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-rw-r--r--llvm/test/CodeGen/X86/stack-folding-fp-avx1.ll2498
1 files changed, 2078 insertions, 420 deletions
diff --git a/llvm/test/CodeGen/X86/stack-folding-fp-avx1.ll b/llvm/test/CodeGen/X86/stack-folding-fp-avx1.ll
index cbeeb04f4d7..2b13350e3ef 100644
--- a/llvm/test/CodeGen/X86/stack-folding-fp-avx1.ll
+++ b/llvm/test/CodeGen/X86/stack-folding-fp-avx1.ll
@@ -1,3 +1,4 @@
+; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -O3 -verify-machineinstrs -disable-peephole -mtriple=x86_64-unknown-unknown -mattr=+avx,+f16c < %s | FileCheck %s
target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
@@ -9,48 +10,84 @@ target triple = "x86_64-unknown-unknown"
; relevant registers and check that the reload is correctly folded into the instruction.
define <2 x double> @stack_fold_addpd(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_addpd
- ;CHECK: vaddpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_addpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vaddpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fadd <2 x double> %a0, %a1
ret <2 x double> %2
}
define <4 x double> @stack_fold_addpd_ymm(<4 x double> %a0, <4 x double> %a1) {
- ;CHECK-LABEL: stack_fold_addpd_ymm
- ;CHECK: vaddpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_addpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vaddpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fadd <4 x double> %a0, %a1
ret <4 x double> %2
}
define <4 x float> @stack_fold_addps(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_addps
- ;CHECK: vaddps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_addps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vaddps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fadd <4 x float> %a0, %a1
ret <4 x float> %2
}
define <8 x float> @stack_fold_addps_ymm(<8 x float> %a0, <8 x float> %a1) {
- ;CHECK-LABEL: stack_fold_addps_ymm
- ;CHECK: vaddps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_addps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vaddps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fadd <8 x float> %a0, %a1
ret <8 x float> %2
}
define double @stack_fold_addsd(double %a0, double %a1) {
- ;CHECK-LABEL: stack_fold_addsd
- ;CHECK: vaddsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
+; CHECK-LABEL: stack_fold_addsd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vaddsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fadd double %a0, %a1
ret double %2
}
define <2 x double> @stack_fold_addsd_int(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_addsd_int
- ;CHECK: vaddsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_addsd_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vaddsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = extractelement <2 x double> %a0, i32 0
%3 = extractelement <2 x double> %a1, i32 0
@@ -61,16 +98,28 @@ define <2 x double> @stack_fold_addsd_int(<2 x double> %a0, <2 x double> %a1) {
declare <2 x double> @llvm.x86.sse2.add.sd(<2 x double>, <2 x double>) nounwind readnone
define float @stack_fold_addss(float %a0, float %a1) {
- ;CHECK-LABEL: stack_fold_addss
- ;CHECK: vaddss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
+; CHECK-LABEL: stack_fold_addss:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vaddss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fadd float %a0, %a1
ret float %2
}
define <4 x float> @stack_fold_addss_int(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_addss_int
- ;CHECK: vaddss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_addss_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vaddss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = extractelement <4 x float> %a0, i32 0
%3 = extractelement <4 x float> %a1, i32 0
@@ -81,8 +130,14 @@ define <4 x float> @stack_fold_addss_int(<4 x float> %a0, <4 x float> %a1) {
declare <4 x float> @llvm.x86.sse.add.ss(<4 x float>, <4 x float>) nounwind readnone
define <2 x double> @stack_fold_addsubpd(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_addsubpd
- ;CHECK: vaddsubpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_addsubpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vaddsubpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse3.addsub.pd(<2 x double> %a0, <2 x double> %a1)
ret <2 x double> %2
@@ -90,8 +145,14 @@ define <2 x double> @stack_fold_addsubpd(<2 x double> %a0, <2 x double> %a1) {
declare <2 x double> @llvm.x86.sse3.addsub.pd(<2 x double>, <2 x double>) nounwind readnone
define <4 x double> @stack_fold_addsubpd_ymm(<4 x double> %a0, <4 x double> %a1) {
- ;CHECK-LABEL: stack_fold_addsubpd_ymm
- ;CHECK: vaddsubpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_addsubpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vaddsubpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x double> @llvm.x86.avx.addsub.pd.256(<4 x double> %a0, <4 x double> %a1)
ret <4 x double> %2
@@ -99,8 +160,14 @@ define <4 x double> @stack_fold_addsubpd_ymm(<4 x double> %a0, <4 x double> %a1)
declare <4 x double> @llvm.x86.avx.addsub.pd.256(<4 x double>, <4 x double>) nounwind readnone
define <4 x float> @stack_fold_addsubps(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_addsubps
- ;CHECK: vaddsubps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_addsubps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vaddsubps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse3.addsub.ps(<4 x float> %a0, <4 x float> %a1)
ret <4 x float> %2
@@ -108,8 +175,14 @@ define <4 x float> @stack_fold_addsubps(<4 x float> %a0, <4 x float> %a1) {
declare <4 x float> @llvm.x86.sse3.addsub.ps(<4 x float>, <4 x float>) nounwind readnone
define <8 x float> @stack_fold_addsubps_ymm(<8 x float> %a0, <8 x float> %a1) {
- ;CHECK-LABEL: stack_fold_addsubps_ymm
- ;CHECK: vaddsubps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_addsubps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vaddsubps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <8 x float> @llvm.x86.avx.addsub.ps.256(<8 x float> %a0, <8 x float> %a1)
ret <8 x float> %2
@@ -117,8 +190,16 @@ define <8 x float> @stack_fold_addsubps_ymm(<8 x float> %a0, <8 x float> %a1) {
declare <8 x float> @llvm.x86.avx.addsub.ps.256(<8 x float>, <8 x float>) nounwind readnone
define <2 x double> @stack_fold_andnpd(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_andnpd
- ;CHECK: vandnpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_andnpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vandnpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddpd %xmm1, %xmm0, %xmm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <2 x double> %a0 to <2 x i64>
%3 = bitcast <2 x double> %a1 to <2 x i64>
@@ -131,8 +212,16 @@ define <2 x double> @stack_fold_andnpd(<2 x double> %a0, <2 x double> %a1) {
}
define <4 x double> @stack_fold_andnpd_ymm(<4 x double> %a0, <4 x double> %a1) {
- ;CHECK-LABEL: stack_fold_andnpd_ymm
- ;CHECK: vandnpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_andnpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vandnpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddpd %ymm1, %ymm0, %ymm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <4 x double> %a0 to <4 x i64>
%3 = bitcast <4 x double> %a1 to <4 x i64>
@@ -145,8 +234,16 @@ define <4 x double> @stack_fold_andnpd_ymm(<4 x double> %a0, <4 x double> %a1) {
}
define <4 x float> @stack_fold_andnps(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_andnps
- ;CHECK: vandnps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_andnps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vandnps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddps %xmm1, %xmm0, %xmm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <4 x float> %a0 to <2 x i64>
%3 = bitcast <4 x float> %a1 to <2 x i64>
@@ -159,8 +256,16 @@ define <4 x float> @stack_fold_andnps(<4 x float> %a0, <4 x float> %a1) {
}
define <8 x float> @stack_fold_andnps_ymm(<8 x float> %a0, <8 x float> %a1) {
- ;CHECK-LABEL: stack_fold_andnps_ymm
- ;CHECK: vandnps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_andnps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vandnps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddps %ymm1, %ymm0, %ymm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <8 x float> %a0 to <4 x i64>
%3 = bitcast <8 x float> %a1 to <4 x i64>
@@ -173,8 +278,16 @@ define <8 x float> @stack_fold_andnps_ymm(<8 x float> %a0, <8 x float> %a1) {
}
define <2 x double> @stack_fold_andpd(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_andpd
- ;CHECK: vandpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_andpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vandpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddpd %xmm1, %xmm0, %xmm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <2 x double> %a0 to <2 x i64>
%3 = bitcast <2 x double> %a1 to <2 x i64>
@@ -186,8 +299,16 @@ define <2 x double> @stack_fold_andpd(<2 x double> %a0, <2 x double> %a1) {
}
define <4 x double> @stack_fold_andpd_ymm(<4 x double> %a0, <4 x double> %a1) {
- ;CHECK-LABEL: stack_fold_andpd_ymm
- ;CHECK: vandpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_andpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vandpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddpd %ymm1, %ymm0, %ymm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <4 x double> %a0 to <4 x i64>
%3 = bitcast <4 x double> %a1 to <4 x i64>
@@ -199,8 +320,16 @@ define <4 x double> @stack_fold_andpd_ymm(<4 x double> %a0, <4 x double> %a1) {
}
define <4 x float> @stack_fold_andps(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_andps
- ;CHECK: vandps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_andps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vandps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddps %xmm1, %xmm0, %xmm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <4 x float> %a0 to <2 x i64>
%3 = bitcast <4 x float> %a1 to <2 x i64>
@@ -212,8 +341,16 @@ define <4 x float> @stack_fold_andps(<4 x float> %a0, <4 x float> %a1) {
}
define <8 x float> @stack_fold_andps_ymm(<8 x float> %a0, <8 x float> %a1) {
- ;CHECK-LABEL: stack_fold_andps_ymm
- ;CHECK: vandps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_andps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vandps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddps %ymm1, %ymm0, %ymm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <8 x float> %a0 to <4 x i64>
%3 = bitcast <8 x float> %a1 to <4 x i64>
@@ -225,8 +362,17 @@ define <8 x float> @stack_fold_andps_ymm(<8 x float> %a0, <8 x float> %a1) {
}
define <2 x double> @stack_fold_blendpd(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_blendpd
- ;CHECK: vblendpd $2, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_blendpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vblendpd $2, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: # xmm0 = xmm0[0],mem[1]
+; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddpd %xmm1, %xmm0, %xmm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = select <2 x i1> <i1 1, i1 0>, <2 x double> %a0, <2 x double> %a1
; fadd forces execution domain
@@ -235,8 +381,17 @@ define <2 x double> @stack_fold_blendpd(<2 x double> %a0, <2 x double> %a1) {
}
define <4 x double> @stack_fold_blendpd_ymm(<4 x double> %a0, <4 x double> %a1) {
- ;CHECK-LABEL: stack_fold_blendpd_ymm
- ;CHECK: vblendpd $6, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_blendpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vblendpd $6, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: # ymm0 = ymm0[0],mem[1,2],ymm0[3]
+; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddpd %ymm1, %ymm0, %ymm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = select <4 x i1> <i1 1, i1 0, i1 0, i1 1>, <4 x double> %a0, <4 x double> %a1
; fadd forces execution domain
@@ -244,8 +399,6 @@ define <4 x double> @stack_fold_blendpd_ymm(<4 x double> %a0, <4 x double> %a1)
ret <4 x double> %3}
define <4 x float> @stack_fold_blendps(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_blendps
- ;CHECK: vblendps $6, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = select <4 x i1> <i1 1, i1 0, i1 0, i1 1>, <4 x float> %a0, <4 x float> %a1
; fadd forces execution domain
@@ -254,8 +407,17 @@ define <4 x float> @stack_fold_blendps(<4 x float> %a0, <4 x float> %a1) {
}
define <8 x float> @stack_fold_blendps_ymm(<8 x float> %a0, <8 x float> %a1) {
- ;CHECK-LABEL: stack_fold_blendps_ymm
- ;CHECK: vblendps $102, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_blendps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vblendps $102, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: # ymm0 = ymm0[0],mem[1,2],ymm0[3,4],mem[5,6],ymm0[7]
+; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddps %ymm1, %ymm0, %ymm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = select <8 x i1> <i1 1, i1 0, i1 0, i1 1, i1 1, i1 0, i1 0, i1 1>, <8 x float> %a0, <8 x float> %a1
; fadd forces execution domain
@@ -264,8 +426,14 @@ define <8 x float> @stack_fold_blendps_ymm(<8 x float> %a0, <8 x float> %a1) {
}
define <2 x double> @stack_fold_blendvpd(<2 x double> %a0, <2 x double> %a1, <2 x double> %c) {
- ;CHECK-LABEL: stack_fold_blendvpd
- ;CHECK: vblendvpd {{%xmm[0-9][0-9]*}}, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_blendvpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm2, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vblendvpd %xmm0, {{[-0-9]+}}(%r{{[sb]}}p), %xmm1, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse41.blendvpd(<2 x double> %a1, <2 x double> %c, <2 x double> %a0)
ret <2 x double> %2
@@ -273,8 +441,14 @@ define <2 x double> @stack_fold_blendvpd(<2 x double> %a0, <2 x double> %a1, <2
declare <2 x double> @llvm.x86.sse41.blendvpd(<2 x double>, <2 x double>, <2 x double>) nounwind readnone
define <4 x double> @stack_fold_blendvpd_ymm(<4 x double> %a0, <4 x double> %a1, <4 x double> %c) {
- ;CHECK-LABEL: stack_fold_blendvpd_ymm
- ;CHECK: vblendvpd {{%ymm[0-9][0-9]*}}, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_blendvpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm2, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vblendvpd %ymm0, {{[-0-9]+}}(%r{{[sb]}}p), %ymm1, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double> %a1, <4 x double> %c, <4 x double> %a0)
ret <4 x double> %2
@@ -282,8 +456,14 @@ define <4 x double> @stack_fold_blendvpd_ymm(<4 x double> %a0, <4 x double> %a1,
declare <4 x double> @llvm.x86.avx.blendv.pd.256(<4 x double>, <4 x double>, <4 x double>) nounwind readnone
define <4 x float> @stack_fold_blendvps(<4 x float> %a0, <4 x float> %a1, <4 x float> %c) {
- ;CHECK-LABEL: stack_fold_blendvps
