| Commit message (Collapse) | Author | Age | Files | Lines |
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possible. This improves the example to pass <4 x float> instead of
<2 x double> but we still get awful code, and still don't get the
return value right.
llvm-svn: 109700
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remove some now-dead code.
llvm-svn: 109690
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don't get errors similar to PR7714 on the return path.
llvm-svn: 109689
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and making Get8ByteTypeAtOffset always succeed and documented.
llvm-svn: 109685
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x86-64 abi. This also improves codegen as well. Some refactoring is needed of
this code.
llvm-svn: 109681
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llvm-svn: 108423
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from PR7583
llvm-svn: 107788
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r107173, "fix PR7519: after thrashing around and remembering how all this stuff"
r107216, "fix PR7523, which was caused by the ABI code calling ConvertType instead"
This includes a fix to make ConvertTypeForMem handle the "recursive" case, and call
it as such when lowering function types which have an indirect result.
llvm-svn: 107310
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this stuff", it broke bootstrap.
llvm-svn: 107232
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works, the fix is quite simple: just make sure to call ConvertTypeRecursive
when the function type being lowered is in the midst of ConvertType.
llvm-svn: 107173
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avoid passing ASTContext down through all the methods it has.
When classifying an argument, or argument piece, as INTEGER, check
to see if we have a pointer at exactly the same offset in the
preferred type. If so, use that pointer type instead of i64. This
allows us to compile A function taking a stringref into something
like this:
define i8* @foo(i64 %D.coerce0, i8* %D.coerce1) nounwind ssp {
entry:
%D = alloca %struct.DeclGroup, align 8 ; <%struct.DeclGroup*> [#uses=4]
%0 = getelementptr %struct.DeclGroup* %D, i32 0, i32 0 ; <i64*> [#uses=1]
store i64 %D.coerce0, i64* %0
%1 = getelementptr %struct.DeclGroup* %D, i32 0, i32 1 ; <i8**> [#uses=1]
store i8* %D.coerce1, i8** %1
%tmp = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 0 ; <i64*> [#uses=1]
%tmp1 = load i64* %tmp ; <i64> [#uses=1]
%tmp2 = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 1 ; <i8**> [#uses=1]
%tmp3 = load i8** %tmp2 ; <i8*> [#uses=1]
%add.ptr = getelementptr inbounds i8* %tmp3, i64 %tmp1 ; <i8*> [#uses=1]
ret i8* %add.ptr
}
instead of this:
define i8* @foo(i64 %D.coerce0, i64 %D.coerce1) nounwind ssp {
entry:
%D = alloca %struct.DeclGroup, align 8 ; <%struct.DeclGroup*> [#uses=3]
%0 = insertvalue %0 undef, i64 %D.coerce0, 0 ; <%0> [#uses=1]
%1 = insertvalue %0 %0, i64 %D.coerce1, 1 ; <%0> [#uses=1]
%2 = bitcast %struct.DeclGroup* %D to %0* ; <%0*> [#uses=1]
store %0 %1, %0* %2, align 1
%tmp = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 0 ; <i64*> [#uses=1]
%tmp1 = load i64* %tmp ; <i64> [#uses=1]
%tmp2 = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 1 ; <i8**> [#uses=1]
%tmp3 = load i8** %tmp2 ; <i8*> [#uses=1]
%add.ptr = getelementptr inbounds i8* %tmp3, i64 %tmp1 ; <i8*> [#uses=1]
ret i8* %add.ptr
}
This implements rdar://7375902 - [codegen quality] clang x86-64 ABI lowering code punishing StringRef
llvm-svn: 107123
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no functionality change.
llvm-svn: 107115
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This is somewhat annoying to do this at this level, but it avoids
having ABIInfo know depend on CodeGenTypes for a hint.
Nothing is using this yet, so no functionality change.
llvm-svn: 107111
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aweful through-memory coersion, just like we do for i32 now.
llvm-svn: 107078
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llvm-svn: 107076
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llvm-svn: 107050
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pass/return structs of float/int as float/i32 instead of double/i64
to make the code generated for ABI cleaner. Passing in the low part
of a double is the same as passing in a float.
