| Commit message (Collapse) | Author | Age | Files | Lines |
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llvm-svn: 122634
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llvm-svn: 116798
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reference.
llvm-svn: 114114
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"__attribute((pascal))" or "__pascal" (and "_pascal" under
-fborland-extensions). Support still needs to be added to llvm.
llvm-svn: 112939
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I've audited the remaining getFunctionInfo call sites.
llvm-svn: 112936
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llvm-svn: 112925
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to set up a destructor call, because ABIs can tweak these conventions.
Fixes rdar://problem/8386802.
llvm-svn: 112916
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under the ARM ABI.
llvm-svn: 112588
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which were previously not computing the qualifier list. In most cases, I don't think it matters, but I believe this is conservatively more correct / consistent.
llvm-svn: 111717
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update callers as best I can.
- This is a work in progress, our alignment handling is very horrible / sketchy -- I am just aiming for monotonic improvement.
- Serious review appreciated.
llvm-svn: 111707
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The X86-64 ABI code didn't handle the case when a struct
would get classified and turn up as "NoClass INTEGER" for
example. This is perfectly possible when the first slot
is all padding (e.g. due to empty base classes). In this
situation, the first 8-byte doesn't take a register at all,
only the second 8-byte does.
This fixes this by enhancing the x86-64 abi stuff to allow
and handle this case, reverts the broken fix for PR5831,
and enhances the target independent stuff to be able to
handle an argument value in registers being accessed at an
offset from the memory value.
This is the last x86-64 calling convention related miscompile
that I'm aware of.
llvm-svn: 109848
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llvm-svn: 109735
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have a "coerce to" type which often matches the default lowering of Clang
type to LLVM IR type, but the coerce case can be handled by making them
not be the same.
This simplifies things and fixes issues where X86-64 abi lowering would
return coerce after making preferred types exactly match up. This caused
us to compile:
typedef float v4f32 __attribute__((__vector_size__(16)));
v4f32 foo(v4f32 X) {
return X+X;
}
into this code at -O0:
define <4 x float> @foo(<4 x float> %X.coerce) nounwind {
entry:
%retval = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=2]
%coerce = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=2]
%X.addr = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=3]
store <4 x float> %X.coerce, <4 x float>* %coerce
%X = load <4 x float>* %coerce ; <<4 x float>> [#uses=1]
store <4 x float> %X, <4 x float>* %X.addr
%tmp = load <4 x float>* %X.addr ; <<4 x float>> [#uses=1]
%tmp1 = load <4 x float>* %X.addr ; <<4 x float>> [#uses=1]
%add = fadd <4 x float> %tmp, %tmp1 ; <<4 x float>> [#uses=1]
store <4 x float> %add, <4 x float>* %retval
%0 = load <4 x float>* %retval ; <<4 x float>> [#uses=1]
ret <4 x float> %0
}
Now we get:
define <4 x float> @foo(<4 x float> %X) nounwind {
entry:
%X.addr = alloca <4 x float>, align 16 ; <<4 x float>*> [#uses=3]
store <4 x float> %X, <4 x float>* %X.addr
%tmp = load <4 x float>* %X.addr ; <<4 x float>> [#uses=1]
%tmp1 = load <4 x float>* %X.addr ; <<4 x float>> [#uses=1]
%add = fadd <4 x float> %tmp, %tmp1 ; <<4 x float>> [#uses=1]
ret <4 x float> %add
}
This implements rdar://8248065
llvm-svn: 109733
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compute its own preferred types instead of having CGT compute
them then pass them (circuituously) down into ABIInfo.
llvm-svn: 109726
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things as TargetData, ASTContext, LLVMContext etc. Stop passing
them through so many APIs.
llvm-svn: 109723
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llvm-svn: 109699
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llvm-svn: 109607
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them as such. Type::is(Signed|Unsigned|)IntegerType() now return false
for vector types, and new functions
has(Signed|Unsigned|)IntegerRepresentation() cover integer types and
vector-of-integer types. This fixes a bunch of latent bugs.
Patch from Anton Yartsev!
llvm-svn: 109229
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Do not override known debug loc with unknown debug loc.
