diff options
Diffstat (limited to 'llvm/lib')
| -rw-r--r-- | llvm/lib/CodeGen/SelectionDAG/SelectionDAG.cpp | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/llvm/lib/CodeGen/SelectionDAG/SelectionDAG.cpp b/llvm/lib/CodeGen/SelectionDAG/SelectionDAG.cpp index b9f53bde26b..e443dccc1c1 100644 --- a/llvm/lib/CodeGen/SelectionDAG/SelectionDAG.cpp +++ b/llvm/lib/CodeGen/SelectionDAG/SelectionDAG.cpp @@ -1484,6 +1484,34 @@ SDValue SelectionDAG::getVectorShuffle(EVT VT, SDLoc dl, SDValue N1, if (N1.getOpcode() == ISD::UNDEF) commuteShuffle(N1, N2, MaskVec); + // If shuffling a splat, try to blend the splat instead. We do this here so + // that even when this arises during lowering we don't have to re-handle it. + auto BlendSplat = [&](BuildVectorSDNode *BV, int Offset) { + BitVector UndefElements; + SDValue Splat = BV->getSplatValue(&UndefElements); + if (!Splat) + return; + + for (int i = 0; i < (int)NElts; ++i) { + if (MaskVec[i] < Offset || MaskVec[i] >= (Offset + (int)NElts)) + continue; + + // If this input comes from undef, mark it as such. + if (UndefElements[MaskVec[i] - Offset]) { + MaskVec[i] = -1; + continue; + } + + // If we can blend a non-undef lane, use that instead. + if (!UndefElements[i]) + MaskVec[i] = i + Offset; + } + }; + if (auto *N1BV = dyn_cast<BuildVectorSDNode>(N1)) + BlendSplat(N1BV, 0); + if (auto *N2BV = dyn_cast<BuildVectorSDNode>(N2)) + BlendSplat(N2BV, NElts); + // Canonicalize all index into lhs, -> shuffle lhs, undef // Canonicalize all index into rhs, -> shuffle rhs, undef bool AllLHS = true, AllRHS = true; |