For example, we now compile:
struct DeclGroup { float NumDecls; };
float foo(DeclGroup D);
void bar(DeclGroup *D) {
foo(*D);
}
into:
%struct.DeclGroup = type { float }
define void @_Z3barP9DeclGroup(%struct.DeclGroup* %D) nounwind {
entry:
%D.addr = alloca %struct.DeclGroup*, align 8 ; <%struct.DeclGroup**> [#uses=2]
%agg.tmp = alloca %struct.DeclGroup, align 4 ; <%struct.DeclGroup*> [#uses=2]
store %struct.DeclGroup* %D, %struct.DeclGroup** %D.addr
%tmp = load %struct.DeclGroup** %D.addr ; <%struct.DeclGroup*> [#uses=1]
%tmp1 = bitcast %struct.DeclGroup* %agg.tmp to i8* ; <i8*> [#uses=1]
%tmp2 = bitcast %struct.DeclGroup* %tmp to i8* ; <i8*> [#uses=1]
call void @llvm.memcpy.p0i8.p0i8.i64(i8* %tmp1, i8* %tmp2, i64 4, i32 4, i1 false)
%coerce.dive = getelementptr %struct.DeclGroup* %agg.tmp, i32 0, i32 0 ; <float*> [#uses=1]
%0 = load float* %coerce.dive, align 1 ; <float> [#uses=1]
%call = call float @_Z3foo9DeclGroup(float %0) ; <float> [#uses=0]
ret void
}
instead of:
%struct.DeclGroup = type { float }
define void @_Z3barP9DeclGroup(%struct.DeclGroup* %D) nounwind {
entry:
%D.addr = alloca %struct.DeclGroup*, align 8 ; <%struct.DeclGroup**> [#uses=2]
%agg.tmp = alloca %struct.DeclGroup, align 4 ; <%struct.DeclGroup*> [#uses=2]
%tmp3 = alloca double ; <double*> [#uses=2]
store %struct.DeclGroup* %D, %struct.DeclGroup** %D.addr
%tmp = load %struct.DeclGroup** %D.addr ; <%struct.DeclGroup*> [#uses=1]
%tmp1 = bitcast %struct.DeclGroup* %agg.tmp to i8* ; <i8*> [#uses=1]
%tmp2 = bitcast %struct.DeclGroup* %tmp to i8* ; <i8*> [#uses=1]
call void @llvm.memcpy.p0i8.p0i8.i64(i8* %tmp1, i8* %tmp2, i64 4, i32 4, i1 false)
%coerce.dive = getelementptr %struct.DeclGroup* %agg.tmp, i32 0, i32 0 ; <float*> [#uses=1]
%0 = bitcast double* %tmp3 to float* ; <float*> [#uses=1]
%1 = load float* %coerce.dive ; <float> [#uses=1]
store float %1, float* %0, align 1
%2 = load double* %tmp3 ; <double> [#uses=1]
%call = call float @_Z3foo9DeclGroup(double %2) ; <float> [#uses=0]
ret void
}
which is this machine code (at -O0):
__Z3barP9DeclGroup:
subq $24, %rsp
movq %rdi, 16(%rsp)
movq 16(%rsp), %rdi
leaq 8(%rsp), %rax
movl (%rdi), %ecx
movl %ecx, (%rax)
movss 8(%rsp), %xmm0
callq __Z3foo9DeclGroup
addq $24, %rsp
ret
vs this:
__Z3barP9DeclGroup:
subq $24, %rsp
movq %rdi, 16(%rsp)
movq 16(%rsp), %rdi
leaq 8(%rsp), %rax
movl (%rdi), %ecx
movl %ecx, (%rax)
movss 8(%rsp), %xmm0
movss %xmm0, (%rsp)
movsd (%rsp), %xmm0
callq __Z3foo9DeclGroup
addq $24, %rsp
ret
At -O3, it is the difference between this now:
__Z3barP9DeclGroup:
movss (%rdi), %xmm0
jmp __Z3foo9DeclGroup # TAILCALL
vs this before:
__Z3barP9DeclGroup:
movl (%rdi), %eax
movd %rax, %xmm0
jmp __Z3foo9DeclGroup # TAILCALL
llvm-svn: 107048
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have CGF create and make accessible standard int32,int64 and
intptr types. This fixes a ton of 80 column violations
introduced by LLVMContextification and cleans up stuff a lot.