- ;CHECK: vblendvps {{%xmm[0-9][0-9]*}}, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_blendvps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm2, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vblendvps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p), %xmm1, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse41.blendvps(<4 x float> %a1, <4 x float> %c, <4 x float> %a0)
ret <4 x float> %2
@@ -291,8 +471,14 @@ define <4 x float> @stack_fold_blendvps(<4 x float> %a0, <4 x float> %a1, <4 x f
declare <4 x float> @llvm.x86.sse41.blendvps(<4 x float>, <4 x float>, <4 x float>) nounwind readnone
define <8 x float> @stack_fold_blendvps_ymm(<8 x float> %a0, <8 x float> %a1, <8 x float> %c) {
- ;CHECK-LABEL: stack_fold_blendvps_ymm
- ;CHECK: vblendvps {{%ymm[0-9][0-9]*}}, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_blendvps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm2, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vblendvps %ymm0, {{[-0-9]+}}(%r{{[sb]}}p), %ymm1, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float> %a1, <8 x float> %c, <8 x float> %a0)
ret <8 x float> %2
@@ -300,8 +486,14 @@ define <8 x float> @stack_fold_blendvps_ymm(<8 x float> %a0, <8 x float> %a1, <8
declare <8 x float> @llvm.x86.avx.blendv.ps.256(<8 x float>, <8 x float>, <8 x float>) nounwind readnone
define <2 x double> @stack_fold_cmppd(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_cmppd
- ;CHECK: vcmpeqpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cmppd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcmpeqpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.cmp.pd(<2 x double> %a0, <2 x double> %a1, i8 0)
ret <2 x double> %2
@@ -309,8 +501,14 @@ define <2 x double> @stack_fold_cmppd(<2 x double> %a0, <2 x double> %a1) {
declare <2 x double> @llvm.x86.sse2.cmp.pd(<2 x double>, <2 x double>, i8) nounwind readnone
define <4 x double> @stack_fold_cmppd_ymm(<4 x double> %a0, <4 x double> %a1) {
- ;CHECK-LABEL: stack_fold_cmppd_ymm
- ;CHECK: vcmpeqpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_cmppd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcmpeqpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x double> @llvm.x86.avx.cmp.pd.256(<4 x double> %a0, <4 x double> %a1, i8 0)
ret <4 x double> %2
@@ -318,8 +516,14 @@ define <4 x double> @stack_fold_cmppd_ymm(<4 x double> %a0, <4 x double> %a1) {
declare <4 x double> @llvm.x86.avx.cmp.pd.256(<4 x double>, <4 x double>, i8) nounwind readnone
define <4 x float> @stack_fold_cmpps(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_cmpps
- ;CHECK: vcmpeqps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cmpps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcmpeqps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.cmp.ps(<4 x float> %a0, <4 x float> %a1, i8 0)
ret <4 x float> %2
@@ -327,8 +531,14 @@ define <4 x float> @stack_fold_cmpps(<4 x float> %a0, <4 x float> %a1) {
declare <4 x float> @llvm.x86.sse.cmp.ps(<4 x float>, <4 x float>, i8) nounwind readnone
define <8 x float> @stack_fold_cmpps_ymm(<8 x float> %a0, <8 x float> %a1) {
- ;CHECK-LABEL: stack_fold_cmpps_ymm
- ;CHECK: vcmpeqps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_cmpps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcmpeqps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <8 x float> @llvm.x86.avx.cmp.ps.256(<8 x float> %a0, <8 x float> %a1, i8 0)
ret <8 x float> %2
@@ -336,8 +546,17 @@ define <8 x float> @stack_fold_cmpps_ymm(<8 x float> %a0, <8 x float> %a1) {
declare <8 x float> @llvm.x86.avx.cmp.ps.256(<8 x float>, <8 x float>, i8) nounwind readnone
define i32 @stack_fold_cmpsd(double %a0, double %a1) {
- ;CHECK-LABEL: stack_fold_cmpsd
- ;CHECK: vcmpeqsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
+; CHECK-LABEL: stack_fold_cmpsd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcmpeqsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload
+; CHECK-NEXT: vmovq %xmm0, %rax
+; CHECK-NEXT: andl $1, %eax
+; CHECK-NEXT: # kill: def $eax killed $eax killed $rax
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fcmp oeq double %a0, %a1
%3 = zext i1 %2 to i32
@@ -345,8 +564,14 @@ define i32 @stack_fold_cmpsd(double %a0, double %a1) {
}
define <2 x double> @stack_fold_cmpsd_int(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_cmpsd_int
- ;CHECK: vcmpeqsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cmpsd_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcmpeqsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.cmp.sd(<2 x double> %a0, <2 x double> %a1, i8 0)
ret <2 x double> %2
@@ -354,8 +579,16 @@ define <2 x double> @stack_fold_cmpsd_int(<2 x double> %a0, <2 x double> %a1) {
declare <2 x double> @llvm.x86.sse2.cmp.sd(<2 x double>, <2 x double>, i8) nounwind readnone
define i32 @stack_fold_cmpss(float %a0, float %a1) {
- ;CHECK-LABEL: stack_fold_cmpss
- ;CHECK: vcmpeqss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
+; CHECK-LABEL: stack_fold_cmpss:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcmpeqss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload
+; CHECK-NEXT: vmovd %xmm0, %eax
+; CHECK-NEXT: andl $1, %eax
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fcmp oeq float %a0, %a1
%3 = zext i1 %2 to i32
@@ -363,8 +596,14 @@ define i32 @stack_fold_cmpss(float %a0, float %a1) {
}
define <4 x float> @stack_fold_cmpss_int(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_cmpss_int
- ;CHECK: vcmpeqss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cmpss_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcmpeqss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.cmp.ss(<4 x float> %a0, <4 x float> %a1, i8 0)
ret <4 x float> %2
@@ -374,8 +613,18 @@ declare <4 x float> @llvm.x86.sse.cmp.ss(<4 x float>, <4 x float>, i8) nounwind
; TODO stack_fold_comisd
define i32 @stack_fold_comisd_int(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_comisd_int
- ;CHECK: vcomisd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_comisd_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcomisd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: setnp %al
+; CHECK-NEXT: sete %cl
+; CHECK-NEXT: andb %al, %cl
+; CHECK-NEXT: movzbl %cl, %eax
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i32 @llvm.x86.sse2.comieq.sd(<2 x double> %a0, <2 x double> %a1)
ret i32 %2
@@ -385,8 +634,18 @@ declare i32 @llvm.x86.sse2.comieq.sd(<2 x double>, <2 x double>) nounwind readno
; TODO stack_fold_comiss
define i32 @stack_fold_comiss_int(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_comiss_int
- ;CHECK: vcomiss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_comiss_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcomiss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: setnp %al
+; CHECK-NEXT: sete %cl
+; CHECK-NEXT: andb %al, %cl
+; CHECK-NEXT: movzbl %cl, %eax
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i32 @llvm.x86.sse.comieq.ss(<4 x float> %a0, <4 x float> %a1)
ret i32 %2
@@ -394,16 +653,28 @@ define i32 @stack_fold_comiss_int(<4 x float> %a0, <4 x float> %a1) {
declare i32 @llvm.x86.sse.comieq.ss(<4 x float>, <4 x float>) nounwind readnone
define <2 x double> @stack_fold_cvtdq2pd(<4 x i32> %a0) {
- ;CHECK-LABEL: stack_fold_cvtdq2pd
- ;CHECK: vcvtdq2pd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtdq2pd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtdq2pd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x i32> %a0, <4 x i32> undef, <2 x i32> <i32 0, i32 1>
%3 = sitofp <2 x i32> %2 to <2 x double>
ret <2 x double> %3
}
define <2 x double> @stack_fold_cvtdq2pd_int(<4 x i32> %a0) {
- ;CHECK-LABEL: stack_fold_cvtdq2pd_int
- ;CHECK: vcvtdq2pd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtdq2pd_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtdq2pd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x i32> %a0, <4 x i32> %a0, <2 x i32> <i32 0, i32 1>
%cvt = sitofp <2 x i32> %2 to <2 x double>
@@ -411,40 +682,70 @@ define <2 x double> @stack_fold_cvtdq2pd_int(<4 x i32> %a0) {
}
define <4 x double> @stack_fold_cvtdq2pd_ymm(<4 x i32> %a0) {
- ;CHECK-LABEL: stack_fold_cvtdq2pd_ymm
- ;CHECK: vcvtdq2pd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtdq2pd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtdq2pd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = sitofp <4 x i32> %a0 to <4 x double>
ret <4 x double> %2
}
define <4 x double> @stack_fold_cvtdq2pd_ymm_int(<4 x i32> %a0) {
- ;CHECK-LABEL: stack_fold_cvtdq2pd_ymm_int
- ;CHECK: vcvtdq2pd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtdq2pd_ymm_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtdq2pd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%cvt = sitofp <4 x i32> %a0 to <4 x double>
ret <4 x double> %cvt
}
define <4 x float> @stack_fold_cvtdq2ps(<4 x i32> %a0) {
- ;CHECK-LABEL: stack_fold_cvtdq2ps
- ;CHECK: vcvtdq2ps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtdq2ps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtdq2ps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = sitofp <4 x i32> %a0 to <4 x float>
ret <4 x float> %2
}
define <8 x float> @stack_fold_cvtdq2ps_ymm(<8 x i32> %a0) {
- ;CHECK-LABEL: stack_fold_cvtdq2ps_ymm
- ;CHECK: vcvtdq2ps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtdq2ps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtdq2ps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = sitofp <8 x i32> %a0 to <8 x float>
ret <8 x float> %2
}
define <4 x i32> @stack_fold_cvtpd2dq(<2 x double> %a0) {
- ;CHECK-LABEL: stack_fold_cvtpd2dq
- ;CHECK: vcvtpd2dqx {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtpd2dq:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtpd2dqx {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x i32> @llvm.x86.sse2.cvtpd2dq(<2 x double> %a0)
ret <4 x i32> %2
@@ -452,8 +753,15 @@ define <4 x i32> @stack_fold_cvtpd2dq(<2 x double> %a0) {
declare <4 x i32> @llvm.x86.sse2.cvtpd2dq(<2 x double>) nounwind readnone
define <4 x i32> @stack_fold_cvtpd2dq_ymm(<4 x double> %a0) {
- ;CHECK-LABEL: stack_fold_cvtpd2dq_ymm
- ;CHECK: vcvtpd2dqy {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtpd2dq_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtpd2dqy {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 32-byte Folded Reload
+; CHECK-NEXT: vzeroupper
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x i32> @llvm.x86.avx.cvt.pd2dq.256(<4 x double> %a0)
ret <4 x i32> %2
@@ -461,24 +769,43 @@ define <4 x i32> @stack_fold_cvtpd2dq_ymm(<4 x double> %a0) {
declare <4 x i32> @llvm.x86.avx.cvt.pd2dq.256(<4 x double>) nounwind readnone
define <2 x float> @stack_fold_cvtpd2ps(<2 x double> %a0) {
- ;CHECK-LABEL: stack_fold_cvtpd2ps
- ;CHECK: vcvtpd2psx {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtpd2ps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtpd2psx {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fptrunc <2 x double> %a0 to <2 x float>
ret <2 x float> %2
}
define <4 x float> @stack_fold_cvtpd2ps_ymm(<4 x double> %a0) {
- ;CHECK-LABEL: stack_fold_cvtpd2ps_ymm
- ;CHECK: vcvtpd2psy {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtpd2ps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtpd2psy {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 32-byte Folded Reload
+; CHECK-NEXT: vzeroupper
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fptrunc <4 x double> %a0 to <4 x float>
ret <4 x float> %2
}
define <4 x float> @stack_fold_cvtph2ps(<8 x i16> %a0) {
- ;CHECK-LABEL: stack_fold_cvtph2ps
- ;CHECK: vcvtph2ps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtph2ps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtph2ps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.vcvtph2ps.128(<8 x i16> %a0)
ret <4 x float> %2
@@ -486,8 +813,14 @@ define <4 x float> @stack_fold_cvtph2ps(<8 x i16> %a0) {
declare <4 x float> @llvm.x86.vcvtph2ps.128(<8 x i16>) nounwind readonly
define <8 x float> @stack_fold_cvtph2ps_ymm(<8 x i16> %a0) {
- ;CHECK-LABEL: stack_fold_cvtph2ps_ymm
- ;CHECK: vcvtph2ps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtph2ps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtph2ps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <8 x float> @llvm.x86.vcvtph2ps.256(<8 x i16> %a0)
ret <8 x float> %2
@@ -495,8 +828,14 @@ define <8 x float> @stack_fold_cvtph2ps_ymm(<8 x i16> %a0) {
declare <8 x float> @llvm.x86.vcvtph2ps.256(<8 x i16>) nounwind readonly
define <4 x i32> @stack_fold_cvtps2dq(<4 x float> %a0) {
- ;CHECK-LABEL: stack_fold_cvtps2dq
- ;CHECK: vcvtps2dq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtps2dq:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtps2dq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x i32> @llvm.x86.sse2.cvtps2dq(<4 x float> %a0)
ret <4 x i32> %2
@@ -504,8 +843,14 @@ define <4 x i32> @stack_fold_cvtps2dq(<4 x float> %a0) {
declare <4 x i32> @llvm.x86.sse2.cvtps2dq(<4 x float>) nounwind readnone
define <8 x i32> @stack_fold_cvtps2dq_ymm(<8 x float> %a0) {
- ;CHECK-LABEL: stack_fold_cvtps2dq_ymm
- ;CHECK: vcvtps2dq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtps2dq_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtps2dq {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <8 x i32> @llvm.x86.avx.cvt.ps2dq.256(<8 x float> %a0)
ret <8 x i32> %2
@@ -513,8 +858,14 @@ define <8 x i32> @stack_fold_cvtps2dq_ymm(<8 x float> %a0) {
declare <8 x i32> @llvm.x86.avx.cvt.ps2dq.256(<8 x float>) nounwind readnone
define <2 x double> @stack_fold_cvtps2pd(<4 x float> %a0) {
- ;CHECK-LABEL: stack_fold_cvtps2pd
- ;CHECK: vcvtps2pd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtps2pd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtps2pd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x float> %a0, <4 x float> undef, <2 x i32> <i32 0, i32 1>
%3 = fpext <2 x float> %2 to <2 x double>
@@ -522,8 +873,14 @@ define <2 x double> @stack_fold_cvtps2pd(<4 x float> %a0) {
}
define <2 x double> @stack_fold_cvtps2pd_int(<4 x float> %a0) {
- ;CHECK-LABEL: stack_fold_cvtps2pd_int
- ;CHECK: vcvtps2pd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtps2pd_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtps2pd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x float> %a0, <4 x float> %a0, <2 x i32> <i32 0, i32 1>
%cvtps2pd = fpext <2 x float> %2 to <2 x double>
@@ -531,24 +888,43 @@ define <2 x double> @stack_fold_cvtps2pd_int(<4 x float> %a0) {
}
define <4 x double> @stack_fold_cvtps2pd_ymm(<4 x float> %a0) {
- ;CHECK-LABEL: stack_fold_cvtps2pd_ymm
- ;CHECK: vcvtps2pd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtps2pd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtps2pd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fpext <4 x float> %a0 to <4 x double>
ret <4 x double> %2
}
define <4 x double> @stack_fold_cvtps2pd_ymm_int(<4 x float> %a0) {
- ;CHECK-LABEL: stack_fold_cvtps2pd_ymm_int
- ;CHECK: vcvtps2pd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtps2pd_ymm_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtps2pd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%cvtps2pd = fpext <4 x float> %a0 to <4 x double>
