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-rw-r--r--llvm/lib/Target/X86/X86TargetMachine.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/llvm/lib/Target/X86/X86TargetMachine.cpp b/llvm/lib/Target/X86/X86TargetMachine.cpp
index 6f09ccf0cec..cb5ab0dd502 100644
--- a/llvm/lib/Target/X86/X86TargetMachine.cpp
+++ b/llvm/lib/Target/X86/X86TargetMachine.cpp
@@ -108,6 +108,13 @@ X86TargetMachine::X86TargetMachine(const Target &T, StringRef TT,
if (Options.FloatABIType == FloatABI::Default)
this->Options.FloatABIType = FloatABI::Hard;
+ // Windows stack unwinder gets confused when execution flow "falls through"
+ // after a call to 'noreturn' function.
+ // To prevent that, we emit a trap for 'unreachable' IR instructions.
+ // (which on X86, happens to be the 'ud2' instruction)
+ if (Subtarget.isTargetWin64())
+ this->Options.TrapUnreachable = true;
+
initAsmInfo();
}
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