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-rw-r--r--llvm/lib/Target/Skeleton/Skeleton.td38
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diff --git a/llvm/lib/Target/Skeleton/Skeleton.td b/llvm/lib/Target/Skeleton/Skeleton.td
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-//===- Skeleton.td - Describe the Skeleton Target Machine -------*- C++ -*-===//
-//
-// The LLVM Compiler Infrastructure
-//
-// This file was developed by the LLVM research group and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
-//
-//===----------------------------------------------------------------------===//
-//
-//
-//===----------------------------------------------------------------------===//
-
-// Get the target-independent interfaces which we are implementing...
-//
-include "../Target.td"
-
-//===----------------------------------------------------------------------===//
-// Register File Description
-//===----------------------------------------------------------------------===//
-
-include "SkeletonRegisterInfo.td"
-include "SkeletonInstrInfo.td"
-
-def SkeletonInstrInfo : InstrInfo { }
-
-def Skeleton : Target {
- // Pointers are 32-bits in size.
- let PointerType = i32;
-
- // Registers that must be saved by a function call go here.
- let CalleeSavedRegisters = [R1, R13, R14, R15, R16, R17, R18, R19,
- R20, R21, R22, R23, R24, R25, R26, R27, R28, R29, R30, R31, F14, F15,
- F16, F17, F18, F19, F20, F21, F22, F23, F24, F25, F26, F27, F28, F29,
- F30, F31];
-
- // Pull in Instruction Info:
- let InstructionSet = SkeletonInstrInfo;
-}
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