ret <4 x double> %cvtps2pd
}
define <8 x i16> @stack_fold_cvtps2ph_ymm(<8 x float> %a0) {
- ;CHECK-LABEL: stack_fold_cvtps2ph_ymm
- ;CHECK: vcvtps2ph $0, {{%ymm[0-9][0-9]*}}, {{-?[0-9]*}}(%rsp) {{.*#+}} 16-byte Folded Spill
+; CHECK-LABEL: stack_fold_cvtps2ph_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vcvtps2ph $0, %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Folded Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; CHECK-NEXT: vzeroupper
+; CHECK-NEXT: retq
%1 = call <8 x i16> @llvm.x86.vcvtps2ph.256(<8 x float> %a0, i32 0)
%2 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
ret <8 x i16> %1
@@ -558,8 +934,14 @@ declare <8 x i16> @llvm.x86.vcvtps2ph.256(<8 x float>, i32) nounwind readonly
; TODO stack_fold_cvtsd2si
define i32 @stack_fold_cvtsd2si_int(<2 x double> %a0) {
- ;CHECK-LABEL: stack_fold_cvtsd2si_int
- ;CHECK: vcvtsd2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtsd2si_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtsd2si {{[-0-9]+}}(%r{{[sb]}}p), %eax # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i32 @llvm.x86.sse2.cvtsd2si(<2 x double> %a0)
ret i32 %2
@@ -569,8 +951,14 @@ declare i32 @llvm.x86.sse2.cvtsd2si(<2 x double>) nounwind readnone
; TODO stack_fold_cvtsd2si64
define i64 @stack_fold_cvtsd2si64_int(<2 x double> %a0) {
- ;CHECK-LABEL: stack_fold_cvtsd2si64_int
- ;CHECK: vcvtsd2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtsd2si64_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtsd2si {{[-0-9]+}}(%r{{[sb]}}p), %rax # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i64 @llvm.x86.sse2.cvtsd2si64(<2 x double> %a0)
ret i64 %2
@@ -578,16 +966,89 @@ define i64 @stack_fold_cvtsd2si64_int(<2 x double> %a0) {
declare i64 @llvm.x86.sse2.cvtsd2si64(<2 x double>) nounwind readnone
define double @stack_fold_cvtsi2sd(i32 %a0) {
- ;CHECK-LABEL: stack_fold_cvtsi2sd
- ;CHECK: vcvtsi2sdl {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtsi2sd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: pushq %rbp
+; CHECK-NEXT: .cfi_def_cfa_offset 16
+; CHECK-NEXT: pushq %r15
+; CHECK-NEXT: .cfi_def_cfa_offset 24
+; CHECK-NEXT: pushq %r14
+; CHECK-NEXT: .cfi_def_cfa_offset 32
+; CHECK-NEXT: pushq %r13
+; CHECK-NEXT: .cfi_def_cfa_offset 40
+; CHECK-NEXT: pushq %r12
+; CHECK-NEXT: .cfi_def_cfa_offset 48
+; CHECK-NEXT: pushq %rbx
+; CHECK-NEXT: .cfi_def_cfa_offset 56
+; CHECK-NEXT: .cfi_offset %rbx, -56
+; CHECK-NEXT: .cfi_offset %r12, -48
+; CHECK-NEXT: .cfi_offset %r13, -40
+; CHECK-NEXT: .cfi_offset %r14, -32
+; CHECK-NEXT: .cfi_offset %r15, -24
+; CHECK-NEXT: .cfi_offset %rbp, -16
+; CHECK-NEXT: movl %edi, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtsi2sdl {{[-0-9]+}}(%r{{[sb]}}p), %xmm1, %xmm0 # 4-byte Folded Reload
+; CHECK-NEXT: popq %rbx
+; CHECK-NEXT: .cfi_def_cfa_offset 48
+; CHECK-NEXT: popq %r12
+; CHECK-NEXT: .cfi_def_cfa_offset 40
+; CHECK-NEXT: popq %r13
+; CHECK-NEXT: .cfi_def_cfa_offset 32
+; CHECK-NEXT: popq %r14
+; CHECK-NEXT: .cfi_def_cfa_offset 24
+; CHECK-NEXT: popq %r15
+; CHECK-NEXT: .cfi_def_cfa_offset 16
+; CHECK-NEXT: popq %rbp
+; CHECK-NEXT: .cfi_def_cfa_offset 8
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"()
%2 = sitofp i32 %a0 to double
ret double %2
}
define <2 x double> @stack_fold_cvtsi2sd_int(i32 %a0) {
- ;CHECK-LABEL: stack_fold_cvtsi2sd_int
- ;CHECK: vcvtsi2sdl {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtsi2sd_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: pushq %rbp
+; CHECK-NEXT: .cfi_def_cfa_offset 16
+; CHECK-NEXT: pushq %r15
+; CHECK-NEXT: .cfi_def_cfa_offset 24
+; CHECK-NEXT: pushq %r14
+; CHECK-NEXT: .cfi_def_cfa_offset 32
+; CHECK-NEXT: pushq %r13
+; CHECK-NEXT: .cfi_def_cfa_offset 40
+; CHECK-NEXT: pushq %r12
+; CHECK-NEXT: .cfi_def_cfa_offset 48
+; CHECK-NEXT: pushq %rbx
+; CHECK-NEXT: .cfi_def_cfa_offset 56
+; CHECK-NEXT: .cfi_offset %rbx, -56
+; CHECK-NEXT: .cfi_offset %r12, -48
+; CHECK-NEXT: .cfi_offset %r13, -40
+; CHECK-NEXT: .cfi_offset %r14, -32
+; CHECK-NEXT: .cfi_offset %r15, -24
+; CHECK-NEXT: .cfi_offset %rbp, -16
+; CHECK-NEXT: movl %edi, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtsi2sdl {{[-0-9]+}}(%r{{[sb]}}p), %xmm1, %xmm0 # 4-byte Folded Reload
+; CHECK-NEXT: vmovq {{.*#+}} xmm0 = xmm0[0],zero
+; CHECK-NEXT: popq %rbx
+; CHECK-NEXT: .cfi_def_cfa_offset 48
+; CHECK-NEXT: popq %r12
+; CHECK-NEXT: .cfi_def_cfa_offset 40
+; CHECK-NEXT: popq %r13
+; CHECK-NEXT: .cfi_def_cfa_offset 32
+; CHECK-NEXT: popq %r14
+; CHECK-NEXT: .cfi_def_cfa_offset 24
+; CHECK-NEXT: popq %r15
+; CHECK-NEXT: .cfi_def_cfa_offset 16
+; CHECK-NEXT: popq %rbp
+; CHECK-NEXT: .cfi_def_cfa_offset 8
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"()
%2 = sitofp i32 %a0 to double
%3 = insertelement <2 x double> zeroinitializer, double %2, i64 0
@@ -595,16 +1056,89 @@ define <2 x double> @stack_fold_cvtsi2sd_int(i32 %a0) {
}
define double @stack_fold_cvtsi642sd(i64 %a0) {
- ;CHECK-LABEL: stack_fold_cvtsi642sd
- ;CHECK: vcvtsi2sdq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtsi642sd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: pushq %rbp
+; CHECK-NEXT: .cfi_def_cfa_offset 16
+; CHECK-NEXT: pushq %r15
+; CHECK-NEXT: .cfi_def_cfa_offset 24
+; CHECK-NEXT: pushq %r14
+; CHECK-NEXT: .cfi_def_cfa_offset 32
+; CHECK-NEXT: pushq %r13
+; CHECK-NEXT: .cfi_def_cfa_offset 40
+; CHECK-NEXT: pushq %r12
+; CHECK-NEXT: .cfi_def_cfa_offset 48
+; CHECK-NEXT: pushq %rbx
+; CHECK-NEXT: .cfi_def_cfa_offset 56
+; CHECK-NEXT: .cfi_offset %rbx, -56
+; CHECK-NEXT: .cfi_offset %r12, -48
+; CHECK-NEXT: .cfi_offset %r13, -40
+; CHECK-NEXT: .cfi_offset %r14, -32
+; CHECK-NEXT: .cfi_offset %r15, -24
+; CHECK-NEXT: .cfi_offset %rbp, -16
+; CHECK-NEXT: movq %rdi, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtsi2sdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm1, %xmm0 # 8-byte Folded Reload
+; CHECK-NEXT: popq %rbx
+; CHECK-NEXT: .cfi_def_cfa_offset 48
+; CHECK-NEXT: popq %r12
+; CHECK-NEXT: .cfi_def_cfa_offset 40
+; CHECK-NEXT: popq %r13
+; CHECK-NEXT: .cfi_def_cfa_offset 32
+; CHECK-NEXT: popq %r14
+; CHECK-NEXT: .cfi_def_cfa_offset 24
+; CHECK-NEXT: popq %r15
+; CHECK-NEXT: .cfi_def_cfa_offset 16
+; CHECK-NEXT: popq %rbp
+; CHECK-NEXT: .cfi_def_cfa_offset 8
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"()
%2 = sitofp i64 %a0 to double
ret double %2
}
define <2 x double> @stack_fold_cvtsi642sd_int(i64 %a0) {
- ;CHECK-LABEL: stack_fold_cvtsi642sd_int
- ;CHECK: vcvtsi2sdq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtsi642sd_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: pushq %rbp
+; CHECK-NEXT: .cfi_def_cfa_offset 16
+; CHECK-NEXT: pushq %r15
+; CHECK-NEXT: .cfi_def_cfa_offset 24
+; CHECK-NEXT: pushq %r14
+; CHECK-NEXT: .cfi_def_cfa_offset 32
+; CHECK-NEXT: pushq %r13
+; CHECK-NEXT: .cfi_def_cfa_offset 40
+; CHECK-NEXT: pushq %r12
+; CHECK-NEXT: .cfi_def_cfa_offset 48
+; CHECK-NEXT: pushq %rbx
+; CHECK-NEXT: .cfi_def_cfa_offset 56
+; CHECK-NEXT: .cfi_offset %rbx, -56
+; CHECK-NEXT: .cfi_offset %r12, -48
+; CHECK-NEXT: .cfi_offset %r13, -40
+; CHECK-NEXT: .cfi_offset %r14, -32
+; CHECK-NEXT: .cfi_offset %r15, -24
+; CHECK-NEXT: .cfi_offset %rbp, -16
+; CHECK-NEXT: movq %rdi, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtsi2sdq {{[-0-9]+}}(%r{{[sb]}}p), %xmm1, %xmm0 # 8-byte Folded Reload
+; CHECK-NEXT: vmovq {{.*#+}} xmm0 = xmm0[0],zero
+; CHECK-NEXT: popq %rbx
+; CHECK-NEXT: .cfi_def_cfa_offset 48
+; CHECK-NEXT: popq %r12
+; CHECK-NEXT: .cfi_def_cfa_offset 40
+; CHECK-NEXT: popq %r13
+; CHECK-NEXT: .cfi_def_cfa_offset 32
+; CHECK-NEXT: popq %r14
+; CHECK-NEXT: .cfi_def_cfa_offset 24
+; CHECK-NEXT: popq %r15
+; CHECK-NEXT: .cfi_def_cfa_offset 16
+; CHECK-NEXT: popq %rbp
+; CHECK-NEXT: .cfi_def_cfa_offset 8
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"()
%2 = sitofp i64 %a0 to double
%3 = insertelement <2 x double> zeroinitializer, double %2, i64 0
@@ -612,16 +1146,90 @@ define <2 x double> @stack_fold_cvtsi642sd_int(i64 %a0) {
}
define float @stack_fold_cvtsi2ss(i32 %a0) {
- ;CHECK-LABEL: stack_fold_cvtsi2ss
- ;CHECK: vcvtsi2ssl {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtsi2ss:
+; CHECK: # %bb.0:
+; CHECK-NEXT: pushq %rbp
+; CHECK-NEXT: .cfi_def_cfa_offset 16
+; CHECK-NEXT: pushq %r15
+; CHECK-NEXT: .cfi_def_cfa_offset 24
+; CHECK-NEXT: pushq %r14
+; CHECK-NEXT: .cfi_def_cfa_offset 32
+; CHECK-NEXT: pushq %r13
+; CHECK-NEXT: .cfi_def_cfa_offset 40
+; CHECK-NEXT: pushq %r12
+; CHECK-NEXT: .cfi_def_cfa_offset 48
+; CHECK-NEXT: pushq %rbx
+; CHECK-NEXT: .cfi_def_cfa_offset 56
+; CHECK-NEXT: .cfi_offset %rbx, -56
+; CHECK-NEXT: .cfi_offset %r12, -48
+; CHECK-NEXT: .cfi_offset %r13, -40
+; CHECK-NEXT: .cfi_offset %r14, -32
+; CHECK-NEXT: .cfi_offset %r15, -24
+; CHECK-NEXT: .cfi_offset %rbp, -16
+; CHECK-NEXT: movl %edi, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtsi2ssl {{[-0-9]+}}(%r{{[sb]}}p), %xmm1, %xmm0 # 4-byte Folded Reload
+; CHECK-NEXT: popq %rbx
+; CHECK-NEXT: .cfi_def_cfa_offset 48
+; CHECK-NEXT: popq %r12
+; CHECK-NEXT: .cfi_def_cfa_offset 40
+; CHECK-NEXT: popq %r13
+; CHECK-NEXT: .cfi_def_cfa_offset 32
+; CHECK-NEXT: popq %r14
+; CHECK-NEXT: .cfi_def_cfa_offset 24
+; CHECK-NEXT: popq %r15
+; CHECK-NEXT: .cfi_def_cfa_offset 16
+; CHECK-NEXT: popq %rbp
+; CHECK-NEXT: .cfi_def_cfa_offset 8
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"()
%2 = sitofp i32 %a0 to float
ret float %2
}
define <4 x float> @stack_fold_cvtsi2ss_int(i32 %a0) {
- ;CHECK-LABEL: stack_fold_cvtsi2ss_int
- ;CHECK: vcvtsi2ssl {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtsi2ss_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: pushq %rbp
+; CHECK-NEXT: .cfi_def_cfa_offset 16
+; CHECK-NEXT: pushq %r15
+; CHECK-NEXT: .cfi_def_cfa_offset 24
+; CHECK-NEXT: pushq %r14
+; CHECK-NEXT: .cfi_def_cfa_offset 32
+; CHECK-NEXT: pushq %r13
+; CHECK-NEXT: .cfi_def_cfa_offset 40
+; CHECK-NEXT: pushq %r12
+; CHECK-NEXT: .cfi_def_cfa_offset 48
+; CHECK-NEXT: pushq %rbx
+; CHECK-NEXT: .cfi_def_cfa_offset 56
+; CHECK-NEXT: .cfi_offset %rbx, -56
+; CHECK-NEXT: .cfi_offset %r12, -48
+; CHECK-NEXT: .cfi_offset %r13, -40
+; CHECK-NEXT: .cfi_offset %r14, -32
+; CHECK-NEXT: .cfi_offset %r15, -24
+; CHECK-NEXT: .cfi_offset %rbp, -16
+; CHECK-NEXT: movl %edi, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtsi2ssl {{[-0-9]+}}(%r{{[sb]}}p), %xmm1, %xmm0 # 4-byte Folded Reload
+; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3]
+; CHECK-NEXT: popq %rbx
+; CHECK-NEXT: .cfi_def_cfa_offset 48
+; CHECK-NEXT: popq %r12
+; CHECK-NEXT: .cfi_def_cfa_offset 40
+; CHECK-NEXT: popq %r13
+; CHECK-NEXT: .cfi_def_cfa_offset 32
+; CHECK-NEXT: popq %r14
+; CHECK-NEXT: .cfi_def_cfa_offset 24
+; CHECK-NEXT: popq %r15
+; CHECK-NEXT: .cfi_def_cfa_offset 16
+; CHECK-NEXT: popq %rbp
+; CHECK-NEXT: .cfi_def_cfa_offset 8
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"()
%2 = sitofp i32 %a0 to float
%3 = insertelement <4 x float> zeroinitializer, float %2, i64 0
@@ -629,16 +1237,90 @@ define <4 x float> @stack_fold_cvtsi2ss_int(i32 %a0) {
}
define float @stack_fold_cvtsi642ss(i64 %a0) {
- ;CHECK-LABEL: stack_fold_cvtsi642ss
- ;CHECK: vcvtsi2ssq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtsi642ss:
+; CHECK: # %bb.0:
+; CHECK-NEXT: pushq %rbp
+; CHECK-NEXT: .cfi_def_cfa_offset 16
+; CHECK-NEXT: pushq %r15
+; CHECK-NEXT: .cfi_def_cfa_offset 24
+; CHECK-NEXT: pushq %r14
+; CHECK-NEXT: .cfi_def_cfa_offset 32
+; CHECK-NEXT: pushq %r13
+; CHECK-NEXT: .cfi_def_cfa_offset 40
+; CHECK-NEXT: pushq %r12
+; CHECK-NEXT: .cfi_def_cfa_offset 48
+; CHECK-NEXT: pushq %rbx
+; CHECK-NEXT: .cfi_def_cfa_offset 56
+; CHECK-NEXT: .cfi_offset %rbx, -56
+; CHECK-NEXT: .cfi_offset %r12, -48
+; CHECK-NEXT: .cfi_offset %r13, -40
+; CHECK-NEXT: .cfi_offset %r14, -32
+; CHECK-NEXT: .cfi_offset %r15, -24
+; CHECK-NEXT: .cfi_offset %rbp, -16
+; CHECK-NEXT: movq %rdi, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtsi2ssq {{[-0-9]+}}(%r{{[sb]}}p), %xmm1, %xmm0 # 8-byte Folded Reload
+; CHECK-NEXT: popq %rbx
+; CHECK-NEXT: .cfi_def_cfa_offset 48
+; CHECK-NEXT: popq %r12
+; CHECK-NEXT: .cfi_def_cfa_offset 40
+; CHECK-NEXT: popq %r13
+; CHECK-NEXT: .cfi_def_cfa_offset 32
+; CHECK-NEXT: popq %r14
+; CHECK-NEXT: .cfi_def_cfa_offset 24
+; CHECK-NEXT: popq %r15
+; CHECK-NEXT: .cfi_def_cfa_offset 16
+; CHECK-NEXT: popq %rbp
+; CHECK-NEXT: .cfi_def_cfa_offset 8
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"()
%2 = sitofp i64 %a0 to float
ret float %2
}
define <4 x float> @stack_fold_cvtsi642ss_int(i64 %a0) {
- ;CHECK-LABEL: stack_fold_cvtsi642ss_int
- ;CHECK: vcvtsi2ssq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtsi642ss_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: pushq %rbp
+; CHECK-NEXT: .cfi_def_cfa_offset 16
+; CHECK-NEXT: pushq %r15
+; CHECK-NEXT: .cfi_def_cfa_offset 24
+; CHECK-NEXT: pushq %r14
+; CHECK-NEXT: .cfi_def_cfa_offset 32
+; CHECK-NEXT: pushq %r13
+; CHECK-NEXT: .cfi_def_cfa_offset 40
+; CHECK-NEXT: pushq %r12
+; CHECK-NEXT: .cfi_def_cfa_offset 48
+; CHECK-NEXT: pushq %rbx
+; CHECK-NEXT: .cfi_def_cfa_offset 56
+; CHECK-NEXT: .cfi_offset %rbx, -56
+; CHECK-NEXT: .cfi_offset %r12, -48
+; CHECK-NEXT: .cfi_offset %r13, -40
+; CHECK-NEXT: .cfi_offset %r14, -32
+; CHECK-NEXT: .cfi_offset %r15, -24
+; CHECK-NEXT: .cfi_offset %rbp, -16
+; CHECK-NEXT: movq %rdi, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtsi2ssq {{[-0-9]+}}(%r{{[sb]}}p), %xmm1, %xmm0 # 8-byte Folded Reload
+; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vblendps {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3]
+; CHECK-NEXT: popq %rbx
+; CHECK-NEXT: .cfi_def_cfa_offset 48
+; CHECK-NEXT: popq %r12
+; CHECK-NEXT: .cfi_def_cfa_offset 40
+; CHECK-NEXT: popq %r13
+; CHECK-NEXT: .cfi_def_cfa_offset 32
+; CHECK-NEXT: popq %r14
+; CHECK-NEXT: .cfi_def_cfa_offset 24
+; CHECK-NEXT: popq %r15
+; CHECK-NEXT: .cfi_def_cfa_offset 16
+; CHECK-NEXT: popq %rbp
+; CHECK-NEXT: .cfi_def_cfa_offset 8
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"()
%2 = sitofp i64 %a0 to float
%3 = insertelement <4 x float> zeroinitializer, float %2, i64 0
@@ -648,8 +1330,14 @@ define <4 x float> @stack_fold_cvtsi642ss_int(i64 %a0) {
; TODO stack_fold_cvtss2si
define i32 @stack_fold_cvtss2si_int(<4 x float> %a0) {
- ;CHECK-LABEL: stack_fold_cvtss2si_int
- ;CHECK: vcvtss2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtss2si_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtss2si {{[-0-9]+}}(%r{{[sb]}}p), %eax # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i32 @llvm.x86.sse.cvtss2si(<4 x float> %a0)
ret i32 %2
@@ -659,8 +1347,14 @@ declare i32 @llvm.x86.sse.cvtss2si(<4 x float>) nounwind readnone
; TODO stack_fold_cvtss2si64
define i64 @stack_fold_cvtss2si64_int(<4 x float> %a0) {
- ;CHECK-LABEL: stack_fold_cvtss2si64_int
