summaryrefslogtreecommitdiffstats
path: root/lldb/source/Core/Disassembler.cpp
Commit message (Collapse)AuthorAgeFilesLines
* Changed the emulate instruction function to take emulate options whichGreg Clayton2011-04-261-9/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | are defined as enumerations. Current bits include: eEmulateInstructionOptionAutoAdvancePC eEmulateInstructionOptionIgnoreConditions Modified the EmulateInstruction class to have a few more pure virtuals that can help clients understand how many instructions the emulator can handle: virtual bool SupportsEmulatingIntructionsOfType (InstructionType inst_type) = 0; Where instruction types are defined as: //------------------------------------------------------------------ /// Instruction types //------------------------------------------------------------------ typedef enum InstructionType { eInstructionTypeAny, // Support for any instructions at all (at least one) eInstructionTypePrologueEpilogue, // All prologue and epilogue instructons that push and pop register values and modify sp/fp eInstructionTypePCModifying, // Any instruction that modifies the program counter/instruction pointer eInstructionTypeAll // All instructions of any kind } InstructionType; This allows use to tell what an emulator can do and also allows us to request these abilities when we are finding the plug-in interface. Added the ability for an EmulateInstruction class to get the register names for any registers that are part of the emulation. This helps with being able to dump and log effectively. The UnwindAssembly class now stores the architecture it was created with in case it is needed later in the unwinding process. Added a function that can tell us DWARF register names for ARM that goes along with the source/Utility/ARM_DWARF_Registers.h file: source/Utility/ARM_DWARF_Registers.c Took some of plug-ins out of the lldb_private namespace. llvm-svn: 130189
* Fixed the SymbolContext::DumpStopContext() to correctly indent and dumpGreg Clayton2011-04-231-9/+18
| | | | | | | | | | | | | | | | | inline contexts when the deepest most block is not inlined. Added source path remappings to the lldb_private::Target class that allow it to remap paths found in debug info so we can find source files that are elsewhere on the current system. Fixed disassembly by function name to disassemble inline functions that are inside other functions much better and to show enough context before the disassembly output so you can tell where things came from. Added the ability to get more than one address range from a SymbolContext class for the case where a block or function has discontiguous address ranges. llvm-svn: 130044
* Change code for reading emulation data files to read the new fileCaroline Tice2011-04-221-12/+225
| | | | | | | format. (The newly formatted files will go in as a separate commit in a few minutes). llvm-svn: 129981
* Use self.TraceOn() API to decide whether to print debug output.Johnny Chen2011-04-211-6/+6
| | | | llvm-svn: 129935
* Add the infrastructure to test instruction emulations automatically.Caroline Tice2011-04-191-0/+148
| | | | | | | | | | | | | | | | | | | | | | | | | | | | The idea is that the instruction to be emulated is actually executed on the hardware to be emulated, with the before and after state of the hardware being captured and 'freeze-dried' into .dat files. The emulation testing code then loads the before & after state from the .dat file, emulates the instruction using the before state, and compares the resulting state to the 'after' state. If they match, the emulation is accurate, otherwise there is a problem. The final format of the .dat files needs a bit more work; the plan is to generalize them a bit and to convert the plain values to key-value pairs. But I wanted to get this first pass committed. This commit adds arm instruction emulation testing to the testsuite, along with many initial .dat files. It also fixes a bug in the llvm disassembler, where 32-bit thumb opcodes were getting their upper & lower 16-bits reversed. There is a new Instruction sub-class, that is intended to be loaded from a .dat file rather than read from an executable. There is also a new EmulationStateARM class, for handling the before & after states. EmulationStates for other architetures can be added later when we emulate their instructions. llvm-svn: 129832
* Fix various things in the instruction emulation code:Caroline Tice2011-04-081-0/+2
