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-rw-r--r--llvm/test/CodeGen/AMDGPU/r600-encoding.ll25
1 files changed, 25 insertions, 0 deletions
diff --git a/llvm/test/CodeGen/AMDGPU/r600-encoding.ll b/llvm/test/CodeGen/AMDGPU/r600-encoding.ll
new file mode 100644
index 00000000000..3a82ee30a32
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+++ b/llvm/test/CodeGen/AMDGPU/r600-encoding.ll
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+; RUN: llc < %s -march=r600 -show-mc-encoding -mcpu=redwood | FileCheck --check-prefix=EG %s
+; RUN: llc < %s -march=r600 -show-mc-encoding -mcpu=rs880 | FileCheck --check-prefix=R600 %s
+
+; The earliest R600 GPUs have a slightly different encoding than the rest of
+; the VLIW4/5 GPUs.
+
+; EG: {{^}}test:
+; EG: MUL_IEEE {{[ *TXYZWPVxyzw.,0-9]+}} ; encoding: [{{0x[0-9a-f]+,0x[0-9a-f]+,0x[0-9a-f]+,0x[0-9a-f]+,0x10,0x01,0x[0-9a-f]+,0x[0-9a-f]+}}]
+
+; R600: {{^}}test:
+; R600: MUL_IEEE {{[ *TXYZWPVxyzw.,0-9]+}} ; encoding: [{{0x[0-9a-f]+,0x[0-9a-f]+,0x[0-9a-f]+,0x[0-9a-f]+,0x10,0x02,0x[0-9a-f]+,0x[0-9a-f]+}}]
+
+define void @test(<4 x float> inreg %reg0) #0 {
+entry:
+ %r0 = extractelement <4 x float> %reg0, i32 0
+ %r1 = extractelement <4 x float> %reg0, i32 1
+ %r2 = fmul float %r0, %r1
+ %vec = insertelement <4 x float> undef, float %r2, i32 0
+ call void @llvm.R600.store.swizzle(<4 x float> %vec, i32 0, i32 0)
+ ret void
+}
+
+declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32)
+
+attributes #0 = { "ShaderType"="0" }
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