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* Patch from Dragos to fix Linux build!Johnny Chen2011-10-251-1/+1
| | | | llvm-svn: 142932
* Updated all commands that use a "--format" / "-f" options to use the newGreg Clayton2011-10-251-47/+53
| | | | | | | | | | | | OptionGroupFormat. Updated OptionGroupFormat to be able to also use the "--size" and "--count" options. Commands that use a OptionGroupFormat instance can choose which of the options they want by initializing OptionGroupFormat accordingly. Clients can either get only the "--format", "--format" + "--size", or "--format" + "--size" + "--count". This is in preparation for upcoming chnages where there are alternate ways (GDB format specification) to set a format. llvm-svn: 142911
* Converted the lldb_private::Process over to use the intrusiveGreg Clayton2011-09-221-1/+1
| | | | | | | | | | | | | | | | | | | | shared pointers. Changed the ExecutionContext over to use shared pointers for the target, process, thread and frame since these objects can easily go away at any time and any object that was holding onto an ExecutionContext was running the risk of using a bad object. Now that the shared pointers for target, process, thread and frame are just a single pointer (they all use the instrusive shared pointers) the execution context is much safer and still the same size. Made the shared pointers in the the ExecutionContext class protected and made accessors for all of the various ways to get at the pointers, references, and shared pointers. llvm-svn: 140298
* Emit an error message if we're unable to write a value to a register.Jason Molenda2011-08-251-2/+8
| | | | | | | | | (in addition to the previous error message if the value could not be parsed as a numbe). These both generate reasonable errors now - reg write rip 0x500000000000000000000a reg write rip 0x5jjjj llvm-svn: 138543
* Added generic register numbers for simple ABI argument registers and definedGreg Clayton2011-05-151-7/+24
| | | | | | | | | | | | | | | | | the appropriate registers for arm and x86_64. The register names for the arguments that are the size of a pointer or less are all named "arg1", "arg2", etc. This allows you to read these registers by name: (lldb) register read arg1 arg2 arg3 ... You can also now specify you want to see alternate register names when executing the read register command: (lldb) register read --alternate (lldb) register read -A llvm-svn: 131376
* While implementing unwind information using UnwindAssemblyInstEmulation I ranGreg Clayton2011-05-091-11/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | into some cleanup I have been wanting to do when reading/writing registers. Previously all RegisterContext subclasses would need to implement: virtual bool ReadRegisterBytes (uint32_t reg, DataExtractor &data); virtual bool WriteRegisterBytes (uint32_t reg, DataExtractor &data, uint32_t data_offset = 0); There is now a new class specifically designed to hold register values: lldb_private::RegisterValue The new register context calls that subclasses must implement are: virtual bool ReadRegister (const RegisterInfo *reg_info, RegisterValue &reg_value) = 0; virtual bool WriteRegister (const RegisterInfo *reg_info, const RegisterValue &reg_value) = 0; The RegisterValue class must be big enough to handle any register value. The class contains an enumeration for the value type, and then a union for the data value. Any integer/float values are stored directly in an appropriate host integer/float. Anything bigger is stored in a byte buffer that has a length and byte order. The RegisterValue class also knows how to copy register value bytes into in a buffer with a specified byte order which can be used to write the register value down into memory, and this does the right thing when not all bytes from the register values are needed (getting a uint8 from a uint32 register value..). All RegiterContext and other sources have been switched over to using the new regiter value class. llvm-svn: 131096
* Always try and lookup the address in a register if it is encoded as anGreg Clayton2011-05-051-13/+5
| | | | | | | integer and the register byte size matches the size of a pointer. This removes the "--lookup" option. llvm-svn: 130910
* Added the ability to specify dumping options (show types, show location,Greg Clayton2011-04-281-1/+1
| | | | | | | depth control, pointer depth, and more) when dumping memory and viewing as a type. llvm-svn: 130436
* Fixed the SymbolContext::DumpStopContext() to correctly indent and dumpGreg Clayton2011-04-231-1/+1
| | | | | | | | | | | | | | | | | inline contexts when the deepest most block is not inlined. Added source path remappings to the lldb_private::Target class that allow it to remap paths found in debug info so we can find source files that are elsewhere on the current system. Fixed disassembly by function name to disassemble inline functions that are inside other functions much better and to show enough context before the disassembly output so you can tell where things came from. Added the ability to get more than one address range from a SymbolContext class for the case where a block or function has discontiguous address ranges. llvm-svn: 130044
