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-rw-r--r--llvm/test/CodeGen/ARM/vst1.ll48
1 files changed, 24 insertions, 24 deletions
diff --git a/llvm/test/CodeGen/ARM/vst1.ll b/llvm/test/CodeGen/ARM/vst1.ll
index f605fa4d600..404129a7e6a 100644
--- a/llvm/test/CodeGen/ARM/vst1.ll
+++ b/llvm/test/CodeGen/ARM/vst1.ll
@@ -5,7 +5,7 @@ define void @vst1i8(i8* %A, <8 x i8>* %B) nounwind {
;Check the alignment value. Max for this instruction is 64 bits:
;CHECK: vst1.8 {d16}, [r0:64]
%tmp1 = load <8 x i8>, <8 x i8>* %B
- call void @llvm.arm.neon.vst1.v8i8(i8* %A, <8 x i8> %tmp1, i32 16)
+ call void @llvm.arm.neon.vst1.p0i8.v8i8(i8* %A, <8 x i8> %tmp1, i32 16)
ret void
}
@@ -14,7 +14,7 @@ define void @vst1i16(i16* %A, <4 x i16>* %B) nounwind {
;CHECK: vst1.16
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <4 x i16>, <4 x i16>* %B
- call void @llvm.arm.neon.vst1.v4i16(i8* %tmp0, <4 x i16> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst1.p0i8.v4i16(i8* %tmp0, <4 x i16> %tmp1, i32 1)
ret void
}
@@ -23,7 +23,7 @@ define void @vst1i32(i32* %A, <2 x i32>* %B) nounwind {
;CHECK: vst1.32
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>, <2 x i32>* %B
- call void @llvm.arm.neon.vst1.v2i32(i8* %tmp0, <2 x i32> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst1.p0i8.v2i32(i8* %tmp0, <2 x i32> %tmp1, i32 1)
ret void
}
@@ -32,7 +32,7 @@ define void @vst1f(float* %A, <2 x float>* %B) nounwind {
;CHECK: vst1.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <2 x float>, <2 x float>* %B
- call void @llvm.arm.neon.vst1.v2f32(i8* %tmp0, <2 x float> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst1.p0i8.v2f32(i8* %tmp0, <2 x float> %tmp1, i32 1)
ret void
}
@@ -43,7 +43,7 @@ define void @vst1f_update(float** %ptr, <2 x float>* %B) nounwind {
%A = load float*, float** %ptr
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <2 x float>, <2 x float>* %B
- call void @llvm.arm.neon.vst1.v2f32(i8* %tmp0, <2 x float> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst1.p0i8.v2f32(i8* %tmp0, <2 x float> %tmp1, i32 1)
%tmp2 = getelementptr float, float* %A, i32 2
store float* %tmp2, float** %ptr
ret void
@@ -54,7 +54,7 @@ define void @vst1i64(i64* %A, <1 x i64>* %B) nounwind {
;CHECK: vst1.64
%tmp0 = bitcast i64* %A to i8*
%tmp1 = load <1 x i64>, <1 x i64>* %B
- call void @llvm.arm.neon.vst1.v1i64(i8* %tmp0, <1 x i64> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst1.p0i8.v1i64(i8* %tmp0, <1 x i64> %tmp1, i32 1)
ret void
}
@@ -63,7 +63,7 @@ define void @vst1Qi8(i8* %A, <16 x i8>* %B) nounwind {
;Check the alignment value. Max for this instruction is 128 bits:
;CHECK: vst1.8 {d16, d17}, [r0:64]
%tmp1 = load <16 x i8>, <16 x i8>* %B
- call void @llvm.arm.neon.vst1.v16i8(i8* %A, <16 x i8> %tmp1, i32 8)
+ call void @llvm.arm.neon.vst1.p0i8.v16i8(i8* %A, <16 x i8> %tmp1, i32 8)
ret void
}
@@ -73,7 +73,7 @@ define void @vst1Qi16(i16* %A, <8 x i16>* %B) nounwind {
;CHECK: vst1.16 {d16, d17}, [r0:128]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>, <8 x i16>* %B
- call void @llvm.arm.neon.vst1.v8i16(i8* %tmp0, <8 x i16> %tmp1, i32 32)
+ call void @llvm.arm.neon.vst1.p0i8.v8i16(i8* %tmp0, <8 x i16> %tmp1, i32 32)
ret void
}
@@ -84,7 +84,7 @@ define void @vst1Qi16_update(i16** %ptr, <8 x i16>* %B, i32 %inc) nounwind {
%A = load i16*, i16** %ptr
