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-rw-r--r--llvm/test/Transforms/Inline/inline-byval-bonus.ll32
1 files changed, 16 insertions, 16 deletions
diff --git a/llvm/test/Transforms/Inline/inline-byval-bonus.ll b/llvm/test/Transforms/Inline/inline-byval-bonus.ll
index 966bce89023..7f0c0e1fcba 100644
--- a/llvm/test/Transforms/Inline/inline-byval-bonus.ll
+++ b/llvm/test/Transforms/Inline/inline-byval-bonus.ll
@@ -30,36 +30,36 @@ declare void @fix(%struct.ray*)
define i32 @ray_sphere(%struct.sphere* nocapture %sph, %struct.ray* nocapture byval align 8 %ray, %struct.spoint* %sp) nounwind uwtable ssp {
%1 = getelementptr inbounds %struct.ray, %struct.ray* %ray, i64 0, i32 1, i32 0
- %2 = load double* %1, align 8
+ %2 = load double, double* %1, align 8
%3 = fmul double %2, %2
%4 = getelementptr inbounds %struct.ray, %struct.ray* %ray, i64 0, i32 1, i32 1
- %5 = load double* %4, align 8
+ %5 = load double, double* %4, align 8
%6 = fmul double %5, %5
%7 = fadd double %3, %6
%8 = getelementptr inbounds %struct.ray, %struct.ray* %ray, i64 0, i32 1, i32 2
- %9 = load double* %8, align 8
+ %9 = load double, double* %8, align 8
%10 = fmul double %9, %9
%11 = fadd double %7, %10
%12 = fmul double %2, 2.000000e+00
%13 = getelementptr inbounds %struct.ray, %struct.ray* %ray, i64 0, i32 0, i32 0
- %14 = load double* %13, align 8
+ %14 = load double, double* %13, align 8
%15 = getelementptr inbounds %struct.sphere, %struct.sphere* %sph, i64 0, i32 0, i32 0
- %16 = load double* %15, align 8
+ %16 = load double, double* %15, align 8
%17 = fsub double %14, %16
%18 = fmul double %12, %17
%19 = fmul double %5, 2.000000e+00
%20 = getelementptr inbounds %struct.ray, %struct.ray* %ray, i64 0, i32 0, i32 1
- %21 = load double* %20, align 8
+ %21 = load double, double* %20, align 8
%22 = getelementptr inbounds %struct.sphere, %struct.sphere* %sph, i64 0, i32 0, i32 1
- %23 = load double* %22, align 8
+ %23 = load double, double* %22, align 8
%24 = fsub double %21, %23
%25 = fmul double %19, %24
%26 = fadd double %18, %25
%27 = fmul double %9, 2.000000e+00
%28 = getelementptr inbounds %struct.ray, %struct.ray* %ray, i64 0, i32 0, i32 2
- %29 = load double* %28, align 8
+ %29 = load double, double* %28, align 8
%30 = getelementptr inbounds %struct.sphere, %struct.sphere* %sph, i64 0, i32 0, i32 2
- %31 = load double* %30, align 8
+ %31 = load double, double* %30, align 8
%32 = fsub double %29, %31
%33 = fmul double %27, %32
%34 = fadd double %26, %33
@@ -83,7 +83,7 @@ define i32 @ray_sphere(%struct.sphere* nocapture %sph, %struct.ray* nocapture by
%52 = fmul double %51, 2.000000e+00
%53 = fadd double %52, %45
%54 = getelementptr inbounds %struct.sphere, %struct.sphere* %sph, i64 0, i32 1
- %55 = load double* %54, align 8
+ %55 = load double, double* %54, align 8
%56 = fmul double %55, %55
%57 = fsub double %53, %56
%58 = fmul double %34, %34
@@ -135,21 +135,21 @@ define i32 @ray_sphere(%struct.sphere* nocapture %sph, %struct.ray* nocapture by
%89 = fadd double %29, %88
%90 = getelementptr inbounds %struct.spoint, %struct.spoint* %sp, i64 0, i32 0, i32 2
store double %89, double* %90, align 8
- %91 = load double* %15, align 8
+ %91 = load double, double* %15, align 8
%92 = fsub double %83, %91
- %93 = load double* %54, align 8
+ %93 = load double, double* %54, align 8
%94 = fdiv double %92, %93
%95 = getelementptr inbounds %struct.spoint, %struct.spoint* %sp, i64 0, i32 1, i32 0
store double %94, double* %95, align 8
- %96 = load double* %22, align 8
+ %96 = load double, double* %22, align 8
%97 = fsub double %86, %96
- %98 = load double* %54, align 8
+ %98 = load double, double* %54, align 8
%99 = fdiv double %97, %98
%100 = getelementptr inbounds %struct.spoint, %struct.spoint* %sp, i64 0, i32 1, i32 1
store double %99, double* %100, align 8
- %101 = load double* %30, align 8
+ %101 = load double, double* %30, align 8
%102 = fsub double %89, %101
- %103 = load double* %54, align 8
+ %103 = load double, double* %54, align 8
%104 = fdiv double %102, %103
%105 = getelementptr inbounds %struct.spoint, %struct.spoint* %sp, i64 0, i32 1, i32 2
store double %104, double* %105, align 8
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