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http://lab.llvm.org:8011/builders/lld-x86_64-darwin13/builds/8549/steps/build_Lld/logs/stdio
llvm-svn: 304016
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After fabricateDefaultCommands we can look at the script commands.
llvm-svn: 304014
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This is a necessary step for moving clearOutputSections earlier.
llvm-svn: 304009
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On SPARC, .plt is both writeable and executable. The current way
sections are sorted means that lld puts it after .data/.bss. but it
really needs to be close to .test to make sure branches into .plt
don't overflow. I'd argue that because .bss is supposed to come last
on all architectures, we should change the default sort order such
that writable and executable sections come before sections that are
just writeable. read-only executable sections should still come after
sections that are just read-only of course. This diff makes this
change.
llvm-svn: 304008
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Restore bitwise-or order and fix warning
(was changed by mistake during resolve of conflicts).
llvm-svn: 303976
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I found this when builded llc binary using gcc 5.4.1 + LLD.
gcc produces duplicate entries in .debug_gnu_pubtypes section, ex:
UnifyFunctionExitNodes.cpp.o has:
0x0000ac07 EXTERNAL TYPE "std::success_type<void*>"
0x0000ac07 EXTERNAL TYPE "std::success_type<void*>"
clang produces single entry here:
0x0000d291 EXTERNAL TYPE "std::__success_type<void *>"
If we link output from gcc with LLD, that would produce excessive duplicate
entries in .gdb_index constant pool area. That does not seem affect gdb work,
but makes .gdb_index larger than it can be.
I also checked that gold filters out such duplicates too. Patch fixes it.
Differential revision: https://reviews.llvm.org/D32647
llvm-svn: 303975
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https://sourceware.org/gdb/onlinedocs/gdb/Index-Section-Format.html says:
"A CU vector in the constant pool is a sequence of offset_type values.
The first value is the number of CU indices in the vector.
Each subsequent value is the index and symbol attributes of a CU in the CU list."
Previously we keeped 2 values until the end, what was useless.
Initially was a part of D32647, though it is possible to split out.
Patch do that.
Differential revision: https://reviews.llvm.org/D33551
llvm-svn: 303973
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llvm-svn: 303961
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llvm-svn: 303959
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llvm-svn: 303958
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llvm-svn: 303948
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In this way, the content and the flag is always consistent, which I
think better than removing the bit when input sections reaches the Writer.
llvm-svn: 303926
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CachedHashStringRef."
This reverts commit r303787.
It caused a slowdown in fast links. That is, links with no debug info
or optimizations.
llvm-svn: 303925
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Originally this was intended to be set up so that when linking
a PDB which refers to a type server, it would only visit the
PDB once, and on subsequent visitations it would just skip it
since all the records had already been added.
Due to some C++ scoping issues, this was not occurring and it
was revisiting the type server every time, which caused every
record to end up being thrown away on all subsequent visitations.
This doesn't affect the performance of linking clang-cl generated
object files because we don't use type servers, but when linking
object files and libraries generated with /Zi via MSVC, this means
only 1 object file has to be linked instead of N object files, so
the speedup is quite large.
llvm-svn: 303920
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llvm-svn: 303905
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llvm-svn: 303893
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If you pass /delayload:<dllname> to the COFF linker, it creates thunks
so that DLLs are loaded when they are used for the first time instead of
load-time.
This mechanism do not work for data symbols as there's no way to trap
acccesses to data imported from DLLs. (Technically, I think if we do not
initially map dllimport tables in memory, we could actually trap accesses
and delay-load data symbols, but that's not what Windows do.)
This patch is to report an error when you try to delay-load data symbols.
Fixes https://bugs.llvm.org/show_bug.cgi?id=33106
Differential Revision: https://reviews.llvm.org/D33557
llvm-svn: 303890
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llvm-svn: 303815
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This is a different implementation than r303225 (which was reverted
in r303270, re-submitted in r303304 and then re-reverted in r303527).
In the previous patch, I tried to add Live bit to each dllimported
symbol. It turned out that it didn't work with "oldnames.lib" which
contains a lot of weak aliases to dllimported symbols.
The way we handle weak aliases is to check if undefined symbols
can be resolved using weak aliases, and if so, memcpy the Defined
symbols to weak Undefined symbols, so that any references to weak
aliases automatically see defined symbols instead of undefined ones.