| | | | | | | | | | | | - Add ability to control whether or not the emulator advances the PC register (in the emulation state), if the instruction itself does not change the pc value.. - Fix a few typos in asm description strings. - Fix bug in the carry flag calculation. llvm-svn: 129168
* Add Emulate and DumpEmulation to Instruction class.Caroline Tice2011-04-051-0/+33
| | | | | | | | Move InstructionLLVM out of DisassemblerLLVM class. Add instruction emulation function calls to SBInstruction and SBInstructionList APIs. llvm-svn: 128956
* Add the rest of the mechanisms to make ARM instruction emulation ↵Caroline Tice2011-04-051-0/+1
| | | | | | usable/possible. llvm-svn: 128907
* Many improvements to the Platform base class and subclasses. The base PlatformGreg Clayton2011-03-301-60/+43
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | class now implements the Host functionality for a lot of things that make sense by default so that subclasses can check: int PlatformSubclass::Foo () { if (IsHost()) return Platform::Foo (); // Let the platform base class do the host specific stuff // Platform subclass specific code... int result = ... return result; } Added new functions to the platform: virtual const char *Platform::GetUserName (uint32_t uid); virtual const char *Platform::GetGroupName (uint32_t gid); The user and group names are cached locally so that remote platforms can avoid sending packets multiple times to resolve this information. Added the parent process ID to the ProcessInfo class. Added a new ProcessInfoMatch class which helps us to match processes up and changed the Host layer over to using this new class. The new class allows us to search for processs: 1 - by name (equal to, starts with, ends with, contains, and regex) 2 - by pid 3 - And further check for parent pid == value, uid == value, gid == value, euid == value, egid == value, arch == value, parent == value. This is all hookup up to the "platform process list" command which required adding dumping routines to dump process information. If the Host class implements the process lookup routines, you can now lists processes on your local machine: machine1.foo.com % lldb (lldb) platform process list PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME ====== ====== ========== ========== ========== ========== ======================== ============================ 99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge 94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker 94852 244 username usergroup username usergroup x86_64-apple-darwin Safari 94727 244 username usergroup username usergroup x86_64-apple-darwin Xcode 92742 92710 username usergroup username usergroup i386-apple-darwin debugserver This of course also works remotely with the lldb-platform: machine1.foo.com % lldb-platform --listen 1234 machine2.foo.com % lldb (lldb) platform create remote-macosx Platform: remote-macosx Connected: no (lldb) platform connect connect://localhost:1444 Platform: remote-macosx Triple: x86_64-apple-darwin OS Version: 10.6.7 (10J869) Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386 Hostname: machine1.foo.com Connected: yes (lldb) platform process list PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME ====== ====== ========== ========== ========== ========== ======================== ============================ 99556 244 username usergroup username usergroup x86_64-apple-darwin trustevaluation 99548 65539 username usergroup username usergroup x86_64-apple-darwin lldb 99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge 94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker 94852 244 username usergroup username usergroup x86_64-apple-darwin Safari The lldb-platform implements everything with the Host:: layer, so this should "just work" for linux. I will probably be adding more stuff to the Host layer for launching processes and attaching to processes so that this support should eventually just work as well. Modified the target to be able to be created with an architecture that differs from the main executable. This is needed for iOS debugging since we can have an "armv6" binary which can run on an "armv7" machine, so we want to be able to do: % lldb (lldb) platform create remote-ios (lldb) file --arch armv7 a.out Where "a.out" is an armv6 executable. The platform then can correctly decide to open all "armv7" images for all dependent shared libraries. Modified the disassembly to show the current PC value. Example output: (lldb) disassemble --frame a.out`main: 0x1eb7: pushl %ebp 