diff options
Diffstat (limited to 'llvm/lib/VMCore/Value.cpp')
-rw-r--r-- | llvm/lib/VMCore/Value.cpp | 167 |
1 files changed, 165 insertions, 2 deletions
diff --git a/llvm/lib/VMCore/Value.cpp b/llvm/lib/VMCore/Value.cpp index 0aa2db44399..499b936e29c 100644 --- a/llvm/lib/VMCore/Value.cpp +++ b/llvm/lib/VMCore/Value.cpp @@ -7,7 +7,7 @@ // //===----------------------------------------------------------------------===// // -// This file implements the Value and User classes. +// This file implements the Value, ValueHandle, and User classes. // //===----------------------------------------------------------------------===// @@ -20,6 +20,9 @@ #include "llvm/ValueSymbolTable.h" #include "llvm/Support/Debug.h" #include "llvm/Support/LeakDetector.h" +#include "llvm/Support/ManagedStatic.h" +#include "llvm/Support/ValueHandle.h" +#include "llvm/ADT/DenseMap.h" #include <algorithm> using namespace llvm; @@ -33,7 +36,7 @@ static inline const Type *checkType(const Type *Ty) { } Value::Value(const Type *ty, unsigned scid) - : SubclassID(scid), SubclassData(0), VTy(checkType(ty)), + : SubclassID(scid), HasValueHandle(0), SubclassData(0), VTy(checkType(ty)), UseList(0), Name(0) { if (isa<CallInst>(this) || isa<InvokeInst>(this)) assert((VTy->isFirstClassType() || VTy == Type::VoidTy || @@ -46,6 +49,10 @@ Value::Value(const Type *ty, unsigned scid) } Value::~Value() { + // Notify all ValueHandles (if present) that this value is going away. + if (HasValueHandle) + ValueHandleBase::ValueIsDeleted(this); + #ifndef NDEBUG // Only in -g mode... // Check to make sure that there are no uses of this value that are still // around when the value is destroyed. If there are, then we have a dangling @@ -297,6 +304,10 @@ void Value::takeName(Value *V) { // this problem. // void Value::uncheckedReplaceAllUsesWith(Value *New) { + // Notify all ValueHandles (if present) that this value is going away. + if (HasValueHandle) + ValueHandleBase::ValueIsRAUWd(this, New); + while (!use_empty()) { Use &U = *UseList; // Must handle Constants specially, we cannot call replaceUsesOfWith on a @@ -383,6 +394,158 @@ Value *Value::DoPHITranslation(const BasicBlock *CurBB, return this; } +//===----------------------------------------------------------------------===// +// ValueHandleBase Class +//===----------------------------------------------------------------------===// + +/// ValueHandles - This map keeps track of all of the value handles that are +/// watching a Value*. The Value::HasValueHandle bit is used to know whether or +/// not a value has an entry in this map. +typedef DenseMap<Value*, ValueHandleBase*> ValueHandlesTy; +static ManagedStatic<ValueHandlesTy> ValueHandles; + +/// AddToUseList - Add this ValueHandle to the use list for VP, where List is +/// known to point into the existing use list. +void ValueHandleBase::AddToExistingUseList(ValueHandleBase **List) { + assert(List && "Handle list is null?"); + + // Splice ourselves into the list. + Next = *List; + *List = this; + setPrevPtr(List); + if (Next) { + Next->setPrevPtr(&Next); + assert(VP == Next->VP && "Added to wrong list?"); + } +} + +/// AddToUseList - Add this ValueHandle to the use list for VP. +void ValueHandleBase::AddToUseList() { + assert(VP && "Null pointer doesn't have a use list!"); + if (VP->HasValueHandle) { + // If this value already has a ValueHandle, then it must be in the + // ValueHandles map already. + ValueHandleBase *&Entry = (*ValueHandles)[VP]; + assert(Entry != 0 && "Value doesn't have any handles?"); + return AddToExistingUseList(&Entry); + } + + // Ok, it doesn't have any handles yet, so we must insert it into the + // DenseMap. However, doing this insertion could cause the DenseMap to + // reallocate