diff options
Diffstat (limited to 'llvm/lib')
-rw-r--r-- | llvm/lib/CodeGen/InlineSpiller.cpp | 992 | ||||
-rw-r--r-- | llvm/lib/CodeGen/LiveRangeEdit.cpp | 63 | ||||
-rw-r--r-- | llvm/lib/CodeGen/RegAllocBase.cpp | 9 | ||||
-rw-r--r-- | llvm/lib/CodeGen/RegAllocBase.h | 10 | ||||
-rw-r--r-- | llvm/lib/CodeGen/RegAllocBasic.cpp | 5 | ||||
-rw-r--r-- | llvm/lib/CodeGen/RegAllocGreedy.cpp | 31 | ||||
-rw-r--r-- | llvm/lib/CodeGen/RegAllocPBQP.cpp | 21 | ||||
-rw-r--r-- | llvm/lib/CodeGen/Spiller.h | 4 | ||||
-rw-r--r-- | llvm/lib/CodeGen/SplitKit.cpp | 93 | ||||
-rw-r--r-- | llvm/lib/CodeGen/SplitKit.h | 12 |
10 files changed, 714 insertions, 526 deletions
diff --git a/llvm/lib/CodeGen/InlineSpiller.cpp b/llvm/lib/CodeGen/InlineSpiller.cpp index 693e59fbba2..ac4c43b2fb0 100644 --- a/llvm/lib/CodeGen/InlineSpiller.cpp +++ b/llvm/lib/CodeGen/InlineSpiller.cpp @@ -48,13 +48,78 @@ STATISTIC(NumReloadsRemoved, "Number of reloads removed"); STATISTIC(NumFolded, "Number of folded stack accesses"); STATISTIC(NumFoldedLoads, "Number of folded loads"); STATISTIC(NumRemats, "Number of rematerialized defs for spilling"); -STATISTIC(NumOmitReloadSpill, "Number of omitted spills of reloads"); -STATISTIC(NumHoists, "Number of hoisted spills"); static cl::opt<bool> DisableHoisting("disable-spill-hoist", cl::Hidden, cl::desc("Disable inline spill hoisting")); namespace { +class HoistSpillHelper { + MachineFunction &MF; + LiveIntervals &LIS; + LiveStacks &LSS; + AliasAnalysis *AA; + MachineDominatorTree &MDT; + MachineLoopInfo &Loops; + VirtRegMap &VRM; + MachineFrameInfo &MFI; + MachineRegisterInfo &MRI; + const TargetInstrInfo &TII; + const TargetRegisterInfo &TRI; + const MachineBlockFrequencyInfo &MBFI; + + // Map from StackSlot to its original register. + DenseMap<int, unsigned> StackSlotToReg; + // Map from pair of (StackSlot and Original VNI) to a set of spills which + // have the same stackslot and have equal values defined by Original VNI. + // These spills are mergeable and are hoist candiates. + typedef DenseMap<std::pair<int, VNInfo *>, SmallPtrSet<MachineInstr *, 16>> + MergeableSpillsMap; + MergeableSpillsMap MergeableSpills; + + /// This is the map from original register to a set containing all its + /// siblings. To hoist a spill to another BB, we need to find out a live + /// sibling there and use it as the source of the new spill. + DenseMap<unsigned, SmallSetVector<unsigned, 16>> Virt2SiblingsMap; + + bool isSpillCandBB(unsigned OrigReg, VNInfo &OrigVNI, MachineBasicBlock &BB, + unsigned &LiveReg); + + void rmRedundantSpills( + SmallPtrSet<MachineInstr *, 16> &Spills, + SmallVectorImpl<MachineInstr *> &SpillsToRm, + DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill); + + void getVisitOrders( + MachineBasicBlock *Root, SmallPtrSet<MachineInstr *, 16> &Spills, + SmallVectorImpl<MachineDomTreeNode *> &Orders, + SmallVectorImpl<MachineInstr *> &SpillsToRm, + DenseMap<MachineDomTreeNode *, unsigned> &SpillsToKeep, + DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill); + + void runHoistSpills(unsigned OrigReg, VNInfo &OrigVNI, + SmallPtrSet<MachineInstr *, 16> &Spills, + SmallVectorImpl<MachineInstr *> &SpillsToRm, + DenseMap<MachineBasicBlock *, unsigned> &SpillsToIns); + +public: + HoistSpillHelper(MachineFunctionPass &pass, MachineFunction &mf, + VirtRegMap &vrm) + : MF(mf), LIS(pass.getAnalysis<LiveIntervals>()), + LSS(pass.getAnalysis<LiveStacks>()), + AA(&pass.getAnalysis<AAResultsWrapperPass>().getAAResults()), + MDT(pass.getAnalysis<MachineDominatorTree>()), + Loops(pass.getAnalysis<MachineLoopInfo>()), VRM(vrm), + MFI(*mf.getFrameInfo()), MRI(mf.getRegInfo()), + TII(*mf.getSubtarget().getInstrInfo()), + TRI(*mf.getSubtarget().getRegisterInfo()), + MBFI(pass.getAnalysis<MachineBlockFrequencyInfo>()) {} + + void addToMergeableSpills(MachineInstr *Spill, int StackSlot, + unsigned Original); + bool rmFromMergeableSpills(MachineInstr *Spill, int StackSlot); + void hoistAllSpills(LiveRangeEdit &Edit); +}; + class InlineSpiller : public Spiller { MachineFunction &MF; LiveIntervals &LIS; @@ -85,56 +150,12 @@ class InlineSpiller : public Spiller { // Values that failed to remat at some point. SmallPtrSet<VNInfo*, 8> UsedValues; -public: - // Information about a value that was defined by a copy from a sibling - // register. - struct SibValueInfo { - // True when all reaching defs were reloads: No spill is necessary. - bool AllDefsAreReloads; - - // True when value is defined by an original PHI not from splitting. - bool DefByOrigPHI; - - // True when the COPY defining this value killed its source. - bool KillsSource; - - // The preferred register to spill. - unsigned SpillReg; - - // The value of SpillReg that should be spilled. - VNInfo *SpillVNI; - - // The block where SpillVNI should be spilled. Currently, this must be the - // block containing SpillVNI->def. - MachineBasicBlock *SpillMBB; - - // A defining instruction that is not a sibling copy or a reload, or NULL. - // This can be used as a template for rematerialization. - MachineInstr *DefMI; - - // List of values that depend on this one. These values are actually the - // same, but live range splitting has placed them in different registers, - // or SSA update needed to insert PHI-defs to preserve SSA form. This is - // copies of the current value and phi-kills. Usually only phi-kills cause - // more than one dependent value. - TinyPtrVector<VNInfo*> Deps; - - SibValueInfo(unsigned Reg, VNInfo *VNI) - : AllDefsAreReloads(true), DefByOrigPHI(false), KillsSource(false), - SpillReg(Reg), SpillVNI(VNI), SpillMBB(nullptr), DefMI(nullptr) {} - - // Returns true when a def has been found. - bool hasDef() const { return DefByOrigPHI || DefMI; } - }; - -private: - // Values in RegsToSpill defined by sibling copies. - typedef DenseMap<VNInfo*, SibValueInfo> SibValueMap; - SibValueMap SibValues; - // Dead defs generated during spilling. SmallVector<MachineInstr*, 8> DeadDefs; + // Object records spills information and does the hoisting. + HoistSpillHelper HSpiller; + ~InlineSpiller() override {} public: @@ -147,9 +168,11 @@ public: MFI(*mf.getFrameInfo()), MRI(mf.getRegInfo()), TII(*mf.getSubtarget().getInstrInfo()), TRI(*mf.getSubtarget().getRegisterInfo()), - MBFI(pass.getAnalysis<MachineBlockFrequencyInfo>()) {} + MBFI(pass.getAnalysis<MachineBlockFrequencyInfo>()), + HSpiller(pass, mf, vrm) {} void spill(LiveRangeEdit &) override; + void postOptimization(); private: bool isSnippet(const LiveInterval &SnipLI); @@ -161,11 +184,7 @@ private: } bool isSibling(unsigned Reg); - MachineInstr *traceSiblingValue(unsigned, VNInfo*, VNInfo*); - void propagateSiblingValue(SibValueMap::iterator, VNInfo *VNI = nullptr); - void analyzeSiblingValues(); - - bool hoistSpill(LiveInterval &SpillLI, MachineInstr &CopyMI); + bool hoistSpillInsideBB(LiveInterval &SpillLI, MachineInstr &CopyMI); void eliminateRedundantSpills(LiveInterval &LI, VNInfo *VNI); void markValueUsed(LiveInterval*, VNInfo*); @@ -297,418 +316,44 @@ void InlineSpiller::collectRegsToSpill() { } } - -//===----------------------------------------------------------------------===// -// Sibling Values -//===----------------------------------------------------------------------===// - -// After live range splitting, some values to be spilled may be defined by -// copies from sibling registers. We trace the sibling copies back to the -// original value if it still exists. We need it for rematerialization. -// -// Even when the value can't be rematerialized, we still want to determine if -// the value has already been spilled, or we may want to hoist the spill from a -// loop. - bool InlineSpiller::isSibling(unsigned Reg) { return TargetRegisterInfo::isVirtualRegister(Reg) && VRM.getOriginal(Reg) == Original; } -#ifndef NDEBUG -static raw_ostream &operator<<(raw_ostream &OS, - const InlineSpiller::SibValueInfo &SVI) { - OS << "spill " << PrintReg(SVI.SpillReg) << ':' - << SVI.SpillVNI->id << '@' << SVI.SpillVNI->def; - if (SVI.SpillMBB) - OS << " in BB#" << SVI.SpillMBB->getNumber(); - if (SVI.AllDefsAreReloads) - OS << " all-reloads"; - if (SVI.DefByOrigPHI) - OS << " orig-phi"; - if (SVI.KillsSource) - OS << " kill"; - OS << " deps["; - for (VNInfo *Dep : SVI.Deps) - OS << ' ' << Dep->id << '@' << Dep->def; - OS << " ]"; - if (SVI.DefMI) - OS << " def: " << *SVI.DefMI; - else - OS << '\n'; - return OS; -} -#endif - -/// propagateSiblingValue - Propagate the value in SVI to dependents if it is -/// known. Otherwise remember the dependency for later. +/// It is beneficial to spill to earlier place in the same BB in case +/// as follows: +/// There is an alternative def earlier in the same MBB. +/// Hoist the spill as far as possible in SpillMBB. This can ease +/// register pressure: /// -/// @param SVIIter SibValues entry to propagate. -/// @param VNI Dependent value, or NULL to propagate to all saved dependents. -void InlineSpiller::propagateSiblingValue(SibValueMap::iterator SVIIter, - VNInfo *VNI) { - SibValueMap::value_type *SVI = &*SVIIter; - - // When VNI is non-NULL, add it to SVI's deps, and only propagate to that. - TinyPtrVector<VNInfo*> FirstDeps; - if (VNI) { - FirstDeps.push_back(VNI); - SVI->second.Deps.push_back(VNI); - } - - // Has the value been completely determined yet? If not, defer propagation. - if (!SVI->second.hasDef()) - return; - - // Work list of values to propagate. - SmallSetVector<SibValueMap::value_type *, 8> WorkList; - WorkList.insert(SVI); - - do { - SVI = WorkList.pop_back_val(); - TinyPtrVector<VNInfo*> *Deps = VNI ? &FirstDeps : &SVI->second.Deps; - VNI = nullptr; - - SibValueInfo &SV = SVI->second; - if (!SV.SpillMBB) - SV.SpillMBB = LIS.getMBBFromIndex(SV.SpillVNI->def); - - DEBUG(dbgs() << " prop to " << Deps->size() << ": " - << SVI->first->id << '@' << SVI->first->def << ":\t" << SV); - - assert(SV.hasDef() && "Propagating undefined value"); - - // Should this value be propagated as a preferred spill candidate? We don't - // propagate values of registers that are about to spill. - bool PropSpill = !DisableHoisting && !isRegToSpill(SV.SpillReg); - unsigned SpillDepth = ~0u; - - for (VNInfo *Dep : *Deps) { - SibValueMap::iterator DepSVI = SibValues.find(Dep); - assert(DepSVI != SibValues.end() && "Dependent value not in SibValues"); - SibValueInfo &DepSV = DepSVI->second; - if (!DepSV.SpillMBB) - DepSV.SpillMBB = LIS.getMBBFromIndex(DepSV.SpillVNI->def); - - bool Changed = false; - - // Propagate defining instruction. - if (!DepSV.hasDef()) { - Changed = true; - DepSV.DefMI = SV.DefMI; - DepSV.DefByOrigPHI = SV.DefByOrigPHI; - } - - // Propagate AllDefsAreReloads. For PHI values, this computes an AND of - // all predecessors. - if (!SV.AllDefsAreReloads && DepSV.AllDefsAreReloads) { - Changed = true; - DepSV.AllDefsAreReloads = false; - } - - // Propagate best spill value. - if (PropSpill && SV.SpillVNI != DepSV.SpillVNI) { - if (SV.SpillMBB == DepSV.SpillMBB) { - // DepSV is in the same block. Hoist when dominated. - if (DepSV.KillsSource && SV.SpillVNI->def < DepSV.SpillVNI->def) { - // This is an alternative def earlier in the same MBB. - // Hoist the spill as far as possible in SpillMBB. This can ease - // register pressure: - // - // x = def - // y = use x - // s = copy x - // - // Hoisting the spill of s to immediately after the def removes the - // interference between x and y: - // - // x = def - // spill x - // y = use x<kill> - // - // This hoist only helps when the DepSV copy kills its source. - Changed = true; - DepSV.SpillReg = SV.SpillReg; - DepSV.SpillVNI = SV.SpillVNI; - DepSV.SpillMBB = SV.SpillMBB; - } - } else { - // DepSV is in a different block. - if (SpillDepth == ~0u) - SpillDepth = Loops.getLoopDepth(SV.SpillMBB); - - // Also hoist spills to blocks with smaller loop depth, but make sure - // that the new value dominates. Non-phi dependents are always - // dominated, phis need checking. - - const BranchProbability MarginProb(4, 5); // 80% - // Hoist a spill to outer loop if there are multiple dependents (it - // can be beneficial if more than one dependents are hoisted) or - // if DepSV (the hoisting source) is hotter than SV (the hoisting - // destination) (we add a 80% margin to bias a little towards - // loop depth). - bool HoistCondition = - (MBFI.getBlockFreq(DepSV.SpillMBB) >= - (MBFI.getBlockFreq(SV.SpillMBB) * MarginProb)) || - Deps->size() > 1; - - if ((Loops.getLoopDepth(DepSV.SpillMBB) > SpillDepth) && - HoistCondition && - (!DepSVI->first->isPHIDef() || - MDT.dominates(SV.SpillMBB, DepSV.SpillMBB))) { - Changed = true; - DepSV.SpillReg = SV.SpillReg; - DepSV.SpillVNI = SV.SpillVNI; - DepSV.SpillMBB = SV.SpillMBB; - } - } - } - - if (!Changed) - continue; - - // Something changed in DepSVI. Propagate to dependents. - WorkList.insert(&*DepSVI); - - DEBUG(dbgs() << " update " << DepSVI->first->id << '@' - << DepSVI->first->def << " to:\t" << DepSV); - } - } while (!WorkList.empty()); -} - -/// traceSiblingValue - Trace a value that is about to be spilled back to the -/// real defining instructions by looking through sibling copies. Always stay -/// within the range of OrigVNI so the registers are known to carry the same -/// value. +/// x = def +/// y = use x +/// s = copy x /// -/// Determine if the value is defined by all reloads, so spilling isn't -/// necessary - the value is already in the stack slot. +/// Hoisting the spill of s to immediately after the def removes the +/// interference between x and y: /// -/// Return a defining instruction that may be a candidate for rematerialization. +/// x = def +/// spill x +/// y = use x<kill> /// -MachineInstr *InlineSpiller::traceSiblingValue(unsigned UseReg, VNInfo *UseVNI, - VNInfo *OrigVNI) { - // Check if a cached value already exists. - SibValueMap::iterator SVI; - bool Inserted; - std::tie(SVI, Inserted) = - SibValues.insert(std::make_pair(UseVNI, SibValueInfo(UseReg, UseVNI))); - if (!Inserted) { - DEBUG(dbgs() << "Cached value " << PrintReg(UseReg) << ':' - << UseVNI->id << '@' << UseVNI->def << ' ' << SVI->second); - return SVI->second.DefMI; - } - - DEBUG(dbgs() << "Tracing value " << PrintReg(UseReg) << ':' - << UseVNI->id << '@' << UseVNI->def << '\n'); - - // List of (Reg, VNI) that have been inserted into SibValues, but need to be - // processed. - SmallVector<std::pair<unsigned, VNInfo*>, 8> WorkList; - WorkList.push_back(std::make_pair(UseReg, UseVNI)); - - LiveInterval &OrigLI = LIS.getInterval(Original); - do { - unsigned Reg; - VNInfo *VNI; - std::tie(Reg, VNI) = WorkList.pop_back_val(); - DEBUG(dbgs() << " " << PrintReg(Reg) << ':' << VNI->id << '@' << VNI->def - << ":\t"); - - // First check if this value has already been computed. - SVI = SibValues.find(VNI); - assert(SVI != SibValues.end() && "Missing SibValues entry"); - - // Trace through PHI-defs created by live range splitting. - if (VNI->isPHIDef()) { - // Stop at original PHIs. We don't know the value at the - // predecessors. Look up the VNInfo for the current definition - // in OrigLI, to properly determine whether or not this phi was - // added by splitting. - if (VNI->def == OrigLI.getVNInfoAt(VNI->def)->def) { - DEBUG(dbgs() << "orig phi value\n"); - SVI->second.DefByOrigPHI = true; - SVI->second.AllDefsAreReloads = false; - propagateSiblingValue(SVI); - continue; - } - - // This is a PHI inserted by live range splitting. We could trace the - // live-out value from predecessor blocks, but that search can be very - // expensive if there are many predecessors and many more PHIs as - // generated by tail-dup when it sees an indirectbr. Instead, look at - // all the non-PHI defs that have the same value as OrigVNI. They must - // jointly dominate VNI->def. This is not optimal since VNI may actually - // be jointly dominated by a smaller subset of defs, so there is a change - // we will miss a AllDefsAreReloads optimization. - - // Separate all values dominated by OrigVNI into PHIs and non-PHIs. - SmallVector<VNInfo*, 8> PHIs, NonPHIs; - LiveInterval &LI = LIS.getInterval(Reg); - - for (LiveInterval::vni_iterator VI = LI.vni_begin(), VE = LI.vni_end(); - VI != VE; ++VI) { - VNInfo *VNI2 = *VI; - if (VNI2->isUnused()) - continue; - if (!OrigLI.containsOneValue() && - OrigLI.getVNInfoAt(VNI2->def) != OrigVNI) - continue; - if (VNI2->isPHIDef() && VNI2->def != OrigVNI->def) - PHIs.push_back(VNI2); - else - NonPHIs.push_back(VNI2); - } - DEBUG(dbgs() << "split phi value, checking " << PHIs.size() - << " phi-defs, and " << NonPHIs.size() - << " non-phi/orig defs\n"); - - // Create entries for all the PHIs. Don't add them to the worklist, we - // are processing all of them in one go here. - for (VNInfo *PHI : PHIs) - SibValues.insert(std::make_pair(PHI, SibValueInfo(Reg, PHI))); - - // Add every PHI as a dependent of all the non-PHIs. - for (VNInfo *NonPHI : NonPHIs) { - // Known value? Try an insertion. - std::tie(SVI, Inserted) = - SibValues.insert(std::make_pair(NonPHI, SibValueInfo(Reg, NonPHI))); - // Add all the PHIs as dependents of NonPHI. - SVI->second.Deps.insert(SVI->second.Deps.end(), PHIs.begin(), - PHIs.end()); - // This is the first time we see NonPHI, add it to the worklist. - if (Inserted) - WorkList.push_back(std::make_pair(Reg, NonPHI)); - else - // Propagate to all inserted PHIs, not just VNI. - propagateSiblingValue(SVI); - } - - // Next work list item. - continue; - } - - MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def); - assert(MI && "Missing def"); - - // Trace through sibling copies. - if (unsigned SrcReg = isFullCopyOf(MI, Reg)) { - if (isSibling(SrcReg)) { - LiveInterval &SrcLI = LIS.getInterval(SrcReg); - LiveQueryResult SrcQ = SrcLI.Query(VNI->def); - assert(SrcQ.valueIn() && "Copy from non-existing value"); - // Check if this COPY kills its source. - SVI->second.KillsSource = SrcQ.isKill(); - VNInfo *SrcVNI = SrcQ.valueIn(); - DEBUG(dbgs() << "copy of " << PrintReg(SrcReg) << ':' - << SrcVNI->id << '@' << SrcVNI->def - << " kill=" << unsigned(SVI->second.KillsSource) << '\n'); - // Known sibling source value? Try an insertion. - std::tie(SVI, Inserted) = SibValues.insert( - std::make_pair(SrcVNI, SibValueInfo(SrcReg, SrcVNI))); - // This is the first time we see Src, add it to the worklist. - if (Inserted) - WorkList.push_back(std::make_pair(SrcReg, SrcVNI)); - propagateSiblingValue(SVI, VNI); - // Next work list item. - continue; - } - } - - // Track reachable reloads. - SVI->second.DefMI = MI; - SVI->second.SpillMBB = MI->getParent(); - int FI; - if (Reg == TII.isLoadFromStackSlot(MI, FI) && FI == StackSlot) { - DEBUG(dbgs() << "reload\n"); - propagateSiblingValue(SVI); - // Next work list item. - continue; - } - - // Potential remat candidate. - DEBUG(dbgs() << "def " << *MI); - SVI->second.AllDefsAreReloads = false; - propagateSiblingValue(SVI); - } while (!WorkList.empty()); - - // Look up the value we were looking for. We already did this lookup at the - // top of the function, but SibValues may have been invalidated. - SVI = SibValues.find(UseVNI); - assert(SVI != SibValues.end() && "Didn't compute requested info"); - DEBUG(dbgs() << " traced to:\t" << SVI->second); - return SVI->second.DefMI; -} - -/// analyzeSiblingValues - Trace values defined by sibling copies back to -/// something that isn't a sibling copy. +/// This hoist only helps when the copy kills its source. /// -/// Keep track of values that may be rematerializable. -void InlineSpiller::analyzeSiblingValues() { - SibValues.clear(); - - // No siblings at all? - if (Edit->getReg() == Original) - return; - - LiveInterval &OrigLI = LIS.getInterval(Original); - for (unsigned Reg : RegsToSpill) { - LiveInterval &LI = LIS.getInterval(Reg); - for (LiveInterval::const_vni_iterator VI = LI.vni_begin(), - VE = LI.vni_end(); VI != VE; ++VI) { - VNInfo *VNI = *VI; - if (VNI->isUnused()) - continue; - MachineInstr *DefMI = nullptr; - if (!VNI->isPHIDef()) { - DefMI = LIS.getInstructionFromIndex(VNI->def); - assert(DefMI && "No defining instruction"); - } - // Check possible sibling copies. - if (VNI->isPHIDef() || DefMI->isCopy()) { - VNInfo *OrigVNI = OrigLI.getVNInfoAt(VNI->def); - assert(OrigVNI && "Def outside original live range"); - if (OrigVNI->def != VNI->def) - DefMI = traceSiblingValue(Reg, VNI, OrigVNI); - } - if (DefMI && Edit->checkRematerializable(VNI, DefMI, AA)) { - DEBUG(dbgs() << "Value " << PrintReg(Reg) << ':' << VNI->id << '@' - << VNI->def << " may remat from " << *DefMI); - } - } - } -} - -/// hoistSpill - Given a sibling copy that defines a value to be spilled, insert -/// a spill at a better location. -bool InlineSpiller::hoistSpill(LiveInterval &SpillLI, MachineInstr &CopyMI) { +bool InlineSpiller::hoistSpillInsideBB(LiveInterval &SpillLI, + MachineInstr &CopyMI) { SlotIndex Idx = LIS.getInstructionIndex(CopyMI); VNInfo *VNI = SpillLI.getVNInfoAt(Idx.getRegSlot()); assert(VNI && VNI->def == Idx.getRegSlot() && "Not defined by copy"); - SibValueMap::iterator I = SibValues.find(VNI); - if (I == SibValues.end()) - return false; - - const SibValueInfo &SVI = I->second; - // Let the normal folding code deal with the boring case. - if (!SVI.AllDefsAreReloads && SVI.SpillVNI == VNI) + unsigned SrcReg = CopyMI.getOperand(1).getReg(); + LiveInterval &SrcLI = LIS.getInterval(SrcReg); + VNInfo *SrcVNI = SrcLI.getVNInfoAt(Idx); + LiveQueryResult SrcQ = SrcLI.Query(Idx); + MachineBasicBlock *DefMBB = LIS.getMBBFromIndex(SrcVNI->def); + if (DefMBB != CopyMI.getParent() || !SrcQ.isKill()) return false; - // SpillReg may have been deleted by remat and DCE. - if (!LIS.hasInterval(SVI.SpillReg)) { - DEBUG(dbgs() << "Stale interval: " << PrintReg(SVI.SpillReg) << '\n'); - SibValues.erase(I); - return false; - } - - LiveInterval &SibLI = LIS.getInterval(SVI.SpillReg); - if (!SibLI.containsValue(SVI.SpillVNI)) { - DEBUG(dbgs() << "Stale value: " << PrintReg(SVI.SpillReg) << '\n'); - SibValues.erase(I); - return false; - } - // Conservatively extend the stack slot range to the range of the original // value. We may be able to do better with stack slot coloring by being more // careful here. @@ -719,35 +364,29 @@ bool InlineSpiller::hoistSpill(LiveInterval &SpillLI, MachineInstr &CopyMI) { DEBUG(dbgs() << "\tmerged orig valno " << OrigVNI->id << ": " << *StackInt << '\n'); - // Already spilled everywhere. - if (SVI.AllDefsAreReloads) { - DEBUG(dbgs() << "\tno spill needed: " << SVI); - ++NumOmitReloadSpill; - return true; - } - // We are going to spill SVI.SpillVNI immediately after its def, so clear out + // We are going to spill SrcVNI immediately after its def, so clear out // any later spills of the same value. - eliminateRedundantSpills(SibLI, SVI.SpillVNI); + eliminateRedundantSpills(SrcLI, SrcVNI); - MachineBasicBlock *MBB = LIS.getMBBFromIndex(SVI.SpillVNI->def); + MachineBasicBlock *MBB = LIS.getMBBFromIndex(SrcVNI->def); MachineBasicBlock::iterator MII; - if (SVI.SpillVNI->isPHIDef()) + if (SrcVNI->isPHIDef()) MII = MBB->SkipPHIsAndLabels(MBB->begin()); else { - MachineInstr *DefMI = LIS.getInstructionFromIndex(SVI.SpillVNI->def); + MachineInstr *DefMI = LIS.getInstructionFromIndex(SrcVNI->def); assert(DefMI && "Defining instruction disappeared"); MII = DefMI; ++MII; } // Insert spill without kill flag immediately after def. - TII.storeRegToStackSlot(*MBB, MII, SVI.SpillReg, false, StackSlot, - MRI.getRegClass(SVI.SpillReg), &TRI); + TII.storeRegToStackSlot(*MBB, MII, SrcReg, false, StackSlot, + MRI.getRegClass(SrcReg), &TRI); --MII; // Point to store instruction. LIS.InsertMachineInstrInMaps(*MII); - DEBUG(dbgs() << "\thoisted: " << SVI.SpillVNI->def << '\t' << *MII); + DEBUG(dbgs() << "\thoisted: " << SrcVNI->def << '\t' << *MII); + HSpiller.addToMergeableSpills(&(*MII), StackSlot, Original); ++NumSpills; - ++NumHoists; return true; } @@ -805,7 +444,8 @@ void InlineSpiller::eliminateRedundantSpills(LiveInterval &SLI, VNInfo *VNI) { MI->setDesc(TII.get(TargetOpcode::KILL)); DeadDefs.push_back(MI); ++NumSpillsRemoved; - --NumSpills; + if (HSpiller.rmFromMergeableSpills(MI, StackSlot)) + --NumSpills; } } } while (!WorkList.empty()); @@ -876,12 +516,12 @@ bool InlineSpiller::reMaterializeFor(LiveInterval &VirtReg, MachineInstr &MI) { if (SnippetCopies.count(&MI)) return false; - // Use an OrigVNI from traceSiblingValue when ParentVNI is a sibling copy. + LiveInterval &OrigLI = LIS.getInterval(Original); + VNInfo *OrigVNI = OrigLI.getVNInfoAt(UseIdx); LiveRangeEdit::Remat RM(ParentVNI); - SibValueMap::const_iterator SibI = SibValues.find(ParentVNI); - if (SibI != SibValues.end()) - RM.OrigMI = SibI->second.DefMI; - if (!Edit->canRematerializeAt(RM, UseIdx, false)) { + RM.OrigMI = LIS.getInstructionFromIndex(OrigVNI->def); + + if (!Edit->canRematerializeAt(RM, OrigVNI, UseIdx, false)) { markValueUsed(&VirtReg, ParentVNI); DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << MI); return false; @@ -931,7 +571,6 @@ bool InlineSpiller::reMaterializeFor(LiveInterval &VirtReg, MachineInstr &MI) { /// reMaterializeAll - Try to rematerialize as many uses as possible, /// and trim the live ranges after. void InlineSpiller::reMaterializeAll() { - // analyzeSiblingValues has already tested all relevant defining instructions. if (!Edit->anyRematerializable(AA)) return; @@ -1017,6 +656,9 @@ bool InlineSpiller::coalesceStackAccess(MachineInstr *MI, unsigned Reg) { if (InstrReg != Reg || FI != StackSlot) return false; + if (!IsLoad) + HSpiller.rmFromMergeableSpills(MI, StackSlot); + DEBUG(dbgs() << "Coalescing stack access: " << *MI); LIS.RemoveMachineInstrFromMaps(*MI); MI->eraseFromParent(); @@ -1141,6 +783,9 @@ foldMemoryOperand(ArrayRef<std::pair<MachineInstr*, unsigned> > Ops, LIS.removePhysRegDefAt(Reg, Idx); } + int FI; + if (TII.isStoreToStackSlot(MI, FI) && HSpiller.rmFromMergeableSpills(MI, FI)) + --NumSpills; LIS.ReplaceMachineInstrInMaps(*MI, *FoldMI); MI->eraseFromParent(); @@ -1166,9 +811,10 @@ foldMemoryOperand(ArrayRef<std::pair<MachineInstr*, unsigned> > Ops, if (!WasCopy) ++NumFolded; - else if (Ops.front().second == 0) + else if (Ops.front().second == 0) { ++NumSpills; - else + HSpiller.addToMergeableSpills(FoldMI, StackSlot, Original); + } else ++NumReloads; return true; } @@ -1203,6 +849,7 @@ void InlineSpiller::insertSpill(unsigned NewVReg, bool isKill, DEBUG(dumpMachineInstrRangeWithSlotIndex(std::next(MI), MIS.end(), LIS, "spill")); ++NumSpills; + HSpiller.addToMergeableSpills(std::next(MI), StackSlot, Original); } /// spillAroundUses - insert spill code around each use of Reg. @@ -1266,8 +913,7 @@ void InlineSpiller::spillAroundUses(unsigned Reg) { continue; } if (RI.Writes) { - // Hoist the spill of a sib-reg copy. - if (hoistSpill(OldLI, *MI)) { + if (hoistSpillInsideBB(OldLI, *MI)) { // This COPY is now dead, the value is already in the stack slot. MI->getOperand(0).setIsDead(); DeadDefs.push_back(MI); @@ -1380,7 +1026,6 @@ void InlineSpiller::spill(LiveRangeEdit &edit) { assert(DeadDefs.empty() && "Previous spill didn't remove dead defs"); collectRegsToSpill(); - analyzeSiblingValues(); reMaterializeAll(); // Remat may handle everything. @@ -1389,3 +1034,394 @@ void InlineSpiller::spill(LiveRangeEdit &edit) { Edit->calculateRegClassAndHint(MF, Loops, MBFI); } + +/// Optimizations after all the reg selections and spills are done. +/// +void InlineSpiller::postOptimization() { + SmallVector<unsigned, 4> NewVRegs; + LiveRangeEdit LRE(nullptr, NewVRegs, MF, LIS, &VRM, nullptr); + HSpiller.hoistAllSpills(LRE); + assert(NewVRegs.size() == 0 && + "No new vregs should be generated in hoistAllSpills"); +} + +/// When a spill is inserted, add the spill to MergeableSpills map. +/// +void HoistSpillHelper::addToMergeableSpills(MachineInstr *Spill, int StackSlot, + unsigned Original) { + StackSlotToReg[StackSlot] = Original; + SlotIndex Idx = LIS.getInstructionIndex(*Spill); + VNInfo *OrigVNI = LIS.getInterval(Original).getVNInfoAt(Idx.getRegSlot()); + std::pair<int, VNInfo *> MIdx = std::make_pair(StackSlot, OrigVNI); + MergeableSpills[MIdx].insert(Spill); +} + +/// When a spill is removed, remove the spill from MergeableSpills map. +/// Return true if the spill is removed successfully. +/// +bool HoistSpillHelper::rmFromMergeableSpills(MachineInstr *Spill, + int StackSlot) { + int Original = StackSlotToReg[StackSlot]; + if (!Original) + return false; + SlotIndex Idx = LIS.getInstructionIndex(*Spill); + VNInfo *OrigVNI = LIS.getInterval(Original).getVNInfoAt(Idx.getRegSlot()); + std::pair<int, VNInfo *> MIdx = std::make_pair(StackSlot, OrigVNI); + return MergeableSpills[MIdx].erase(Spill); +} + +/// Check BB to see if it is a possible target BB to place a hoisted spill, +/// i.e., there should be a living sibling of OrigReg at the insert point. +/// +bool HoistSpillHelper::isSpillCandBB(unsigned OrigReg, VNInfo &OrigVNI, + MachineBasicBlock &BB, unsigned &LiveReg) { + SlotIndex Idx; + MachineBasicBlock::iterator MI = BB.getFirstTerminator(); + if (MI != BB.end()) + Idx = LIS.getInstructionIndex(*MI); + else + Idx = LIS.getMBBEndIdx(&BB).getPrevSlot(); + SmallSetVector<unsigned, 16> &Siblings = Virt2SiblingsMap[OrigReg]; + assert((LIS.getInterval(OrigReg)).getVNInfoAt(Idx) == &OrigVNI && + "Unexpected VNI"); + + for (auto const SibReg : Siblings) { + LiveInterval &LI = LIS.getInterval(SibReg); + VNInfo *VNI = LI.getVNInfoAt(Idx); + if (VNI) { + LiveReg = SibReg; + return true; + } + } + return false; +} + +/// Remove redundent spills in the same BB. Save those redundent spills in +/// SpillsToRm, and save the spill to keep and its BB in SpillBBToSpill map. +/// +void HoistSpillHelper::rmRedundantSpills( + SmallPtrSet<MachineInstr *, 16> &Spills, + SmallVectorImpl<MachineInstr *> &SpillsToRm, + DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill) { + // For each spill saw, check SpillBBToSpill[] and see if its BB already has + // another spill inside. If a BB contains more than one spill, only keep the + // earlier spill with smaller SlotIndex. + for (const auto CurrentSpill : Spills) { + MachineBasicBlock *Block = CurrentSpill->getParent(); + MachineDomTreeNode *Node = MDT.DT->getNode(Block); + MachineInstr *PrevSpill = SpillBBToSpill[Node]; + if (PrevSpill) { + SlotIndex PIdx = LIS.getInstructionIndex(*PrevSpill); + SlotIndex CIdx = LIS.getInstructionIndex(*CurrentSpill); + MachineInstr *SpillToRm = (CIdx > PIdx) ? CurrentSpill : PrevSpill; + MachineInstr *SpillToKeep = (CIdx > PIdx) ? PrevSpill : CurrentSpill; + SpillsToRm.push_back(SpillToRm); + SpillBBToSpill[MDT.DT->getNode(Block)] = SpillToKeep; + } else { + SpillBBToSpill[MDT.DT->getNode(Block)] = CurrentSpill; + } + } + for (const auto SpillToRm : SpillsToRm) + Spills.erase(SpillToRm); +} + +/// Starting from \p Root find a top-down traversal order of the dominator +/// tree to visit all basic blocks containing the elements of \p Spills. +/// Redundant spills will be found and put into \p SpillsToRm at the same +/// time. \p SpillBBToSpill will be populated as part of the process and +/// maps a basic block to the first store occurring in the basic block. +/// \post SpillsToRm.union(Spills@post) == Spills@pre +/// +void HoistSpillHelper::getVisitOrders( + MachineBasicBlock *Root, SmallPtrSet<MachineInstr *, 16> &Spills, + SmallVectorImpl<MachineDomTreeNode *> &Orders, + SmallVectorImpl<MachineInstr *> &SpillsToRm, + DenseMap<MachineDomTreeNode *, unsigned> &SpillsToKeep, + DenseMap<MachineDomTreeNode *, MachineInstr *> &SpillBBToSpill) { + // The set contains all the possible BB nodes to which we may hoist + // original spills. + SmallPtrSet<MachineDomTreeNode *, 8> WorkSet; + // Save the BB nodes on the path from the first BB node containing + // non-redundent spill to the Root node. + SmallPtrSet<MachineDomTreeNode *, 8> NodesOnPath; + // All the spills to be hoisted must originate from a single def instruction + // to the OrigReg. It means the def instruction should dominate all the spills + // to be hoisted. We choose the BB where the def instruction is located as + // the Root. + MachineDomTreeNode *RootIDomNode = MDT[Root]->getIDom(); + // For every node on the dominator tree with spill, walk up on the dominator + // tree towards the Root node until it is reached. If there is other node + // containing spill in the middle of the path, the previous spill saw will + // be redundent and the node containing it will be removed. All the nodes on + // the path starting from the first node with non-redundent spill to the Root + // node will be added to the WorkSet, which will contain all the possible + // locations where spills may be hoisted to after the loop below is done. + for (const auto Spill : Spills) { + MachineBasicBlock *Block = Spill->getParent(); + MachineDomTreeNode *Node = MDT[Block]; + MachineInstr *SpillToRm = nullptr; + while (Node != RootIDomNode) { + // If Node dominates Block, and it already contains a spill, the spill in + // Block will be redundent. + if (Node != MDT[Block] && SpillBBToSpill[Node]) { + SpillToRm = SpillBBToSpill[MDT[Block]]; + break; + /// If we see the Node already in WorkSet, the path from the Node to + /// the Root node must already be traversed by another spill. + /// Then no need to repeat. + } else if (WorkSet.count(Node)) { + break; + } else { + NodesOnPath.insert(Node); + } + Node = Node->getIDom(); + } + if (SpillToRm) { + SpillsToRm.push_back(SpillToRm); + } else { + // Add a BB containing the original spills to SpillsToKeep -- i.e., + // set the initial status before hoisting start. The value of BBs + // containing original spills is set to 0, in order to descriminate + // with BBs containing hoisted spills which will be inserted to + // SpillsToKeep later during hoisting. + SpillsToKeep[MDT[Block]] = 0; + WorkSet.insert(NodesOnPath.begin(), NodesOnPath.end()); + } + NodesOnPath.clear(); + } + + // Sort the nodes in WorkSet in top-down order and save the nodes + // in Orders. Orders will be used for hoisting in runHoistSpills. + unsigned idx = 0; + Orders.push_back(MDT.DT->getNode(Root)); + do { + MachineDomTreeNode *Node = Orders[idx++]; + const std::vector<MachineDomTreeNode *> &Children = Node->getChildren(); + unsigned NumChildren = Children.size(); + for (unsigned i = 0; i != NumChildren; ++i) { + MachineDomTreeNode *Child = Children[i]; + if (WorkSet.count(Child)) + Orders.push_back(Child); + } + } while (idx != Orders.size()); + assert(Orders.size() == WorkSet.size() && + "Orders have different size with WorkSet"); + +#ifndef NDEBUG + DEBUG(dbgs() << "Orders size is " << Orders.size() << "\n"); + SmallVector<MachineDomTreeNode *, 32>::reverse_iterator RIt = Orders.rbegin(); + for (; RIt != Orders.rend(); RIt++) + DEBUG(dbgs() << "BB" << (*RIt)->getBlock()->getNumber() << ","); + DEBUG(dbgs() << "\n"); +#endif +} + +/// Try to hoist spills according to BB hotness. The spills to removed will +/// be saved in \p SpillsToRm. The spills to be inserted will be saved in +/// \p SpillsToIns. +/// +void HoistSpillHelper::runHoistSpills( + unsigned OrigReg, VNInfo &OrigVNI, SmallPtrSet<MachineInstr *, 16> &Spills, + SmallVectorImpl<MachineInstr *> &SpillsToRm, + DenseMap<MachineBasicBlock *, unsigned> &SpillsToIns) { + // Visit order of dominator tree nodes. + SmallVector<MachineDomTreeNode *, 32> Orders; + // SpillsToKeep contains all the nodes where spills are to be inserted + // during hoisting. If the spill to be inserted is an original spill + // (not a hoisted one), the value of the map entry is 0. If the spill + // is a hoisted spill, the value of the map entry is the VReg to be used + // as the source of the spill. + DenseMap<MachineDomTreeNode *, unsigned> SpillsToKeep; + // Map from BB to the first spill inside of it. + DenseMap<MachineDomTreeNode *, MachineInstr *> SpillBBToSpill; + + rmRedundantSpills(Spills, SpillsToRm, SpillBBToSpill); + + MachineBasicBlock *Root = LIS.getMBBFromIndex(OrigVNI.def); + getVisitOrders(Root, Spills, Orders, SpillsToRm, SpillsToKeep, + SpillBBToSpill); + + // SpillsInSubTree keeps the map from a dom tree node to a pair of + // nodes set and the cost of all the spills inside those nodes. + // The nodes set are the locations where spills are to be inserted + // in the subtree of current node. + typedef std::pair<SmallPtrSet<MachineDomTreeNode *, 16>, BlockFrequency> + NodesCostPair; + DenseMap<MachineDomTreeNode *, NodesCostPair> SpillsInSubTreeMap; + // Iterate Orders set in reverse order, which will be a bottom-up order + // in the dominator tree. Once we visit a dom tree node, we know its + // children have already been visited and the spill locations in the + // subtrees of all the children have been determined. + SmallVector<MachineDomTreeNode *, 32>::reverse_iterator RIt = Orders.rbegin(); + for (; RIt != Orders.rend(); RIt++) { + MachineBasicBlock *Block = (*RIt)->getBlock(); + SmallPtrSet<MachineDomTreeNode *, 16> &SpillsInSubTree = + SpillsInSubTreeMap[*RIt].first; + // Total spill costs inside the sub tree. + BlockFrequency &SubTreeCost = SpillsInSubTreeMap[*RIt].second; + + // If Block contains an original spill, simply continue. + if (SpillsToKeep.find(*RIt) != SpillsToKeep.end() && !SpillsToKeep[*RIt]) { + SpillsInSubTree.insert(*RIt); + SubTreeCost = MBFI.getBlockFreq(Block); + continue; + } + + // Collect spills in subtree of current node (*RIt) to + // SpillsInSubTree. + const std::vector<MachineDomTreeNode *> &Children = (*RIt)->getChildren(); + unsigned NumChildren = Children.size(); + for (unsigned i = 0; i != NumChildren; ++i) { + MachineDomTreeNode *Child = Children[i]; + SpillsInSubTree.insert(SpillsInSubTreeMap[Child].first.begin(), + SpillsInSubTreeMap[Child].first.end()); + SubTreeCost += SpillsInSubTreeMap[Child].second; + SpillsInSubTreeMap.erase(Child); + } + + // No spills in subtree, simply continue. + if (SpillsInSubTree.empty()) + continue; + + // Check whether Block is a possible candidate to insert spill. + unsigned LiveReg = 0; + if (!isSpillCandBB(OrigReg, OrigVNI, *Block, LiveReg)) + continue; + + // If there are multiple spills that could be merged, bias a little + // to hoist the spill. + BranchProbability MarginProb = (SpillsInSubTree.size() > 1) + ? BranchProbability(9, 10) + : BranchProbability(1, 1); + if (SubTreeCost > MBFI.getBlockFreq(Block) * MarginProb) { + // Hoist: Move spills to current Block. + for (const auto SpillBB : SpillsInSubTree) { + // When SpillBB is a BB contains original spill, insert the spill + // to SpillsToRm. + if (SpillsToKeep.find(SpillBB) != SpillsToKeep.end() && + !SpillsToKeep[SpillBB]) { + MachineInstr *SpillToRm = SpillBBToSpill[SpillBB]; + SpillsToRm.push_back(SpillToRm); + } + // SpillBB will not contain spill anymore, remove it from SpillsToKeep. + SpillsToKeep.erase(SpillBB); + } + // Current Block is the BB containing the new hoisted spill. Add it to + // SpillsToKeep. LiveReg is the source of the new spill. + SpillsToKeep[*RIt] = LiveReg; + DEBUG({ + dbgs() << "spills in BB: "; + for (const auto Rspill : SpillsInSubTree) + dbgs() << Rspill->getBlock()->getNumber() << " "; + dbgs() << "were promoted to BB" << (*RIt)->getBlock()->getNumber() + << "\n"; + }); + SpillsInSubTree.clear(); + SpillsInSubTree.insert(*RIt); + SubTreeCost = MBFI.getBlockFreq(Block); + } + } + // For spills in SpillsToKeep with LiveReg set (i.e., not original spill), + // save them to SpillsToIns. + for (const auto Ent : SpillsToKeep) { + if (Ent.second) + SpillsToIns[Ent.first->getBlock()] = Ent.second; + } +} + +/// For spills with equal values, remove redundent spills and hoist the left +/// to less hot spots. +/// +/// Spills with equal values will be collected into the same set in +/// MergeableSpills when spill is inserted. These equal spills are originated +/// from the same define instruction and are dominated by the instruction. +/// Before hoisting all the equal spills, redundent spills inside in the same +/// BB is first marked to be deleted. Then starting from spills left, walk up +/// on the dominator tree towards the Root node where the define instruction +/// is located, mark the dominated spills to be deleted along the way and +/// collect the BB nodes on the path from non-dominated spills to the define +/// instruction into a WorkSet. The nodes in WorkSet are the candidate places +/// where we consider to hoist the spills. We iterate the WorkSet in bottom-up +/// order, and for each node, we will decide whether to hoist spills inside +/// its subtree to that node. In this way, we can get benefit locally even if +/// hoisting all the equal spills to one cold place is impossible. +/// +void HoistSpillHelper::hoistAllSpills(LiveRangeEdit &Edit) { + // Save the mapping between stackslot and its original reg. + DenseMap<int, unsigned> SlotToOrigReg; + for (unsigned i = 0, e = MRI.getNumVirtRegs(); i != e; ++i) { + unsigned Reg = TargetRegisterInfo::index2VirtReg(i); + int Slot = VRM.getStackSlot(Reg); + if (Slot != VirtRegMap::NO_STACK_SLOT) + SlotToOrigReg[Slot] = VRM.getOriginal(Reg); + unsigned Original = VRM.getPreSplitReg(Reg); + if (!MRI.def_empty(Reg)) + Virt2SiblingsMap[Original].insert(Reg); + } + + // Each entry in MergeableSpills contains a spill set with equal values. + for (auto &Ent : MergeableSpills) { + int Slot = Ent.first.first; + unsigned OrigReg = SlotToOrigReg[Slot]; + VNInfo *OrigVNI = Ent.first.second; + SmallPtrSet<MachineInstr *, 16> &EqValSpills = Ent.second; + if (Ent.second.empty()) + continue; + + DEBUG({ + dbgs() << "\nFor Slot" << Slot << " and VN" << OrigVNI->id << ":\n" + << "Equal spills in BB: "; + for (const auto spill : EqValSpills) + dbgs() << spill->getParent()->getNumber() << " "; + dbgs() << "\n"; + }); + + // SpillsToRm is the spill set to be removed from EqValSpills. + SmallVector<MachineInstr *, 16> SpillsToRm; + // SpillsToIns is the spill set to be newly inserted after hoisting. + DenseMap<MachineBasicBlock *, unsigned> SpillsToIns; + + runHoistSpills(OrigReg, *OrigVNI, EqValSpills, SpillsToRm, SpillsToIns); + + DEBUG({ + dbgs() << "Finally inserted spills in BB: "; + for (const auto Ispill : SpillsToIns) + dbgs() << Ispill.first->getNumber() << " "; + dbgs() << "\nFinally removed spills in BB: "; + for (const auto Rspill : SpillsToRm) + dbgs() << Rspill->getParent()->getNumber() << " "; + dbgs() << "\n"; + }); + + // Stack live range update. + LiveInterval &StackIntvl = LSS.getInterval(Slot); + if (!SpillsToIns.empty() || !SpillsToRm.empty()) { + LiveInterval &OrigLI = LIS.getInterval(OrigReg); + StackIntvl.MergeValueInAsValue(OrigLI, OrigVNI, + StackIntvl.getValNumInfo(0)); + } + + // Insert hoisted spills. + for (auto const Insert : SpillsToIns) { + MachineBasicBlock *BB = Insert.first; + unsigned LiveReg = Insert.second; + MachineBasicBlock::iterator MI = BB->getFirstTerminator(); + TII.storeRegToStackSlot(*BB, MI, LiveReg, false, Slot, + MRI.getRegClass(LiveReg), &TRI); + LIS.InsertMachineInstrRangeInMaps(std::prev(MI), MI); + ++NumSpills; + } + + // Remove redundent spills or change them to dead instructions. + NumSpills -= SpillsToRm.size(); + for (auto const RMEnt : SpillsToRm) { + RMEnt->setDesc(TII.get(TargetOpcode::KILL)); + for (unsigned i = RMEnt->getNumOperands(); i; --i) { + MachineOperand &MO = RMEnt->getOperand(i - 1); + if (MO.isReg() && MO.isImplicit() && MO.isDef() && !MO.isDead()) + RMEnt->RemoveOperand(i - 1); + } + } + Edit.eliminateDeadDefs(SpillsToRm, None, true); + } +} diff --git a/llvm/lib/CodeGen/LiveRangeEdit.cpp b/llvm/lib/CodeGen/LiveRangeEdit.cpp index 72eafcd0792..5610c5afa0d 100644 --- a/llvm/lib/CodeGen/LiveRangeEdit.cpp +++ b/llvm/lib/CodeGen/LiveRangeEdit.cpp @@ -63,10 +63,13 @@ void LiveRangeEdit::scanRemattable(AliasAnalysis *aa) { for (VNInfo *VNI : getParent().valnos) { if (VNI->isUnused()) continue; - MachineInstr *DefMI = LIS.getInstructionFromIndex(VNI->def); + unsigned Original = VRM->getOriginal(getReg()); + LiveInterval &OrigLI = LIS.getInterval(Original); + VNInfo *OrigVNI = OrigLI.getVNInfoAt(VNI->def); + MachineInstr *DefMI = LIS.getInstructionFromIndex(OrigVNI->def); if (!DefMI) continue; - checkRematerializable(VNI, DefMI, aa); + checkRematerializable(OrigVNI, DefMI, aa); } ScannedRemattable = true; } @@ -113,24 +116,18 @@ bool LiveRangeEdit::allUsesAvailableAt(const MachineInstr *OrigMI, return true; } -bool LiveRangeEdit::canRematerializeAt(Remat &RM, - SlotIndex UseIdx, - bool cheapAsAMove) { +bool LiveRangeEdit::canRematerializeAt(Remat &RM, VNInfo *OrigVNI, + SlotIndex UseIdx, bool cheapAsAMove) { assert(ScannedRemattable && "Call anyRematerializable first"); // Use scanRemattable info. - if (!Remattable.count(RM.ParentVNI)) + if (!Remattable.count(OrigVNI)) return false; // No defining instruction provided. SlotIndex DefIdx; - if (RM.OrigMI) - DefIdx = LIS.getInstructionIndex(*RM.OrigMI); - else { - DefIdx = RM.ParentVNI->def; - RM.OrigMI = LIS.getInstructionFromIndex(DefIdx); - assert(RM.OrigMI && "No defining instruction for remattable value"); - } + assert(RM.OrigMI && "No defining instruction for remattable value"); + DefIdx = LIS.getInstructionIndex(*RM.OrigMI); // If only cheap remats were requested, bail out early. if (cheapAsAMove && !TII.isAsCheapAsAMove(RM.OrigMI)) @@ -261,6 +258,15 @@ void LiveRangeEdit::eliminateDeadDef(MachineInstr *MI, ToShrinkSet &ToShrink) { // Collect virtual registers to be erased after MI is gone. SmallVector<unsigned, 8> RegsToErase; bool ReadsPhysRegs = false; + bool isOrigDef = false; + unsigned Dest; + if (VRM && MI->getOperand(0).isReg()) { + Dest = MI->getOperand(0).getReg(); + unsigned Original = VRM->getOriginal(Dest); + LiveInterval &OrigLI = LIS.getInterval(Original); + VNInfo *OrigVNI = OrigLI.getVNInfoAt(Idx); + isOrigDef = SlotIndex::isSameInstr(OrigVNI->def, Idx); + } // Check for live intervals that may shrink for (MachineInstr::mop_iterator MOI = MI->operands_begin(), @@ -314,11 +320,24 @@ void LiveRangeEdit::eliminateDeadDef(MachineInstr *MI, ToShrinkSet &ToShrink) { } DEBUG(dbgs() << "Converted physregs to:\t" << *MI); } else { - if (TheDelegate) - TheDelegate->LRE_WillEraseInstruction(MI); - LIS.RemoveMachineInstrFromMaps(*MI); - MI->eraseFromParent(); - ++NumDCEDeleted; + // If the dest of MI is an original reg, don't delete the inst. Replace + // the dest with a new reg, keep the inst for remat of other siblings. + // The inst is saved in LiveRangeEdit::DeadRemats and will be deleted + // after all the allocations of the func are done. + if (isOrigDef) { + unsigned NewDest = createFrom(Dest); + pop_back(); + markDeadRemat(MI); + const TargetRegisterInfo &TRI = *MRI.getTargetRegisterInfo(); + MI->substituteRegister(Dest, NewDest, 0, TRI); + MI->getOperand(0).setIsDead(false); + } else { + if (TheDelegate) + TheDelegate->LRE_WillEraseInstruction(MI); + LIS.RemoveMachineInstrFromMaps(*MI); + MI->eraseFromParent(); + ++NumDCEDeleted; + } } // Erase any virtregs that are now empty and unused. There may be <undef> @@ -332,8 +351,9 @@ void LiveRangeEdit::eliminateDeadDef(MachineInstr *MI, ToShrinkSet &ToShrink) { } } -void LiveRangeEdit::eliminateDeadDefs(SmallVectorImpl<MachineInstr*> &Dead, - ArrayRef<unsigned> RegsBeingSpilled) { +void LiveRangeEdit::eliminateDeadDefs(SmallVectorImpl<MachineInstr *> &Dead, + ArrayRef<unsigned> RegsBeingSpilled, + bool NoSplit) { ToShrinkSet ToShrink; for (;;) { @@ -355,6 +375,9 @@ void LiveRangeEdit::eliminateDeadDefs(SmallVectorImpl<MachineInstr*> &Dead, if (!LIS.shrinkToUses(LI, &Dead)) continue; + if (NoSplit) + continue; + // Don't create new intervals for a register being spilled. // The new intervals would have to be spilled anyway so its not worth it. // Also they currently aren't spilled so creating them and not spilling diff --git a/llvm/lib/CodeGen/RegAllocBase.cpp b/llvm/lib/CodeGen/RegAllocBase.cpp index 16ff48e78a7..1130d64689d 100644 --- a/llvm/lib/CodeGen/RegAllocBase.cpp +++ b/llvm/lib/CodeGen/RegAllocBase.cpp @@ -153,3 +153,12 @@ void RegAllocBase::allocatePhysRegs() { } } } + +void RegAllocBase::postOptimization() { + spiller().postOptimization(); + for (auto DeadInst : DeadRemats) { + LIS->RemoveMachineInstrFromMaps(*DeadInst); + DeadInst->eraseFromParent(); + } + DeadRemats.clear(); +} diff --git a/llvm/lib/CodeGen/RegAllocBase.h b/llvm/lib/CodeGen/RegAllocBase.h index 659b8f505a2..296ffe8692c 100644 --- a/llvm/lib/CodeGen/RegAllocBase.h +++ b/llvm/lib/CodeGen/RegAllocBase.h @@ -65,6 +65,12 @@ protected: LiveRegMatrix *Matrix; RegisterClassInfo RegClassInfo; + /// Inst which is a def of an original reg and whose defs are already all + /// dead after remat is saved in DeadRemats. The deletion of such inst is + /// postponed till all the allocations are done, so its remat expr is + /// always available for the remat of all the siblings of the original reg. + SmallPtrSet<MachineInstr *, 32> DeadRemats; + RegAllocBase() : TRI(nullptr), MRI(nullptr), VRM(nullptr), LIS(nullptr), Matrix(nullptr) {} @@ -77,6 +83,10 @@ protected: // physical register assignments. void allocatePhysRegs(); + // Include spiller post optimization and removing dead defs left because of + // rematerialization. + virtual void postOptimization(); + // Get