0x1eb8: movl %esp, %ebp 0x1eba: pushl %ebx 0x1ebb: subl $20, %esp 0x1ebe: calll 0x1ec3 ; main + 12 at test.c:18 0x1ec3: popl %ebx -> 0x1ec4: calll 0x1f12 ; getpid 0x1ec9: movl %eax, 4(%esp) 0x1ecd: leal 199(%ebx), %eax 0x1ed3: movl %eax, (%esp) 0x1ed6: calll 0x1f18 ; printf 0x1edb: leal 213(%ebx), %eax 0x1ee1: movl %eax, (%esp) 0x1ee4: calll 0x1f1e ; puts 0x1ee9: calll 0x1f0c ; getchar 0x1eee: movl $20, (%esp) 0x1ef5: calll 0x1e6a ; sleep_loop at test.c:6 0x1efa: movl $12, %eax 0x1eff: addl $20, %esp 0x1f02: popl %ebx 0x1f03: leave 0x1f04: ret This can be handy when dealing with the new --line options that was recently added: (lldb) disassemble --line a.out`main + 13 at test.c:19 18 { -> 19 printf("Process: %i\n\n", getpid()); 20 puts("Press any key to continue..."); getchar(); -> 0x1ec4: calll 0x1f12 ; getpid 0x1ec9: movl %eax, 4(%esp) 0x1ecd: leal 199(%ebx), %eax 0x1ed3: movl %eax, (%esp) 0x1ed6: calll 0x1f18 ; printf Modified the ModuleList to have a lookup based solely on a UUID. Since the UUID is typically the MD5 checksum of a binary image, there is no need to give the path and architecture when searching for a pre-existing image in an image list. Now that we support remote debugging a bit better, our lldb_private::Module needs to be able to track what the original path for file was as the platform knows it, as well as where the file is locally. The module has the two following functions to retrieve both paths: const FileSpec &Module::GetFileSpec () const; const FileSpec &Module::GetPlatformFileSpec () const; llvm-svn: 128563
* Added the ability to get the min and max instruction byte size for Greg Clayton2011-03-261-99/+101
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | an architecture into ArchSpec: uint32_t ArchSpec::GetMinimumOpcodeByteSize() const; uint32_t ArchSpec::GetMaximumOpcodeByteSize() const; Added an AddressClass to the Instruction class in Disassembler.h. This allows decoded instructions to know know if they are code, code with alternate ISA (thumb), or even data which can be mixed into code. The instruction does have an address, but it is a good idea to cache this value so we don't have to look it up more than once. Fixed an issue in Opcode::SetOpcodeBytes() where the length wasn't getting set. Changed: bool SymbolContextList::AppendIfUnique (const SymbolContext& sc); To: bool SymbolContextList::AppendIfUnique (const SymbolContext& sc, bool merge_symbol_into_function); This function was typically being used when looking up functions and symbols. Now if you lookup a function, then find the symbol, they can be merged into the same symbol context and not cause multiple symbol contexts to appear in a symbol context list that describes the same function. Fixed the SymbolContext not equal operator which was causing mixed mode disassembly to not work ("disassembler --mixed --name main"). Modified the disassembler classes to know about the fact we know, for a given architecture, what the min and max opcode byte sizes are. The InstructionList class was modified to return the max opcode byte size for all of the instructions in its list. These two fixes means when disassemble a list of instructions and dump them and show the opcode bytes, we can format the output more intelligently when showing opcode bytes. This affects any architectures that have varying opcode byte sizes (x86_64 and i386). Knowing the max opcode byte size also helps us to be able to disassemble N instructions without having to re-read data if we didn't read enough bytes. Added the ability to set the architecture for the disassemble command. This means you can easily cross disassemble data for any supported architecture. I also added the ability to specify "thumb" as an architecture so that we can force disassembly into thumb mode when needed. In GDB this was done using a hack of specifying an odd address when disassembling. I don't want to repeat this hack in LLDB, so the auto detection between ARM and thumb is failing, just specify thumb when disassembling: (lldb) disassemble --arch thumb --name main You can also have data in say an x86_64 file executable and disassemble data as any other supported architecture: % lldb a.out Current executable set to 'a.out' (x86_64). (lldb) b main (lldb) run (lldb) disassemble --arch thumb --count 2 --start-address 0x0000000100001080 --bytes 0x100001080: 0xb580 push {r7, lr} 0x100001082: 0xaf00 add r7, sp, #0 Fixed Target::ReadMemory(...) to be able to deal with Address argument object that isn't section offset. When an address object was supplied that was out on the heap or stack, target read memory would fail. Disassembly uses Target::ReadMemory(...), and the example above where we disassembler thumb opcodes in an x86 binary was failing do to this bug. llvm-svn: 128347