llvm-svn: 106977
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llvm-svn: 106958
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(the last argument of the triple).
llvm-svn: 106131
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llvm-svn: 106106
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provides C "integer type" semantics in C and C++ "integral type"
semantics in C++.
Note that I still need to update isIntegerType (and possibly other
predicates) using the same approach I've taken for
isIntegralType(). The two should have the same meaning, but currently
don't (!).
llvm-svn: 106074
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in C++ that involve both integral and enumeration types. Convert all
of the callers to Type::isIntegralType() that are meant to work with
both integral and enumeration types over to
Type::isIntegralOrEnumerationType(), to prepare to eliminate
enumeration types as integral types.
llvm-svn: 106071
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ARM.
Fixes PR7310.
llvm-svn: 105592
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for 32-bit MIPS processors. Hat-tip to rdivacky for providing gcc dumps
on this.
llvm-svn: 104816
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llvm-svn: 103945
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- Check bases as part of isEmptyRecord().
- C++ record fields are never empty in the Itanium ABI.
llvm-svn: 103944
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llvm-svn: 103843
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llvm-svn: 103842
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llvm-svn: 103761
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- Fixes PR7098.
llvm-svn: 103514
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exceeds the minimum ABI alignment.
llvm-svn: 102019
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llvm-svn: 102015
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llvm-svn: 100534
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llvm-svn: 98264
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llvm-svn: 98206
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and ARM. Implement __builtin_init_dwarf_reg_size_table for i386 (both) and
x86-64 (all).
llvm-svn: 97859
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a common source of oddities and, in theory, removes some redundant ABI
computations. Also fixes a miscompile I introduced yesterday by refactoring
some code and causing a slightly different code path to be taken that
didn't perform *parameter* type canonicalization, just normal type
canonicalization; this in turn caused a bit of ABI code to misfire because
it was looking for 'double' or 'float' but received 'const float'.
llvm-svn: 97030
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llvm-svn: 96446
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isInteger, we now have isFloatTy and isIntegerTy. Requested by Chris!
llvm-svn: 96224
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marked 'force_align_arg_pointer'. Almost there; now all I need to do is finish
up the backend.
llvm-svn: 96100
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WHAT!?!
It turns out that Type::isPromotableIntegerType() was not considering
enumeration types to be promotable, so we would never do the
promotion despite having properly computed the promotion type when the
enum was defined. Various operations on values of enum type just
"worked" because we could still compute the integer rank of an enum
type; the oddity, however, is that operations such as "add an enum and
an unsigned" would often have an enum result type (!). The bug
actually showed up as a spurious -Wformat diagnostic
(<rdar://problem/7595366>), but in theory it could cause miscompiles.
In this commit:
- Enum types with a promotion type of "int" or "unsigned int" are
promotable.
- Tweaked the computation of promotable types for enums
- For all of the ABIs, treat enum types the same way as their
underlying types (*not* their promotion types) for argument passing
and return values
- Extend the ABI tester with support for enumeration types
llvm-svn: 95117
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llvm-svn: 95030
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llvm-svn: 95029
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the ABI spec, this turns out to simplify the code. We still have some annoying
code which mismatches the spec with regard to empty structures.
llvm-svn: 94796
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be passed indirectly in the 32-bit ABI. Fixes PR6094.
llvm-svn: 94656
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llvm-svn: 94177
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1. Add helper class for sema checks for target attributes
2. Add helper class for codegen of target attributes
As a proof-of-concept - implement msp430's 'interrupt' attribute.
llvm-svn: 93118
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llvm-svn: 93117
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