This memcpy happens before MarkLive kicks in.
That means we may have multiple copies of dllimported symbols. So
turning on one instance's Live bit is not enough.
This patch moves the Live bit to dllimport file. Since multiple
copies of dllsymbols still point to the same file, we can use it as the
central repository to keep track of liveness.
Differential Revision: https://reviews.llvm.org/D33520
llvm-svn: 303814
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It is not clear why a synthetic section wants to use padding defined
in the linker script. The padding is for the space between sections.
It was also missing a test.
llvm-svn: 303812
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Looks like r303801 broke the sanitizer-windows bot. I don't fully
understand what is going on, so I'll partially revert that patch.
llvm-svn: 303805
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We originally wrote the ICF code for COFF and ported it to ELF.
They started diverging since then. This patch closes the gap.
llvm-svn: 303801
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This is the only place we use threads for ICF. The intention of this code
was to split an input vector into 256 shards and process them in parallel.
What the code was actually doing was to split an input into 257 shards,
process the first 256 shards in parallel, and the remaining one in serial.
That means this code takes ceil(256/n)+1 instead of ceil(256/n) where n
is the number of available CPU cores. The former converges to 2 while
the latter converges to 1.
This patches fixes the above issue.
llvm-svn: 303797
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Summary:
This is required on some platforms, as GNU libstdc++ std::call_once is known to be buggy.
This fixes operation of LLD on at least NetBSD and perhaps OpenBSD and Linux PowerPC.
The same change has been introduced to LLVM and LLDB.
Reviewers: ruiu
Reviewed By: ruiu
Subscribers: emaste, #lld
Tags: #lld
Differential Revision: https://reviews.llvm.org/D33508
llvm-svn: 303788
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A variable `ComdatGroup` is not supposed to contain a large number of
items. Even when linking clang, it ends up having only 300K strings.
It doesn't make sense to use CachedHashStringRef for this hash table.
This patch has neutral or slightly positive impact on performance while
reducing code complexity.
llvm-svn: 303787
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This reduces how many times we have to map from OutputSection to
OutputSectionCommand. It is a required step to moving
clearOutputSections earlier.
In order to always use writeTo in OutputSectionCommand we have to call
fabricateDefaultCommands for -r links and move section compression
after it.
llvm-svn: 303784
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llvm-svn: 303781
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llvm-svn: 303777
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llvm-svn: 303776
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llvm-svn: 303775
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dummy sections.
Fix for PR33029.
llvm-svn: 303770
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LazyRandomTypeCollection is designed for random access, and in
order to provide this it lazily indexes ranges of types. In the
case of types from an object file, there is no partial index
to build off of, so it has to index the full stream up front.
However, merging types only requires sequential access, and when
that is needed, this extra work is simply wasted. Changing the
algorithm to work on sequential arrays of types rather than
random access type collections eliminates this up front scan.
llvm-svn: 303707
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Once the dummy linker script is created, we want it to be used for
everything to avoid having two redundant representations that can get
out of sync.
We were already clearing OutputSections. With this patch we clear the
Sections vector of every OutputSection.
llvm-svn: 303703
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By the time we get to linker scripts, all special InputSectionBase
should have been combined into synthetic sections, which are a type of
InputSection. The net result is that we can use InputSection in a few
places that were using InputSectionBase.
llvm-svn: 303702
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If the compiler driver passes --build-id and the user uses -Wl to
pass --build-id= then the user's flag should take precedence.
Differential Revision: https://reviews.llvm.org/D33461
llvm-svn: 303689
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Fix for PR33096.
llvm-svn: 303579
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Previous algotirhm assumed that types and ids are in a single
unified stream. For inputs that come from object files, this
is the case. But if the input is already a PDB, or is the result
of a previous merge, then the types and ids will already have
been split up, in which case we need an algorithm that can
accept operate on independent streams of types and ids that
refer across stream boundaries to each other.
Differential Revision: https://reviews.llvm.org/D33417
llvm-svn: 303577
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This reverts commit r303304 because it looks like the change
introduced a crash bug. At least after that change, LLD with thinlto
crashes when linking Chromium.
llvm-svn: 303527
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This is split up into two commits.
This commit removes the DEF parser from LLD
See the previous commit for the creation in LLVM.