- ;CHECK: vcvtss2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvtss2si64_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvtss2si {{[-0-9]+}}(%r{{[sb]}}p), %rax # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i64 @llvm.x86.sse.cvtss2si64(<4 x float> %a0)
ret i64 %2
@@ -668,8 +1362,14 @@ define i64 @stack_fold_cvtss2si64_int(<4 x float> %a0) {
declare i64 @llvm.x86.sse.cvtss2si64(<4 x float>) nounwind readnone
define <4 x i32> @stack_fold_cvttpd2dq(<2 x double> %a0) {
- ;CHECK-LABEL: stack_fold_cvttpd2dq
- ;CHECK: vcvttpd2dqx {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvttpd2dq:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvttpd2dqx {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x i32> @llvm.x86.sse2.cvttpd2dq(<2 x double> %a0)
ret <4 x i32> %2
@@ -677,40 +1377,71 @@ define <4 x i32> @stack_fold_cvttpd2dq(<2 x double> %a0) {
declare <4 x i32> @llvm.x86.sse2.cvttpd2dq(<2 x double>) nounwind readnone
define <4 x i32> @stack_fold_cvttpd2dq_ymm(<4 x double> %a0) {
- ;CHECK-LABEL: stack_fold_cvttpd2dq_ymm
- ;CHECK: vcvttpd2dqy {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvttpd2dq_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvttpd2dqy {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 32-byte Folded Reload
+; CHECK-NEXT: vzeroupper
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fptosi <4 x double> %a0 to <4 x i32>
ret <4 x i32> %2
}
define <4 x i32> @stack_fold_cvttps2dq(<4 x float> %a0) {
- ;CHECK-LABEL: stack_fold_cvttps2dq
- ;CHECK: vcvttps2dq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvttps2dq:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvttps2dq {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fptosi <4 x float> %a0 to <4 x i32>
ret <4 x i32> %2
}
define <8 x i32> @stack_fold_cvttps2dq_ymm(<8 x float> %a0) {
- ;CHECK-LABEL: stack_fold_cvttps2dq_ymm
- ;CHECK: vcvttps2dq {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvttps2dq_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvttps2dq {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fptosi <8 x float> %a0 to <8 x i32>
ret <8 x i32> %2
}
define i32 @stack_fold_cvttsd2si(double %a0) {
- ;CHECK-LABEL: stack_fold_cvttsd2si
- ;CHECK: vcvttsd2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 8-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvttsd2si:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovsd %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvttsd2si {{[-0-9]+}}(%r{{[sb]}}p), %eax # 8-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fptosi double %a0 to i32
ret i32 %2
}
define i32 @stack_fold_cvttsd2si_int(<2 x double> %a0) {
- ;CHECK-LABEL: stack_fold_cvttsd2si_int
- ;CHECK: vcvttsd2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvttsd2si_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvttsd2si {{[-0-9]+}}(%r{{[sb]}}p), %eax # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i32 @llvm.x86.sse2.cvttsd2si(<2 x double> %a0)
ret i32 %2
@@ -718,16 +1449,28 @@ define i32 @stack_fold_cvttsd2si_int(<2 x double> %a0) {
declare i32 @llvm.x86.sse2.cvttsd2si(<2 x double>) nounwind readnone
define i64 @stack_fold_cvttsd2si64(double %a0) {
- ;CHECK-LABEL: stack_fold_cvttsd2si64
- ;CHECK: vcvttsd2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 8-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvttsd2si64:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovsd %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvttsd2si {{[-0-9]+}}(%r{{[sb]}}p), %rax # 8-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fptosi double %a0 to i64
ret i64 %2
}
define i64 @stack_fold_cvttsd2si64_int(<2 x double> %a0) {
- ;CHECK-LABEL: stack_fold_cvttsd2si64_int
- ;CHECK: vcvttsd2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvttsd2si64_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvttsd2si {{[-0-9]+}}(%r{{[sb]}}p), %rax # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i64 @llvm.x86.sse2.cvttsd2si64(<2 x double> %a0)
ret i64 %2
@@ -735,16 +1478,28 @@ define i64 @stack_fold_cvttsd2si64_int(<2 x double> %a0) {
declare i64 @llvm.x86.sse2.cvttsd2si64(<2 x double>) nounwind readnone
define i32 @stack_fold_cvttss2si(float %a0) {
- ;CHECK-LABEL: stack_fold_cvttss2si
- ;CHECK: vcvttss2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 4-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvttss2si:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovss %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvttss2si {{[-0-9]+}}(%r{{[sb]}}p), %eax # 4-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fptosi float %a0 to i32
ret i32 %2
}
define i32 @stack_fold_cvttss2si_int(<4 x float> %a0) {
- ;CHECK-LABEL: stack_fold_cvttss2si_int
- ;CHECK: vcvttss2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvttss2si_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvttss2si {{[-0-9]+}}(%r{{[sb]}}p), %eax # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i32 @llvm.x86.sse.cvttss2si(<4 x float> %a0)
ret i32 %2
@@ -752,16 +1507,28 @@ define i32 @stack_fold_cvttss2si_int(<4 x float> %a0) {
declare i32 @llvm.x86.sse.cvttss2si(<4 x float>) nounwind readnone
define i64 @stack_fold_cvttss2si64(float %a0) {
- ;CHECK-LABEL: stack_fold_cvttss2si64
- ;CHECK: vcvttss2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 4-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvttss2si64:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovss %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvttss2si {{[-0-9]+}}(%r{{[sb]}}p), %rax # 4-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fptosi float %a0 to i64
ret i64 %2
}
define i64 @stack_fold_cvttss2si64_int(<4 x float> %a0) {
- ;CHECK-LABEL: stack_fold_cvttss2si64_int
- ;CHECK: vcvttss2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_cvttss2si64_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vcvttss2si {{[-0-9]+}}(%r{{[sb]}}p), %rax # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i64 @llvm.x86.sse.cvttss2si64(<4 x float> %a0)
ret i64 %2
@@ -769,48 +1536,84 @@ define i64 @stack_fold_cvttss2si64_int(<4 x float> %a0) {
declare i64 @llvm.x86.sse.cvttss2si64(<4 x float>) nounwind readnone
define <2 x double> @stack_fold_divpd(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_divpd
- ;CHECK: vdivpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_divpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vdivpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fdiv <2 x double> %a0, %a1
ret <2 x double> %2
}
define <4 x double> @stack_fold_divpd_ymm(<4 x double> %a0, <4 x double> %a1) {
- ;CHECK-LABEL: stack_fold_divpd_ymm
- ;CHECK: vdivpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_divpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vdivpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fdiv <4 x double> %a0, %a1
ret <4 x double> %2
}
define <4 x float> @stack_fold_divps(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_divps
- ;CHECK: vdivps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_divps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vdivps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fdiv <4 x float> %a0, %a1
ret <4 x float> %2
}
define <8 x float> @stack_fold_divps_ymm(<8 x float> %a0, <8 x float> %a1) {
- ;CHECK-LABEL: stack_fold_divps_ymm
- ;CHECK: vdivps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_divps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vdivps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fdiv <8 x float> %a0, %a1
ret <8 x float> %2
}
define double @stack_fold_divsd(double %a0, double %a1) {
- ;CHECK-LABEL: stack_fold_divsd
- ;CHECK: vdivsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
+; CHECK-LABEL: stack_fold_divsd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vdivsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fdiv double %a0, %a1
ret double %2
}
define <2 x double> @stack_fold_divsd_int(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_divsd_int
- ;CHECK: vdivsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_divsd_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vdivsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = extractelement <2 x double> %a0, i32 0
%3 = extractelement <2 x double> %a1, i32 0
@@ -820,16 +1623,28 @@ define <2 x double> @stack_fold_divsd_int(<2 x double> %a0, <2 x double> %a1) {
}
define float @stack_fold_divss(float %a0, float %a1) {
- ;CHECK-LABEL: stack_fold_divss
- ;CHECK: vdivss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
+; CHECK-LABEL: stack_fold_divss:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vdivss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fdiv float %a0, %a1
ret float %2
}
define <4 x float> @stack_fold_divss_int(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_divss_int
- ;CHECK: vdivss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_divss_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vdivss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = extractelement <4 x float> %a0, i32 0
%3 = extractelement <4 x float> %a1, i32 0
@@ -839,8 +1654,14 @@ define <4 x float> @stack_fold_divss_int(<4 x float> %a0, <4 x float> %a1) {
}
define <2 x double> @stack_fold_dppd(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_dppd
- ;CHECK: vdppd $7, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_dppd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vdppd $7, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse41.dppd(<2 x double> %a0, <2 x double> %a1, i8 7)
ret <2 x double> %2
@@ -848,8 +1669,14 @@ define <2 x double> @stack_fold_dppd(<2 x double> %a0, <2 x double> %a1) {
declare <2 x double> @llvm.x86.sse41.dppd(<2 x double>, <2 x double>, i8) nounwind readnone
define <4 x float> @stack_fold_dpps(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_dpps
- ;CHECK: vdpps $7, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_dpps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vdpps $7, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse41.dpps(<4 x float> %a0, <4 x float> %a1, i8 7)
ret <4 x float> %2
@@ -857,8 +1684,14 @@ define <4 x float> @stack_fold_dpps(<4 x float> %a0, <4 x float> %a1) {
declare <4 x float> @llvm.x86.sse41.dpps(<4 x float>, <4 x float>, i8) nounwind readnone
define <8 x float> @stack_fold_dpps_ymm(<8 x float> %a0, <8 x float> %a1) {
- ;CHECK-LABEL: stack_fold_dpps_ymm
- ;CHECK: vdpps $7, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_dpps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vdpps $7, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <8 x float> @llvm.x86.avx.dp.ps.256(<8 x float> %a0, <8 x float> %a1, i8 7)
ret <8 x float> %2
@@ -866,17 +1699,60 @@ define <8 x float> @stack_fold_dpps_ymm(<8 x float> %a0, <8 x float> %a1) {
declare <8 x float> @llvm.x86.avx.dp.ps.256(<8 x float>, <8 x float>, i8) nounwind readnone
define <4 x float> @stack_fold_extractf128(<8 x float> %a0, <8 x float> %a1) {
- ;CHECK-LABEL: stack_fold_extractf128
- ;CHECK: vextractf128 $1, {{%ymm[0-9][0-9]*}}, {{-?[0-9]*}}(%rsp) {{.*#+}} 16-byte Folded Spill
+; CHECK-LABEL: stack_fold_extractf128:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vextractf128 $1, %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Folded Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; CHECK-NEXT: vzeroupper
+; CHECK-NEXT: retq
%1 = shufflevector <8 x float> %a0, <8 x float> %a1, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
%2 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
ret <4 x float> %1
}
define i32 @stack_fold_extractps(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_extractps
- ;CHECK: vextractps $1, {{%xmm[0-9][0-9]*}}, {{-?[0-9]*}}(%rsp) {{.*#+}} 4-byte Folded Spill
- ;CHECK: movl {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 4-byte Reload
+; CHECK-LABEL: stack_fold_extractps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: pushq %rbp
+; CHECK-NEXT: .cfi_def_cfa_offset 16
+; CHECK-NEXT: pushq %r15
+; CHECK-NEXT: .cfi_def_cfa_offset 24
+; CHECK-NEXT: pushq %r14
+; CHECK-NEXT: .cfi_def_cfa_offset 32
+; CHECK-NEXT: pushq %r13
+; CHECK-NEXT: .cfi_def_cfa_offset 40
+; CHECK-NEXT: pushq %r12
+; CHECK-NEXT: .cfi_def_cfa_offset 48
+; CHECK-NEXT: pushq %rbx
+; CHECK-NEXT: .cfi_def_cfa_offset 56
+; CHECK-NEXT: .cfi_offset %rbx, -56
+; CHECK-NEXT: .cfi_offset %r12, -48
+; CHECK-NEXT: .cfi_offset %r13, -40
+; CHECK-NEXT: .cfi_offset %r14, -32
+; CHECK-NEXT: .cfi_offset %r15, -24
+; CHECK-NEXT: .cfi_offset %rbp, -16
+; CHECK-NEXT: vaddps %xmm1, %xmm0, %xmm0
+; CHECK-NEXT: vextractps $1, %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Folded Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: movl {{[-0-9]+}}(%r{{[sb]}}p), %eax # 4-byte Reload
+; CHECK-NEXT: popq %rbx
+; CHECK-NEXT: .cfi_def_cfa_offset 48
+; CHECK-NEXT: popq %r12
+; CHECK-NEXT: .cfi_def_cfa_offset 40
+; CHECK-NEXT: popq %r13
+; CHECK-NEXT: .cfi_def_cfa_offset 32
+; CHECK-NEXT: popq %r14
+; CHECK-NEXT: .cfi_def_cfa_offset 24
+; CHECK-NEXT: popq %r15
+; CHECK-NEXT: .cfi_def_cfa_offset 16
+; CHECK-NEXT: popq %rbp
+; CHECK-NEXT: .cfi_def_cfa_offset 8
+; CHECK-NEXT: retq
; fadd forces execution domain
%1 = fadd <4 x float> %a0, %a1
%2 = extractelement <4 x float> %1, i32 1
@@ -886,8 +1762,14 @@ define i32 @stack_fold_extractps(<4 x float> %a0, <4 x float> %a1) {
}
define <2 x double> @stack_fold_haddpd(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_haddpd
- ;CHECK: vhaddpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_haddpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vhaddpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse3.hadd.pd(<2 x double> %a0, <2 x double> %a1)
ret <2 x double> %2
@@ -895,8 +1777,14 @@ define <2 x double> @stack_fold_haddpd(<2 x double> %a0, <2 x double> %a1) {
declare <2 x double> @llvm.x86.sse3.hadd.pd(<2 x double>, <2 x double>) nounwind readnone
define <4 x double> @stack_fold_haddpd_ymm(<4 x double> %a0, <4 x double> %a1) {
- ;CHECK-LABEL: stack_fold_haddpd_ymm
- ;CHECK: vhaddpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_haddpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vhaddpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x double> @llvm.x86.avx.hadd.pd.256(<4 x double> %a0, <4 x double> %a1)
ret <4 x double> %2
@@ -904,8 +1792,14 @@ define <4 x double> @stack_fold_haddpd_ymm(<4 x double> %a0, <4 x double> %a1) {
declare <4 x double> @llvm.x86.avx.hadd.pd.256(<4 x double>, <4 x double>) nounwind readnone
define <4 x float> @stack_fold_haddps(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_haddps
- ;CHECK: vhaddps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_haddps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vhaddps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse3.hadd.ps(<4 x float> %a0, <4 x float> %a1)
ret <4 x float> %2
@@ -913,8 +1807,14 @@ define <4 x float> @stack_fold_haddps(<4 x float> %a0, <4 x float> %a1) {
declare <4 x float> @llvm.x86.sse3.hadd.ps(<4 x float>, <4 x float>) nounwind readnone
define <8 x float> @stack_fold_haddps_ymm(<8 x float> %a0, <8 x float> %a1) {
