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path: root/lldb/source/API/SBCommandInterpreter.cpp
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* Abtracted the innards of lldb-core away from the SB interface. There was someGreg Clayton2011-03-221-0/+21
| | | | | | | | | | | | | | | | overlap in the SWIG integration which has now been fixed by introducing callbacks for initializing SWIG for each language (python only right now). There was also a breakpoint command callback that called into SWIG which has been abtracted into a callback to avoid cross over as well. Added a new binary: lldb-platform This will be the start of the remote platform that will use as much of the Host functionality to do its job so it should just work on all platforms. It is pretty hollowed out for now, but soon it will implement a platform using the GDB remote packets as the transport. llvm-svn: 128053
* Don't limit StreamTee to just two streams. It now can containGreg Clayton2011-02-201-0/+14
| | | | | | | | | | | | | | | | | | | | | | | | | N streams by making the stream a vector of stream shared pointers that is protected by a mutex. Streams can be get/set by index which allows indexes to be defined as stream indentifiers. If a stream is set at index 3 and there are now streams in the collection, then empty stream objects are inserted to ensure that stream at index 3 has a valid stream. There is also an append method that allows a stream to be pushed onto the stack. This will allow our streams to be very flexible in where the output goes. Modified the CommandReturnObject to use the new StreamTee functionality. This class now defines two StreamTee indexes: 0 for the stream string stream, and 1 for the immediate stream. This is used both on the output and error streams. Added the ability to get argument types as strings or as descriptions. This is exported through the SBCommandInterpreter API to allow external access. Modified the Driver class to use the newly exported argument names from SBCommandInterpreter::GetArgumentTypeAsCString(). llvm-svn: 126067
* The LLDB API (lldb::SB*) is now thread safe!Greg Clayton2010-12-201-4/+18
| | | | llvm-svn: 122262
* Modified all logging calls to hand out shared pointers to make sure weGreg Clayton2010-11-061-7/+7
| | | | | | | | | | | don't crash if we disable logging when some code already has a copy of the logger. Prior to this fix, logs were handed out as pointers and if they were held onto while a log got disabled, then it could cause a crash. Now all logs are handed out as shared pointers so this problem shouldn't happen anymore. We are also using our new shared pointers that put the shared pointer count and the object into the same allocation for a tad better performance. llvm-svn: 118319
* Added copy constructors and assignment operators to all lldb::SB* classesGreg Clayton2010-11-051-0/+12
| | | | | | so we don't end up with weak exports with some compilers. llvm-svn: 118312
* Cleaned up the API logging a lot more to reduce redundant information and Greg Clayton2010-10-311-4/+4
| | | | | | | | | keep the file size a bit smaller. Exposed SBValue::GetExpressionPath() so SBValue users can get an expression path for their values. llvm-svn: 117851
* Improved API logging.Greg Clayton2010-10-301-15/+35
| | | | llvm-svn: 117772
* Modified the lldb_private::TypeList to use a std::multimap for quicker lookupGreg Clayton2010-10-291-1/+1
| | | | | | | | | | by type ID (the most common type of type lookup). Changed the API logging a bit to always show the objects in the OBJECT(POINTER) format so it will be easy to locate all instances of an object or references to it when looking at logs. llvm-svn: 117641
* Fix bugs attempting to write to API log after it has beenCaroline Tice2010-10-271-0/+2
| | | | | | disabled. llvm-svn: 117493
* Clean up the API logging code:Caroline Tice2010-10-261-9/+11
| | | | | | | | | | | | | | - Try to reduce logging to one line per function call instead of tw - Put all arguments & their values into log for calls - Add 'this' parameter information to function call logging, making it show the appropriate internal pointer (this.obj, this.sp, this.ap...) - Clean up some return values - Remove logging of constructors that construct empty objects - Change '==>' to '=>' for showing result values... - Fix various minor bugs - Add some protected 'get' functions to help getting the internal pointers for the 'this' arguments... llvm-svn: 117417
* First pass at adding logging capabilities for the API functions. At the momentCaroline Tice2010-10-261-0/+29