* Did some work on the "register read" command to only show the first registerGreg Clayton2011-04-221-55/+164
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | set by default when dumping registers. If you want to see all of the register sets you can use the "--all" option: (lldb) register read --all If you want to just see some register sets, you can currently specify them by index: (lldb) register read --set 0 --set 2 We need to get shorter register set names soon so we can specify the register sets by name without having to type too much. I will make this change soon. You can also have any integer encoded registers resolve the address values back to any code or data from the object files using the "--lookup" option. Below is sample output when stopped in the libc function "puts" with some const strings in registers: Process 8973 stopped * thread #1: tid = 0x2c03, 0x00007fff828fa30f libSystem.B.dylib`puts + 1, stop reason = instruction step into frame #0: 0x00007fff828fa30f libSystem.B.dylib`puts + 1 (lldb) register read --lookup General Purpose Registers: rax = 0x0000000100000e98 "----------------------------------------------------------------------" rbx = 0x0000000000000000 rcx = 0x0000000000000001 rdx = 0x0000000000000000 rdi = 0x0000000100000e98 "----------------------------------------------------------------------" rsi = 0x0000000100800000 rbp = 0x00007fff5fbff710 rsp = 0x00007fff5fbff280 r8 = 0x0000000000000040 r9 = 0x0000000000000000 r10 = 0x0000000000000000 r11 = 0x0000000000000246 r12 = 0x0000000000000000 r13 = 0x0000000000000000 r14 = 0x0000000000000000 r15 = 0x0000000000000000 rip = 0x00007fff828fa30f libSystem.B.dylib`puts + 1 rflags = 0x0000000000000246 cs = 0x0000000000000027 fs = 0x0000000000000000 gs = 0x0000000000000000 As we can see, we see two constant strings and the PC (register "rip") is showing the code it resolves to. I fixed the register "--format" option to work as expected. Added a setting to disable skipping the function prologue when setting breakpoints as a target settings variable: (lldb) settings set target.skip-prologue false Updated the user settings controller boolean value handler funciton to be able to take the default value so it can correctly respond to the eVarSetOperationClear operation. Did some usability work on the OptionValue classes. Fixed the "image lookup" command to correctly respond to the "--verbose" option and display the detailed symbol context information when looking up line table entries and functions by name. This previously was only working for address lookups. llvm-svn: 129977
* Added two new classes for command options:Greg Clayton2011-04-131-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | lldb_private::OptionGroup lldb_private::OptionGroupOptions OptionGroup lets you define a class that encapsulates settings that you want to reuse in multiple commands. It contains only the option definitions and the ability to set the option values, but it doesn't directly interface with the lldb_private::Options class that is the front end to all of the CommandObject option parsing. For that the OptionGroupOptions class can be used. It aggregates one or more OptionGroup objects and directs the option setting to the appropriate OptionGroup class. For an example of this, take a look at the CommandObjectFile and how it uses its "m_option_group" object shown below to be able to set values in both the FileOptionGroup and PlatformOptionGroup classes. The members used in CommandObjectFile are: OptionGroupOptions m_option_group; FileOptionGroup m_file_options; PlatformOptionGroup m_platform_options; Then in the constructor for CommandObjectFile you can combine the option settings. The code below shows a simplified version of the constructor: CommandObjectFile::CommandObjectFile(CommandInterpreter &interpreter) : CommandObject (...), m_option_group (interpreter), m_file_options (), m_platform_options(true) { m_option_group.Append (&m_file_options); m_option_group.Append (&m_platform_options); m_option_group.Finalize(); } We append the m_file_options and then the m_platform_options and then tell the option group the finalize the results. This allows the m_option_group to become the organizer of our prefs and after option parsing we end up with valid preference settings in both the m_file_options and m_platform_options objects. This also allows any other commands to use the FileOptionGroup and PlatformOptionGroup classes to implement options for their commands. Renamed: virtual void Options::ResetOptionValues(); to: virtual void Options::OptionParsingStarting(); And implemented a new callback named: virtual Error Options::OptionParsingFinished(); This allows Options subclasses to verify that the options all go together after all of the options have been specified and gives the chance for the command object to return an error. It also gives a chance to take all of the option values and produce or initialize objects after all options have completed parsing. Modfied: virtual Error SetOptionValue (int option_idx, const char *option_arg) = 0; to be: virtual Error SetOptionValue (uint32_t option_idx, const char *option_arg) = 0; (option_idx is now unsigned). llvm-svn: 129415