* Cleaned up the Disassembler code a bit more. You can now request a disassemblerGreg Clayton2011-03-251-61/+80
| | | | | | | | | | | | | plugin by name on the command line for when there is more than one disassembler plugin. Taught the Opcode class to dump itself so that "disassembler -b" will dump the bytes correctly for each opcode type. Modified all places that were passing the opcode bytes buffer in so that the bytes could be displayed to just pass in a bool that indicates if we should dump the opcode bytes since the opcode now lives inside llvm_private::Instruction. llvm-svn: 128290
* Made the lldb_private::Opcode struct into a real boy... I mean class.Greg Clayton2011-03-241-0/+8
| | | | | | | | | | | Modified the Disassembler::Instruction base class to contain an Opcode instance so that we can know the bytes for an instruction without needing to keep the data around. Modified the DisassemblerLLVM's instruction class to correctly extract the opcode bytes if all goes well. llvm-svn: 128248
* Add the ability to disassemble "n" instructions from the current PC, or the ↵Jim Ingham2011-03-221-99/+265
| | | | | | | | first "n" instructions in a function. Also added a "-p" flag that disassembles from the current pc. llvm-svn: 128063
* Fixed the -r parameter to the disassemble commandSean Callanan2011-03-101-4/+9
| | | | | | so that it actually triggers raw output. llvm-svn: 127433
* Abtracted all mach-o and ELF out of ArchSpec. This patch is a modified formGreg Clayton2011-02-231-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | of Stephen Wilson's idea (thanks for the input Stephen!). What I ended up doing was: - Got rid of ArchSpec::CPU (which was a generic CPU enumeration that mimics the contents of llvm::Triple::ArchType). We now rely upon the llvm::Triple to give us the machine type from llvm::Triple::ArchType. - There is a new ArchSpec::Core definition which further qualifies the CPU core we are dealing with into a single enumeration. If you need support for a new Core and want to debug it in LLDB, it must be added to this list. In the future we can allow for dynamic core registration, but for now it is hard coded. - The ArchSpec can now be initialized with a llvm::Triple or with a C string that represents the triple (it can just be an arch still like "i386"). - The ArchSpec can still initialize itself with a architecture type -- mach-o with cpu type and subtype, or ELF with e_machine + e_flags -- and this will then get translated into the internal llvm::Triple::ArchSpec + ArchSpec::Core. The mach-o cpu type and subtype can be accessed using the getter functions: uint32_t ArchSpec::GetMachOCPUType () const; uint32_t ArchSpec::GetMachOCPUSubType () const; But these functions are just converting out internal llvm::Triple::ArchSpec + ArchSpec::Core back into mach-o. Same goes for ELF. All code has been updated to deal with the changes. This should abstract us until later when the llvm::TargetSpec stuff gets finalized and we can then adopt it. llvm-svn: 126278
* Made lldb_private::ArchSpec contain much more than just an architecture. ItGreg Clayton2011-02-151-10/+2
| | | | | | | | | | now, in addition to cpu type/subtype and architecture flavor, contains: - byte order (big endian, little endian) - address size in bytes - llvm::Triple for true target triple support and for more powerful plug-in selection. llvm-svn: 125602
* Changed the SymbolFile::FindFunction() function calls to only return Greg Clayton2011-01-271-24/+29
| | | | | | | | | | | | | | | | | | lldb_private::Function objects. Previously the SymbolFileSymtab subclass would return lldb_private::Symbol objects when it was asked to find functions. The Module::FindFunctions (...) now take a boolean "bool include_symbols" so that the module can track down functions and symbols, yet functions are found by the SymbolFile plug-ins (through the SymbolVendor class), and symbols are gotten through the ObjectFile plug-ins. Fixed and issue where the DWARF parser might run into incomplete class member function defintions which would make clang mad when we tried to make certain member functions with invalid number of parameters (such as an operator= operator that had no parameters). Now we just avoid and don't complete these incomplete functions. llvm-svn: 124359