| | | | | | | | | | | | | | | | | | it logs the function calls, their arguments and the return values. This is not complete or polished, but I am committing it now, at the request of someone who really wants to use it, even though it's not really done. It currently does not attempt to log all the functions, just the most important ones. I will be making further adjustments to the API logging code over the next few days/weeks. (Suggestions for improvements are welcome). Update the Python build scripts to re-build the swig C++ file whenever the python-extensions.swig file is modified. Correct the help for 'log enable' command (give it the correct number & type of arguments). llvm-svn: 117349
* Remove unnecessary/inappropriate output-printing functions fromCaroline Tice2010-09-151-37/+0
| | | | | | the API. llvm-svn: 113993
* This is a very large commit that completely re-does the way lldbCaroline Tice2010-09-041-18/+18
| | | | | | | | | | | | | | | | | | | | | | | | | | handles user settable internal variables (the equivalent of set/show variables in gdb). In addition to the basic infrastructure (most of which is defined in UserSettingsController.{h,cpp}, there are examples of two classes that have been set up to contain user settable variables (the Debugger and Process classes). The 'settings' command has been modified to be a command-subcommand structure, and the 'set', 'show' and 'append' commands have been moved into this sub-commabnd structure. The old StateVariable class has been completely replaced by this, and the state variable dictionary has been removed from the Command Interpreter. Places that formerly accessed the state variable mechanism have been modified to access the variables in this new structure instead (checking the term-width; getting/checking the prompt; etc.) Variables are attached to classes; there are two basic "flavors" of variables that can be set: "global" variables (static/class-wide), and "instance" variables (one per instance of the class). The whole thing has been set up so that any global or instance variable can be set at any time (e.g. on start up, in your .lldbinit file), whether or not any instances actually exist (there's a whole pending and default values mechanism to help deal with that). llvm-svn: 113041
* Change "Current" as in GetCurrentThread, GetCurrentStackFrame, etc, to ↵Jim Ingham2010-08-261-1/+1
| | | | | | "Selected" i.e. GetSelectedThread. Selected makes more sense, since these are set by some user action (a selection). I didn't change "CurrentProcess" since this is always controlled by the target, and a given target can only have one process, so it really can't be selected. llvm-svn: 112221
* Very large changes that were needed in order to allow multiple connectionsGreg Clayton2010-06-231-34/+93
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | to the debugger from GUI windows. Previously there was one global debugger instance that could be accessed that had its own command interpreter and current state (current target/process/thread/frame). When a GUI debugger was attached, if it opened more than one window that each had a console window, there were issues where the last one to setup the global debugger object won and got control of the debugger. To avoid this we now create instances of the lldb_private::Debugger that each has its own state: - target list for targets the debugger instance owns - current process/thread/frame - its own command interpreter - its own input, output and error file handles to avoid conflicts - its own input reader stack So now clients should call: SBDebugger::Initialize(); // (static function) SBDebugger debugger (SBDebugger::Create()); // Use which ever file handles you wish debugger.SetErrorFileHandle (stderr, false); debugger.SetOutputFileHandle (stdout, false); debugger.SetInputFileHandle (stdin, true); // main loop SBDebugger::Terminate(); // (static function) SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to ensure nothing gets destroyed too early when multiple clients might be attached. Cleaned up the command interpreter and the CommandObject and all subclasses to take more appropriate arguments. llvm-svn: 106615
* Move Args.{cpp,h} and Options.{cpp,h} to Interpreter where they really belong.Jim Ingham2010-06-151-1/+1
| | | | llvm-svn: 106034
* Fix a bunch more include lines.Eli Friedman2010-06-091-10/+10
| | | | llvm-svn: 105702
* Initial checkin of lldb code from internal Apple repo.Chris Lattner2010-06-081-0/+193
llvm-svn: 105619
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