diff options
Diffstat (limited to 'llvm')
-rw-r--r-- | llvm/lib/Analysis/ConstantFolding.cpp | 14 | ||||
-rw-r--r-- | llvm/test/Analysis/ConstantFolding/min-max.ll | 136 |
2 files changed, 150 insertions, 0 deletions
diff --git a/llvm/lib/Analysis/ConstantFolding.cpp b/llvm/lib/Analysis/ConstantFolding.cpp index c73250a3845..9ae8f1728c2 100644 --- a/llvm/lib/Analysis/ConstantFolding.cpp +++ b/llvm/lib/Analysis/ConstantFolding.cpp @@ -1363,6 +1363,8 @@ bool llvm::canConstantFoldCallTo(ImmutableCallSite CS, const Function *F) { case Intrinsic::fabs: case Intrinsic::minnum: case Intrinsic::maxnum: + case Intrinsic::minimum: + case Intrinsic::maximum: case Intrinsic::log: case Intrinsic::log2: case Intrinsic::log10: @@ -1912,6 +1914,18 @@ Constant *ConstantFoldScalarCall(StringRef Name, unsigned IntrinsicID, Type *Ty, return ConstantFP::get(Ty->getContext(), maxnum(C1, C2)); } + if (IntrinsicID == Intrinsic::minimum) { + const APFloat &C1 = Op1->getValueAPF(); + const APFloat &C2 = Op2->getValueAPF(); + return ConstantFP::get(Ty->getContext(), minimum(C1, C2)); + } + + if (IntrinsicID == Intrinsic::maximum) { + const APFloat &C1 = Op1->getValueAPF(); + const APFloat &C2 = Op2->getValueAPF(); + return ConstantFP::get(Ty->getContext(), maximum(C1, C2)); + } + if (!TLI) return nullptr; if ((Name == "pow" && TLI->has(LibFunc_pow)) || diff --git a/llvm/test/Analysis/ConstantFolding/min-max.ll b/llvm/test/Analysis/ConstantFolding/min-max.ll new file mode 100644 index 00000000000..b872e4a1aca --- /dev/null +++ b/llvm/test/Analysis/ConstantFolding/min-max.ll @@ -0,0 +1,136 @@ +; RUN: opt -instcombine -S -o - %s | FileCheck %s +; Tests that constant folding of min and max operations works as expected. + +declare float @llvm.minnum.f32(float, float) +declare float @llvm.maxnum.f32(float, float) +declare <4 x float> @llvm.minnum.v4f32(<4 x float>, <4 x float>) +declare <4 x float> @llvm.maxnum.v4f32(<4 x float>, <4 x float>) + +declare float @llvm.minimum.f32(float, float) +declare float @llvm.maximum.f32(float, float) +declare <4 x float> @llvm.minimum.v4f32(<4 x float>, <4 x float>) +declare <4 x float> @llvm.maximum.v4f32(<4 x float>, <4 x float>) + +; CHECK: define float @minnum_float() { +define float @minnum_float() { + ; CHECK-NEXT: ret float 5.000000e+00 + %1 = call float @llvm.minnum.f32(float 5.0, float 42.0) + ret float %1 +} + +; Check that minnum constant folds to propagate non-NaN or smaller argument +; CHECK: define <4 x float> @minnum_float_vec() { +define <4 x float> @minnum_float_vec() { + ; CHECK-NEXT: ret <4 x float> <float 0x7FF8000000000000, float 5.000000e+00, + ; CHECK-SAME: float 4.200000e+01, float 5.000000e+00> + %1 = call <4 x float> @llvm.minnum.v4f32( + <4 x float> <float 0x7FF8000000000000, float 0x7FF8000000000000, float 42., float 42.>, + <4 x float> <float 0x7FF8000000000000, float 5., float 0x7FF8000000000000, float 5.> + ) + ret <4 x float> %1 +} + +; Check that minnum constant folds to propagate one of its argument zeros +; CHECK: define <4 x float> @minnum_float_zeros_vec() { +define <4 x float> @minnum_float_zeros_vec() { + ; CHECK-NEXT: ret <4 x float> <float 0.000000e+00, float {{-?}}0.000000e+00, + ; CHECK-SAME: float {{-?