- ;CHECK-LABEL: stack_fold_haddps_ymm
- ;CHECK: vhaddps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_haddps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vhaddps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float> %a0, <8 x float> %a1)
ret <8 x float> %2
@@ -922,8 +1822,14 @@ define <8 x float> @stack_fold_haddps_ymm(<8 x float> %a0, <8 x float> %a1) {
declare <8 x float> @llvm.x86.avx.hadd.ps.256(<8 x float>, <8 x float>) nounwind readnone
define <2 x double> @stack_fold_hsubpd(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_hsubpd
- ;CHECK: vhsubpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_hsubpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vhsubpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse3.hsub.pd(<2 x double> %a0, <2 x double> %a1)
ret <2 x double> %2
@@ -931,8 +1837,14 @@ define <2 x double> @stack_fold_hsubpd(<2 x double> %a0, <2 x double> %a1) {
declare <2 x double> @llvm.x86.sse3.hsub.pd(<2 x double>, <2 x double>) nounwind readnone
define <4 x double> @stack_fold_hsubpd_ymm(<4 x double> %a0, <4 x double> %a1) {
- ;CHECK-LABEL: stack_fold_hsubpd_ymm
- ;CHECK: vhsubpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_hsubpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vhsubpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x double> @llvm.x86.avx.hsub.pd.256(<4 x double> %a0, <4 x double> %a1)
ret <4 x double> %2
@@ -940,8 +1852,14 @@ define <4 x double> @stack_fold_hsubpd_ymm(<4 x double> %a0, <4 x double> %a1) {
declare <4 x double> @llvm.x86.avx.hsub.pd.256(<4 x double>, <4 x double>) nounwind readnone
define <4 x float> @stack_fold_hsubps(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_hsubps
- ;CHECK: vhsubps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_hsubps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vhsubps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse3.hsub.ps(<4 x float> %a0, <4 x float> %a1)
ret <4 x float> %2
@@ -949,8 +1867,14 @@ define <4 x float> @stack_fold_hsubps(<4 x float> %a0, <4 x float> %a1) {
declare <4 x float> @llvm.x86.sse3.hsub.ps(<4 x float>, <4 x float>) nounwind readnone
define <8 x float> @stack_fold_hsubps_ymm(<8 x float> %a0, <8 x float> %a1) {
- ;CHECK-LABEL: stack_fold_hsubps_ymm
- ;CHECK: vhsubps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_hsubps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vhsubps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <8 x float> @llvm.x86.avx.hsub.ps.256(<8 x float> %a0, <8 x float> %a1)
ret <8 x float> %2
@@ -958,17 +1882,30 @@ define <8 x float> @stack_fold_hsubps_ymm(<8 x float> %a0, <8 x float> %a1) {
declare <8 x float> @llvm.x86.avx.hsub.ps.256(<8 x float>, <8 x float>) nounwind readnone
define <8 x float> @stack_fold_insertf128(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_insertf128
- ;CHECK: vinsertf128 $1, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_insertf128:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: # kill: def $xmm0 killed $xmm0 def $ymm0
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vinsertf128 $1, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x float> %a0, <4 x float> %a1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
ret <8 x float> %2
}
define <4 x float> @stack_fold_insertps(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_insertps
- ;CHECK: vinsertps $17, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
- ;CHECK-NEXT: {{.*#+}} xmm0 = zero,mem[0],xmm0[2,3]
+; CHECK-LABEL: stack_fold_insertps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vinsertps $17, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: # xmm0 = zero,mem[0],xmm0[2,3]
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a0, <4 x float> %a1, i8 209)
ret <4 x float> %2
@@ -976,8 +1913,14 @@ define <4 x float> @stack_fold_insertps(<4 x float> %a0, <4 x float> %a1) {
declare <4 x float> @llvm.x86.sse41.insertps(<4 x float>, <4 x float>, i8) nounwind readnone
define <2 x double> @stack_fold_maxpd(<2 x double> %a0, <2 x double> %a1) #0 {
- ;CHECK-LABEL: stack_fold_maxpd
- ;CHECK: vmaxpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_maxpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmaxpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.max.pd(<2 x double> %a0, <2 x double> %a1)
ret <2 x double> %2
@@ -985,16 +1928,28 @@ define <2 x double> @stack_fold_maxpd(<2 x double> %a0, <2 x double> %a1) #0 {
declare <2 x double> @llvm.x86.sse2.max.pd(<2 x double>, <2 x double>) nounwind readnone
define <2 x double> @stack_fold_maxpd_commutable(<2 x double> %a0, <2 x double> %a1) #1 {
- ;CHECK-LABEL: stack_fold_maxpd_commutable
- ;CHECK: vmaxpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_maxpd_commutable:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmaxpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.max.pd(<2 x double> %a0, <2 x double> %a1)
ret <2 x double> %2
}
define <4 x double> @stack_fold_maxpd_ymm(<4 x double> %a0, <4 x double> %a1) #0 {
- ;CHECK-LABEL: stack_fold_maxpd_ymm
- ;CHECK: vmaxpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_maxpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmaxpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x double> @llvm.x86.avx.max.pd.256(<4 x double> %a0, <4 x double> %a1)
ret <4 x double> %2
@@ -1002,16 +1957,28 @@ define <4 x double> @stack_fold_maxpd_ymm(<4 x double> %a0, <4 x double> %a1) #0
declare <4 x double> @llvm.x86.avx.max.pd.256(<4 x double>, <4 x double>) nounwind readnone
define <4 x double> @stack_fold_maxpd_ymm_commutable(<4 x double> %a0, <4 x double> %a1) #1 {
- ;CHECK-LABEL: stack_fold_maxpd_ymm_commutable
- ;CHECK: vmaxpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_maxpd_ymm_commutable:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmaxpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x double> @llvm.x86.avx.max.pd.256(<4 x double> %a0, <4 x double> %a1)
ret <4 x double> %2
}
define <4 x float> @stack_fold_maxps(<4 x float> %a0, <4 x float> %a1) #0 {
- ;CHECK-LABEL: stack_fold_maxps
- ;CHECK: vmaxps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_maxps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmaxps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.max.ps(<4 x float> %a0, <4 x float> %a1)
ret <4 x float> %2
@@ -1019,16 +1986,28 @@ define <4 x float> @stack_fold_maxps(<4 x float> %a0, <4 x float> %a1) #0 {
declare <4 x float> @llvm.x86.sse.max.ps(<4 x float>, <4 x float>) nounwind readnone
define <4 x float> @stack_fold_maxps_commutable(<4 x float> %a0, <4 x float> %a1) #1 {
- ;CHECK-LABEL: stack_fold_maxps_commutable
- ;CHECK: vmaxps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_maxps_commutable:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmaxps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.max.ps(<4 x float> %a0, <4 x float> %a1)
ret <4 x float> %2
}
define <8 x float> @stack_fold_maxps_ymm(<8 x float> %a0, <8 x float> %a1) #0 {
- ;CHECK-LABEL: stack_fold_maxps_ymm
- ;CHECK: vmaxps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_maxps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmaxps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <8 x float> @llvm.x86.avx.max.ps.256(<8 x float> %a0, <8 x float> %a1)
ret <8 x float> %2
@@ -1036,16 +2015,28 @@ define <8 x float> @stack_fold_maxps_ymm(<8 x float> %a0, <8 x float> %a1) #0 {
declare <8 x float> @llvm.x86.avx.max.ps.256(<8 x float>, <8 x float>) nounwind readnone
define <8 x float> @stack_fold_maxps_ymm_commutable(<8 x float> %a0, <8 x float> %a1) #1 {
- ;CHECK-LABEL: stack_fold_maxps_ymm_commutable
- ;CHECK: vmaxps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_maxps_ymm_commutable:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmaxps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <8 x float> @llvm.x86.avx.max.ps.256(<8 x float> %a0, <8 x float> %a1)
ret <8 x float> %2
}
define double @stack_fold_maxsd(double %a0, double %a1) #0 {
- ;CHECK-LABEL: stack_fold_maxsd
- ;CHECK: vmaxsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
+; CHECK-LABEL: stack_fold_maxsd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmaxsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fcmp ogt double %a0, %a1
%3 = select i1 %2, double %a0, double %a1
@@ -1053,8 +2044,14 @@ define double @stack_fold_maxsd(double %a0, double %a1) #0 {
}
define double @stack_fold_maxsd_commutable(double %a0, double %a1) #1 {
- ;CHECK-LABEL: stack_fold_maxsd_commutable
- ;CHECK: vmaxsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
+; CHECK-LABEL: stack_fold_maxsd_commutable:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmaxsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fcmp ogt double %a0, %a1
%3 = select i1 %2, double %a0, double %a1
@@ -1062,8 +2059,14 @@ define double @stack_fold_maxsd_commutable(double %a0, double %a1) #1 {
}
define <2 x double> @stack_fold_maxsd_int(<2 x double> %a0, <2 x double> %a1) #0 {
- ;CHECK-LABEL: stack_fold_maxsd_int
- ;CHECK: vmaxsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_maxsd_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmaxsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.max.sd(<2 x double> %a0, <2 x double> %a1)
ret <2 x double> %2
@@ -1071,8 +2074,14 @@ define <2 x double> @stack_fold_maxsd_int(<2 x double> %a0, <2 x double> %a1) #0
declare <2 x double> @llvm.x86.sse2.max.sd(<2 x double>, <2 x double>) nounwind readnone
define float @stack_fold_maxss(float %a0, float %a1) #0 {
- ;CHECK-LABEL: stack_fold_maxss
- ;CHECK: vmaxss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
+; CHECK-LABEL: stack_fold_maxss:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmaxss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fcmp ogt float %a0, %a1
%3 = select i1 %2, float %a0, float %a1
@@ -1080,8 +2089,14 @@ define float @stack_fold_maxss(float %a0, float %a1) #0 {
}
define float @stack_fold_maxss_commutable(float %a0, float %a1) #1 {
- ;CHECK-LABEL: stack_fold_maxss_commutable
- ;CHECK: vmaxss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
+; CHECK-LABEL: stack_fold_maxss_commutable:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmaxss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fcmp ogt float %a0, %a1
%3 = select i1 %2, float %a0, float %a1
@@ -1089,8 +2104,14 @@ define float @stack_fold_maxss_commutable(float %a0, float %a1) #1 {
}
define <4 x float> @stack_fold_maxss_int(<4 x float> %a0, <4 x float> %a1) #0 {
- ;CHECK-LABEL: stack_fold_maxss_int
- ;CHECK: vmaxss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_maxss_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmaxss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.max.ss(<4 x float> %a0, <4 x float> %a1)
ret <4 x float> %2
@@ -1098,8 +2119,14 @@ define <4 x float> @stack_fold_maxss_int(<4 x float> %a0, <4 x float> %a1) #0 {
declare <4 x float> @llvm.x86.sse.max.ss(<4 x float>, <4 x float>) nounwind readnone
define <2 x double> @stack_fold_minpd(<2 x double> %a0, <2 x double> %a1) #0 {
- ;CHECK-LABEL: stack_fold_minpd
- ;CHECK: vminpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_minpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vminpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.min.pd(<2 x double> %a0, <2 x double> %a1)
ret <2 x double> %2
@@ -1107,16 +2134,28 @@ define <2 x double> @stack_fold_minpd(<2 x double> %a0, <2 x double> %a1) #0 {
declare <2 x double> @llvm.x86.sse2.min.pd(<2 x double>, <2 x double>) nounwind readnone
define <2 x double> @stack_fold_minpd_commutable(<2 x double> %a0, <2 x double> %a1) #1 {
- ;CHECK-LABEL: stack_fold_minpd_commutable
- ;CHECK: vminpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_minpd_commutable:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vminpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.min.pd(<2 x double> %a0, <2 x double> %a1)
ret <2 x double> %2
}
define <4 x double> @stack_fold_minpd_ymm(<4 x double> %a0, <4 x double> %a1) #0 {
- ;CHECK-LABEL: stack_fold_minpd_ymm
- ;CHECK: vminpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_minpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vminpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x double> @llvm.x86.avx.min.pd.256(<4 x double> %a0, <4 x double> %a1)
ret <4 x double> %2
@@ -1124,16 +2163,28 @@ define <4 x double> @stack_fold_minpd_ymm(<4 x double> %a0, <4 x double> %a1) #0
declare <4 x double> @llvm.x86.avx.min.pd.256(<4 x double>, <4 x double>) nounwind readnone
define <4 x double> @stack_fold_minpd_ymm_commutable(<4 x double> %a0, <4 x double> %a1) #1 {
- ;CHECK-LABEL: stack_fold_minpd_ymm_commutable
- ;CHECK: vminpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_minpd_ymm_commutable:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vminpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x double> @llvm.x86.avx.min.pd.256(<4 x double> %a0, <4 x double> %a1)
ret <4 x double> %2
}
define <4 x float> @stack_fold_minps(<4 x float> %a0, <4 x float> %a1) #0 {
- ;CHECK-LABEL: stack_fold_minps
- ;CHECK: vminps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_minps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vminps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.min.ps(<4 x float> %a0, <4 x float> %a1)
ret <4 x float> %2
@@ -1141,16 +2192,28 @@ define <4 x float> @stack_fold_minps(<4 x float> %a0, <4 x float> %a1) #0 {
declare <4 x float> @llvm.x86.sse.min.ps(<4 x float>, <4 x float>) nounwind readnone
define <4 x float> @stack_fold_minps_commutable(<4 x float> %a0, <4 x float> %a1) #1 {
- ;CHECK-LABEL: stack_fold_minps_commutable
- ;CHECK: vminps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_minps_commutable:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vminps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.min.ps(<4 x float> %a0, <4 x float> %a1)
ret <4 x float> %2
}
define <8 x float> @stack_fold_minps_ymm(<8 x float> %a0, <8 x float> %a1) #0 {
- ;CHECK-LABEL: stack_fold_minps_ymm
- ;CHECK: vminps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_minps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vminps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <8 x float> @llvm.x86.avx.min.ps.256(<8 x float> %a0, <8 x float> %a1)
ret <8 x float> %2
@@ -1158,16 +2221,28 @@ define <8 x float> @stack_fold_minps_ymm(<8 x float> %a0, <8 x float> %a1) #0 {
declare <8 x float> @llvm.x86.avx.min.ps.256(<8 x float>, <8 x float>) nounwind readnone
define <8 x float> @stack_fold_minps_ymm_commutable(<8 x float> %a0, <8 x float> %a1) #1 {
- ;CHECK-LABEL: stack_fold_minps_ymm_commutable
- ;CHECK: vminps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_minps_ymm_commutable:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vminps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <8 x float> @llvm.x86.avx.min.ps.256(<8 x float> %a0, <8 x float> %a1)
ret <8 x float> %2
}
