diff options
Diffstat (limited to 'llvm/lib')
| -rw-r--r-- | llvm/lib/Transforms/Scalar/Reassociate.cpp | 144 | 
1 files changed, 82 insertions, 62 deletions
| diff --git a/llvm/lib/Transforms/Scalar/Reassociate.cpp b/llvm/lib/Transforms/Scalar/Reassociate.cpp index 90fcd275506..d91b24f6957 100644 --- a/llvm/lib/Transforms/Scalar/Reassociate.cpp +++ b/llvm/lib/Transforms/Scalar/Reassociate.cpp @@ -12,9 +12,6 @@  //  // For example: 4 + (x + 5) -> x + (4 + 5)  // -// Note that this pass works best if left shifts have been promoted to explicit -// multiplies before this pass executes. -//  // In the implementation of this algorithm, constants are assigned rank = 0,  // function arguments are rank = 1, and other values are assigned ranks  // corresponding to the reverse post order traversal of current function @@ -23,6 +20,7 @@  //  //===----------------------------------------------------------------------===// +#define DEBUG_TYPE "reassociate"  #include "llvm/Transforms/Scalar.h"  #include "llvm/Function.h"  #include "llvm/Instructions.h" @@ -78,35 +76,33 @@ void Reassociate::BuildRankMap(Function &F) {  unsigned Reassociate::getRank(Value *V) {    if (isa<Argument>(V)) return ValueRankMap[V];   // Function argument... -  if (Instruction *I = dyn_cast<Instruction>(V)) { -    // If this is an expression, return the 1+MAX(rank(LHS), rank(RHS)) so that -    // we can reassociate expressions for code motion!  Since we do not recurse -    // for PHI nodes, we cannot have infinite recursion here, because there -    // cannot be loops in the value graph that do not go through PHI nodes. -    // -    if (I->getOpcode() == Instruction::PHI || -        I->getOpcode() == Instruction::Alloca || -        I->getOpcode() == Instruction::Malloc || isa<TerminatorInst>(I) || -        I->mayWriteToMemory())  // Cannot move inst if it writes to memory! -      return RankMap[I->getParent()]; - -    unsigned &CachedRank = ValueRankMap[I]; -    if (CachedRank) return CachedRank;    // Rank already known? - -    // If not, compute it! -    unsigned Rank = 0, MaxRank = RankMap[I->getParent()]; -    for (unsigned i = 0, e = I->getNumOperands(); -         i != e && Rank != MaxRank; ++i) -      Rank = std::max(Rank, getRank(I->getOperand(i))); - -    DEBUG(std::cerr << "Calculated Rank[" << V->getName() << "] = " -                    << Rank+1 << "\n"); - -    return CachedRank = Rank+1; -  } +  Instruction *I = dyn_cast<Instruction>(V); +  if (I == 0) return 0;  // Otherwise it's a global or constant, rank 0. -  // Otherwise it's a global or constant, rank 0. -  return 0; +  unsigned &CachedRank = ValueRankMap[I]; +  if (CachedRank) return CachedRank;    // Rank already known? +   +  // If this is an expression, return the 1+MAX(rank(LHS), rank(RHS)) so that +  // we can reassociate expressions for code motion!  Since we do not recurse +  // for PHI nodes, we cannot have infinite recursion here, because there +  // cannot be loops in the value graph that do not go through PHI nodes. +  // +  if (I->getOpcode() == Instruction::PHI || +      I->getOpcode() == Instruction::Alloca || +      I->getOpcode() == Instruction::Malloc || isa<TerminatorInst>(I) || +      I->mayWriteToMemory())  // Cannot move inst if it writes to memory! +    return RankMap[I->getParent()]; +   +  // If not, compute it! +  unsigned Rank = 0, MaxRank = RankMap[I->getParent()]; +  for (unsigned i = 0, e = I->getNumOperands(); +       i != e && Rank != MaxRank; ++i) +    Rank = std::max(Rank, getRank(I->getOperand(i))); +   +  DEBUG(std::cerr << "Calculated Rank[" << V->getName() << "] = " +        << Rank+1 << "\n"); +   +  return CachedRank = Rank+1;  } @@ -175,7 +171,7 @@ bool Reassociate::ReassociateExpr(BinaryOperator *I) {  // version of the value is returned, and BI is left pointing at the instruction  // that should be processed next by the reassociation pass.  // -static Value *NegateValue(Value *V, BasicBlock::iterator &BI) { +static Value *NegateValue(Value *V, Instruction *BI) {    // We are trying to expose opportunity for reassociation.  One of the things    // that we want to do to achieve this is to push a negation as deep into an    // expression chain as possible, to expose the add instructions.  In practice, @@ -196,52 +192,76 @@ static Value *NegateValue(Value *V, BasicBlock::iterator &BI) {        // inserted dominate the instruction we are about to insert after them.        //        return BinaryOperator::create(Instruction::Add, LHS, RHS, -                                    I->getName()+".neg", -                                    cast<Instruction>(RHS)->getNext()); +                                    I->getName()+".neg", BI);      }    // Insert a 'neg' instruction that subtracts the value from zero to get the    // negation.    // -  return BI = BinaryOperator::createNeg(V, V->getName() + ".neg", BI); +  return BinaryOperator::createNeg(V, V->getName() + ".neg", BI);  } +/// isReassociableOp - Return true if V is an instruction of the specified +/// opcode and if it only has one use. +static bool isReassociableOp(Value *V, unsigned Opcode) { +  return V->hasOneUse() && isa<Instruction>(V) && +         cast<Instruction>(V)->getOpcode() == Opcode; +} +/// BreakUpSubtract - If we have (X-Y), and if either X is an add, or if this is +/// only used by an add, transform this into (X+(0-Y)) to promote better +/// reassociation. +static Instruction *BreakUpSubtract(Instruction *Sub) { +  // Reject cases where it is pointless to do this. +  if (Sub->getType()->isFloatingPoint()) +    return 0;  // Floating point adds are not associative. + +  // Don't bother to break this up unless either the LHS is an associable add or +  // if this is only used by one. +  if (!isReassociableOp(Sub->getOperand(0), Instruction::Add) && +      !isReassociableOp(Sub->getOperand(1), Instruction::Add) && +      !(Sub->hasOneUse() &&isReassociableOp(Sub->use_back(), Instruction::Add))) +    return 0; + +  // Convert a subtract into an add and a neg instruction... so that sub +  // instructions can be commuted with other add instructions... +  // +  // Calculate the negative value of Operand 1 of the sub instruction... +  // and set it as the RHS of the add instruction we just made... +  // +  std::string Name = Sub->getName(); +  Sub->setName(""); +  Value *NegVal = NegateValue(Sub->getOperand(1), Sub); +  Instruction *New = +    BinaryOperator::createAdd(Sub->getOperand(0), NegVal, Name, Sub); + +  // Everyone now refers to the add instruction. +  Sub->replaceAllUsesWith(New); +  Sub->eraseFromParent(); +   +  DEBUG(std::cerr << "Negated: " << *New); +  return New; +} + + +/// ReassociateBB - Inspect all of the instructions in this basic block, +/// reassociating them as we go.  bool Reassociate::ReassociateBB(BasicBlock *BB) {    bool Changed = false;    for (BasicBlock::iterator BI = BB->begin(); BI != BB->end(); ++BI) { - -    DEBUG(std::cerr << "Reassociating: " << *BI); -    if (BI->getOpcode() == Instruction::Sub && !BinaryOperator::isNeg(BI)) { -      // Convert a subtract into an add and a neg instruction... so that sub -      // instructions can be commuted with other add instructions... -      // -      // Calculate the negative value of Operand 1 of the sub instruction... -      // and set it as the RHS of the add instruction we just made... -      // -      std::string Name = BI->getName(); -      BI->setName(""); -      Instruction *New = -        BinaryOperator::create(Instruction::Add, BI->getOperand(0), -                               BI->getOperand(1), Name, BI); - -      // Everyone now refers to the add instruction... -      BI->replaceAllUsesWith(New); - -      // Put the new add in the place of the subtract... deleting the subtract -      BB->getInstList().erase(BI); - -      BI = New; -      New->setOperand(1, NegateValue(New->getOperand(1), BI)); - -      Changed = true; -      DEBUG(std::cerr << "Negated: " << *New /*<< " Result BB: " << BB*/); -    } +    // If this is a subtract instruction which is not already in negate form, +    // see if we can convert it to X+-Y. +    if (BI->getOpcode() == Instruction::Sub && !BinaryOperator::isNeg(BI)) +      if (Instruction *NI = BreakUpSubtract(BI)) { +        Changed = true; +        BI = NI; +      }      // If this instruction is a commutative binary operator, and the ranks of      // the two operands are sorted incorrectly, fix it now.      //      if (BI->isAssociative()) { +      DEBUG(std::cerr << "Reassociating: " << *BI);        BinaryOperator *I = cast<BinaryOperator>(BI);        if (!I->use_empty()) {          // Make sure that we don't have a tree-shaped computation.  If we do, | 