* Moved the execution context that was in the Debugger intoGreg Clayton2011-04-121-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | the CommandInterpreter where it was always being used. Make sure that Modules can track their object file offsets correctly to allow opening of sub object files (like the "__commpage" on darwin). Modified the Platforms to be able to launch processes. The first part of this move is the platform soon will become the entity that launches your program and when it does, it uses a new ProcessLaunchInfo class which encapsulates all process launching settings. This simplifies the internal APIs needed for launching. I want to slowly phase out process launching from the process classes, so for now we can still launch just as we used to, but eventually the platform is the object that should do the launching. Modified the Host::LaunchProcess in the MacOSX Host.mm to correctly be able to launch processes with all of the new eLaunchFlag settings. Modified any code that was manually launching processes to use the Host::LaunchProcess functions. Fixed an issue where lldb_private::Args had implicitly defined copy constructors that could do the wrong thing. This has now been fixed by adding an appropriate copy constructor and assignment operator. Make sure we don't add empty ModuleSP entries to a module list. Fixed the commpage module creation on MacOSX, but we still need to train the MacOSX dynamic loader to not get rid of it when it doesn't have an entry in the all image infos. Abstracted many more calls from in ProcessGDBRemote down into the GDBRemoteCommunicationClient subclass to make the classes cleaner and more efficient. Fixed the default iOS ARM register context to be correct and also added support for targets that don't support the qThreadStopInfo packet by selecting the current thread (only if needed) and then sending a stop reply packet. Debugserver can now start up with a --unix-socket (-u for short) and can then bind to port zero and send the port it bound to to a listening process on the other end. This allows the GDB remote platform to spawn new GDB server instances (debugserver) to allow platform debugging. llvm-svn: 129351
* Modified the ArchSpec to take an optional "Platform *" when setting the triple.Greg Clayton2011-04-071-3/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | This allows you to have a platform selected, then specify a triple using "i386" and have the remaining triple items (vendor, os, and environment) set automatically. Many interpreter commands take the "--arch" option to specify an architecture triple, so now the command options needed to be able to get to the current platform, so the Options class now take a reference to the interpreter on construction. Modified the build LLVM building in the Xcode project to use the new Xcode project level user definitions: LLVM_BUILD_DIR - a path to the llvm build directory LLVM_SOURCE_DIR - a path to the llvm sources for the llvm that will be used to build lldb LLVM_CONFIGURATION - the configuration that lldb is built for (Release, Release+Asserts, Debug, Debug+Asserts). I also changed the LLVM build to not check if "lldb/llvm" is a symlink and then assume it is a real llvm build directory versus the unzipped llvm.zip package, so now you can actually have a "lldb/llvm" directory in your lldb sources. llvm-svn: 129112
* Many improvements to the Platform base class and subclasses. The base PlatformGreg Clayton2011-03-301-0/+75
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | class now implements the Host functionality for a lot of things that make sense by default so that subclasses can check: int PlatformSubclass::Foo () { if (IsHost()) return Platform::Foo (); // Let the platform base class do the host specific stuff // Platform subclass specific code... int result = ... return result; } Added new functions to the platform: virtual const char *Platform::GetUserName (uint32_t uid); virtual const char *Platform::GetGroupName (uint32_t gid); The user and group names are cached locally so that remote platforms can avoid sending packets multiple times to resolve this information. Added the parent process ID to the ProcessInfo class. Added a new ProcessInfoMatch class which helps us to match processes up and changed the Host layer over to using this new class. The new class allows us to search for processs: 1 - by name (equal to, starts with, ends with, contains, and regex) 2 - by pid 3 - And further check for parent pid == value, uid == value, gid == value, euid == value, egid == value, arch == value, parent == value. This is all hookup up to the "platform process list" command which required adding dumping routines to dump process information. If the Host class implements the process lookup routines, you can now lists processes on your local machine: machine1.foo.com % lldb (lldb) platform process list PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME ====== ====== ========== ========== ========== ========== ======================== ============================ 99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge 94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker 94852 244 username usergroup username usergroup x86_64-apple-darwin Safari 94727 244 username usergroup username usergroup x86_64-apple-darwin Xcode 92742 92710 username usergroup username usergroup i386-apple-darwin debugserver This of course also works remotely with the lldb-platform: machine1.foo.com % lldb-platform --listen 1234 machine2.foo.com % lldb (lldb) platform create remote-macosx Platform: remote-macosx Connected: no (lldb) platform connect connect://localhost:1444 Platform: remote-macosx Triple: x86_64-apple-darwin OS Version: 10.6.7 (10J869) Kernel: Darwin Kernel Version 10.7.0: Sat Jan 29 15:17:16 PST 2011; root:xnu-1504.9.37~1/RELEASE_I386 Hostname: machine1.foo.com Connected: yes (lldb) platform process list PID PARENT USER GROUP EFF USER EFF GROUP TRIPLE NAME ====== ====== ========== ========== ========== ========== ======================== ============================ 99556 244 username usergroup username usergroup x86_64-apple-darwin trustevaluation 99548 65539 username usergroup username usergroup x86_64-apple-darwin lldb 99538 1 username usergroup username usergroup x86_64-apple-darwin FileMerge 94943 1 username usergroup username usergroup x86_64-apple-darwin mdworker 94852 244 username usergroup username usergroup x86_64-apple-darwin Safari The lldb-platform implements everything with the Host:: layer, so this should "just work" for linux. I will probably be adding more stuff to the Host layer for launching processes and attaching to processes so that this support should eventually just work as well. Modified the target to be able to be created with an architecture that differs from the main executable. This is needed for iOS debugging since we can have an "armv6" binary which can run on an "armv7" machine, so we want to be able to do: % lldb (lldb) platform create remote-ios (lldb) file --arch armv7 a.out Where "a.out" is an armv6 executable. The platform then can correctly decide to open all "armv7" images for all dependent shared libraries. Modified the disassembly to show the current PC value. Example output: (lldb) disassemble --frame a.out`main: 0x1eb7: pushl %ebp 0x1eb8: movl %esp, %ebp 0x1eba: pushl %ebx 0x1ebb: subl $20, %esp 0x1ebe: calll 0x1ec3 ; main + 12 at test.c:18 0x1ec3: popl %ebx -> 0x1ec4: calll 0x1f12 ; getpid 0x1ec9: movl %eax, 4(%esp) 0x1ecd: leal 199(%ebx), %eax 0x1ed3: movl %eax, (%esp) 0x1ed6: calll 0x1f18 ; printf 0x1edb: leal 213(%ebx), %eax 0x1ee1: movl %eax, (%esp) 0x1ee4: calll 0x1f1e ; puts 0x1ee9: calll 0x1f0c ; getchar 0x1eee: movl $20, (%esp) 0x1ef5: calll 0x1e6a ; sleep_loop at test.c:6 0x1efa: movl $12, %eax 0x1eff: addl $20, %esp 0x1f02: popl %ebx 0x1f03: leave 0x1f04: ret This can be handy when dealing with the new --line options that was recently added: (lldb) disassemble --line a.out`main + 13 at test.c:19 18 { -> 19 printf("Process: %i\n\n", getpid()); 20 puts("Press any key to continue..."); getchar(); -> 0x1ec4: calll 0x1f12 ; getpid 0x1ec9: movl %eax, 4(%esp) 0x1ecd: leal 199(%ebx), %eax 0x1ed3: movl %eax, (%esp) 0x1ed6: calll 0x1f18 ; printf Modified the ModuleList to have a lookup based solely on a UUID. Since the UUID is typically the MD5 checksum of a binary image, there is no need to give the path and architecture when searching for a pre-existing image in an image list. Now that we support remote debugging a bit better, our lldb_private::Module needs to be able to track what the original path for file was as the platform knows it, as well as where the file is locally. The module has the two following functions to retrieve both paths: const FileSpec &Module::GetFileSpec () const; const FileSpec &Module::GetPlatformFileSpec () const; llvm-svn: 128563
* - Changed all the places where CommandObjectReturn was exporting a ↵Jim Ingham2011-02-191-1/+1
| | | | | | | | | | | | | | | | StreamString to just exporting a Stream, and then added GetOutputData & GetErrorData to get the accumulated data. - Added a StreamTee that will tee output to two provided lldb::StreamSP's. - Made the CommandObjectReturn use this so you can Tee the results immediately to the debuggers output file, as well as saving up the results to return when the command is done executing. - HandleCommands now uses this so that if you have a set of commands that continue the target you will see the commands come out as they are processed. - The Driver now uses this to output the command results as you go, which makes the interface more reactive seeming. llvm-svn: 126015
* Modify existing commands with arguments to use the new argument mechanismCaroline Tice2010-10-041-3/+39
| | | | | | (for standardized argument names, argument help, etc.) llvm-svn: 115570
* Fixed the way set/show variables were being accessed to being natively Greg Clayton2010-09-181-11/+12
