diff options
Diffstat (limited to 'llvm')
| -rw-r--r-- | llvm/test/CodeGen/X86/stack-folding-int-avx1.ll | 16 | ||||
| -rw-r--r-- | llvm/test/CodeGen/X86/stack-folding-int-avx2.ll | 16 | ||||
| -rw-r--r-- | llvm/test/CodeGen/X86/stack-folding-int-sse42.ll | 16 | 
3 files changed, 36 insertions, 12 deletions
diff --git a/llvm/test/CodeGen/X86/stack-folding-int-avx1.ll b/llvm/test/CodeGen/X86/stack-folding-int-avx1.ll index 22d86a7e5f7..cea89283306 100644 --- a/llvm/test/CodeGen/X86/stack-folding-int-avx1.ll +++ b/llvm/test/CodeGen/X86/stack-folding-int-avx1.ll @@ -1078,7 +1078,9 @@ define <4 x i32> @stack_fold_punpckhdq(<4 x i32> %a0, <4 x i32> %a1) {    ;CHECK:       vpunpckhdq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload    %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()    %2 = shufflevector <4 x i32> %a0, <4 x i32> %a1, <4 x i32> <i32 2, i32 6, i32 3, i32 7> -  ret <4 x i32> %2 +  ; add forces execution domain +  %3 = add <4 x i32> %2, <i32 1, i32 1, i32 1, i32 1> +  ret <4 x i32> %3  }  define <2 x i64> @stack_fold_punpckhqdq(<2 x i64> %a0, <2 x i64> %a1) { @@ -1086,7 +1088,9 @@ define <2 x i64> @stack_fold_punpckhqdq(<2 x i64> %a0, <2 x i64> %a1) {    ;CHECK:       vpunpckhqdq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload    %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()    %2 = shufflevector <2 x i64> %a0, <2 x i64> %a1, <2 x i32> <i32 1, i32 3> -  ret <2 x i64> %2 +  ; add forces execution domain +  %3 = add <2 x i64> %2, <i64 1, i64 1> +  ret <2 x i64> %3  }  define <8 x i16> @stack_fold_punpckhwd(<8 x i16> %a0, <8 x i16> %a1) { @@ -1110,7 +1114,9 @@ define <4 x i32> @stack_fold_punpckldq(<4 x i32> %a0, <4 x i32> %a1) {    ;CHECK:       vpunpckldq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload    %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()    %2 = shufflevector <4 x i32> %a0, <4 x i32> %a1, <4 x i32> <i32 0, i32 4, i32 1, i32 5> -  ret <4 x i32> %2 +  ; add forces execution domain +  %3 = add <4 x i32> %2, <i32 1, i32 1, i32 1, i32 1> +  ret <4 x i32> %3  }  define <2 x i64> @stack_fold_punpcklqdq(<2 x i64> %a0, <2 x i64> %a1) { @@ -1118,7 +1124,9 @@ define <2 x i64> @stack_fold_punpcklqdq(<2 x i64> %a0, <2 x i64> %a1) {    ;CHECK:       vpunpcklqdq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload    %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()    %2 = shufflevector <2 x i64> %a0, <2 x i64> %a1, <2 x i32> <i32 0, i32 2> -  ret <2 x i64> %2 +  ; add forces execution domain +  %3 = add <2 x i64> %2, <i64 1, i64 1> +  ret <2 x i64> %3  }  define <8 x i16> @stack_fold_punpcklwd(<8 x i16> %a0, <8 x i16> %a1) { diff --git a/llvm/test/CodeGen/X86/stack-folding-int-avx2.ll b/llvm/test/CodeGen/X86/stack-folding-int-avx2.ll index de3a91db765..39169e67089 100644 --- a/llvm/test/CodeGen/X86/stack-folding-int-avx2.ll +++ b/llvm/test/CodeGen/X86/stack-folding-int-avx2.ll @@ -1130,7 +1130,9 @@ define <8 x i32> @stack_fold_punpckhdq(<8 x i32> %a0, <8 x i32> %a1) {    ;CHECK:       vpunpckhdq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload    %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()    %2 = shufflevector <8 x i32> %a0, <8 x i32> %a1, <8 x i32> <i32 2, i32 10, i32 3, i32 11, i32 6, i32 14, i32 7, i32 15> -  ret <8 x i32> %2 +  ; add forces execution domain +  %3 = add <8 x i32> %2, <i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1> +  ret <8 x i32> %3  }  define <4 x i64> @stack_fold_punpckhqdq(<4 x i64> %a0, <4 x i64> %a1) { @@ -1138,7 +1140,9 @@ define <4 x i64> @stack_fold_punpckhqdq(<4 x i64> %a0, <4 x i64> %a1) {    ;CHECK:       vpunpckhqdq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload    %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()    %2 = shufflevector <4 x i64> %a0, <4 x i64> %a1, <4 x i32> <i32 1, i32 5, i32 3, i32 7> -  ret <4 x i64> %2 +  ; add forces execution domain +  %3 = add <4 x i64> %2, <i64 1, i64 1, i64 1, i64 1> +  ret <4 x i64> %3  }  define <16 x i16> @stack_fold_punpckhwd(<16 x i16> %a0, <16 x i16> %a1) { @@ -1162,7 +1166,9 @@ define <8 x i32> @stack_fold_punpckldq(<8 x i32> %a0, <8 x i32> %a1) {    ;CHECK:       vpunpckldq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload    %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()    %2 = shufflevector <8 x i32> %a0, <8 x i32> %a1, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 4, i32 12, i32 5, i32 13> -  ret <8 x i32> %2 +  ; add forces execution domain +  %3 = add <8 x i32> %2, <i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1> +  ret <8 x i32> %3  }  define <4 x i64> @stack_fold_punpcklqdq(<4 x i64> %a0, <4 x i64> %a1) { @@ -1170,7 +1176,9 @@ define <4 x i64> @stack_fold_punpcklqdq(<4 x i64> %a0, <4 x i64> %a1) {    ;CHECK:       vpunpcklqdq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload    %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()    %2 = shufflevector <4 x i64> %a0, <4 x i64> %a1, <4 x i32> <i32 0, i32 4, i32 2, i32 6> -  ret <4 x i64> %2 +  ; add forces execution domain +  %3 = add <4 x i64> %2, <i64 1, i64 1, i64 1, i64 1> +  ret <4 x i64> %3  }  define <16 x i16> @stack_fold_punpcklwd(<16 x i16> %a0, <16 x i16> %a1) { diff --git a/llvm/test/CodeGen/X86/stack-folding-int-sse42.ll b/llvm/test/CodeGen/X86/stack-folding-int-sse42.ll index 961b4a4b6b8..ac2bdfa8204 100644 --- a/llvm/test/CodeGen/X86/stack-folding-int-sse42.ll +++ b/llvm/test/CodeGen/X86/stack-folding-int-sse42.ll @@ -1069,7 +1069,9 @@ define <4 x i32> @stack_fold_punpckhdq(<4 x i32> %a0, <4 x i32> %a1) {    ;CHECK:       punpckhdq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload    %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()    %2 = shufflevector <4 x i32> %a0, <4 x i32> %a1, <4 x i32> <i32 2, i32 6, i32 3, i32 7> -  ret <4 x i32> %2 +  ; add forces execution domain +  %3 = add <4 x i32> %2, <i32 1, i32 1, i32 1, i32 1> +  ret <4 x i32> %3  }  define <2 x i64> @stack_fold_punpckhqdq(<2 x i64> %a0, <2 x i64> %a1) { @@ -1077,7 +1079,9 @@ define <2 x i64> @stack_fold_punpckhqdq(<2 x i64> %a0, <2 x i64> %a1) {    ;CHECK:       punpckhqdq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload    %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()    %2 = shufflevector <2 x i64> %a0, <2 x i64> %a1, <2 x i32> <i32 1, i32 3> -  ret <2 x i64> %2 +  ; add forces execution domain +  %3 = add <2 x i64> %2, <i64 1, i64 1> +  ret <2 x i64> %3  }  define <8 x i16> @stack_fold_punpckhwd(<8 x i16> %a0, <8 x i16> %a1) { @@ -1101,7 +1105,9 @@ define <4 x i32> @stack_fold_punpckldq(<4 x i32> %a0, <4 x i32> %a1) {    ;CHECK:       punpckldq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload    %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()    %2 = shufflevector <4 x i32> %a0, <4 x i32> %a1, <4 x i32> <i32 0, i32 4, i32 1, i32 5> -  ret <4 x i32> %2 +  ; add forces execution domain +  %3 = add <4 x i32> %2, <i32 1, i32 1, i32 1, i32 1> +  ret <4 x i32> %3  }  define <2 x i64> @stack_fold_punpcklqdq(<2 x i64> %a0, <2 x i64> %a1) { @@ -1109,7 +1115,9 @@ define <2 x i64> @stack_fold_punpcklqdq(<2 x i64> %a0, <2 x i64> %a1) {    ;CHECK:       punpcklqdq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload    %1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()    %2 = shufflevector <2 x i64> %a0, <2 x i64> %a1, <2 x i32> <i32 0, i32 2> -  ret <2 x i64> %2 +  ; add forces execution domain +  %3 = add <2 x i64> %2, <i64 1, i64 1> +  ret <2 x i64> %3  }  define <8 x i16> @stack_fold_punpcklwd(<8 x i16> %a0, <8 x i16> %a1) {  | 

