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diff --git a/llvm/unittests/ADT/IListTest.cpp b/llvm/unittests/ADT/IListTest.cpp
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+//===- unittests/ADT/IListTest.cpp - ilist unit tests ---------------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/ADT/ilist.h"
+#include "llvm/ADT/STLExtras.h"
+#include "llvm/ADT/ilist_node.h"
+#include "gtest/gtest.h"
+#include <ostream>
+
+using namespace llvm;
+
+namespace {
+
+struct Node : ilist_node<Node> {
+ int Value;
+
+ Node() {}
+ Node(int Value) : Value(Value) {}
+ Node(const Node&) = default;
+ ~Node() { Value = -1; }
+};
+
+TEST(IListTest, Basic) {
+ ilist<Node> List;
+ List.push_back(Node(1));
+ EXPECT_EQ(1, List.back().Value);
+ EXPECT_EQ(nullptr, List.getPrevNode(List.back()));
+ EXPECT_EQ(nullptr, List.getNextNode(List.back()));
+
+ List.push_back(Node(2));
+ EXPECT_EQ(2, List.back().Value);
+ EXPECT_EQ(2, List.getNextNode(List.front())->Value);
+ EXPECT_EQ(1, List.getPrevNode(List.back())->Value);
+
+ const ilist<Node> &ConstList = List;
+ EXPECT_EQ(2, ConstList.back().Value);
+ EXPECT_EQ(2, ConstList.getNextNode(ConstList.front())->Value);
+ EXPECT_EQ(1, ConstList.getPrevNode(ConstList.back())->Value);
+}
+
+TEST(IListTest, SpliceOne) {
+ ilist<Node> List;
+ List.push_back(1);
+
+ // The single-element splice operation supports noops.
+ List.splice(List.begin(), List, List.begin());
+ EXPECT_EQ(1u, List.size());
+ EXPECT_EQ(1, List.front().Value);
+ EXPECT_TRUE(std::next(List.begin()) == List.end());
+
+ // Altenative noop. Move the first element behind itself.
+ List.push_back(2);
+ List.push_back(3);
+ List.splice(std::next(List.begin()), List, List.begin());
+ EXPECT_EQ(3u, List.size());
+ EXPECT_EQ(1, List.front().Value);
+ EXPECT_EQ(2, std::next(List.begin())->Value);
+ EXPECT_EQ(3, List.back().Value);
+}
+
+TEST(IListTest, SpliceSwap) {
+ ilist<Node> L;
+ Node N0(0);
+ Node N1(1);
+ L.insert(L.end(), &N0);
+ L.insert(L.end(), &N1);
+ EXPECT_EQ(0, L.front().Value);
+ EXPECT_EQ(1, L.back().Value);
+
+ L.splice(L.begin(), L, ++L.begin());
+ EXPECT_EQ(1, L.front().Value);
+ EXPECT_EQ(0, L.back().Value);
+
+ L.clearAndLeakNodesUnsafely();
+}
+
+TEST(IListTest, SpliceSwapOtherWay) {
+ ilist<Node> L;
+ Node N0(0);
+ Node N1(1);
+ L.insert(L.end(), &N0);
+ L.insert(L.end(), &N1);
+ EXPECT_EQ(0, L.front().Value);
+ EXPECT_EQ(1, L.back().Value);
+
+ L.splice(L.end(), L, L.begin());
+ EXPECT_EQ(1, L.front().Value);
+ EXPECT_EQ(0, L.back().Value);
+
+ L.clearAndLeakNodesUnsafely();
+}
+
+TEST(IListTest, UnsafeClear) {
+ ilist<Node> List;
+
+ // Before even allocating a sentinel.
+ List.clearAndLeakNodesUnsafely();
+ EXPECT_EQ(0u, List.size());
+
+ // Empty list with sentinel.
+ ilist<Node>::iterator E = List.end();
+ List.clearAndLeakNodesUnsafely();
+ EXPECT_EQ(0u, List.size());
+ // The sentinel shouldn't change.
+ EXPECT_TRUE(E == List.end());
+
+ // List with contents.
