| Commit message (Collapse) | Author | Age | Files | Lines |
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to reflect the new license.
We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.
Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.
llvm-svn: 351636
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When introduced, breakpoint names were just tags that you could
apply to breakpoints that would allow you to refer to a breakpoint
when you couldn't capture the ID, or to refer to a collection of
breakpoints.
This change makes the names independent holders of breakpoint options
that you can then apply to breakpoints when you add the name to the
breakpoint. It adds the "breakpoint name configure" command to set
up or reconfigure breakpoint names. There is also full support for
then in the SB API, including a new SBBreakpointName class.
The connection between the name and the breakpoints
sharing the name remains live, so if you reconfigure the name, all the
breakpoint options all change as well. This allows a quick way
to share complex breakpoint behavior among a bunch of breakpoints, and
a convenient way to iterate on the set.
You can also create a name from a breakpoint, allowing a quick way
to copy options from one breakpoint to another.
I also added the ability to make hidden and delete/disable protected
names. When applied to a breakpoint, you will only be able to list,
delete or disable that breakpoint if you refer to it explicitly by ID.
This feature will allow GUI's that need to use breakpoints for their
own purposes to keep their breakpoints from getting accidentally
disabled or deleted.
<rdar://problem/22094452>
llvm-svn: 313292
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You can get a breakpoint to auto-continue by adding "continue"
as a command, but that has the disadvantage that if you hit two
breakpoints simultaneously, the continue will force the process
to continue, and maybe even forstalling the commands on the other.
The auto-continue flag means the breakpoints can negotiate about
whether to stop.
Writing tests, I wanted to supply some commands when I made the
breakpoints, so I also added that ability.
llvm-svn: 309969
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When an option was set at on a location, I was just copying the whole option set
to the location, and letting it shadow the breakpoint options. That was wrong since
it meant changes to unrelated options on the breakpoint would no longer take on this
location. I added a mask of set options and use that for option propagation.
I also added a "location" property to breakpoints, and added SBBreakpointLocation.{G,S}etCommandLineCommands
since I wanted to use them to write some more test cases.
<rdar://problem/24397798>
llvm-svn: 309772
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Summary:
SBBreakpointLocation exposed the ignore count, but didn't expose
the hit count. Both values were exposed by SBBreakpoint and
SBWatchpoint, so this makes things a bit more consistent.
Reviewers: lldb-commits
Subscribers: lldb-commits
Differential Revision: https://reviews.llvm.org/D31283
llvm-svn: 308480
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llvm-svn: 296594
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*** to conform to clang-format’s LLVM style. This kind of mass change has
*** two obvious implications:
Firstly, merging this particular commit into a downstream fork may be a huge
effort. Alternatively, it may be worth merging all changes up to this commit,
performing the same reformatting operation locally, and then discarding the
merge for this particular commit. The commands used to accomplish this
reformatting were as follows (with current working directory as the root of
the repository):
find . \( -iname "*.c" -or -iname "*.cpp" -or -iname "*.h" -or -iname "*.mm" \) -exec clang-format -i {} +
find . -iname "*.py" -exec autopep8 --in-place --aggressive --aggressive {} + ;
The version of clang-format used was 3.9.0, and autopep8 was 1.2.4.
Secondly, “blame” style tools will generally point to this commit instead of
a meaningful prior commit. There are alternatives available that will attempt
to look through this change and find the appropriate prior commit. YMMV.
llvm-svn: 280751
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llvm-svn: 238470
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You cannot export a class from a DLL without this on
Windows, so it was causing lldb-mi to fail to link
after recent changes.
Please make sure to include this at the start of every
public type in the future.
llvm-svn: 229523
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SBBreakpointLocation API's.
You can either provide the function name, or function body text.
Also propagate the compilation error up from where it is checked so we can report compilation errors.
<rdar://problem/9898371>
llvm-svn: 205380
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llvm-svn: 156891
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interface (.i) files for each class.
