diff options
Diffstat (limited to 'llvm/test/CodeGen/AMDGPU/fetch-limits.r600.ll')
-rw-r--r-- | llvm/test/CodeGen/AMDGPU/fetch-limits.r600.ll | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/llvm/test/CodeGen/AMDGPU/fetch-limits.r600.ll b/llvm/test/CodeGen/AMDGPU/fetch-limits.r600.ll new file mode 100644 index 00000000000..e7160ef5d72 --- /dev/null +++ b/llvm/test/CodeGen/AMDGPU/fetch-limits.r600.ll @@ -0,0 +1,48 @@ +; RUN: llc < %s -march=r600 -mcpu=r600 | FileCheck %s +; RUN: llc < %s -march=r600 -mcpu=rs880 | FileCheck %s +; RUN: llc < %s -march=r600 -mcpu=rv670 | FileCheck %s + +; R600 supports 8 fetches in a clause +; CHECK: {{^}}fetch_limits_r600: +; CHECK: Fetch clause +; CHECK: Fetch clause + +define void @fetch_limits_r600() #0 { +entry: + %0 = load <4 x float>, <4 x float> addrspace(8)* null + %1 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 1) + %2 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 2) + %3 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 3) + %4 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 4) + %5 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 5) + %6 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 6) + %7 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 7) + %8 = load <4 x float>, <4 x float> addrspace(8)* getelementptr ([1024 x <4 x float>], [1024 x <4 x float>] addrspace(8)* null, i64 0, i32 8) + %res0 = call <4 x float> @llvm.AMDGPU.tex(<4 x float> %0, i32 0, i32 0, i32 1) + %res1 = call <4 x float> @llvm.AMDGPU.tex(<4 x float> %1, i32 0, i32 0, i32 1) + %res2 = call <4 x float> @llvm.AMDGPU.tex(<4 x float> %2, i32 0, i32 0, i32 1) + %res3 = call <4 x float> @llvm.AMDGPU.tex(<4 x float> %3, i32 0, i32 0, i32 1) + %res4 = call <4 x float> @llvm.AMDGPU.tex(<4 x float> %4, i32 0, i32 0, i32 1) + %res5 = call <4 x float> @llvm.AMDGPU.tex(<4 x float> %5, i32 0, i32 0, i32 1) + %res6 = call <4 x float> @llvm.AMDGPU.tex(<4 x float> %6, i32 0, i32 0, i32 1) + %res7 = call <4 x float> @llvm.AMDGPU.tex(<4 x float> %7, i32 0, i32 0, i32 1) + %res8 = call <4 x float> @llvm.AMDGPU.tex(<4 x float> %8, i32 0, i32 0, i32 1) + %a = fadd <4 x float> %res0, %res1 + %b = fadd <4 x float> %res2, %res3 + %c = fadd <4 x float> %res4, %res5 + %d = fadd <4 x float> %res6, %res7 + %e = fadd <4 x float> %res8, %a + + %bc = fadd <4 x float> %b, %c + %de = fadd <4 x float> %d, %e + + %bcde = fadd <4 x float> %bc, %de + + call void @llvm.R600.store.swizzle(<4 x float> %bcde, i32 0, i32 1) + ret void +} + +attributes #0 = { "ShaderType"="0" } ; Pixel Shader + +declare <4 x float> @llvm.AMDGPU.tex(<4 x float>, i32, i32, i32) readnone +declare void @llvm.R600.store.swizzle(<4 x float>, i32, i32) |