diff options
Diffstat (limited to 'llvm/lib/Transforms')
| -rw-r--r-- | llvm/lib/Transforms/Utils/MemorySSA.cpp | 20 | 
1 files changed, 16 insertions, 4 deletions
| diff --git a/llvm/lib/Transforms/Utils/MemorySSA.cpp b/llvm/lib/Transforms/Utils/MemorySSA.cpp index 8455f79b811..234d1af569c 100644 --- a/llvm/lib/Transforms/Utils/MemorySSA.cpp +++ b/llvm/lib/Transforms/Utils/MemorySSA.cpp @@ -1288,6 +1288,7 @@ private:      // Note: Correctness depends on this being initialized to 0, which densemap      // does      unsigned long LowerBound; +    const BasicBlock *LowerBoundBlock;      // This is where the last walk for this memory location ended.      unsigned long LastKill;      bool LastKillValid; @@ -1333,7 +1334,6 @@ void MemorySSA::OptimizeUses::optimizeUsesInBlock(        VersionStack.pop_back();      ++PopEpoch;    } -    for (MemoryAccess &MA : *Accesses) {      auto *MU = dyn_cast<MemoryUse>(&MA);      if (!MU) { @@ -1355,13 +1355,24 @@ void MemorySSA::OptimizeUses::optimizeUsesInBlock(      if (LocInfo.PopEpoch != PopEpoch) {        LocInfo.PopEpoch = PopEpoch;        LocInfo.StackEpoch = StackEpoch; -      // If the lower bound was in the info we popped, we have to reset it. -      if (LocInfo.LowerBound >= VersionStack.size()) { +      // If the lower bound was in something that no longer dominates us, we +      // have to reset it. +      // We can't simply track stack size, because the stack may have had +      // pushes/pops in the meantime. +      // XXX: This is non-optimal, but only is slower cases with heavily +      // branching dominator trees.  To get the optimal number of queries would +      // be to make lowerbound and lastkill a per-loc stack, and pop it until +      // the top of that stack dominates us.  This does not seem worth it ATM. +      // A much cheaper optimization would be to always explore the deepest +      // branch of the dominator tree first. This will guarantee this resets on +      // the smallest set of blocks. +      if (LocInfo.LowerBoundBlock && LocInfo.LowerBoundBlock != BB && +          !DT->dominates(LocInfo.LowerBoundBlock, BB)){          // Reset the lower bound of things to check.          // TODO: Some day we should be able to reset to last kill, rather than          // 0. -          LocInfo.LowerBound = 0; +        LocInfo.LowerBoundBlock = VersionStack[0]->getBlock();          LocInfo.LastKillValid = false;        }      } else if (LocInfo.StackEpoch != StackEpoch) { @@ -1437,6 +1448,7 @@ void MemorySSA::OptimizeUses::optimizeUsesInBlock(        MU->setDefiningAccess(VersionStack[LocInfo.LastKill]);      }      LocInfo.LowerBound = VersionStack.size() - 1; +    LocInfo.LowerBoundBlock = BB;    }  } | 