Changed the FindFunction class from:
uint32_t
SBTarget::FindFunctions (const char *name,
uint32_t name_type_mask,
bool append,
lldb::SBSymbolContextList& sc_list)
uint32_t
SBModule::FindFunctions (const char *name,
uint32_t name_type_mask,
bool append,
lldb::SBSymbolContextList& sc_list)
To:
lldb::SBSymbolContextList
SBTarget::FindFunctions (const char *name,
uint32_t name_type_mask = lldb::eFunctionNameTypeAny);
lldb::SBSymbolContextList
SBModule::FindFunctions (const char *name,
uint32_t name_type_mask = lldb::eFunctionNameTypeAny);
This makes the API easier to use from python. Also added the ability to
append a SBSymbolContext or a SBSymbolContextList to a SBSymbolContextList.
Exposed properties for lldb.SBSymbolContextList in python:
lldb.SBSymbolContextList.modules => list() or all lldb.SBModule objects in the list
lldb.SBSymbolContextList.compile_units => list() or all lldb.SBCompileUnits objects in the list
lldb.SBSymbolContextList.functions => list() or all lldb.SBFunction objects in the list
lldb.SBSymbolContextList.blocks => list() or all lldb.SBBlock objects in the list
lldb.SBSymbolContextList.line_entries => list() or all lldb.SBLineEntry objects in the list
lldb.SBSymbolContextList.symbols => list() or all lldb.SBSymbol objects in the list
This allows a call to the SBTarget::FindFunctions(...) and SBModule::FindFunctions(...)
and then the result can be used to extract the desired information:
sc_list = lldb.target.FindFunctions("erase")
for function in sc_list.functions:
print function
for symbol in sc_list.symbols:
print symbol
Exposed properties for the lldb.SBSymbolContext objects in python:
lldb.SBSymbolContext.module => lldb.SBModule
lldb.SBSymbolContext.compile_unit => lldb.SBCompileUnit
lldb.SBSymbolContext.function => lldb.SBFunction
lldb.SBSymbolContext.block => lldb.SBBlock
lldb.SBSymbolContext.line_entry => lldb.SBLineEntry
lldb.SBSymbolContext.symbol => lldb.SBSymbol
Exposed properties for the lldb.SBBlock objects in python:
lldb.SBBlock.parent => lldb.SBBlock for the parent block that contains
lldb.SBBlock.sibling => lldb.SBBlock for the sibling block to the current block
lldb.SBBlock.first_child => lldb.SBBlock for the first child block to the current block
lldb.SBBlock.call_site => for inline functions, return a lldb.declaration object that gives the call site file, line and column
lldb.SBBlock.name => for inline functions this is the name of the inline function that this block represents
lldb.SBBlock.inlined_block => returns the inlined function block that contains this block (might return itself if the current block is an inlined block)
lldb.SBBlock.range[int] => access the address ranges for a block by index, a list() with start and end address is returned
lldb.SBBlock.ranges => an array or all address ranges for this block
lldb.SBBlock.num_ranges => the number of address ranges for this blcok
SBFunction objects can now get the SBType and the SBBlock that represents the
top scope of the function.
SBBlock objects can now get the variable list from the current block. The value
list returned allows varaibles to be viewed prior with no process if code
wants to check the variables in a function. There are two ways to get a variable
list from a SBBlock:
lldb::SBValueList
SBBlock::GetVariables (lldb::SBFrame& frame,
bool arguments,
bool locals,
bool statics,
lldb::DynamicValueType use_dynamic);
lldb::SBValueList
SBBlock::GetVariables (lldb::SBTarget& target,
bool arguments,
bool locals,
bool statics);
When a SBFrame is used, the values returned will be locked down to the frame
and the values will be evaluated in the context of that frame.
When a SBTarget is used, global an static variables can be viewed without a
running process.
llvm-svn: 149853
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- If you download and build the sources in the Xcode project, x86_64 builds
by default using the "llvm.zip" checkpointed LLVM.
- If you delete the "lldb/llvm.zip" and the "lldb/llvm" folder, and build the
Xcode project will download the right LLVM sources and build them from
scratch
- If you have a "lldb/llvm" folder already that contains a "lldb/llvm/lib"
directory, we will use the sources you have placed in the LLDB directory.