define double @stack_fold_minsd(double %a0, double %a1) #0 {
- ;CHECK-LABEL: stack_fold_minsd
- ;CHECK: vminsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
+; CHECK-LABEL: stack_fold_minsd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vminsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fcmp olt double %a0, %a1
%3 = select i1 %2, double %a0, double %a1
@@ -1175,8 +2250,14 @@ define double @stack_fold_minsd(double %a0, double %a1) #0 {
}
define double @stack_fold_minsd_commutable(double %a0, double %a1) #1 {
- ;CHECK-LABEL: stack_fold_minsd_commutable
- ;CHECK: vminsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
+; CHECK-LABEL: stack_fold_minsd_commutable:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vminsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fcmp olt double %a0, %a1
%3 = select i1 %2, double %a0, double %a1
@@ -1184,8 +2265,14 @@ define double @stack_fold_minsd_commutable(double %a0, double %a1) #1 {
}
define <2 x double> @stack_fold_minsd_int(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_minsd_int
- ;CHECK: vminsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_minsd_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vminsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.min.sd(<2 x double> %a0, <2 x double> %a1)
ret <2 x double> %2
@@ -1193,8 +2280,14 @@ define <2 x double> @stack_fold_minsd_int(<2 x double> %a0, <2 x double> %a1) {
declare <2 x double> @llvm.x86.sse2.min.sd(<2 x double>, <2 x double>) nounwind readnone
define float @stack_fold_minss(float %a0, float %a1) #0 {
- ;CHECK-LABEL: stack_fold_minss
- ;CHECK: vminss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
+; CHECK-LABEL: stack_fold_minss:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vminss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fcmp olt float %a0, %a1
%3 = select i1 %2, float %a0, float %a1
@@ -1202,8 +2295,14 @@ define float @stack_fold_minss(float %a0, float %a1) #0 {
}
define float @stack_fold_minss_commutable(float %a0, float %a1) #1 {
- ;CHECK-LABEL: stack_fold_minss_commutable
- ;CHECK: vminss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
+; CHECK-LABEL: stack_fold_minss_commutable:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vminss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fcmp olt float %a0, %a1
%3 = select i1 %2, float %a0, float %a1
@@ -1211,8 +2310,14 @@ define float @stack_fold_minss_commutable(float %a0, float %a1) #1 {
}
define <4 x float> @stack_fold_minss_int(<4 x float> %a0, <4 x float> %a1) #0 {
- ;CHECK-LABEL: stack_fold_minss_int
- ;CHECK: vminss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_minss_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vminss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.min.ss(<4 x float> %a0, <4 x float> %a1)
ret <4 x float> %2
@@ -1220,16 +2325,30 @@ define <4 x float> @stack_fold_minss_int(<4 x float> %a0, <4 x float> %a1) #0 {
declare <4 x float> @llvm.x86.sse.min.ss(<4 x float>, <4 x float>) nounwind readnone
define <2 x double> @stack_fold_movddup(<2 x double> %a0) {
- ;CHECK-LABEL: stack_fold_movddup
- ;CHECK: vmovddup {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_movddup:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmovddup {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: # xmm0 = mem[0,0]
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <2 x double> %a0, <2 x double> undef, <2 x i32> <i32 0, i32 0>
ret <2 x double> %2
}
define <4 x double> @stack_fold_movddup_ymm(<4 x double> %a0) {
- ;CHECK-LABEL: stack_fold_movddup_ymm
- ;CHECK: vmovddup {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_movddup_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmovddup {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: # ymm0 = mem[0,0,2,2]
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x double> %a0, <4 x double> undef, <4 x i32> <i32 0, i32 0, i32 2, i32 2>
ret <4 x double> %2
@@ -1242,80 +2361,144 @@ define <4 x double> @stack_fold_movddup_ymm(<4 x double> %a0) {
; TODO stack_fold_movlps (load / store)
define <4 x float> @stack_fold_movshdup(<4 x float> %a0) {
- ;CHECK-LABEL: stack_fold_movshdup
- ;CHECK: vmovshdup {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_movshdup:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmovshdup {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: # xmm0 = mem[1,1,3,3]
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x float> %a0, <4 x float> undef, <4 x i32> <i32 1, i32 1, i32 3, i32 3>
ret <4 x float> %2
}
define <8 x float> @stack_fold_movshdup_ymm(<8 x float> %a0) {
- ;CHECK-LABEL: stack_fold_movshdup_ymm
- ;CHECK: vmovshdup {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_movshdup_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmovshdup {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: # ymm0 = mem[1,1,3,3,5,5,7,7]
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <8 x float> %a0, <8 x float> undef, <8 x i32> <i32 1, i32 1, i32 3, i32 3, i32 5, i32 5, i32 7, i32 7>
ret <8 x float> %2
}
define <4 x float> @stack_fold_movsldup(<4 x float> %a0) {
- ;CHECK-LABEL: stack_fold_movsldup
- ;CHECK: vmovsldup {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_movsldup:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmovsldup {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: # xmm0 = mem[0,0,2,2]
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x float> %a0, <4 x float> undef, <4 x i32> <i32 0, i32 0, i32 2, i32 2>
ret <4 x float> %2
}
define <8 x float> @stack_fold_movsldup_ymm(<8 x float> %a0) {
- ;CHECK-LABEL: stack_fold_movsldup_ymm
- ;CHECK: vmovsldup {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_movsldup_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmovsldup {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: # ymm0 = mem[0,0,2,2,4,4,6,6]
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <8 x float> %a0, <8 x float> undef, <8 x i32> <i32 0, i32 0, i32 2, i32 2, i32 4, i32 4, i32 6, i32 6>
ret <8 x float> %2
}
define <2 x double> @stack_fold_mulpd(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_mulpd
- ;CHECK: vmulpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_mulpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmulpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fmul <2 x double> %a0, %a1
ret <2 x double> %2
}
define <4 x double> @stack_fold_mulpd_ymm(<4 x double> %a0, <4 x double> %a1) {
- ;CHECK-LABEL: stack_fold_mulpd_ymm
- ;CHECK: vmulpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_mulpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmulpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fmul <4 x double> %a0, %a1
ret <4 x double> %2
}
define <4 x float> @stack_fold_mulps(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_mulps
- ;CHECK: vmulps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_mulps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmulps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fmul <4 x float> %a0, %a1
ret <4 x float> %2
}
define <8 x float> @stack_fold_mulps_ymm(<8 x float> %a0, <8 x float> %a1) {
- ;CHECK-LABEL: stack_fold_mulps_ymm
- ;CHECK: vmulps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_mulps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmulps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fmul <8 x float> %a0, %a1
ret <8 x float> %2
}
define double @stack_fold_mulsd(double %a0, double %a1) {
- ;CHECK-LABEL: stack_fold_mulsd
- ;CHECK: vmulsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
+; CHECK-LABEL: stack_fold_mulsd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmulsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fmul double %a0, %a1
ret double %2
}
define <2 x double> @stack_fold_mulsd_int(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_mulsd_int
- ;CHECK: vmulsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_mulsd_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmulsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = extractelement <2 x double> %a0, i32 0
%3 = extractelement <2 x double> %a1, i32 0
@@ -1325,16 +2508,28 @@ define <2 x double> @stack_fold_mulsd_int(<2 x double> %a0, <2 x double> %a1) {
}
define float @stack_fold_mulss(float %a0, float %a1) {
- ;CHECK-LABEL: stack_fold_mulss
- ;CHECK: vmulss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
+; CHECK-LABEL: stack_fold_mulss:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmulss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fmul float %a0, %a1
ret float %2
}
define <4 x float> @stack_fold_mulss_int(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_mulss_int
- ;CHECK: vmulss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_mulss_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmulss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = extractelement <4 x float> %a0, i32 0
%3 = extractelement <4 x float> %a1, i32 0
@@ -1344,8 +2539,16 @@ define <4 x float> @stack_fold_mulss_int(<4 x float> %a0, <4 x float> %a1) {
}
define <2 x double> @stack_fold_orpd(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_orpd
- ;CHECK: vorpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_orpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vorpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddpd %xmm1, %xmm0, %xmm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <2 x double> %a0 to <2 x i64>
%3 = bitcast <2 x double> %a1 to <2 x i64>
@@ -1357,8 +2560,16 @@ define <2 x double> @stack_fold_orpd(<2 x double> %a0, <2 x double> %a1) {
}
define <4 x double> @stack_fold_orpd_ymm(<4 x double> %a0, <4 x double> %a1) {
- ;CHECK-LABEL: stack_fold_orpd_ymm
- ;CHECK: vorpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_orpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vorpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddpd %ymm1, %ymm0, %ymm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <4 x double> %a0 to <4 x i64>
%3 = bitcast <4 x double> %a1 to <4 x i64>
@@ -1370,8 +2581,16 @@ define <4 x double> @stack_fold_orpd_ymm(<4 x double> %a0, <4 x double> %a1) {
}
define <4 x float> @stack_fold_orps(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_orps
- ;CHECK: vorps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_orps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vorps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddps %xmm1, %xmm0, %xmm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <4 x float> %a0 to <2 x i64>
%3 = bitcast <4 x float> %a1 to <2 x i64>
@@ -1383,8 +2602,16 @@ define <4 x float> @stack_fold_orps(<4 x float> %a0, <4 x float> %a1) {
}
define <8 x float> @stack_fold_orps_ymm(<8 x float> %a0, <8 x float> %a1) {
- ;CHECK-LABEL: stack_fold_orps_ymm
- ;CHECK: vorps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_orps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vorps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddps %ymm1, %ymm0, %ymm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <8 x float> %a0 to <4 x i64>
%3 = bitcast <8 x float> %a1 to <4 x i64>
@@ -1396,32 +2623,59 @@ define <8 x float> @stack_fold_orps_ymm(<8 x float> %a0, <8 x float> %a1) {
}
define <8 x float> @stack_fold_perm2f128(<8 x float> %a0, <8 x float> %a1) {
- ;CHECK-LABEL: stack_fold_perm2f128
- ;CHECK: vperm2f128 $33, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_perm2f128:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vperm2f128 $33, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: # ymm0 = ymm0[2,3],mem[0,1]
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <8 x float> %a0, <8 x float> %a1, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11>
ret <8 x float> %2
}
define <2 x double> @stack_fold_permilpd(<2 x double> %a0) {
- ;CHECK-LABEL: stack_fold_permilpd
- ;CHECK: vpermilpd $1, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_permilpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vpermilpd $1, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: # xmm0 = mem[1,0]
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <2 x double> %a0, <2 x double> undef, <2 x i32> <i32 1, i32 0>
ret <2 x double> %2
}
define <4 x double> @stack_fold_permilpd_ymm(<4 x double> %a0) {
- ;CHECK-LABEL: stack_fold_permilpd_ymm
- ;CHECK: vpermilpd $5, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_permilpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vpermilpd $5, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: # ymm0 = mem[1,0,3,2]
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x double> %a0, <4 x double> undef, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
ret <4 x double> %2
}
define <2 x double> @stack_fold_permilpdvar(<2 x double> %a0, <2 x i64> %a1) {
- ;CHECK-LABEL: stack_fold_permilpdvar
- ;CHECK: vpermilpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_permilpdvar:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vpermilpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.avx.vpermilvar.pd(<2 x double> %a0, <2 x i64> %a1)
ret <2 x double> %2
@@ -1429,8 +2683,14 @@ define <2 x double> @stack_fold_permilpdvar(<2 x double> %a0, <2 x i64> %a1) {
declare <2 x double> @llvm.x86.avx.vpermilvar.pd(<2 x double>, <2 x i64>) nounwind readnone
define <4 x double> @stack_fold_permilpdvar_ymm(<4 x double> %a0, <4 x i64> %a1) {
- ;CHECK-LABEL: stack_fold_permilpdvar_ymm
- ;CHECK: vpermilpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_permilpdvar_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vpermilpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x double> @llvm.x86.avx.vpermilvar.pd.256(<4 x double> %a0, <4 x i64> %a1)
ret <4 x double> %2
@@ -1438,24 +2698,44 @@ define <4 x double> @stack_fold_permilpdvar_ymm(<4 x double> %a0, <4 x i64> %a1)
declare <4 x double> @llvm.x86.avx.vpermilvar.pd.256(<4 x double>, <4 x i64>) nounwind readnone
define <4 x float> @stack_fold_permilps(<4 x float> %a0) {
- ;CHECK-LABEL: stack_fold_permilps
- ;CHECK: vpermilps $27, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_permilps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vpermilps $27, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: # xmm0 = mem[3,2,1,0]
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x float> %a0, <4 x float> undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0>
ret <4 x float> %2
}
define <8 x float> @stack_fold_permilps_ymm(<8 x float> %a0) {
- ;CHECK-LABEL: stack_fold_permilps_ymm
- ;CHECK: vpermilps $27, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_permilps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vpermilps $27, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: # ymm0 = mem[3,2,1,0,7,6,5,4]
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <8 x float> %a0, <8 x float> undef, <8 x i32> <i32 3, i32 2, i32 1, i32 0, i32 7, i32 6, i32 5, i32 4>
ret <8 x float> %2
}
define <4 x float> @stack_fold_permilpsvar(<4 x float> %a0, <4 x i32> %a1) {