| | | | | | | | | | | | | | | | | | accessed by the objects that own the settings. The previous approach wasn't very usable and made for a lot of unnecessary code just to access variables that were already owned by the objects. While I fixed those things, I saw that CommandObject objects should really have a reference to their command interpreter so they can access the terminal with if they want to output usaage. Fixed up all CommandObjects to take an interpreter and cleaned up the API to not need the interpreter to be passed in. Fixed the disassemble command to output the usage if no options are passed down and arguments are passed (all disassebmle variants take options, there are no "args only"). llvm-svn: 114252
* The first part of an lldb native stack unwinder.Jason Molenda2010-09-101-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The Unwind and RegisterContext subclasses still need to be finished; none of this code is used by lldb at this point (unless you call into it by hand). The ObjectFile class now has an UnwindTable object. The UnwindTable object has a series of FuncUnwinders objects (Function Unwinders) -- one for each function in that ObjectFile we've backtraced through during this debug session. The FuncUnwinders object has a few different UnwindPlans. UnwindPlans are a generic way of describing how to find the canonical address of a given function's stack frame (the CFA idea from DWARF/eh_frame) and how to restore the caller frame's register values, if they have been saved by this function. UnwindPlans are created from different sources. One source is the eh_frame exception handling information generated by the compiler for unwinding an exception throw. Another source is an assembly language inspection class (UnwindAssemblyProfiler, uses the Plugin architecture) which looks at the instructions in the funciton prologue and describes the stack movements/register saves that are done. Two additional types of UnwindPlans that are worth noting are the "fast" stack UnwindPlan which is useful for making a first pass over a thread's stack, determining how many stack frames there are and retrieving the pc and CFA values for each frame (enough to create StackFrameIDs). Only a minimal set of registers is recovered during a fast stack walk. The final UnwindPlan is an architectural default unwind plan. These are provided by the ArchDefaultUnwindPlan class (which uses the plugin architecture). When no symbol/function address range can be found for a given pc value -- when we have no eh_frame information and when we don't have a start address so we can't examine the assembly language instrucitons -- we have to make a best guess about how to unwind. That's when we use the architectural default UnwindPlan. On x86_64, this would be to assume that rbp is used as a stack pointer and we can use that to find the caller's frame pointer and pc value. It's a last-ditch best guess about how to unwind out of a frame. There are heuristics about when to use one UnwindPlan versues the other -- this will all happen in the still-begin-written UnwindLLDB subclass of Unwind which runs the UnwindPlans. llvm-svn: 113581
* More help text fixes.Caroline Tice2010-09-081-1/+1
| | | | llvm-svn: 113421
* Small help text fixes, to make it more consistent and accurate.Caroline Tice2010-09-071-1/+1
| | | | | | Temporarily remove -l option from 'expr' command (at Sean's request). llvm-svn: 113298
* Very large changes that were needed in order to allow multiple connectionsGreg Clayton2010-06-231-15/+20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | to the debugger from GUI windows. Previously there was one global debugger instance that could be accessed that had its own command interpreter and current state (current target/process/thread/frame). When a GUI debugger was attached, if it opened more than one window that each had a console window, there were issues where the last one to setup the global debugger object won and got control of the debugger. To avoid this we now create instances of the lldb_private::Debugger that each has its own state: - target list for targets the debugger instance owns - current process/thread/frame - its own command interpreter - its own input, output and error file handles to avoid conflicts - its own input reader stack So now clients should call: SBDebugger::Initialize(); // (static function) SBDebugger debugger (SBDebugger::Create()); // Use which ever file handles you wish debugger.SetErrorFileHandle (stderr, false); debugger.SetOutputFileHandle (stdout, false); debugger.SetInputFileHandle (stdin, true); // main loop SBDebugger::Terminate(); // (static function) SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to ensure nothing gets destroyed too early when multiple clients might be attached. Cleaned up the command interpreter and the CommandObject and all subclasses to take more appropriate arguments. llvm-svn: 106615
* Move Args.{cpp,h} and Options.{cpp,h} to Interpreter where they really belong.Jim Ingham2010-06-151-1/+1
| | | | llvm-svn: 106034
* Initial checkin of lldb code from internal Apple repo.Chris Lattner2010-06-081-0/+231
llvm-svn: 105619
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