This is tested by sections.exp in gdb testsuite.
llvm-svn: 109022
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avoiding MDNode overhead.
llvm-svn: 108911
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whether to use objc_msgSend_fpret; the choice is target dependent, not Obj-C ABI
dependent.
- <rdar://problem/8139758> arm objc _objc_msgSend_fpret bug
llvm-svn: 108379
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as well.
llvm-svn: 107858
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self-host. Hopefully these results hold up on different platforms.
I tried to keep the GNU ObjC runtime happy, but it's hard for me to test.
Reimplement how clang generates IR for exceptions. Instead of creating new
invoke destinations which sequentially chain to the previous destination,
push a more semantic representation of *why* we need the cleanup/catch/filter
behavior, then collect that information into a single landing pad upon request.
Also reorganizes how normal cleanups (i.e. cleanups triggered by non-exceptional
control flow) are generated, since it's actually fairly closely tied in with
the former. Remove the need to track which cleanup scope a block is associated
with.
Document a lot of previously poorly-understood (by me, at least) behavior.
The new framework implements the Horrible Hack (tm), which requires every
landing pad to have a catch-all so that inlining will work. Clang no longer
requires the Horrible Hack just to make exceptions flow correctly within
a function, however. The HH is an unfortunate requirement of LLVM's EH IR.
llvm-svn: 107631
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coerce cases (e.g. {double,int}) which avoids fastisel
bailing out at -O0.
llvm-svn: 107628
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alloca for an argument. Make sure the argument gets the proper
decl alignment, which may be different than the type alignment.
This fixes PR7567
llvm-svn: 107627
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llvm-svn: 107387
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store make sure to move the debug metadata from the store (which is actual
'return' statement location) to the return instruction (which otherwise would
have the function end location as its debug info).
- Tested by gdb test suite.
llvm-svn: 107322
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r107173, "fix PR7519: after thrashing around and remembering how all this stuff"
r107216, "fix PR7523, which was caused by the ABI code calling ConvertType instead"
This includes a fix to make ConvertTypeForMem handle the "recursive" case, and call
it as such when lowering function types which have an indirect result.
llvm-svn: 107310
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this stuff", it broke bootstrap.
llvm-svn: 107232
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ConvertType instead", it is part of a boostrap breaking sequence.
llvm-svn: 107231
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of ConvertTypeRecursive when it needed to in a few cases, causing pointer
types to get resolved at the wrong time.
llvm-svn: 107216
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of CanQualTypes to be passed in.
llvm-svn: 107176
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works, the fix is quite simple: just make sure to call ConvertTypeRecursive
when the function type being lowered is in the midst of ConvertType.
llvm-svn: 107173
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llvm-svn: 107150
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This is somewhat annoying to do this at this level, but it avoids
having ABIInfo know depend on CodeGenTypes for a hint.
Nothing is using this yet, so no functionality change.
llvm-svn: 107111
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llvm-svn: 107105
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avoiding making the FCA at all when the types exactly line up. For
example, before we made:
%struct.DeclGroup = type { i64, i64 }
define i64 @_Z3foo9DeclGroup(i64, i64) nounwind {
entry:
%D = alloca %struct.DeclGroup, align 8 ; <%struct.DeclGroup*> [#uses=3]
%2 = insertvalue %struct.DeclGroup undef, i64 %0, 0 ; <%struct.DeclGroup> [#uses=1]
%3 = insertvalue %struct.DeclGroup %2, i64 %1, 1 ; <%struct.DeclGroup> [#uses=1]
store %struct.DeclGroup %3, %struct.DeclGroup* %D
%tmp = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 0 ; <i64*> [#uses=1]
%tmp1 = load i64* %tmp ; <i64> [#uses=1]
%tmp2 = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 1 ; <i64*> [#uses=1]
%tmp3 = load i64* %tmp2 ; <i64> [#uses=1]
%add = add nsw i64 %tmp1, %tmp3 ; <i64> [#uses=1]
ret i64 %add
}
... which has the pointless insertvalue, which fastisel hates, now we
make:
%struct.DeclGroup = type { i64, i64 }
define i64 @_Z3foo9DeclGroup(i64, i64) nounwind {
entry:
%D = alloca %struct.DeclGroup, align 8 ; <%struct.DeclGroup*> [#uses=4]
%2 = getelementptr %struct.DeclGroup* %D, i32 0, i32 0 ; <i64*> [#uses=1]
store i64 %0, i64* %2
%3 = getelementptr %struct.DeclGroup* %D, i32 0, i32 1 ; <i64*> [#uses=1]
store i64 %1, i64* %3
%tmp = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 0 ; <i64*> [#uses=1]
%tmp1 = load i64* %tmp ; <i64> [#uses=1]
%tmp2 = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 1 ; <i64*> [#uses=1]
%tmp3 = load i64* %tmp2 ; <i64> [#uses=1]
%add = add nsw i64 %tmp1, %tmp3 ; <i64> [#uses=1]
ret i64 %add
}
This only kicks in when x86-64 abi lowering decides it likes us.