Python can now be disabled for platforms that don't support it.
Changed the way the libllvmclang.a files get used. They now all get built into
arch specific directories and never get merged into universal binaries as this
was causing issues where you would have to go and delete the file if you wanted
to build an extra architecture slice.
llvm-svn: 143678
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section of the Xcode project.
llvm-svn: 140440
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SBBreakpointLocation.
llvm-svn: 135430
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SBBreakpointLocation.
llvm-svn: 134571
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i.e., with 'SBStream &description' first, followed by 'DescriptionLevel level'.
Modify lldbutil.py so that get_description() for a target or breakpoint location
can just take the lldb object itself without specifying an option to mean option
lldb.eDescriptionLevelBrief. Modify TestTargetAPI.py to exercise this logic path.
llvm-svn: 130147
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overlap in the SWIG integration which has now been fixed by introducing
callbacks for initializing SWIG for each language (python only right now).
There was also a breakpoint command callback that called into SWIG which has
been abtracted into a callback to avoid cross over as well.
Added a new binary: lldb-platform
This will be the start of the remote platform that will use as much of the
Host functionality to do its job so it should just work on all platforms.
It is pretty hollowed out for now, but soon it will implement a platform
using the GDB remote packets as the transport.
llvm-svn: 128053
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so we don't end up with weak exports with some compilers.
llvm-svn: 118312
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it logs the function calls, their arguments and the return values. This is not
complete or polished, but I am committing it now, at the request of someone who
really wants to use it, even though it's not really done. It currently does not
attempt to log all the functions, just the most important ones. I will be
making further adjustments to the API logging code over the next few days/weeks.
(Suggestions for improvements are welcome).
Update the Python build scripts to re-build the swig C++ file whenever
the python-extensions.swig file is modified.
Correct the help for 'log enable' command (give it the correct number & type of
arguments).
llvm-svn: 117349
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llvm-svn: 117082
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an auto-generated Python function, and pass the stoppoint context frame and
breakpoint location as parameters to the function (named 'frame' and 'bp_loc'),
to be used inside the breakpoint command Python code, if desired.
llvm-svn: 114849
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into python-extensions.swig, which gets included into lldb.swig, and
adds them back into the classes when swig generates it's C++ file. This
keeps the Python stuff out of the general API classes.
Also fixed a small bug in the copy constructor for SBSymbolContext.
llvm-svn: 114602
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"print" from inside Python to print out the objects in a more useful
manner.
llvm-svn: 114321
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enabled LLVM make style building and made this compile LLDB on Mac OS X. We
can now iterate on this to make the build work on both linux and macosx.
llvm-svn: 108009
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to the debugger from GUI windows. Previously there was one global debugger
instance that could be accessed that had its own command interpreter and
current state (current target/process/thread/frame). When a GUI debugger
was attached, if it opened more than one window that each had a console
window, there were issues where the last one to setup the global debugger
object won and got control of the debugger.
To avoid this we now create instances of the lldb_private::Debugger that each
has its own state:
- target list for targets the debugger instance owns
- current process/thread/frame
- its own command interpreter
- its own input, output and error file handles to avoid conflicts
- its own input reader stack
So now clients should call:
SBDebugger::Initialize(); // (static function)
SBDebugger debugger (SBDebugger::Create());
// Use which ever file handles you wish
debugger.SetErrorFileHandle (stderr, false);
debugger.SetOutputFileHandle (stdout, false);
debugger.SetInputFileHandle (stdin, true);
// main loop
SBDebugger::Terminate(); // (static function)
SBDebugger::Initialize() and SBDebugger::Terminate() are ref counted to
ensure nothing gets destroyed too early when multiple clients might be
attached.
Cleaned up the command interpreter and the CommandObject and all subclasses
to take more appropriate arguments.
llvm-svn: 106615
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to the SB interfaces.
llvm-svn: 106268
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llvm-svn: 105688
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llvm-svn: 105619
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