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>, <8 x i16>* %B
- call void @llvm.arm.neon.vst1.v8i16(i8* %tmp0, <8 x i16> %tmp1, i32 8)
+ call void @llvm.arm.neon.vst1.p0i8.v8i16(i8* %tmp0, <8 x i16> %tmp1, i32 8)
%tmp2 = getelementptr i16, i16* %A, i32 %inc
store i16* %tmp2, i16** %ptr
ret void
@@ -95,7 +95,7 @@ define void @vst1Qi32(i32* %A, <4 x i32>* %B) nounwind {
;CHECK: vst1.32
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <4 x i32>, <4 x i32>* %B
- call void @llvm.arm.neon.vst1.v4i32(i8* %tmp0, <4 x i32> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst1.p0i8.v4i32(i8* %tmp0, <4 x i32> %tmp1, i32 1)
ret void
}
@@ -104,7 +104,7 @@ define void @vst1Qf(float* %A, <4 x float>* %B) nounwind {
;CHECK: vst1.32
%tmp0 = bitcast float* %A to i8*
%tmp1 = load <4 x float>, <4 x float>* %B
- call void @llvm.arm.neon.vst1.v4f32(i8* %tmp0, <4 x float> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst1.p0i8.v4f32(i8* %tmp0, <4 x float> %tmp1, i32 1)
ret void
}
@@ -113,7 +113,7 @@ define void @vst1Qi64(i64* %A, <2 x i64>* %B) nounwind {
;CHECK: vst1.64
%tmp0 = bitcast i64* %A to i8*
%tmp1 = load <2 x i64>, <2 x i64>* %B
- call void @llvm.arm.neon.vst1.v2i64(i8* %tmp0, <2 x i64> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst1.p0i8.v2i64(i8* %tmp0, <2 x i64> %tmp1, i32 1)
ret void
}
@@ -122,19 +122,19 @@ define void @vst1Qf64(double* %A, <2 x double>* %B) nounwind {
;CHECK: vst1.64
%tmp0 = bitcast double* %A to i8*
%tmp1 = load <2 x double>, <2 x double>* %B
- call void @llvm.arm.neon.vst1.v2f64(i8* %tmp0, <2 x double> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst1.p0i8.v2f64(i8* %tmp0, <2 x double> %tmp1, i32 1)
ret void
}
-declare void @llvm.arm.neon.vst1.v8i8(i8*, <8 x i8>, i32) nounwind
-declare void @llvm.arm.neon.vst1.v4i16(i8*, <4 x i16>, i32) nounwind
-declare void @llvm.arm.neon.vst1.v2i32(i8*, <2 x i32>, i32) nounwind
-declare void @llvm.arm.neon.vst1.v2f32(i8*, <2 x float>, i32) nounwind
-declare void @llvm.arm.neon.vst1.v1i64(i8*, <1 x i64>, i32) nounwind
+declare void @llvm.arm.neon.vst1.p0i8.v8i8(i8*, <8 x i8>, i32) nounwind
+declare void @llvm.arm.neon.vst1.p0i8.v4i16(i8*, <4 x i16>, i32) nounwind
+declare void @llvm.arm.neon.vst1.p0i8.v2i32(i8*, <2 x i32>, i32) nounwind
+declare void @llvm.arm.neon.vst1.p0i8.v2f32(i8*, <2 x float>, i32) nounwind
+declare void @llvm.arm.neon.vst1.p0i8.v1i64(i8*, <1 x i64>, i32) nounwind
-declare void @llvm.arm.neon.vst1.v16i8(i8*, <16 x i8>, i32) nounwind
-declare void @llvm.arm.neon.vst1.v8i16(i8*, <8 x i16>, i32) nounwind
-declare void @llvm.arm.neon.vst1.v4i32(i8*, <4 x i32>, i32) nounwind
-declare void @llvm.arm.neon.vst1.v4f32(i8*, <4 x float>, i32) nounwind
-declare void @llvm.arm.neon.vst1.v2i64(i8*, <2 x i64>, i32) nounwind
-declare void @llvm.arm.neon.vst1.v2f64(i8*, <2 x double>, i32) nounwind
+declare void @llvm.arm.neon.vst1.p0i8.v16i8(i8*, <16 x i8>, i32) nounwind
+declare void @llvm.arm.neon.vst1.p0i8.v8i16(i8*, <8 x i16>, i32) nounwind
+declare void @llvm.arm.neon.vst1.p0i8.v4i32(i8*, <4 x i32>, i32) nounwind
+declare void @llvm.arm.neon.vst1.p0i8.v4f32(i8*, <4 x float>, i32) nounwind
+declare void @llvm.arm.neon.vst1.p0i8.v2i64(i8*, <2 x i64>, i32) nounwind
+declare void @llvm.arm.neon.vst1.p0i8.v2f64(i8*, <2 x double>, i32) nounwind
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