llvm-svn: 107104
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is a FCA to pass each of the elements as individual scalars. This
produces code fast isel is less likely to reject and is easier on
the optimizers.
For example, before we would compile:
struct DeclGroup { long NumDecls; char * Y; };
char * foo(DeclGroup D) {
return D.NumDecls+D.Y;
}
to:
%struct.DeclGroup = type { i64, i64 }
define i64 @_Z3foo9DeclGroup(%struct.DeclGroup) nounwind {
entry:
%D = alloca %struct.DeclGroup, align 8 ; <%struct.DeclGroup*> [#uses=3]
store %struct.DeclGroup %0, %struct.DeclGroup* %D, align 1
%tmp = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 0 ; <i64*> [#uses=1]
%tmp1 = load i64* %tmp ; <i64> [#uses=1]
%tmp2 = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 1 ; <i64*> [#uses=1]
%tmp3 = load i64* %tmp2 ; <i64> [#uses=1]
%add = add nsw i64 %tmp1, %tmp3 ; <i64> [#uses=1]
ret i64 %add
}
Now we get:
%0 = type { i64, i64 }
%struct.DeclGroup = type { i64, i8* }
define i8* @_Z3foo9DeclGroup(i64, i64) nounwind {
entry:
%D = alloca %struct.DeclGroup, align 8 ; <%struct.DeclGroup*> [#uses=3]
%2 = insertvalue %0 undef, i64 %0, 0 ; <%0> [#uses=1]
%3 = insertvalue %0 %2, i64 %1, 1 ; <%0> [#uses=1]
%4 = bitcast %struct.DeclGroup* %D to %0* ; <%0*> [#uses=1]
store %0 %3, %0* %4, align 1
%tmp = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 0 ; <i64*> [#uses=1]
%tmp1 = load i64* %tmp ; <i64> [#uses=1]
%tmp2 = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 1 ; <i8**> [#uses=1]
%tmp3 = load i8** %tmp2 ; <i8*> [#uses=1]
%add.ptr = getelementptr inbounds i8* %tmp3, i64 %tmp1 ; <i8*> [#uses=1]
ret i8* %add.ptr
}
Elimination of the FCA inside the function is still-to-come.
llvm-svn: 107099
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llvm-svn: 107091
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have CGF create and make accessible standard int32,int64 and
intptr types. This fixes a ton of 80 column violations
introduced by LLVMContextification and cleans up stuff a lot.
llvm-svn: 106977
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(potentially after unwrapping it from a struct) do it without going through
memory. We now compile:
struct DeclGroup {
unsigned NumDecls;
};
int foo(DeclGroup D) {
return D.NumDecls;
}
into:
%struct.DeclGroup = type { i32 }
define i32 @_Z3foo9DeclGroup(i64) nounwind ssp noredzone {
entry:
%D = alloca %struct.DeclGroup, align 4 ; <%struct.DeclGroup*> [#uses=2]
%coerce.dive = getelementptr %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1]
%coerce.val.ii = trunc i64 %0 to i32 ; <i32> [#uses=1]
store i32 %coerce.val.ii, i32* %coerce.dive
%tmp = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1]
%tmp1 = load i32* %tmp ; <i32> [#uses=1]
ret i32 %tmp1
}
instead of:
%struct.DeclGroup = type { i32 }
define i32 @_Z3foo9DeclGroup(i64) nounwind ssp noredzone {
entry:
%D = alloca %struct.DeclGroup, align 4 ; <%struct.DeclGroup*> [#uses=2]
%tmp = alloca i64 ; <i64*> [#uses=2]
%coerce.dive = getelementptr %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1]
store i64 %0, i64* %tmp
%1 = bitcast i64* %tmp to i32* ; <i32*> [#uses=1]
%2 = load i32* %1, align 1 ; <i32> [#uses=1]
store i32 %2, i32* %coerce.dive
%tmp1 = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1]
%tmp2 = load i32* %tmp1 ; <i32> [#uses=1]
ret i32 %tmp2
}
... which is quite a bit less terrifying.