Reviewers: ruiu
Differential Revision: https://reviews.llvm.org/D32689
llvm-svn: 303491
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This was originally reverted because it was a breaking a bunch
of bots and the breakage was not surfacing on Windows. After much
head-scratching this was ultimately traced back to a bug in the
lit test runner related to its pipe handling. Now that the bug
in lit is fixed, Windows correctly reports these test failures,
and as such I have finally (hopefully) fixed all of them in this
patch.
llvm-svn: 303446
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This is a squash of ~5 reverts of, well, pretty much everything
I did today. Something is seriously broken with lit on Windows
right now, and as a result assertions that fire in tests are
triggering failures. I've been breaking non-Windows bots all
day which has seriously confused me because all my tests have
been passing, and after running lit with -a to view the output
even on successful runs, I find out that the tool is crashing
and yet lit is still reporting it as a success!
At this point I don't even know where to start, so rather than
leave the tree broken for who knows how long, I will get this
back to green, and then once lit is fixed on Windows, hopefully
hopefully fix the remaining set of problems for real.
llvm-svn: 303409
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This map will be needed to rewrite symbol streams after re-writing
the corresponding type streams.
llvm-svn: 303390
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Right now we have multiple notions of things that represent collections of
types. Most commonly used are TypeDatabase, which is supposed to keep
mappings from TypeIndex to type name when reading a type stream, which
happens when reading PDBs. And also TypeTableBuilder, which is used to
build up a collection of types dynamically which we will later serialize
(i.e. when writing PDBs).
But often you just want to do some operation on a collection of types, and
you may want to do the same operation on any kind of collection. For
example, you might want to merge two TypeTableBuilders or you might want
to merge two type streams that you loaded from various files.
This dichotomy between reading and writing is responsible for a lot of the
existing code duplication and overlapping responsibilities in the existing
CodeView library classes. For example, after building up a
TypeTableBuilder with a bunch of type records, if we want to dump it we
have to re-invent a bunch of extra glue because our dumper takes a
TypeDatabase or a CVTypeArray, which are both incompatible with
TypeTableBuilder.
This patch introduces an abstract base class called TypeCollection which
is shared between the various type collection like things. Wherever we
previously stored a TypeDatabase& in some common class, we now store a
TypeCollection&.
The advantage of this is that all the details of how the collection are
implemented, such as lazy deserialization of partial type streams, is
completely transparent and you can just treat any collection of types the
same regardless of where it came from.
Differential Revision: https://reviews.llvm.org/D33293
llvm-svn: 303388
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This converts the last (chronologically) user of OutputSections to use
the linker script commands instead.
The idea is to convert all uses after fabricateDefaultCommands, so
that we have a single representation.
llvm-svn: 303384
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Our output is not compatible with the Binding feature, so make it
explicit that.
Differential Revision: https://reviews.llvm.org/D33336
llvm-svn: 303378
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Previously, LLD-produced executables had IAT (Import Address Table) and
ILT (Import Lookup Table) as separate chunks of data, although their
contents are identical. My interpretation of the COFF spec when I wrote
the COFF linker is that they need to be separate tables even though they
are the same.
But Peter found that the Windows loader is fine with executables in
which IAT and ILT are merged. This is a patch to merge IAT and ILT.
I confirmed that an lld-link self-hosted with this patch works fine.
Fixes https://bugs.llvm.org/show_bug.cgi?id=33064
Differential Revision: https://reviews.llvm.org/D33326
llvm-svn: 303374
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The import lists are already binned by DLL name, so there's no need to
deduplicate here.
Differential Revision: https://reviews.llvm.org/D33330
llvm-svn: 303371
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llvm-svn: 303363
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We've been using make<> to allocate new objects in ELF. We have
the same function in COFF, but we didn't use it widely due to
negligence. This patch uses the function in COFF to close the gap
between ELF and COFF.
llvm-svn: 303357
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GetSection is a template because write calls relocate.
relocate has two parts. The non alloc code really has to be a
template, as it is looking a raw input file data.
The alloc part is only a template because of getSize.
This patch folds the value of getSize early, detemplates
getRelocTargetVA and splits relocate into a templated non alloc case
and a regular function for the alloc case. This has the nice advantage
of making sure we collect all the information we need for relocations
before getting to InputSection::relocateNonAlloc.
Since we know got is alloc, it can just call the function directly and
avoid the template.
llvm-svn: 303355
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