- ;CHECK-LABEL: stack_fold_permilpsvar
- ;CHECK: vpermilps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_permilpsvar:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vpermilps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.avx.vpermilvar.ps(<4 x float> %a0, <4 x i32> %a1)
ret <4 x float> %2
@@ -1463,8 +2743,14 @@ define <4 x float> @stack_fold_permilpsvar(<4 x float> %a0, <4 x i32> %a1) {
declare <4 x float> @llvm.x86.avx.vpermilvar.ps(<4 x float>, <4 x i32>) nounwind readnone
define <8 x float> @stack_fold_permilpsvar_ymm(<8 x float> %a0, <8 x i32> %a1) {
- ;CHECK-LABEL: stack_fold_permilpsvar_ymm
- ;CHECK: vpermilps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_permilpsvar_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vpermilps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <8 x float> @llvm.x86.avx.vpermilvar.ps.256(<8 x float> %a0, <8 x i32> %a1)
ret <8 x float> %2
@@ -1474,8 +2760,14 @@ declare <8 x float> @llvm.x86.avx.vpermilvar.ps.256(<8 x float>, <8 x i32>) noun
; TODO stack_fold_rcpps
define <4 x float> @stack_fold_rcpps_int(<4 x float> %a0) {
- ;CHECK-LABEL: stack_fold_rcpps_int
- ;CHECK: vrcpps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_rcpps_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vrcpps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.rcp.ps(<4 x float> %a0)
ret <4 x float> %2
@@ -1485,8 +2777,14 @@ declare <4 x float> @llvm.x86.sse.rcp.ps(<4 x float>) nounwind readnone
; TODO stack_fold_rcpps_ymm
define <8 x float> @stack_fold_rcpps_ymm_int(<8 x float> %a0) {
- ;CHECK-LABEL: stack_fold_rcpps_ymm_int
- ;CHECK: vrcpps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_rcpps_ymm_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vrcpps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <8 x float> @llvm.x86.avx.rcp.ps.256(<8 x float> %a0)
ret <8 x float> %2
@@ -1497,8 +2795,14 @@ declare <8 x float> @llvm.x86.avx.rcp.ps.256(<8 x float>) nounwind readnone
; TODO stack_fold_rcpss_int
define <2 x double> @stack_fold_roundpd(<2 x double> %a0) {
- ;CHECK-LABEL: stack_fold_roundpd
- ;CHECK: vroundpd $7, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_roundpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vroundpd $7, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse41.round.pd(<2 x double> %a0, i32 7)
ret <2 x double> %2
@@ -1506,8 +2810,14 @@ define <2 x double> @stack_fold_roundpd(<2 x double> %a0) {
declare <2 x double> @llvm.x86.sse41.round.pd(<2 x double>, i32) nounwind readnone
define <4 x double> @stack_fold_roundpd_ymm(<4 x double> %a0) {
- ;CHECK-LABEL: stack_fold_roundpd_ymm
- ;CHECK: vroundpd $7, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_roundpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vroundpd $7, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x double> @llvm.x86.avx.round.pd.256(<4 x double> %a0, i32 7)
ret <4 x double> %2
@@ -1515,8 +2825,14 @@ define <4 x double> @stack_fold_roundpd_ymm(<4 x double> %a0) {
declare <4 x double> @llvm.x86.avx.round.pd.256(<4 x double>, i32) nounwind readnone
define <4 x float> @stack_fold_roundps(<4 x float> %a0) {
- ;CHECK-LABEL: stack_fold_roundps
- ;CHECK: vroundps $7, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_roundps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vroundps $7, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse41.round.ps(<4 x float> %a0, i32 7)
ret <4 x float> %2
@@ -1524,8 +2840,14 @@ define <4 x float> @stack_fold_roundps(<4 x float> %a0) {
declare <4 x float> @llvm.x86.sse41.round.ps(<4 x float>, i32) nounwind readnone
define <8 x float> @stack_fold_roundps_ymm(<8 x float> %a0) {
- ;CHECK-LABEL: stack_fold_roundps_ymm
- ;CHECK: vroundps $7, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_roundps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vroundps $7, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <8 x float> @llvm.x86.avx.round.ps.256(<8 x float> %a0, i32 7)
ret <8 x float> %2
@@ -1533,8 +2855,15 @@ define <8 x float> @stack_fold_roundps_ymm(<8 x float> %a0) {
declare <8 x float> @llvm.x86.avx.round.ps.256(<8 x float>, i32) nounwind readnone
define double @stack_fold_roundsd(double %a0) optsize {
- ;CHECK-LABEL: stack_fold_roundsd
- ;CHECK: vroundsd $9, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
+; CHECK-LABEL: stack_fold_roundsd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovsd %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vxorps %xmm0, %xmm0, %xmm0
+; CHECK-NEXT: vroundsd $9, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call double @llvm.floor.f64(double %a0)
ret double %2
@@ -1542,8 +2871,16 @@ define double @stack_fold_roundsd(double %a0) optsize {
declare double @llvm.floor.f64(double) nounwind readnone
define <2 x double> @stack_fold_roundsd_int(<2 x double> %a0, <2 x double> %a1) optsize {
- ;CHECK-LABEL: stack_fold_roundsd_int
- ;CHECK: vroundsd $7, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_roundsd_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmovapd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; CHECK-NEXT: vroundsd $7, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse41.round.sd(<2 x double> %a0, <2 x double> %a1, i32 7)
ret <2 x double> %2
@@ -1551,8 +2888,15 @@ define <2 x double> @stack_fold_roundsd_int(<2 x double> %a0, <2 x double> %a1)
declare <2 x double> @llvm.x86.sse41.round.sd(<2 x double>, <2 x double>, i32) nounwind readnone
define float @stack_fold_roundss(float %a0) optsize {
- ;CHECK-LABEL: stack_fold_roundss
- ;CHECK: vroundss $9, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
+; CHECK-LABEL: stack_fold_roundss:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovss %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vxorps %xmm0, %xmm0, %xmm0
+; CHECK-NEXT: vroundss $9, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call float @llvm.floor.f32(float %a0)
ret float %2
@@ -1560,8 +2904,16 @@ define float @stack_fold_roundss(float %a0) optsize {
declare float @llvm.floor.f32(float) nounwind readnone
define <4 x float> @stack_fold_roundss_int(<4 x float> %a0, <4 x float> %a1) optsize {
- ;CHECK-LABEL: stack_fold_roundss_int
- ;CHECK: vroundss $7, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_roundss_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vmovaps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Reload
+; CHECK-NEXT: vroundss $7, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse41.round.ss(<4 x float> %a0, <4 x float> %a1, i32 7)
ret <4 x float> %2
@@ -1571,8 +2923,14 @@ declare <4 x float> @llvm.x86.sse41.round.ss(<4 x float>, <4 x float>, i32) noun
; TODO stack_fold_rsqrtps
define <4 x float> @stack_fold_rsqrtps_int(<4 x float> %a0) {
- ;CHECK-LABEL: stack_fold_rsqrtps_int
- ;CHECK: vrsqrtps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_rsqrtps_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vrsqrtps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.rsqrt.ps(<4 x float> %a0)
ret <4 x float> %2
@@ -1582,8 +2940,14 @@ declare <4 x float> @llvm.x86.sse.rsqrt.ps(<4 x float>) nounwind readnone
; TODO stack_fold_rsqrtps_ymm
define <8 x float> @stack_fold_rsqrtps_ymm_int(<8 x float> %a0) {
- ;CHECK-LABEL: stack_fold_rsqrtps_ymm_int
- ;CHECK: vrsqrtps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_rsqrtps_ymm_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vrsqrtps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <8 x float> @llvm.x86.avx.rsqrt.ps.256(<8 x float> %a0)
ret <8 x float> %2
@@ -1594,8 +2958,17 @@ declare <8 x float> @llvm.x86.avx.rsqrt.ps.256(<8 x float>) nounwind readnone
; TODO stack_fold_rsqrtss_int
define <2 x double> @stack_fold_shufpd(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_shufpd
- ;CHECK: vshufpd $1, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_shufpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vshufpd $1, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: # xmm0 = xmm0[1],mem[0]
+; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddpd %xmm1, %xmm0, %xmm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <2 x double> %a0, <2 x double> %a1, <2 x i32> <i32 1, i32 2>
; fadd forces execution domain
@@ -1604,8 +2977,17 @@ define <2 x double> @stack_fold_shufpd(<2 x double> %a0, <2 x double> %a1) {
}
define <4 x double> @stack_fold_shufpd_ymm(<4 x double> %a0, <4 x double> %a1) {
- ;CHECK-LABEL: stack_fold_shufpd_ymm
- ;CHECK: vshufpd $5, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_shufpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vshufpd $5, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: # ymm0 = ymm0[1],mem[0],ymm0[3],mem[2]
+; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddpd %ymm1, %ymm0, %ymm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x double> %a0, <4 x double> %a1, <4 x i32> <i32 1, i32 4, i32 3, i32 6>
; fadd forces execution domain
@@ -1614,24 +2996,44 @@ define <4 x double> @stack_fold_shufpd_ymm(<4 x double> %a0, <4 x double> %a1) {
}
define <4 x float> @stack_fold_shufps(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_shufps
- ;CHECK: vshufps $200, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_shufps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vshufps $200, {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: # xmm0 = xmm0[0,2],mem[0,3]
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 0, i32 2, i32 4, i32 7>
ret <4 x float> %2
}
define <8 x float> @stack_fold_shufps_ymm(<8 x float> %a0, <8 x float> %a1) {
- ;CHECK-LABEL: stack_fold_shufps_ymm
- ;CHECK: vshufps $148, {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_shufps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vshufps $148, {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: # ymm0 = ymm0[0,1],mem[1,2],ymm0[4,5],mem[5,6]
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <8 x float> %a0, <8 x float> %a1, <8 x i32> <i32 0, i32 1, i32 9, i32 10, i32 4, i32 5, i32 13, i32 14>
ret <8 x float> %2
}
define <2 x double> @stack_fold_sqrtpd(<2 x double> %a0) {
- ;CHECK-LABEL: stack_fold_sqrtpd
- ;CHECK: vsqrtpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_sqrtpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vsqrtpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.sqrt.v2f64(<2 x double> %a0)
ret <2 x double> %2
@@ -1639,8 +3041,14 @@ define <2 x double> @stack_fold_sqrtpd(<2 x double> %a0) {
declare <2 x double> @llvm.sqrt.v2f64(<2 x double>)
define <4 x double> @stack_fold_sqrtpd_ymm(<4 x double> %a0) {
- ;CHECK-LABEL: stack_fold_sqrtpd_ymm
- ;CHECK: vsqrtpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_sqrtpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vsqrtpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x double> @llvm.sqrt.v4f64(<4 x double> %a0)
ret <4 x double> %2
@@ -1648,8 +3056,14 @@ define <4 x double> @stack_fold_sqrtpd_ymm(<4 x double> %a0) {
declare <4 x double> @llvm.sqrt.v4f64(<4 x double>)
define <4 x float> @stack_fold_sqrtps(<4 x float> %a0) {
- ;CHECK-LABEL: stack_fold_sqrtps
- ;CHECK: vsqrtps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_sqrtps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vsqrtps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.sqrt.v4f32(<4 x float> %a0)
ret <4 x float> %2
@@ -1657,8 +3071,14 @@ define <4 x float> @stack_fold_sqrtps(<4 x float> %a0) {
declare <4 x float> @llvm.sqrt.v4f32(<4 x float>)
define <8 x float> @stack_fold_sqrtps_ymm(<8 x float> %a0) {
- ;CHECK-LABEL: stack_fold_sqrtps_ymm
- ;CHECK: vsqrtps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_sqrtps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vsqrtps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <8 x float> @llvm.sqrt.v8f32(<8 x float> %a0)
ret <8 x float> %2
@@ -1666,8 +3086,15 @@ define <8 x float> @stack_fold_sqrtps_ymm(<8 x float> %a0) {
declare <8 x float> @llvm.sqrt.v8f32(<8 x float>)
define double @stack_fold_sqrtsd(double %a0) optsize {
- ;CHECK-LABEL: stack_fold_sqrtsd
- ;CHECK: vsqrtsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
+; CHECK-LABEL: stack_fold_sqrtsd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovsd %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vxorps %xmm0, %xmm0, %xmm0
+; CHECK-NEXT: vsqrtsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call double @llvm.sqrt.f64(double %a0)
ret double %2
@@ -1677,8 +3104,15 @@ declare double @llvm.sqrt.f64(double) nounwind readnone
; TODO stack_fold_sqrtsd_int
define float @stack_fold_sqrtss(float %a0) optsize {
- ;CHECK-LABEL: stack_fold_sqrtss
- ;CHECK: vsqrtss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
+; CHECK-LABEL: stack_fold_sqrtss:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovss %xmm0, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vxorps %xmm0, %xmm0, %xmm0
+; CHECK-NEXT: vsqrtss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call float @llvm.sqrt.f32(float %a0)
ret float %2
@@ -1688,48 +3122,84 @@ declare float @llvm.sqrt.f32(float) nounwind readnone
; TODO stack_fold_sqrtss_int
define <2 x double> @stack_fold_subpd(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_subpd
- ;CHECK: vsubpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_subpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vsubpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fsub <2 x double> %a0, %a1
ret <2 x double> %2
}
define <4 x double> @stack_fold_subpd_ymm(<4 x double> %a0, <4 x double> %a1) {
- ;CHECK-LABEL: stack_fold_subpd_ymm
- ;CHECK: vsubpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_subpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vsubpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fsub <4 x double> %a0, %a1
ret <4 x double> %2
}
define <4 x float> @stack_fold_subps(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_subps
- ;CHECK: vsubps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_subps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vsubps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fsub <4 x float> %a0, %a1
ret <4 x float> %2
}
define <8 x float> @stack_fold_subps_ymm(<8 x float> %a0, <8 x float> %a1) {
- ;CHECK-LABEL: stack_fold_subps_ymm
- ;CHECK: vsubps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_subps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vsubps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fsub <8 x float> %a0, %a1
ret <8 x float> %2
}
define double @stack_fold_subsd(double %a0, double %a1) {
- ;CHECK-LABEL: stack_fold_subsd
- ;CHECK: vsubsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
+; CHECK-LABEL: stack_fold_subsd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vsubsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 8-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fsub double %a0, %a1
ret double %2
}
define <2 x double> @stack_fold_subsd_int(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_subsd_int