+ List.push_back(1);
+ ASSERT_EQ(1u, List.size());
+ Node *N = &*List.begin();
+ EXPECT_EQ(1, N->Value);
+ List.clearAndLeakNodesUnsafely();
+ EXPECT_EQ(0u, List.size());
+ ASSERT_EQ(1, N->Value);
+ delete N;
+
+ // List is still functional.
+ List.push_back(5);
+ List.push_back(6);
+ ASSERT_EQ(2u, List.size());
+ EXPECT_EQ(5, List.front().Value);
+ EXPECT_EQ(6, List.back().Value);
+}
+
+struct Empty {};
+TEST(IListTest, HasObsoleteCustomizationTrait) {
+ // Negative test for HasObsoleteCustomization.
+ static_assert(!ilist_detail::HasObsoleteCustomization<Empty, Node>::value,
+ "Empty has no customizations");
+}
+
+struct GetNext {
+ Node *getNext(Node *);
+};
+TEST(IListTest, HasGetNextTrait) {
+ static_assert(ilist_detail::HasGetNext<GetNext, Node>::value,
+ "GetNext has a getNext(Node*)");
+ static_assert(ilist_detail::HasObsoleteCustomization<GetNext, Node>::value,
+ "Empty should be obsolete because of getNext()");
+
+ // Negative test for HasGetNext.
+ static_assert(!ilist_detail::HasGetNext<Empty, Node>::value,
+ "Empty does not have a getNext(Node*)");
+}
+
+struct CreateSentinel {
+ Node *createSentinel();
+};
+TEST(IListTest, HasCreateSentinelTrait) {
+ static_assert(ilist_detail::HasCreateSentinel<CreateSentinel>::value,
+ "CreateSentinel has a getNext(Node*)");
+ static_assert(
+ ilist_detail::HasObsoleteCustomization<CreateSentinel, Node>::value,
+ "Empty should be obsolete because of createSentinel()");
+
+ // Negative test for HasCreateSentinel.
+ static_assert(!ilist_detail::HasCreateSentinel<Empty>::value,
+ "Empty does not have a createSentinel()");
+}
+
+struct NodeWithCallback : ilist_node<NodeWithCallback> {
+ int Value = 0;
+ bool IsInList = false;
+
+ NodeWithCallback() = default;
+ NodeWithCallback(int Value) : Value(Value) {}
+ NodeWithCallback(const NodeWithCallback &) = delete;
+};
+
+} // end namespace
+
+namespace llvm {
+template <>
+struct ilist_traits<NodeWithCallback>
+ : public ilist_node_traits<NodeWithCallback> {
+ void addNodeToList(NodeWithCallback *N) { N->IsInList = true; }
+ void removeNodeFromList(NodeWithCallback *N) { N->IsInList = false; }
+};
+} // end namespace llvm
+
+namespace {
+
+TEST(IListTest, addNodeToList) {
+ ilist<NodeWithCallback> L;
+ NodeWithCallback N(7);
+ ASSERT_FALSE(N.IsInList);
+
+ L.insert(L.begin(), &N);
+ ASSERT_EQ(1u, L.size());
+ ASSERT_EQ(&N, &*L.begin());
+ ASSERT_TRUE(N.IsInList);
+
+ L.remove(&N);
+ ASSERT_EQ(0u, L.size());
+ ASSERT_FALSE(N.IsInList);
+}
+
+struct PrivateNode : private ilist_node<PrivateNode> {
+ friend struct llvm::ilist_node_access;
+
+ int Value = 0;
+
+ PrivateNode() = default;
+ PrivateNode(int Value) : Value(Value) {}
+ PrivateNode(const PrivateNode &) = delete;
+};
+
+TEST(IListTest, privateNode) {
+ // Instantiate various APIs to be sure they're callable when ilist_node is
+ // inherited privately.
+ ilist<NodeWithCallback> L;
+ NodeWithCallback N(7);
+ L.insert(L.begin(), &N);
+ ++L.begin();
+ (void)*L.begin();
+ (void)(L.begin() == L.end());
+
+ ilist<NodeWithCallback> L2;
+ L2.splice(L2.end(), L);
+ L2.remove(&N);
+}
+
+} // end namespace
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