itself, which would invalidate all of the PrevP pointers that + // point into the old table. Handle this by checking for reallocation and + // updating the stale pointers only if needed. + ValueHandlesTy &Handles = *ValueHandles; + const void *OldBucketPtr = Handles.getPointerIntoBucketsArray(); + + ValueHandleBase *&Entry = Handles[VP]; + assert(Entry == 0 && "Value really did already have handles?"); + AddToExistingUseList(&Entry); + VP->HasValueHandle = 1; + + // If reallocation didn't happen or if this was the first insertion, don't + // walk the table. + if (Handles.isPointerIntoBucketsArray(OldBucketPtr) || + Handles.size() == 1) + return; + + // Okay, reallocation did happen. Fix the Prev Pointers. + for (ValueHandlesTy::iterator I = Handles.begin(), E = Handles.end(); + I != E; ++I) { + assert(I->second && I->first == I->second->VP && "List invariant broken!"); + I->second->setPrevPtr(&I->second); + } +} + +/// RemoveFromUseList - Remove this ValueHandle from its current use list. +void ValueHandleBase::RemoveFromUseList() { + assert(VP && VP->HasValueHandle && "Pointer doesn't have a use list!"); + + // Unlink this from its use list. + ValueHandleBase **PrevPtr = getPrevPtr(); + assert(*PrevPtr == this && "List invariant broken"); + + *PrevPtr = Next; + if (Next) { + assert(Next->getPrevPtr() == &Next && "List invariant broken"); + Next->setPrevPtr(PrevPtr); + return; + } + + // If the Next pointer was null, then it is possible that this was the last + // ValueHandle watching VP. If so, delete its entry from the ValueHandles + // map. + ValueHandlesTy &Handles = *ValueHandles; + if (Handles.isPointerIntoBucketsArray(PrevPtr)) { + Handles.erase(VP); + VP->HasValueHandle = false; + } +} + + +void ValueHandleBase::ValueIsDeleted(Value *V) { + assert(V->HasValueHandle && "Should only be called if ValueHandles present"); + + // Get the linked list base, which is guaranteed to exist since the + // HasValueHandle flag is set. + ValueHandleBase *Entry = (*ValueHandles)[V]; + assert(Entry && "Value bit set but no entries exist"); + + while (Entry) { + // Advance pointer to avoid invalidation. + ValueHandleBase *ThisNode = Entry; + Entry = Entry->Next; + + switch (ThisNode->getKind()) { + case Assert: +#ifndef NDEBUG // Only in -g mode... + cerr << "While deleting: " << *V->getType() << " %" << V->getNameStr() + << "\n"; +#endif + cerr << "An asserting value handle still pointed to this value!\n"; + abort(); + case Weak: + // Weak just goes to null, which will unlink it from the list. + ThisNode->operator=(0); + break; + case Callback: + assert(0 && "Callback not implemented yet!"); + } + } + + // All callbacks and weak references should be dropped by now. + assert(!V->HasValueHandle && "All references to V were not removed?"); +} + + +void ValueHandleBase::ValueIsRAUWd(Value *Old, Value *New) { + assert(Old->HasValueHandle &&"Should only be called if ValueHandles present"); + assert(Old != New && "Changing value into itself!"); + + // Get the linked list base, which is guaranteed to exist since the + // HasValueHandle flag is set. + ValueHandleBase *Entry = (*ValueHandles)[Old]; + assert(Entry && "Value bit set but no entries exist"); + + while (Entry) { + // Advance pointer to avoid invalidation. + ValueHandleBase *ThisNode = Entry; + Entry = Entry->Next; + + switch (ThisNode->getKind()) { + case Assert: + // Asserting handle does not follow RAUW implicitly. + break; + case Weak: + // Weak goes to the new value, which will unlink it from Old's list. + ThisNode->operator=(New); + break; + case Callback: + assert(0 && "Callback not implemented yet!"); + } + } +} + //===----------------------------------------------------------------------===// // User Class |