- ;CHECK: vsubsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_subsd_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vsubsd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = extractelement <2 x double> %a0, i32 0
%3 = extractelement <2 x double> %a1, i32 0
@@ -1739,16 +3209,28 @@ define <2 x double> @stack_fold_subsd_int(<2 x double> %a0, <2 x double> %a1) {
}
define float @stack_fold_subss(float %a0, float %a1) {
- ;CHECK-LABEL: stack_fold_subss
- ;CHECK: vsubss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
+; CHECK-LABEL: stack_fold_subss:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vsubss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 4-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fsub float %a0, %a1
ret float %2
}
define <4 x float> @stack_fold_subss_int(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_subss_int
- ;CHECK: vsubss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_subss_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vsubss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = extractelement <4 x float> %a0, i32 0
%3 = extractelement <4 x float> %a1, i32 0
@@ -1758,8 +3240,16 @@ define <4 x float> @stack_fold_subss_int(<4 x float> %a0, <4 x float> %a1) {
}
define i32 @stack_fold_testpd(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_testpd
- ;CHECK: vtestpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_testpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: xorl %eax, %eax
+; CHECK-NEXT: vtestpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: setb %al
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i32 @llvm.x86.avx.vtestc.pd(<2 x double> %a0, <2 x double> %a1)
ret i32 %2
@@ -1767,8 +3257,17 @@ define i32 @stack_fold_testpd(<2 x double> %a0, <2 x double> %a1) {
declare i32 @llvm.x86.avx.vtestc.pd(<2 x double>, <2 x double>) nounwind readnone
define i32 @stack_fold_testpd_ymm(<4 x double> %a0, <4 x double> %a1) {
- ;CHECK-LABEL: stack_fold_testpd_ymm
- ;CHECK: vtestpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_testpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: xorl %eax, %eax
+; CHECK-NEXT: vtestpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: setb %al
+; CHECK-NEXT: vzeroupper
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i32 @llvm.x86.avx.vtestc.pd.256(<4 x double> %a0, <4 x double> %a1)
ret i32 %2
@@ -1776,8 +3275,16 @@ define i32 @stack_fold_testpd_ymm(<4 x double> %a0, <4 x double> %a1) {
declare i32 @llvm.x86.avx.vtestc.pd.256(<4 x double>, <4 x double>) nounwind readnone
define i32 @stack_fold_testps(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_testps
- ;CHECK: vtestps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_testps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: xorl %eax, %eax
+; CHECK-NEXT: vtestps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: setb %al
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i32 @llvm.x86.avx.vtestc.ps(<4 x float> %a0, <4 x float> %a1)
ret i32 %2
@@ -1785,8 +3292,17 @@ define i32 @stack_fold_testps(<4 x float> %a0, <4 x float> %a1) {
declare i32 @llvm.x86.avx.vtestc.ps(<4 x float>, <4 x float>) nounwind readnone
define i32 @stack_fold_testps_ymm(<8 x float> %a0, <8 x float> %a1) {
- ;CHECK-LABEL: stack_fold_testps_ymm
- ;CHECK: vtestps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_testps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: xorl %eax, %eax
+; CHECK-NEXT: vtestps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: setb %al
+; CHECK-NEXT: vzeroupper
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i32 @llvm.x86.avx.vtestc.ps.256(<8 x float> %a0, <8 x float> %a1)
ret i32 %2
@@ -1794,8 +3310,17 @@ define i32 @stack_fold_testps_ymm(<8 x float> %a0, <8 x float> %a1) {
declare i32 @llvm.x86.avx.vtestc.ps.256(<8 x float>, <8 x float>) nounwind readnone
define i32 @stack_fold_ucomisd(double %a0, double %a1) {
- ;CHECK-LABEL: stack_fold_ucomisd
- ;CHECK: vucomisd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
+; CHECK-LABEL: stack_fold_ucomisd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovsd %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: xorl %eax, %eax
+; CHECK-NEXT: vucomisd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 8-byte Folded Reload
+; CHECK-NEXT: sete %al
+; CHECK-NEXT: leal -1(%rax,%rax), %eax
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fcmp ueq double %a0, %a1
%3 = select i1 %2, i32 1, i32 -1
@@ -1803,8 +3328,18 @@ define i32 @stack_fold_ucomisd(double %a0, double %a1) {
}
define i32 @stack_fold_ucomisd_int(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_ucomisd_int
- ;CHECK: vucomisd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_ucomisd_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vucomisd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: setnp %al
+; CHECK-NEXT: sete %cl
+; CHECK-NEXT: andb %al, %cl
+; CHECK-NEXT: movzbl %cl, %eax
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i32 @llvm.x86.sse2.ucomieq.sd(<2 x double> %a0, <2 x double> %a1)
ret i32 %2
@@ -1812,8 +3347,17 @@ define i32 @stack_fold_ucomisd_int(<2 x double> %a0, <2 x double> %a1) {
declare i32 @llvm.x86.sse2.ucomieq.sd(<2 x double>, <2 x double>) nounwind readnone
define i32 @stack_fold_ucomiss(float %a0, float %a1) {
- ;CHECK-LABEL: stack_fold_ucomiss
- ;CHECK: vucomiss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
+; CHECK-LABEL: stack_fold_ucomiss:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovss %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 4-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: xorl %eax, %eax
+; CHECK-NEXT: vucomiss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 4-byte Folded Reload
+; CHECK-NEXT: sete %al
+; CHECK-NEXT: leal -1(%rax,%rax), %eax
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fcmp ueq float %a0, %a1
%3 = select i1 %2, i32 1, i32 -1
@@ -1821,8 +3365,18 @@ define i32 @stack_fold_ucomiss(float %a0, float %a1) {
}
define i32 @stack_fold_ucomiss_int(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_ucomiss_int
- ;CHECK: vucomiss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_ucomiss_int:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vucomiss {{[-0-9]+}}(%r{{[sb]}}p), %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: setnp %al
+; CHECK-NEXT: sete %cl
+; CHECK-NEXT: andb %al, %cl
+; CHECK-NEXT: movzbl %cl, %eax
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i32 @llvm.x86.sse.ucomieq.ss(<4 x float> %a0, <4 x float> %a1)
ret i32 %2
@@ -1830,8 +3384,17 @@ define i32 @stack_fold_ucomiss_int(<4 x float> %a0, <4 x float> %a1) {
declare i32 @llvm.x86.sse.ucomieq.ss(<4 x float>, <4 x float>) nounwind readnone
define <2 x double> @stack_fold_unpckhpd(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_unpckhpd
- ;CHECK: vunpckhpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_unpckhpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vunpckhpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: # xmm0 = xmm0[1],mem[1]
+; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddpd %xmm1, %xmm0, %xmm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <2 x double> %a0, <2 x double> %a1, <2 x i32> <i32 1, i32 3>
; fadd forces execution domain
@@ -1840,8 +3403,17 @@ define <2 x double> @stack_fold_unpckhpd(<2 x double> %a0, <2 x double> %a1) {
}
define <4 x double> @stack_fold_unpckhpd_ymm(<4 x double> %a0, <4 x double> %a1) {
- ;CHECK-LABEL: stack_fold_unpckhpd_ymm
- ;CHECK: vunpckhpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_unpckhpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vunpckhpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: # ymm0 = ymm0[1],mem[1],ymm0[3],mem[3]
+; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddpd %ymm1, %ymm0, %ymm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x double> %a0, <4 x double> %a1, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
; fadd forces execution domain
@@ -1850,8 +3422,17 @@ define <4 x double> @stack_fold_unpckhpd_ymm(<4 x double> %a0, <4 x double> %a1)
}
define <4 x float> @stack_fold_unpckhps(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_unpckhps
- ;CHECK: vunpckhps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_unpckhps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vunpckhps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: # xmm0 = xmm0[2],mem[2],xmm0[3],mem[3]
+; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddps %xmm1, %xmm0, %xmm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 2, i32 6, i32 3, i32 7>
; fadd forces execution domain
@@ -1860,8 +3441,17 @@ define <4 x float> @stack_fold_unpckhps(<4 x float> %a0, <4 x float> %a1) {
}
define <8 x float> @stack_fold_unpckhps_ymm(<8 x float> %a0, <8 x float> %a1) {
- ;CHECK-LABEL: stack_fold_unpckhps_ymm
- ;CHECK: vunpckhps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_unpckhps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vunpckhps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: # ymm0 = ymm0[2],mem[2],ymm0[3],mem[3],ymm0[6],mem[6],ymm0[7],mem[7]
+; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddps %ymm1, %ymm0, %ymm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <8 x float> %a0, <8 x float> %a1, <8 x i32> <i32 2, i32 10, i32 3, i32 11, i32 6, i32 14, i32 7, i32 15>
; fadd forces execution domain
@@ -1870,8 +3460,17 @@ define <8 x float> @stack_fold_unpckhps_ymm(<8 x float> %a0, <8 x float> %a1) {
}
define <2 x double> @stack_fold_unpcklpd(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_unpcklpd
- ;CHECK: vunpcklpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_unpcklpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vunpcklpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: # xmm0 = xmm0[0],mem[0]
+; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddpd %xmm1, %xmm0, %xmm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <2 x double> %a0, <2 x double> %a1, <2 x i32> <i32 0, i32 2>
; fadd forces execution domain
@@ -1880,8 +3479,17 @@ define <2 x double> @stack_fold_unpcklpd(<2 x double> %a0, <2 x double> %a1) {
}
define <4 x double> @stack_fold_unpcklpd_ymm(<4 x double> %a0, <4 x double> %a1) {
- ;CHECK-LABEL: stack_fold_unpcklpd_ymm
- ;CHECK: vunpcklpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_unpcklpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vunpcklpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: # ymm0 = ymm0[0],mem[0],ymm0[2],mem[2]
+; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddpd %ymm1, %ymm0, %ymm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x double> %a0, <4 x double> %a1, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
; fadd forces execution domain
@@ -1890,8 +3498,17 @@ define <4 x double> @stack_fold_unpcklpd_ymm(<4 x double> %a0, <4 x double> %a1)
}
define <4 x float> @stack_fold_unpcklps(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_unpcklps
- ;CHECK: vunpcklps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_unpcklps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vunpcklps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: # xmm0 = xmm0[0],mem[0],xmm0[1],mem[1]
+; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddps %xmm1, %xmm0, %xmm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 0, i32 4, i32 1, i32 5>
; fadd forces execution domain
@@ -1900,8 +3517,17 @@ define <4 x float> @stack_fold_unpcklps(<4 x float> %a0, <4 x float> %a1) {
}
define <8 x float> @stack_fold_unpcklps_ymm(<8 x float> %a0, <8 x float> %a1) {
- ;CHECK-LABEL: stack_fold_unpcklps_ymm
- ;CHECK: vunpcklps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_unpcklps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vunpcklps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: # ymm0 = ymm0[0],mem[0],ymm0[1],mem[1],ymm0[4],mem[4],ymm0[5],mem[5]
+; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddps %ymm1, %ymm0, %ymm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <8 x float> %a0, <8 x float> %a1, <8 x i32> <i32 0, i32 8, i32 1, i32 9, i32 4, i32 12, i32 5, i32 13>
; fadd forces execution domain
@@ -1910,8 +3536,16 @@ define <8 x float> @stack_fold_unpcklps_ymm(<8 x float> %a0, <8 x float> %a1) {
}
define <2 x double> @stack_fold_xorpd(<2 x double> %a0, <2 x double> %a1) {
- ;CHECK-LABEL: stack_fold_xorpd
- ;CHECK: vxorpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_xorpd:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vxorpd {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddpd %xmm1, %xmm0, %xmm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <2 x double> %a0 to <2 x i64>
%3 = bitcast <2 x double> %a1 to <2 x i64>
@@ -1923,8 +3557,16 @@ define <2 x double> @stack_fold_xorpd(<2 x double> %a0, <2 x double> %a1) {
}
define <4 x double> @stack_fold_xorpd_ymm(<4 x double> %a0, <4 x double> %a1) {
- ;CHECK-LABEL: stack_fold_xorpd_ymm
- ;CHECK: vxorpd {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_xorpd_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vxorpd {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: vxorpd %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddpd %ymm1, %ymm0, %ymm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <4 x double> %a0 to <4 x i64>
%3 = bitcast <4 x double> %a1 to <4 x i64>
@@ -1936,8 +3578,16 @@ define <4 x double> @stack_fold_xorpd_ymm(<4 x double> %a0, <4 x double> %a1) {
}
define <4 x float> @stack_fold_xorps(<4 x float> %a0, <4 x float> %a1) {
- ;CHECK-LABEL: stack_fold_xorps
- ;CHECK: vxorps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}}, {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
+; CHECK-LABEL: stack_fold_xorps:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovaps %xmm1, {{[-0-9]+}}(%r{{[sb]}}p) # 16-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vxorps {{[-0-9]+}}(%r{{[sb]}}p), %xmm0, %xmm0 # 16-byte Folded Reload
+; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddps %xmm1, %xmm0, %xmm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <4 x float> %a0 to <2 x i64>
%3 = bitcast <4 x float> %a1 to <2 x i64>
@@ -1949,8 +3599,16 @@ define <4 x float> @stack_fold_xorps(<4 x float> %a0, <4 x float> %a1) {
}
define <8 x float> @stack_fold_xorps_ymm(<8 x float> %a0, <8 x float> %a1) {
- ;CHECK-LABEL: stack_fold_xorps_ymm
- ;CHECK: vxorps {{-?[0-9]*}}(%rsp), {{%ymm[0-9][0-9]*}}, {{%ymm[0-9][0-9]*}} {{.*#+}} 32-byte Folded Reload
+; CHECK-LABEL: stack_fold_xorps_ymm:
+; CHECK: # %bb.0:
+; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
+; CHECK-NEXT: #APP
+; CHECK-NEXT: nop
+; CHECK-NEXT: #NO_APP
+; CHECK-NEXT: vxorps {{[-0-9]+}}(%r{{[sb]}}p), %ymm0, %ymm0 # 32-byte Folded Reload
+; CHECK-NEXT: vxorps %xmm1, %xmm1, %xmm1
+; CHECK-NEXT: vaddps %ymm1, %ymm0, %ymm0
+; CHECK-NEXT: retq
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <8 x float> %a0 to <4 x i64>
%3 = bitcast <8 x float> %a1 to <4 x i64>
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