diff options
Diffstat (limited to 'llvm/test/CodeGen/X86/movtopush.ll')
| -rw-r--r-- | llvm/test/CodeGen/X86/movtopush.ll | 178 |
1 files changed, 162 insertions, 16 deletions
diff --git a/llvm/test/CodeGen/X86/movtopush.ll b/llvm/test/CodeGen/X86/movtopush.ll index cb48ed747be..d7ec2d0fe90 100644 --- a/llvm/test/CodeGen/X86/movtopush.ll +++ b/llvm/test/CodeGen/X86/movtopush.ll @@ -1,24 +1,65 @@ ; RUN: llc < %s -mtriple=i686-windows | FileCheck %s -check-prefix=NORMAL +; RUN: llc < %s -mtriple=x86_64-windows | FileCheck %s -check-prefix=X64 ; RUN: llc < %s -mtriple=i686-windows -force-align-stack -stack-alignment=32 | FileCheck %s -check-prefix=ALIGNED + declare void @good(i32 %a, i32 %b, i32 %c, i32 %d) declare void @inreg(i32 %a, i32 inreg %b, i32 %c, i32 %d) ; Here, we should have a reserved frame, so we don't expect pushes -; NORMAL-LABEL: test1 +; NORMAL-LABEL: test1: ; NORMAL: subl $16, %esp ; NORMAL-NEXT: movl $4, 12(%esp) ; NORMAL-NEXT: movl $3, 8(%esp) ; NORMAL-NEXT: movl $2, 4(%esp) ; NORMAL-NEXT: movl $1, (%esp) ; NORMAL-NEXT: call +; NORMAL-NEXT: addl $16, %esp define void @test1() { entry: call void @good(i32 1, i32 2, i32 3, i32 4) ret void } -; Here, we expect a sequence of 4 immediate pushes -; NORMAL-LABEL: test2 +; We're optimizing for code size, so we should get pushes for x86, +; even though there is a reserved call frame. +; Make sure we don't touch x86-64 +; NORMAL-LABEL: test1b: +; NORMAL-NOT: subl {{.*}} %esp +; NORMAL: pushl $4 +; NORMAL-NEXT: pushl $3 +; NORMAL-NEXT: pushl $2 +; NORMAL-NEXT: pushl $1 +; NORMAL-NEXT: call +; NORMAL-NEXT: addl $16, %esp +; X64-LABEL: test1b: +; X64: movl $1, %ecx +; X64-NEXT: movl $2, %edx +; X64-NEXT: movl $3, %r8d +; X64-NEXT: movl $4, %r9d +; X64-NEXT: callq good +define void @test1b() optsize { +entry: + call void @good(i32 1, i32 2, i32 3, i32 4) + ret void +} + +; Same as above, but for minsize +; NORMAL-LABEL: test1c: +; NORMAL-NOT: subl {{.*}} %esp +; NORMAL: pushl $4 +; NORMAL-NEXT: pushl $3 +; NORMAL-NEXT: pushl $2 +; NORMAL-NEXT: pushl $1 +; NORMAL-NEXT: call +; NORMAL-NEXT: addl $16, %esp +define void @test1c() minsize { +entry: + call void @good(i32 1, i32 2, i32 3, i32 4) + ret void +} + +; If we have a reserved frame, we should have pushes +; NORMAL-LABEL: test2: ; NORMAL-NOT: subl {{.*}} %esp ; NORMAL: pushl $4 ; NORMAL-NEXT: pushl $3 @@ -34,53 +75,53 @@ entry: ; Again, we expect a sequence of 4 immediate pushes ; Checks that we generate the right pushes for >8bit immediates -; NORMAL-LABEL: test2b +; NORMAL-LABEL: test2b: ; NORMAL-NOT: subl {{.*}} %esp ; NORMAL: pushl $4096 ; NORMAL-NEXT: pushl $3072 ; NORMAL-NEXT: pushl $2048 ; NORMAL-NEXT: pushl $1024 ; NORMAL-NEXT: call -define void @test2b(i32 %k) { +; NORMAL-NEXT: addl $16, %esp +define void @test2b() optsize { entry: - %a = alloca i32, i32 %k call void @good(i32 1024, i32 2048, i32 3072, i32 4096) ret void } ; The first push should push a register -; NORMAL-LABEL: test3 +; NORMAL-LABEL: test3: ; NORMAL-NOT: subl {{.*}} %esp ; NORMAL: pushl $4 ; NORMAL-NEXT: pushl $3 ; NORMAL-NEXT: pushl $2 ; NORMAL-NEXT: pushl %e{{..}} ; NORMAL-NEXT: call -define void @test3(i32 %k) { +; NORMAL-NEXT: addl $16, %esp +define void @test3(i32 %k) optsize { entry: - %a = alloca i32, i32 %k call void @good(i32 %k, i32 2, i32 3, i32 4) ret void } ; We don't support weird calling conventions -; NORMAL-LABEL: test4 +; NORMAL-LABEL: test4: ; NORMAL: subl $12, %esp ; NORMAL-NEXT: movl $4, 8(%esp) ; NORMAL-NEXT: movl $3, 4(%esp) ; NORMAL-NEXT: movl $1, (%esp) ; NORMAL-NEXT: movl $2, %eax ; NORMAL-NEXT: call -define void @test4(i32 %k) { +; NORMAL-NEXT: addl $12, %esp +define void @test4() optsize { entry: - %a = alloca i32, i32 %k call void @inreg(i32 1, i32 2, i32 3, i32 4) ret void } -; Check that additional alignment is added when the pushes -; don't add up to the required