diff options
Diffstat (limited to 'llvm/lib/Target/SystemZ/SystemZMachineScheduler.cpp')
-rw-r--r-- | llvm/lib/Target/SystemZ/SystemZMachineScheduler.cpp | 129 |
1 files changed, 117 insertions, 12 deletions
diff --git a/llvm/lib/Target/SystemZ/SystemZMachineScheduler.cpp b/llvm/lib/Target/SystemZ/SystemZMachineScheduler.cpp index 8342463c108..4b0f9256763 100644 --- a/llvm/lib/Target/SystemZ/SystemZMachineScheduler.cpp +++ b/llvm/lib/Target/SystemZ/SystemZMachineScheduler.cpp @@ -11,7 +11,8 @@ // SystemZPostRASchedStrategy is a scheduling strategy which is plugged into // the MachineScheduler. It has a sorted Available set of SUs and a pickNode() // implementation that looks to optimize decoder grouping and balance the -// usage of processor resources. +// usage of processor resources. Scheduler states are saved for the end +// region of each MBB, so that a successor block can learn from it. //===----------------------------------------------------------------------===// #include "SystemZMachineScheduler.h" @@ -34,14 +35,118 @@ dump(SystemZHazardRecognizer &HazardRec) const { } #endif +// Try to find a single predecessor that would be interesting for the +// scheduler in the top-most region of MBB. +static MachineBasicBlock *getSingleSchedPred(MachineBasicBlock *MBB, + const MachineLoop *Loop) { + MachineBasicBlock *PredMBB = nullptr; + if (MBB->pred_size() == 1) + PredMBB = *MBB->pred_begin(); + + // The loop header has two predecessors, return the latch, but not for a + // single block loop. + if (MBB->pred_size() == 2 && Loop != nullptr && Loop->getHeader() == MBB) { + for (auto I = MBB->pred_begin(); I != MBB->pred_end(); ++I) + if (Loop->contains(*I)) + PredMBB = (*I == MBB ? nullptr : *I); + } + + assert ((PredMBB == nullptr || !Loop || Loop->contains(PredMBB)) + && "Loop MBB should not consider predecessor outside of loop."); + + return PredMBB; +} + +void SystemZPostRASchedStrategy:: +advanceTo(MachineBasicBlock::iterator NextBegin) { + MachineBasicBlock::iterator LastEmittedMI = HazardRec->getLastEmittedMI(); + MachineBasicBlock::iterator I = + ((LastEmittedMI != nullptr && LastEmittedMI->getParent() == MBB) ? + std::next(LastEmittedMI) : MBB->begin()); + + for (; I != NextBegin; ++I) { + if (I->isPosition() || I->isDebugValue()) + continue; + HazardRec->emitInstruction(&*I); + } +} + +void SystemZPostRASchedStrategy::enterMBB(MachineBasicBlock *NextMBB) { + assert ((SchedStates.find(NextMBB) == SchedStates.end()) && + "Entering MBB twice?"); + DEBUG (dbgs() << "+++ Entering MBB#" << NextMBB->getNumber()); + + MBB = NextMBB; + /// Create a HazardRec for MBB, save it in SchedStates and set HazardRec to + /// point to it. + HazardRec = SchedStates[MBB] = new SystemZHazardRecognizer(TII, &SchedModel); + DEBUG (const MachineLoop *Loop = MLI->getLoopFor(MBB); + if(Loop && Loop->getHeader() == MBB) + dbgs() << " (Loop header)"; + dbgs() << ":\n";); + + // Try to take over the state from a single predecessor, if it has been + // scheduled. If this is not possible, we are done. + MachineBasicBlock *SinglePredMBB = + getSingleSchedPred(MBB, MLI->getLoopFor(MBB)); + if (SinglePredMBB == nullptr || + SchedStates.find(SinglePredMBB) == SchedStates.end()) + return; + + DEBUG (dbgs() << "+++ Continued scheduling from MBB#" + << SinglePredMBB->getNumber() << "\n";); + + HazardRec->copyState(SchedStates[SinglePredMBB]); + + // Emit incoming terminator(s). Be optimistic and assume that branch + // prediction