* Added the ability for Target::ReadMemory to prefer to read from the fileGreg Clayton2011-01-071-1/+2
| | | | | | | | cache even when a valid process exists. Previously, Target::ReadMemory would read from the process if there was a valid one and then fallback to the object file cache. llvm-svn: 122989
* Added the ability to get the disassembly instructions from the function andGreg Clayton2010-10-061-29/+48
| | | | | | symbol. llvm-svn: 115734
* Fixed a missing newline when dumping mixed disassembly.Greg Clayton2010-09-151-3/+10
| | | | | | | | | | | | | | | | | Added a "bool show_fullpaths" to many more objects that were previously always dumping full paths. Fixed a few places where the DWARF was not indexed when we we needed it to be when making queries. Also fixed an issue where the DWARF in .o files wasn't searching all .o files for the types. Fixed an issue with the output from "image lookup --type <TYPENAME>" where the name and byte size might not be resolved and might not display. We now call the accessors so we end up seeing all of the type info. llvm-svn: 113951
* Moved the section load list up into the target so we can use the targetGreg Clayton2010-09-141-7/+9
| | | | | | to symbolicate things without the need for a valid process subclass. llvm-svn: 113895
* Fixed an error that could occur during disassembly that could cause a ↵Greg Clayton2010-09-061-1/+1
| | | | | | function name to be printed before the first _and_ the second instruction of disassembly when there are two symbols -- one debug symbol and one linker symbol. llvm-svn: 113181
* Added a new bool parameter to many of the DumpStopContext() methods that Greg Clayton2010-09-021-1/+1
| | | | | | | | | | | | | | | | | might dump file paths that allows the dumping of full paths or just the basenames. Switched the stack frame dumping code to use just the basenames for the files instead of the full path. Modified the StackID class to no rely on needing the start PC for the current function/symbol since we can use the SymbolContextScope to uniquely identify that, unless there is no symbol context scope. In that case we can rely upon the current PC value. This saves the StackID from having to calculate the start PC when the StackFrame::GetStackID() accessor is called. Also improved the StackID less than operator to correctly handle inlined stack frames in the same stack. llvm-svn: 112867
* Got a lot of the kinks worked out in the inline support after debugging moreGreg Clayton2010-08-241-1/+1
| | | | | | | | | | | | | | | | | | | | | | complex inlined examples. StackFrame classes don't have a "GetPC" anymore, they have "GetFrameCodeAddress()". This is because inlined frames will have a PC value that is the same as the concrete frame that owns the inlined frame, yet the code locations for the frame can be different. We also need to be able to get the real PC value for a given frame so that variables evaluate correctly. To get the actual PC value for a frame you can use: addr_t pc = frame->GetRegisterContext()->GetPC(); Some issues with the StackFrame stomping on its own symbol context were resolved which were causing the information to change for a frame when the stack ID was calculated. Also the StackFrame will now correctly store the symbol context resolve flags for any extra bits of information that were looked up (if you ask for a block only and you find one, you will alwasy have the compile unit and function). llvm-svn: 111964
* Added support for inlined stack frames being represented as real stack framesGreg Clayton2010-08-241-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | which is now on by default. Frames are gotten from the unwinder as concrete frames, then if inline frames are to be shown, extra information to track and reconstruct these frames is cached with each Thread and exanded as needed. I added an inline height as part of the lldb_private::StackID class, the class that helps us uniquely identify stack frames. This allows for two frames to shared the same call frame address, yet differ only in inline height. Fixed setting breakpoint by address to not require addresses to resolve. A quick example: % cat main.cpp % ./build/Debug/lldb test/stl/a.out Current executable set to 'test/stl/a.out' (x86_64). (lldb) breakpoint set --address 0x0000000100000d31 Breakpoint created: 1: address = 0x0000000100000d31, locations = 1 (lldb) r Launching 'a.out' (x86_64) (lldb) Process 38031 Stopped * thread #1: tid = 0x2e03, pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280, stop reason = breakpoint 1.1, queue = com.apple.main-thread 277 278 _CharT* 279 _M_data() const 280 -> { return _M_dataplus._M_p; } 281 282 _CharT* 283 _M_data(_CharT* __p) (lldb) bt thread #1: tid = 0x2e03, stop reason = breakpoint 1.1, queue = com.apple.main-thread frame #0: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_data() const at /usr/include/c++/4.2.1/bits/basic_string.h:280 frame #1: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::_M_rep() const at /usr/include/c++/4.2.1/bits/basic_string.h:288 frame #2: pc = 0x0000000100000d31, where = a.out`main [inlined] std::string::size() const at /usr/include/c++/4.2.1/bits/basic_string.h:606 frame #3: pc = 0x0000000100000d31, where = a.out`main [inlined] operator<< <char, std::char_traits<char>, std::allocator<char> > at /usr/include/c++/4.2.1/bits/basic_string.h:2414 frame #4: pc = 0x0000000100000d31, where = a.out`main + 33 at /Volumes/work/gclayton/Documents/src/lldb/test/stl/main.cpp:14 frame #5: pc = 0x0000000100000d08, where = a.out`start + 52 Each inline frame contains only the variables that they contain and each inlined stack frame is treated as a single entity. llvm-svn: 111877
* Changed SymbolContext so when you search for functionsSean Callanan2010-07-271-1/+2
| | | | | | | | | | | | | | | | | | it returns a list of functions as a SymbolContextList. Rewrote the clients of SymbolContext to use this SymbolContextList. Rewrote some of the providers of the data to SymbolContext to make them respect preferences as to whether the list should be cleared first; propagated that change out. ClangExpressionDeclMap and ClangASTSource use this new function list to properly generate function definitions - even for functions that don't have a prototype in the debug information. llvm-svn: 109476
* Centralized all disassembly into static functions in ↵Greg Clayton2010-06-301-75/+223
| | | | | | | | | | | | | | | | | | | | | | | | source/Core/Disassembler.cpp. Added the ability to read memory from the target's object files when we aren't running, so disassembling works before you run! Cleaned up the API to lldb_private::Target::ReadMemory(). Cleaned up the API to the Disassembler to use actual "lldb_private::Address" objects instead of just an "addr_t". This is nice because the Address objects when resolved carry along their section and module which can get us the object file. This allows Target::ReadMemory to be used when we are not running. Added a new lldb_private::Address dump style: DumpStyleDetailedSymbolContext This will show a full breakdown of what an address points to. To see some sample output, execute a "image lookup --address <addr>". Fixed SymbolContext::DumpStopContext(...) to not require a live process in order to be able to print function and symbol offsets. llvm-svn: 107350
* Very large changes that were needed in order to allow multiple connectionsGreg Clayton2010-06-231-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | to the debugger from GUI windows. Previously there was one global debugger instance that could be accessed that had its own command interpreter and current state (current target/process/thread/frame). When a GUI debugger was attached, if it opened more than one window that each had a console window, there were issues where the last one to setup the global debugger object won and got control of the debugger. To avoid this we now create instances of the lldb_private::Debugger that each has its own state: - target list for targets the debugger instance owns - current process/thread/frame - its own command interpreter - its own input, output and error file handles to avoid conflicts - its own input reader stack So now clients should call: SBDebugger::Initialize(); // (static function) SBDebugger debugger (SBDebugger::Create()); // Use which ever file handles you wish debugger.SetErrorFileHandle (stderr, false); debugger.SetOutputFileHandle (stdout, false); debugger.SetInputFileHandle (stdin, true); // main loop SBDebugger::Terminate(); // (static function) SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to ensure nothing gets destroyed too early when multiple clients might be attached. Cleaned up the command interpreter and the CommandObject and all subclasses to take more appropriate arguments. llvm-svn: 106615
* Initial checkin of lldb code from internal Apple repo.Chris Lattner2010-06-081-0/+299
llvm-svn: 105619
OpenPOWER on IntegriCloud