diff options
Diffstat (limited to 'llvm/lib/Transforms/Scalar/LoopUnrollPass.cpp')
-rw-r--r-- | llvm/lib/Transforms/Scalar/LoopUnrollPass.cpp | 39 |
1 files changed, 1 insertions, 38 deletions
diff --git a/llvm/lib/Transforms/Scalar/LoopUnrollPass.cpp b/llvm/lib/Transforms/Scalar/LoopUnrollPass.cpp index e050a32e602..64aeffa4653 100644 --- a/llvm/lib/Transforms/Scalar/LoopUnrollPass.cpp +++ b/llvm/lib/Transforms/Scalar/LoopUnrollPass.cpp @@ -649,43 +649,6 @@ static unsigned UnrollCountPragmaValue(const Loop *L) { return 0; } -// Remove existing unroll metadata and add unroll disable metadata to -// indicate the loop has already been unrolled. This prevents a loop -// from being unrolled more than is directed by a pragma if the loop -// unrolling pass is run more than once (which it generally is). -static void SetLoopAlreadyUnrolled(Loop *L) { - MDNode *LoopID = L->getLoopID(); - // First remove any existing loop unrolling metadata. - SmallVector<Metadata *, 4> MDs; - // Reserve first location for self reference to the LoopID metadata node. - MDs.push_back(nullptr); - - if (LoopID) { - for (unsigned i = 1, ie = LoopID->getNumOperands(); i < ie; ++i) { - bool IsUnrollMetadata = false; - MDNode *MD = dyn_cast<MDNode>(LoopID->getOperand(i)); - if (MD) { - const MDString *S = dyn_cast<MDString>(MD->getOperand(0)); - IsUnrollMetadata = S && S->getString().startswith("llvm.loop.unroll."); - } - if (!IsUnrollMetadata) - MDs.push_back(LoopID->getOperand(i)); - } - } - - // Add unroll(disable) metadata to disable future unrolling. - LLVMContext &Context = L->getHeader()->getContext(); - SmallVector<Metadata *, 1> DisableOperands; - DisableOperands.push_back(MDString::get(Context, "llvm.loop.unroll.disable")); - MDNode *DisableNode = MDNode::get(Context, DisableOperands); - MDs.push_back(DisableNode); - - MDNode *NewLoopID = MDNode::get(Context, MDs); - // Set operand 0 to refer to the loop id itself. - NewLoopID->replaceOperandWith(0, NewLoopID); - L->setLoopID(NewLoopID); -} - // Computes the boosting factor for complete unrolling. // If fully unrolling the loop would save a lot of RolledDynamicCost, it would // be beneficial to fully unroll the loop even if unrolledcost is large. We @@ -1068,7 +1031,7 @@ static LoopUnrollResult tryToUnrollLoop( // we had, so we don't want to unroll or peel again. if (UnrollResult != LoopUnrollResult::FullyUnrolled && (IsCountSetExplicitly || UP.PeelCount)) - SetLoopAlreadyUnrolled(L); + L->setLoopAlreadyUnrolled(); return UnrollResult; } |