a temporary reference to a Spiller instance. virtual Spiller &spiller() = 0; diff --git a/llvm/lib/CodeGen/RegAllocBasic.cpp b/llvm/lib/CodeGen/RegAllocBasic.cpp index cfe367d5115..11dfda67377 100644 --- a/llvm/lib/CodeGen/RegAllocBasic.cpp +++ b/llvm/lib/CodeGen/RegAllocBasic.cpp @@ -199,7 +199,7 @@ bool RABasic::spillInterferences(LiveInterval &VirtReg, unsigned PhysReg, Matrix->unassign(Spill); // Spill the extracted interval. - LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM); + LiveRangeEdit LRE(&Spill, SplitVRegs, *MF, *LIS, VRM, nullptr, &DeadRemats); spiller().spill(LRE); } return true; @@ -258,7 +258,7 @@ unsigned RABasic::selectOrSplit(LiveInterval &VirtReg, DEBUG(dbgs() << "spilling: " << VirtReg << '\n'); if (!VirtReg.isSpillable()) return ~0u; - LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM); + LiveRangeEdit LRE(&VirtReg, SplitVRegs, *MF, *LIS, VRM, nullptr, &DeadRemats); spiller().spill(LRE); // The live virtual register requesting allocation was spilled, so tell @@ -283,6 +283,7 @@ bool RABasic::runOnMachineFunction(MachineFunction &mf) { SpillerInstance.reset(createInlineSpiller(*this, *MF, *VRM)); allocatePhysRegs(); + postOptimization(); // Diagnostic output before rewriting DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n"); diff --git a/llvm/lib/CodeGen/RegAllocGreedy.cpp b/llvm/lib/CodeGen/RegAllocGreedy.cpp index b243d4357bd..4736da6bcd6 100644 --- a/llvm/lib/CodeGen/RegAllocGreedy.cpp +++ b/llvm/lib/CodeGen/RegAllocGreedy.cpp @@ -12,7 +12,6 @@ // //===----------------------------------------------------------------------===// -#include "llvm/CodeGen/Passes.h" #include "AllocationOrder.h" #include "InterferenceCache.h" #include "LiveDebugVariables.h" @@ -33,6 +32,7 @@ #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachineLoopInfo.h" #include "llvm/CodeGen/MachineRegisterInfo.h" +#include "llvm/CodeGen/Passes.h" #include "llvm/CodeGen/RegAllocRegistry.h" #include "llvm/CodeGen/RegisterClassInfo.h" #include "llvm/CodeGen/VirtRegMap.h" @@ -44,6 +44,7 @@ #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/Timer.h" #include "llvm/Support/raw_ostream.h" +#include "llvm/Target/TargetInstrInfo.h" #include "llvm/Target/TargetSubtargetInfo.h" #include <queue> @@ -55,14 +56,14 @@ STATISTIC(NumGlobalSplits, "Number of split global live ranges"); STATISTIC(NumLocalSplits, "Number of split local live ranges"); STATISTIC(NumEvicted, "Number of interferences evicted"); -static cl::opt<SplitEditor::ComplementSpillMode> -SplitSpillMode("split-spill-mode", cl::Hidden, - cl::desc("Spill mode for splitting live ranges"), - cl::values(clEnumValN(SplitEditor::SM_Partition, "default", "Default"), - clEnumValN(SplitEditor::SM_Size, "size", "Optimize for size"), - clEnumValN(SplitEditor::SM_Speed, "speed", "Optimize for speed"), - clEnumValEnd), - cl::init(SplitEditor::SM_Partition)); +static cl::opt<SplitEditor::ComplementSpillMode> SplitSpillMode( + "split-spill-mode", cl::Hidden, + cl::desc("Spill mode for splitting live ranges"), + cl::values(clEnumValN(SplitEditor::SM_Partition, "default", "Default"), + clEnumValN(SplitEditor::SM_Size, "size", "Optimize for size"), + clEnumValN(SplitEditor::SM_Speed, "speed", "Optimize for speed"), + clEnumValEnd), + cl::init(SplitEditor::SM_Speed)); static cl::opt<unsigned> LastChanceRecoloringMaxDepth("lcr-max-depth", cl::Hidden, @@ -1465,7 +1466,7 @@ unsigned RAGreedy::doRegionSplit(LiveInterval &VirtReg, unsigned BestCand, SmallVectorImpl<unsigned> &NewVRegs) { SmallVector<unsigned, 8> UsedCands; // Prepare split editor. - LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this); + LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this, &DeadRemats); SE->reset(LREdit, SplitSpillMode); // Assign all edge bundles to the preferred candidate, or NoCand. @@ -1513,7 +1514,7 @@ unsigned RAGreedy::tryBlockSplit(LiveInterval &VirtReg, AllocationOrder &Order, assert(&SA->getParent() == &VirtReg && "Live range wasn't analyzed"); unsigned Reg = VirtReg.reg; bool SingleInstrs = RegClassInfo.isProperSubClass(MRI->getRegClass(Reg)); - LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this); + LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this, &DeadRemats); SE->reset(LREdit, SplitSpillMode); ArrayRef<SplitAnalysis::BlockInfo> UseBlocks = SA->getUseBlocks(); for (unsigned i = 0; i != UseBlocks.size(); ++i) { @@ -1585,7 +1586,7 @@ RAGreedy::tryInstructionSplit(LiveInterval &VirtReg, AllocationOrder &Order, // Always enable split spill mode, since we're effectively spilling to a // register. - LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this); + LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this, &DeadRemats); SE->reset(LREdit, SplitEditor::SM_Size); ArrayRef<SlotIndex> Uses = SA->getUseSlots(); @@ -1908,7 +1909,7 @@ unsigned RAGreedy::tryLocalSplit(LiveInterval &VirtReg, AllocationOrder &Order, << '-' << Uses[BestAfter] << ", " << BestDiff << ", " << (BestAfter - BestBefore + 1) << " instrs\n"); - LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this); + LiveRangeEdit LREdit(&VirtReg, NewVRegs, *MF, *LIS, VRM, this, &DeadRemats); SE->reset(LREdit); SE->openIntv(); @@ -2551,7 +2552,7 @@ unsigned RAGreedy::selectOrSplitImpl(LiveInterval &VirtReg, NewVRegs.push_back(VirtReg.reg); } else { NamedRegionTimer T("Spiller", TimerGroupName, TimePassesIsEnabled); - LiveRangeEdit LRE(&VirtReg, NewVRegs, *MF, *LIS, VRM, this); + LiveRangeEdit LRE(&VirtReg, NewVRegs, *MF, *LIS, VRM, this, &DeadRemats); spiller().spill(LRE); setStage(NewVRegs.begin(), NewVRegs.end(), RS_Done); @@ -2609,6 +2610,8 @@ bool RAGreedy::runOnMachineFunction(MachineFunction &mf) { allocatePhysRegs(); tryHintsRecoloring(); + postOptimization(); + releaseMemory(); return true; } diff --git a/llvm/lib/CodeGen/RegAllocPBQP.cpp b/llvm/lib/CodeGen/RegAllocPBQP.cpp index d5b0f96e24a..d1221ec59bd 100644 --- a/llvm/lib/CodeGen/RegAllocPBQP.cpp +++ b/llvm/lib/CodeGen/RegAllocPBQP.cpp @@ -123,6 +123,12 @@ private: RegSet VRegsToAlloc, EmptyIntervalVRegs; + /// Inst which is a def of an original reg and whose defs are already all + /// dead after remat is saved in DeadRemats. The deletion of such inst is + /// postponed till all the allocations are done, so its remat expr is + /// always available for the remat of all the siblings of the original reg. + SmallPtrSet<MachineInstr *, 32> DeadRemats; + /// \brief Finds the initial set of vreg intervals to allocate. void findVRegIntervalsToAlloc(const MachineFunction &MF, LiveIntervals &LIS); @@ -146,6 +152,7 @@ private: void finalizeAlloc(MachineFunction &MF, LiveIntervals &LIS, VirtRegMap &VRM) const; + void postOptimization(Spiller &VRegSpiller, LiveIntervals &LIS); }; char RegAllocPBQP::ID = 0; @@ -631,7 +638,8 @@ void RegAllocPBQP::spillVReg(unsigned VReg, VirtRegMap &VRM, Spiller &VRegSpiller) { VRegsToAlloc.erase(VReg); - LiveRangeEdit LRE(&LIS.getInterval(VReg), NewIntervals, MF, LIS, &VRM); + LiveRangeEdit LRE(&LIS.getInterval(VReg), NewIntervals, MF, LIS, &VRM, + nullptr, &DeadRemats); VRegSpiller.spill(LRE); const TargetRegisterInfo &TRI = *MF.getSubtarget().getRegisterInfo(); @@ -713,6 +721,16 @@ void RegAllocPBQP::finalizeAlloc(MachineFunction &MF, } } +void RegAllocPBQP::postOptimization(Spiller &VRegSpiller, LiveIntervals &LIS) { + VRegSpiller.postOptimization(); + /// Remove dead defs because of rematerialization. + for (auto DeadInst : DeadRemats) { + LIS.RemoveMachineInstrFromMaps(*DeadInst); + DeadInst->eraseFromParent(); + } + DeadRemats.clear(); +} + static inline float normalizePBQPSpillWeight(float UseDefFreq, unsigned Size, unsigned NumInstr) { // All intervals have a spill weight that is mostly proportional to the number @@ -798,6 +816,7 @@ bool RegAllocPBQP::runOnMachineFunction(MachineFunction &MF) { // Finalise allocation, allocate empty ranges. finalizeAlloc(MF, LIS, VRM); + postOptimization(*VRegSpiller, LIS); VRegsToAlloc.clear(); EmptyIntervalVRegs.clear(); diff --git a/llvm/lib/CodeGen/Spiller.h b/llvm/lib/CodeGen/Spiller.h index 08f99ec78ad..21037e68230 100644 --- a/llvm/lib/CodeGen/Spiller.h +++ b/llvm/lib/CodeGen/Spiller.h @@ -16,6 +16,7 @@ namespace llvm { class MachineFunction; class MachineFunctionPass; class VirtRegMap; + class LiveIntervals; /// Spiller interface. /// @@ -28,7 +29,7 @@ namespace llvm { /// spill - Spill the LRE.getParent() live interval. virtual void spill(LiveRangeEdit &LRE) = 0; - + virtual void postOptimization() {}; }; /// Create and return a spiller that will insert spill code directly instead @@ -36,7 +37,6 @@ namespace llvm { Spiller *createInlineSpiller(MachineFunctionPass &pass, MachineFunction &mf, VirtRegMap &vrm); - } #endif diff --git a/llvm/lib/CodeGen/SplitKit.cpp b/llvm/lib/CodeGen/SplitKit.cpp index 5be82b85272..02895199944 100644 --- a/llvm/lib/CodeGen/SplitKit.cpp +++ b/llvm/lib/CodeGen/SplitKit.cpp @@ -16,6 +16,7 @@ #include "llvm/ADT/Statistic.h" #include "llvm/CodeGen/LiveIntervalAnalysis.h" #include "llvm/CodeGen/LiveRangeEdit.h" +#include "llvm/CodeGen/MachineBlockFrequencyInfo.h" #include "llvm/CodeGen/MachineDominators.h" #include "llvm/CodeGen/MachineInstrBuilder.h" #include "llvm/CodeGen/MachineLoopInfo.h" @@ -430,8 +431,13 @@ VNInfo *SplitEditor::defFromParent(unsigned RegIdx, bool Late = RegIdx != 0; // Attempt cheap-as-a-copy rematerialization. + unsigned Original = VRM.getOriginal(Edit->get(RegIdx)); + LiveInterval &OrigLI = LIS.getInterval(Original); + VNInfo *OrigVNI = OrigLI.getVNInfoAt(UseIdx); LiveRangeEdit::Remat RM(ParentVNI); - if (Edit->canRematerializeAt(RM, UseIdx, true)) { + RM.OrigMI = LIS.getInstructionFromIndex(OrigVNI->def); + + if (Edit->canRematerializeAt(RM, OrigVNI, UseIdx, true)) { Def = Edit->rematerializeAt(MBB, I, LI->reg, RM, TRI, Late); ++NumRemats; } else { @@ -716,7 +722,62 @@ SplitEditor::findShallowDominator(MachineBasicBlock *MBB, } } -void SplitEditor::hoistCopiesForSize() { +void SplitEditor::computeRedundantBackCopies( + DenseSet<unsigned> &NotToHoistSet, SmallVectorImpl<VNInfo *> &BackCopies) { + LiveInterval *LI = &LIS.getInterval(Edit->get(0)); + LiveInterval *Parent = &Edit->getParent(); + SmallVector<SmallPtrSet<VNInfo *, 8>, 8> EqualVNs(Parent->getNumValNums()); + SmallPtrSet<VNInfo *, 8> DominatedVNIs; + + // Aggregate VNIs having the same value as ParentVNI. + for (VNInfo *VNI : LI->valnos) { + if (VNI->isUnused()) + continue; + VNInfo *ParentVNI = Edit->getParent().getVNInfoAt(VNI->def); + EqualVNs[ParentVNI->id].insert(VNI); + } + + // For VNI aggregation of each ParentVNI, collect dominated, i.e., + // redundant VNIs to BackCopies. + for (unsigned i = 0, e = Parent->getNumValNums(); i != e; ++i) { + VNInfo *ParentVNI = Parent->getValNumInfo(i); + if (!NotToHoistSet.count(ParentVNI->id)) + continue; + SmallPtrSetIterator<VNInfo *> It1 = EqualVNs[ParentVNI->id].begin(); + SmallPtrSetIterator<VNInfo *> It2 = It1; + for (; It1 != EqualVNs[ParentVNI->id].end(); ++It1) { + It2 = It1; + for (++It2; It2 != EqualVNs[ParentVNI->id].end(); ++It2) { + if (DominatedVNIs.count(*It1) || DominatedVNIs.count(*It2)) + continue; + + MachineBasicBlock *MBB1 = LIS.getMBBFromIndex((*It1)->def); + MachineBasicBlock *MBB2 = LIS.getMBBFromIndex((*It2)->def); + if (MBB1 == MBB2) { + DominatedVNIs.insert((*It1)->def < (*It2)->def ? (*It2) : (*It1)); + } else if (MDT.dominates(MBB1, MBB2)) { + DominatedVNIs.insert(*It2); + } else if (MDT.dominates(MBB2, MBB1)) { + DominatedVNIs.insert(*It1); + } + } + } + if (!DominatedVNIs.empty()) { + forceRecompute(0, ParentVNI); + for (auto VNI : DominatedVNIs) { + BackCopies.push_back(VNI); + } + DominatedVNIs.clear(); + } + } +} + +/// For SM_Size mode, find a common dominator for all the back-copies for +/// the same ParentVNI and hoist the backcopies to the dominator BB. +/// For SM_Speed mode, if the common dominator is hot and it is not beneficial +/// to do the hoisting, simply remove the dominated backcopies for the same +/// ParentVNI. +void SplitEditor::hoistCopies() { // Get the complement interval, always RegIdx 0. LiveInterval *LI = &LIS.getInterval(Edit->get(0)); LiveInterval *Parent = &Edit->getParent(); @@ -725,6 +786,11 @@ void SplitEditor::hoistCopiesForSize() { // indexed by ParentVNI->id. typedef std::pair<MachineBasicBlock*, SlotIndex> DomPair; SmallVector<DomPair, 8> NearestDom(Parent->getNumValNums()); + // The total cost of all the back-copies for each ParentVNI. + SmallVector<BlockFrequency, 8> Costs(Parent->getNumValNums()); + // The ParentVNI->id set for which hoisting back-copies are not beneficial + // for Speed. + DenseSet<unsigned> NotToHoistSet; // Find the nearest common dominator for parent values with multiple // back-copies. If a single back-copy dominates, put it in DomPair.second. @@ -740,6 +806,7 @@ void SplitEditor::hoistCopiesForSize() { continue; MachineBasicBlock *ValMBB = LIS.getMBBFromIndex(VNI->def); + DomPair &Dom = NearestDom[ParentVNI->id]; // Keep directly defined parent values. This is either a PHI or an @@ -774,6 +841,7 @@ void SplitEditor::hoistCopiesForSize() { else if (Near != Dom.first) // None dominate. Hoist to common dominator, need new def. Dom = DomPair(Near, SlotIndex()); + Costs[ParentVNI->id] += MBFI.getBlockFreq(ValMBB); } DEBUG(dbgs() << "Multi-mapped complement " << VNI->id << '@' << VNI->def @@ -792,6 +860,11 @@ void SplitEditor::hoistCopiesForSize() { MachineBasicBlock *DefMBB = LIS.getMBBFromIndex(ParentVNI->def); // Get a less loopy dominator than Dom.first. Dom.first = findShallowDominator(Dom.first, DefMBB); + if (SpillMode == SM_Speed && + MBFI.getBlockFreq(Dom.first) > Costs[ParentVNI->id]) { + NotToHoistSet.insert(ParentVNI->id); + continue; + } SlotIndex Last = LIS.getMBBEndIdx(Dom.first).getPrevSlot(); Dom.second = defFromParent(0, ParentVNI, Last, *Dom.first, @@ -806,11 +879,18 @@ void SplitEditor::hoistCopiesForSize() { continue; VNInfo *ParentVNI = Edit->getParent().getVNInfoAt(VNI->def); const DomPair &Dom = NearestDom[ParentVNI->id]; - if (!Dom.first || Dom.second == VNI->def) + if (!Dom.first || Dom.second == VNI->def || + NotToHoistSet.count(ParentVNI->id)) continue; BackCopies.push_back(VNI); forceRecompute(0, ParentVNI); } + + // If it is not beneficial to hoist all the BackCopies, simply remove + // redundant BackCopies in speed mode. + if (SpillMode == SM_Speed && !NotToHoistSet.empty()) + computeRedundantBackCopies(NotToHoistSet, BackCopies); + removeBackCopies(BackCopies); } @@ -1004,6 +1084,8 @@ void SplitEditor::deleteRematVictims() { // Dead defs end at the dead slot. if (S.end != S.valno->def.getDeadSlot()) continue; + if (S.valno->isPHIDef()) + continue; MachineInstr *MI = LIS.getInstructionFromIndex(S.valno->def); assert(MI && "Missing instruction for dead def"); MI->addRegisterDead(LI->reg, &TRI); @@ -1048,10 +1130,9 @@ void SplitEditor::finish(SmallVectorImpl<unsigned> *LRMap) { // Leave all back-copies as is. break; case SM_Size: - hoistCopiesForSize(); - break; case SM_Speed: - llvm_unreachable("Spill mode 'speed' not implemented yet"); + // hoistCopies will behave differently between size and speed. + hoistCopies(); } // Transfer the simply mapped values, check if any are skipped. diff --git a/llvm/lib/CodeGen/SplitKit.h b/llvm/lib/CodeGen/SplitKit.h index 69c65ff3f61..6bff9e882a4 100644 --- a/llvm/lib/CodeGen/SplitKit.h +++ b/llvm/lib/CodeGen/SplitKit.h @@ -18,6 +18,7 @@ #include "LiveRangeCalc.h" #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/DenseMap.h" +#include "llvm/ADT/DenseSet.h" #include "llvm/ADT/IntervalMap.h" #include "llvm/ADT/SmallPtrSet.h" @@ -329,9 +330,14 @@ private: MachineBasicBlock *findShallowDominator(MachineBasicBlock *MBB, MachineBasicBlock *DefMBB); - /// hoistCopiesForSize - Hoist back-copies to the complement interval in a - /// way that minimizes code size. This implements the SM_Size spill mode. - void hoistCopiesForSize(); + /// Find out all the backCopies dominated by others. + void computeRedundantBackCopies(DenseSet<unsigned> &NotToHoistSet, + SmallVectorImpl<VNInfo *> &BackCopies); + + /// Hoist back-copies to the complement interval. It tries to hoist all + /// the back-copies to one BB if it is beneficial, or else simply remove + /// redundent backcopies dominated by others. + void hoistCopies(); /// transferValues - Transfer values to the new ranges. /// Return true if any ranges were skipped. |