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-rw-r--r--llvm/test/CodeGen/X86/pr29112.ll2
1 files changed, 1 insertions, 1 deletions
diff --git a/llvm/test/CodeGen/X86/pr29112.ll b/llvm/test/CodeGen/X86/pr29112.ll
index 1fd47111274..11c4de41daf 100644
--- a/llvm/test/CodeGen/X86/pr29112.ll
+++ b/llvm/test/CodeGen/X86/pr29112.ll
@@ -5,7 +5,7 @@ declare <4 x float> @foo(<4 x float>, <4 x float>, <4 x float>, <4 x float>, <4
; In AVX512 without VLX we can't spill XMM16-31 with vmovaps as its not available. Instead we need to use vextractf32x4 to spill since it can encode the ZMM super register and can store the lower 128-bits.
define <4 x float> @bar(<4 x float>* %a1p, <4 x float>* %a2p, <4 x float> %a3, <4 x float> %a4, <16 x float>%c1, <16 x float>%c2) {
-; CHECK: vextractf32x4 $0, %zmm16, {{[0-9]+}}(%rsp) # 16-byte Folded Spill
+; CHECK: vextractf32x4 $0, %zmm16, {{[0-9]+}}(%rsp) {{.*#+}} 16-byte Folded Spill
%a1 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 4, i32 20, i32 1, i32 17>
%a2 = shufflevector <16 x float>%c1, <16 x float>%c2, <4 x i32> <i32 4, i32 21, i32 1, i32 17>
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