, looking up a type using "foo::bar" would result in a type list that contains all types that had "bar" as a basename unless the symbol file was able to match fully qualified names (which our DWARF parser does not).
This fix will allow type matches to be made based on the basename and then have the types that don't match filtered out. Types by name can be fully qualified, or partially qualified with the new "bool exact_match" parameter to the Module::FindTypes() method.
This fixes some issue that we discovered with dynamic type resolution as well as improves the overall type lookups in LLDB.
llvm-svn: 153482
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<rdar://problem/11021925>
llvm-svn: 152473
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BEFORE the loader code has
winnowed all the unloaded libraries from the process module list.
<rdar://problem/11015223>
llvm-svn: 152427
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is turned off.
<rdar://problem/10975912>
llvm-svn: 152376
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This takes two important changes:
- Calling blocks is now supported. You need to
cast their return values, but that works fine.
- We now can correctly run JIT-compiled
expressions that use floating-point numbers.
Also, we have taken a fix that allows us to
ignore access control in Objective-C as in C++.
llvm-svn: 152286
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treat Objective-C ivar symbols as their own kind
of symbol rather than lumping them in with generic
"runtime" symbols.
llvm-svn: 152251
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This fix really needed to happen as a previous fix I had submitted for
calculating symbol sizes made many symbols appear to have zero size since
the function that was calculating the symbol size was calling another function
that would cause the calculation to happen again. This resulted in some symbols
having zero size when they shouldn't. This could then cause infinite stack
traces and many other side affects.
llvm-svn: 152244
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output prettier for Exception breakpoints.
llvm-svn: 152081
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have a process, then fetch the right runtime resolver when the process is made.
llvm-svn: 152015
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<rdar://problem/10196277>
llvm-svn: 151965
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I started work on being able to add symbol files after a debug session
had started with a new "target symfile add" command and quickly ran into
problems with stale Address objects in breakpoint locations that had
lldb_private::Section pointers into modules that had been removed or
replaced. This also let to grabbing stale modules from those sections.
So I needed to thread harded the Address, Section and related objects.
To do this I modified the ModuleChild class to now require a ModuleSP
on initialization so that a weak reference can created. I also changed
all places that were handing out "Section *" to have them hand out SectionSP.
All ObjectFile, SymbolFile and SymbolVendors were inheriting from ModuleChild
so all of the find plug-in, static creation function and constructors now
require ModuleSP references instead of Module *.
Address objects now have weak references to their sections which can
safely go stale when a module gets destructed.
This checkin doesn't complete the "target symfile add" command, but it
does get us a lot clioser to being able to do such things without a high
risk of crashing or memory corruption.
llvm-svn: 151336
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objects for the backlink to the lldb_private::Process. The issues we were
running into before was someone was holding onto a shared pointer to a
lldb_private::Thread for too long, and the lldb_private::Process parent object
would get destroyed and the lldb_private::Thread had a "Process &m_process"
member which would just treat whatever memory that used to be a Process as a
valid Process. This was mostly happening for lldb_private::StackFrame objects
that had a member like "Thread &m_thread". So this completes the internal
strong/weak changes.
Documented the ExecutionContext and ExecutionContextRef classes so that our
LLDB developers can understand when and where to use ExecutionContext and
ExecutionContextRef objects.
llvm-svn: 151009
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the lldb_private::StackFrame objects hold onto a weak pointer to the thread
object. The lldb_private::StackFrame objects the the most volatile objects
we have as when we are doing single stepping, frames can often get lost or
thrown away, only to be re-created as another object that still refers to the
same frame. We have another bug tracking that. But we need to be able to
have frames no longer be able to get the thread when they are not part of
a thread anymore, and this is the first step (this fix makes that possible
but doesn't implement it yet).
Also changed lldb_private::ExecutionContextScope to return shared pointers to
all objects in the execution context to further thread harden the internals.
llvm-svn: 150871
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internals. The first part of this is to use a new class:
lldb_private::ExecutionContextRef
This class holds onto weak pointers to the target, process, thread and frame
and it also contains the thread ID and frame Stack ID in case the thread and
frame objects go away and come back as new objects that represent the same
logical thread/frame.
ExecutionContextRef objcets have accessors to access shared pointers for
the target, process, thread and frame which might return NULL if the backing
object is no longer available. This allows for references to persistent program
state without needing to hold a shared pointer to each object and potentially
keeping that object around for longer than it needs to be.
You can also "Lock" and ExecutionContextRef (which contains weak pointers)
object into an ExecutionContext (which contains strong, or shared pointers)
with code like
ExecutionContext exe_ctx (my_obj->GetExectionContextRef().Lock());
llvm-svn: 150801
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