}}0.000000e+00, float -0.000000e+00> + %1 = call <4 x float> @llvm.minnum.v4f32( + <4 x float> <float 0.0, float -0.0, float 0.0, float -0.0>, + <4 x float> <float 0.0, float 0.0, float -0.0, float -0.0> + ) + ret <4 x float> %1 +} + +; CHECK: define float @maxnum_float() { +define float @maxnum_float() { + ; CHECK-NEXT: ret float 4.200000e+01 + %1 = call float @llvm.maxnum.f32(float 5.0, float 42.0) + ret float %1 +} + +; Check that maxnum constant folds to propagate non-NaN or greater argument +; CHECK: define <4 x float> @maxnum_float_vec() { +define <4 x float> @maxnum_float_vec() { + ; CHECK-NEXT: ret <4 x float> <float 0x7FF8000000000000, float 5.000000e+00, + ; CHECK-SAME: float 4.200000e+01, float 4.200000e+01> + %1 = call <4 x float> @llvm.maxnum.v4f32( + <4 x float> <float 0x7FF8000000000000, float 0x7FF8000000000000, float 42., float 42.>, + <4 x float> <float 0x7FF8000000000000, float 5., float 0x7FF8000000000000, float 5.> + ) + ret <4 x float> %1 +} + +; Check that maxnum constant folds to propagate one of its argument zeros +; CHECK: define <4 x float> @maxnum_float_zeros_vec() { +define <4 x float> @maxnum_float_zeros_vec() { + ; CHECK-NEXT: ret <4 x float> <float 0.000000e+00, float {{-?}}0.000000e+00, + ; CHECK-SAME: float {{-?}}0.000000e+00, float -0.000000e+00> + %1 = call <4 x float> @llvm.maxnum.v4f32( + <4 x float> <float 0.0, float -0.0, float 0.0, float -0.0>, + <4 x float> <float 0.0, float 0.0, float -0.0, float -0.0> + ) + ret <4 x float> %1 +} + +; CHECK: define float @minimum_float() { +define float @minimum_float() { + ; CHECK-NEXT: ret float 5.000000e+00 + %1 = call float @llvm.minimum.f32(float 5.0, float 42.0) + ret float %1 +} + +; Check that minimum propagates its NaN or smaller argument +; CHECK: define <4 x float> @minimum_float_vec() { +define <4 x float> @minimum_float_vec() { + ; CHECK-NEXT: ret <4 x float> <float 0x7FF8000000000000, float 0x7FF8000000000000, + ; CHECK-SAME: float 0x7FF8000000000000, float 5.000000e+00> + %1 = call <4 x float> @llvm.minimum.v4f32( + <4 x float> <float 0x7FF8000000000000, float 0x7FF8000000000000, float 42., float 42.>, + <4 x float> <float 0x7FF8000000000000, float 5., float 0x7FF8000000000000, float 5.> + ) + ret <4 x float> %1 +} + +; Check that minimum treats -0.0 as smaller than 0.0 while constant folding +; CHECK: define <4 x float> @minimum_float_zeros_vec() { +define <4 x float> @minimum_float_zeros_vec() { + ; CHECK-NEXT: ret <4 x float> <float 0.000000e+00, float -0.000000e+00, + ; CHECK-SAME: float -0.000000e+00, float -0.000000e+00> + %1 = call <4 x float> @llvm.minimum.v4f32( + <4 x float> <float 0.0, float -0.0, float 0.0, float -0.0>, + <4 x float> <float 0.0, float 0.0, float -0.0, float -0.0> + ) + ret <4 x float> %1 +} + +; CHECK: define float @maximum_float() { +define float @maximum_float() { + ; CHECK-NEXT: ret float 4.200000e+01 + %1 = call float @llvm.maximum.f32(float 5.0, float 42.0) + ret float %1 +} + +; Check that maximum propagates its NaN or greater argument +; CHECK: define <4 x float> @maximum_float_vec() { +define <4 x float> @maximum_float_vec() { + ; CHECK-NEXT: ret <4 x float> <float 0x7FF8000000000000, float 0x7FF8000000000000, + ; CHECK-SAME: float 0x7FF8000000000000, float 4.200000e+01> + %1 = call <4 x float> @llvm.maximum.v4f32( + <4 x float> <float 0x7FF8000000000000, float 0x7FF8000000000000, float 42., float 42.>, + <4 x float> <float 0x7FF8000000000000, float 5., float 0x7FF8000000000000, float 5.> + ) + ret <4 x float> %1 +} + +; Check that maximum treats -0.0 as smaller than 0.0 while constant folding +; CHECK: define <4 x float> @maximum_float_zeros_vec() { +define <4 x float> @maximum_float_zeros_vec() { + ; CHECK-NEXT: ret <4 x float> <float 0.000000e+00, float 0.000000e+00, + ; CHECK-SAME: float 0.000000e+00, float -0.000000e+00> + %1 = call <4 x float> @llvm.maximum.v4f32( + <4 x float> <float 0.0, float -0.0, float 0.0, float -0.0>, + <4 x float> <float 0.0, float 0.0, float -0.0, float -0.0> + ) + ret <4 x float> %1 +} |