will generally do "the right thing". + for (MachineBasicBlock::iterator I = SinglePredMBB->getFirstTerminator(); + I != SinglePredMBB->end(); I++) { + DEBUG (dbgs() << "+++ Emitting incoming branch: "; I->dump();); + bool TakenBranch = (I->isBranch() && + (TII->getBranchInfo(*I).Target->isReg() || // Relative branch + TII->getBranchInfo(*I).Target->getMBB() == MBB)); + HazardRec->emitInstruction(&*I, TakenBranch); + if (TakenBranch) + break; + } +} + +void SystemZPostRASchedStrategy::leaveMBB() { + DEBUG (dbgs() << "+++ Leaving MBB#" << MBB->getNumber() << "\n";); + + // Advance to first terminator. The successor block will handle terminators + // dependent on CFG layout (T/NT branch etc). + advanceTo(MBB->getFirstTerminator()); +} + SystemZPostRASchedStrategy:: SystemZPostRASchedStrategy(const MachineSchedContext *C) - : DAG(nullptr), HazardRec(C) {} + : MLI(C->MLI), + TII(static_cast<const SystemZInstrInfo *> + (C->MF->getSubtarget().getInstrInfo())), + MBB(nullptr), HazardRec(nullptr) { + const TargetSubtargetInfo *ST = &C->MF->getSubtarget(); + SchedModel.init(ST->getSchedModel(), ST, TII); +} + +SystemZPostRASchedStrategy::~SystemZPostRASchedStrategy() { + // Delete hazard recognizers kept around for each MBB. + for (auto I : SchedStates) { + SystemZHazardRecognizer *hazrec = I.second; + delete hazrec; + } +} + +void SystemZPostRASchedStrategy::initPolicy(MachineBasicBlock::iterator Begin, + MachineBasicBlock::iterator End, + unsigned NumRegionInstrs) { + // Don't emit the terminators. + if (Begin->isTerminator()) + return; -void SystemZPostRASchedStrategy::initialize(ScheduleDAGMI *dag) { - DAG = dag; - HazardRec.setDAG(dag); - HazardRec.Reset(); + // Emit any instructions before start of region. + advanceTo(Begin); } // Pick the next node to schedule. @@ -55,25 +160,25 @@ SUnit *SystemZPostRASchedStrategy::pickNode(bool &IsTopNode) { // If only one choice, return it. if (Available.size() == 1) { DEBUG (dbgs() << "+++ Only one: "; - HazardRec.dumpSU(*Available.begin(), dbgs()); dbgs() << "\n";); + HazardRec->dumpSU(*Available.begin(), dbgs()); dbgs() << "\n";); return *Available.begin(); } // All nodes that are possible to schedule are stored by in the // Available set. - DEBUG(dbgs() << "+++ Available: "; Available.dump(HazardRec);); + DEBUG(dbgs() << "+++ Available: "; Available.dump(*HazardRec);); Candidate Best; for (auto *SU : Available) { // SU is the next candidate to be compared against current Best. - Candidate c(SU, HazardRec); + Candidate c(SU, *HazardRec); // Remeber which SU is the best candidate. if (Best.SU == nullptr || c < Best) { Best = c; DEBUG(dbgs() << "+++ Best sofar: "; - HazardRec.dumpSU(Best.SU, dbgs()); + HazardRec->dumpSU(Best.SU, dbgs()); if (Best.GroupingCost != 0) dbgs() << "\tGrouping cost:" << Best.GroupingCost; if (Best.ResourcesCost != 0) @@ -138,13 +243,13 @@ void SystemZPostRASchedStrategy::schedNode(SUnit *SU, bool IsTopNode) { // Remove SU from Available set and update HazardRec. Available.erase(SU); - HazardRec.EmitInstruction(SU); + HazardRec->EmitInstruction(SU); } void SystemZPostRASchedStrategy::releaseTopNode(SUnit *SU) { // Set isScheduleHigh flag on all SUs that we want to consider first in // pickNode(). - const MCSchedClassDesc *SC = DAG->getSchedClass(SU); + const MCSchedClassDesc *SC = HazardRec->getSchedClass(SU); bool AffectsGrouping = (SC->isValid() && (SC->BeginGroup || SC->EndGroup)); SU->isScheduleHigh = (AffectsGrouping || SU->isUnbuffered); |