llvm-svn: 106975
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struct DeclGroup {
unsigned NumDecls;
};
int foo(DeclGroup D) {
return D.NumDecls;
}
to:
%struct.DeclGroup = type { i32 }
define i32 @_Z3foo9DeclGroup(i64) nounwind ssp noredzone {
entry:
%D = alloca %struct.DeclGroup, align 4 ; <%struct.DeclGroup*> [#uses=2]
%tmp = alloca i64 ; <i64*> [#uses=2]
store i64 %0, i64* %tmp
%1 = bitcast i64* %tmp to %struct.DeclGroup* ; <%struct.DeclGroup*> [#uses=1]
%2 = load %struct.DeclGroup* %1, align 1 ; <%struct.DeclGroup> [#uses=1]
store %struct.DeclGroup %2, %struct.DeclGroup* %D
%tmp1 = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1]
%tmp2 = load i32* %tmp1 ; <i32> [#uses=1]
ret i32 %tmp2
}
which caused fast isel bailouts due to the FCA load/store of %2. Now
we generate this just blissful code:
%struct.DeclGroup = type { i32 }
define i32 @_Z3foo9DeclGroup(i64) nounwind ssp noredzone {
entry:
%D = alloca %struct.DeclGroup, align 4 ; <%struct.DeclGroup*> [#uses=2]
%tmp = alloca i64 ; <i64*> [#uses=2]
%coerce.dive = getelementptr %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1]
store i64 %0, i64* %tmp
%1 = bitcast i64* %tmp to i32* ; <i32*> [#uses=1]
%2 = load i32* %1, align 1 ; <i32> [#uses=1]
store i32 %2, i32* %coerce.dive
%tmp1 = getelementptr inbounds %struct.DeclGroup* %D, i32 0, i32 0 ; <i32*> [#uses=1]
%tmp2 = load i32* %tmp1 ; <i32> [#uses=1]
ret i32 %tmp2
}
This avoids fastisel bailing out and is groundwork for future patch.
This reduces bailouts on CGStmt.ll to 911 from 935.
llvm-svn: 106974
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IR when handling X86-64 by-value struct stuff. For example, we
use to compile this:
struct DeclGroup {
unsigned NumDecls;
};
int foo(DeclGroup D);
void bar(DeclGroup *D) {
foo(*D);
}
into:
define void @_Z3barP9DeclGroup(%struct.DeclGroup* %D) ssp nounwind {
entry:
%D.addr = alloca %struct.DeclGroup*, align 8 ; <%struct.DeclGroup**> [#uses=2]
%agg.tmp = alloca %struct.DeclGroup, align 4 ; <%struct.DeclGroup*> [#uses=2]
%tmp3 = alloca i64 ; <i64*> [#uses=2]
store %struct.DeclGroup* %D, %struct.DeclGroup** %D.addr
%tmp = load %struct.DeclGroup** %D.addr ; <%struct.DeclGroup*> [#uses=1]
%tmp1 = bitcast %struct.DeclGroup* %agg.tmp to i8* ; <i8*> [#uses=1]
%tmp2 = bitcast %struct.DeclGroup* %tmp to i8* ; <i8*> [#uses=1]
call void @llvm.memcpy.p0i8.p0i8.i64(i8* %tmp1, i8* %tmp2, i64 4, i32 4, i1 false)
%0 = bitcast i64* %tmp3 to %struct.DeclGroup* ; <%struct.DeclGroup*> [#uses=1]
%1 = load %struct.DeclGroup* %agg.tmp ; <%struct.DeclGroup> [#uses=1]
store %struct.DeclGroup %1, %struct.DeclGroup* %0, align 1
%2 = load i64* %tmp3 ; <i64> [#uses=1]
call void @_Z3foo9DeclGroup(i64 %2)
ret void
}
which would cause fastisel to bail out due to the first class aggregate load %1. With
this patch we now compile it into the (still awful):
define void @_Z3barP9DeclGroup(%struct.DeclGroup* %D) nounwind ssp noredzone {
entry:
%D.addr = alloca %struct.DeclGroup*, align 8 ; <%struct.DeclGroup**> [#uses=2]