alignment. -; ALIGNED-LABEL: test5 +; When there is no reserved call frame, check that additional alignment +; is added when the pushes don't add up to the required alignment. +; ALIGNED-LABEL: test5: ; ALIGNED: subl $16, %esp ; ALIGNED-NEXT: pushl $4 ; ALIGNED-NEXT: pushl $3 @@ -97,7 +138,7 @@ entry: ; Check that pushing the addresses of globals (Or generally, things that ; aren't exactly immediates) isn't broken. ; Fixes PR21878. -; NORMAL-LABEL: test6 +; NORMAL-LABEL: test6: ; NORMAL: pushl $_ext ; NORMAL-NEXT: call declare void @f(i8*) @@ -110,3 +151,108 @@ bb: alloca i32 ret void } + +; Check that we fold simple cases into the push +; NORMAL-LABEL: test7: +; NORMAL-NOT: subl {{.*}} %esp +; NORMAL: movl 4(%esp), [[EAX:%e..]] +; NORMAL-NEXT: pushl $4 +; NORMAL-NEXT: pushl ([[EAX]]) +; NORMAL-NEXT: pushl $2 +; NORMAL-NEXT: pushl $1 +; NORMAL-NEXT: call +; NORMAL-NEXT: addl $16, %esp +define void @test7(i32* %ptr) optsize { +entry: + %val = load i32* %ptr + call void @good(i32 1, i32 2, i32 %val, i32 4) + ret void +} + +; But we don't want to fold stack-relative loads into the push, +; because the offset will be wrong +; NORMAL-LABEL: test8: +; NORMAL-NOT: subl {{.*}} %esp +; NORMAL: movl 4(%esp), [[EAX:%e..]] +; NORMAL-NEXT: pushl $4 +; NORMAL-NEXT: pushl [[EAX]] +; NORMAL-NEXT: pushl $2 +; NORMAL-NEXT: pushl $1 +; NORMAL-NEXT: call +; NORMAL-NEXT: addl $16, %esp +define void @test8(i32* %ptr) optsize { +entry: + %val = ptrtoint i32* %ptr to i32 + call void @good(i32 1, i32 2, i32 %val, i32 4) + ret void +} + +; If one function is using push instructions, and the other isn't +; (because it has frame-index references), then we must resolve +; these references correctly. +; NORMAL-LABEL: test9: +; NORMAL-NOT: leal (%esp), +; NORMAL: pushl $4 +; NORMAL-NEXT: pushl $3 +; NORMAL-NEXT: pushl $2 +; NORMAL-NEXT: pushl $1 +; NORMAL-NEXT: call +; NORMAL-NEXT: addl $16, %esp +; NORMAL-NEXT: subl $16, %esp +; NORMAL-NEXT: leal 16(%esp), [[EAX:%e..]] +; NORMAL-NEXT: movl [[EAX]], 12(%esp) +; NORMAL-NEXT: movl $7, 8(%esp) +; NORMAL-NEXT: movl $6, 4(%esp) +; NORMAL-NEXT: movl $5, (%esp) +; NORMAL-NEXT: call +; NORMAL-NEXT: addl $16, %esp +define void @test9() optsize { +entry: + %p = alloca i32, align 4 + call void @good(i32 1, i32 2, i32 3, i32 4) + %0 = ptrtoint i32* %p to i32 + call void @good(i32 5, i32 6, i32 7, i32 %0) + ret void +} + +; We can end up with an indirect call which gets reloaded on the spot. +; Make sure we reference the correct stack slot - we spill into (%esp) +; and reload from 16(%esp) due to the pushes. +; NORMAL-LABEL: test10: +; NORMAL: movl $_good, [[ALLOC:.*]] +; NORMAL-NEXT: movl [[ALLOC]], [[EAX:%e..]] +; NORMAL-NEXT: movl [[EAX]], (%esp) # 4-byte Spill +; NORMAL: nop +; NORMAL: pushl $4 +; NORMAL-NEXT: pushl $3 +; NORMAL-NEXT: pushl $2 +; NORMAL-NEXT: pushl $1 +; NORMAL-NEXT: calll *16(%esp) +; NORMAL-NEXT: addl $16, %esp +define void @test10() optsize { + %stack_fptr = alloca void (i32, i32, i32, i32)* + store void (i32, i32, i32, i32)* @good, void (i32, i32, i32, i32)** %stack_fptr + %good_ptr = load volatile void (i32, i32, i32, i32)** %stack_fptr + call void asm sideeffect "nop", "~{ax},~{bx},~{cx},~{dx},~{bp},~{si},~{di}"() + call void (i32, i32, i32, i32)* %good_ptr(i32 1, i32 2, i32 3, i32 4) + ret void +} + +; We can't fold the load from the global into the push because of +; interference from the store +; NORMAL-LABEL: test11: +; NORMAL: movl _the_global, [[EAX:%e..]] +; NORMAL-NEXT: movl $42, _the_global +; NORMAL-NEXT: pushl $4 +; NORMAL-NEXT: pushl $3 +; NORMAL-NEXT: pushl $2 +; NORMAL-NEXT: pushl [[EAX]] +; NORMAL-NEXT: call +; NORMAL-NEXT: addl $16, %esp +@the_global = external global i32 +define void @test11() optsize { + %myload = load i32* @the_global + store i32 42, i32* @the_global + call void @good(i32 %myload, i32 2, i32 3, i32 4) + ret void +} |