%agg.tmp = alloca %struct.DeclGroup, align 4 ; <%struct.DeclGroup*> [#uses=2]
%tmp3 = alloca i64 ; <i64*> [#uses=2]
store %struct.DeclGroup* %D, %struct.DeclGroup** %D.addr
%tmp = load %struct.DeclGroup** %D.addr ; <%struct.DeclGroup*> [#uses=1]
%tmp1 = bitcast %struct.DeclGroup* %agg.tmp to i8* ; <i8*> [#uses=1]
%tmp2 = bitcast %struct.DeclGroup* %tmp to i8* ; <i8*> [#uses=1]
call void @llvm.memcpy.p0i8.p0i8.i64(i8* %tmp1, i8* %tmp2, i64 4, i32 4, i1 false)
%coerce.dive = getelementptr %struct.DeclGroup* %agg.tmp, i32 0, i32 0 ; <i32*> [#uses=1]
%0 = bitcast i64* %tmp3 to i32* ; <i32*> [#uses=1]
%1 = load i32* %coerce.dive ; <i32> [#uses=1]
store i32 %1, i32* %0, align 1
%2 = load i64* %tmp3 ; <i64> [#uses=1]
%call = call i32 @_Z3foo9DeclGroup(i64 %2) noredzone ; <i32> [#uses=0]
ret void
}
which doesn't bail out. On CGStmt.ll, this reduces fastisel bail outs from 958 to 935,
and is the precursor of better things to come.
llvm-svn: 106973
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load/store nonsense in the epilog. For example, for:
int foo(int X) {
int A[100];
return A[X];
}
we used to generate:
%arrayidx = getelementptr inbounds [100 x i32]* %A, i32 0, i64 %idxprom ; <i32*> [#uses=1]
%tmp1 = load i32* %arrayidx ; <i32> [#uses=1]
store i32 %tmp1, i32* %retval
%0 = load i32* %retval ; <i32> [#uses=1]
ret i32 %0
}
which codegen'd to this code:
_foo: ## @foo
## BB#0: ## %entry
subq $408, %rsp ## imm = 0x198
movl %edi, 400(%rsp)
movl 400(%rsp), %edi
movslq %edi, %rax
movl (%rsp,%rax,4), %edi
movl %edi, 404(%rsp)
movl 404(%rsp), %eax
addq $408, %rsp ## imm = 0x198
ret
Now we generate:
%arrayidx = getelementptr inbounds [100 x i32]* %A, i32 0, i64 %idxprom ; <i32*> [#uses=1]
%tmp1 = load i32* %arrayidx ; <i32> [#uses=1]
ret i32 %tmp1
}
and:
_foo: ## @foo
## BB#0: ## %entry
subq $408, %rsp ## imm = 0x198
movl %edi, 404(%rsp)
movl 404(%rsp), %edi
movslq %edi, %rax
movl (%rsp,%rax,4), %eax
addq $408, %rsp ## imm = 0x198
ret
This actually does matter, cutting out 2000 lines of IR from CGStmt.ll
for example.
Another interesting effect is that altivec.h functions which are dead
now get dce'd by the inliner. Hence all the changes to
builtins-ppc-altivec.c to ensure the calls aren't dead.
llvm-svn: 106970
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llvm-svn: 106967
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llvm-svn: 106949
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dependency edge was reversed such that CodeGen depends on Frontend.
llvm-svn: 106065
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isn't possible to compute.
This patch is mostly refactoring; the key change is the addition of the code
starting with the comment, "Check whether the function has a computable LLVM
signature." The solution here is essentially the same as the way the
vtable code handles such functions.
llvm-svn: 105151
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llvm-svn: 104778
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llvm-svn: 104026
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