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diff --git a/llvm/lib/System/Unix/Program.inc b/llvm/lib/System/Unix/Program.inc
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+//===- llvm/System/Unix/Program.cpp -----------------------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file was developed by Reid Spencer and is distributed under the
+// University of Illinois Open Source License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the Unix specific portion of the Program class.
+//
+//===----------------------------------------------------------------------===//
+
+//===----------------------------------------------------------------------===//
+//=== WARNING: Implementation here must contain only generic UNIX code that
+//=== is guaranteed to work on *all* UNIX variants.
+//===----------------------------------------------------------------------===//
+
+#include <llvm/Config/config.h>
+#include "Unix.h"
+#include <iostream>
+#if HAVE_SYS_STAT_H
+#include <sys/stat.h>
+#endif
+#if HAVE_SIGNAL_H
+#include <signal.h>
+#endif
+#if HAVE_FCNTL_H
+#include <fcntl.h>
+#endif
+
+extern char** environ;
+
+namespace llvm {
+using namespace sys;
+
+// This function just uses the PATH environment variable to find the program.
+Path
+Program::FindProgramByName(const std::string& progName) {
+
+ // Check some degenerate cases
+ if (progName.length() == 0) // no program
+ return Path();
+ Path temp;
+ if (!temp.setFile(progName)) // invalid name
+ return Path();
+ if (temp.executable()) // already executable as is
+ return temp;
+
+ // At this point, the file name is valid and its not executable
+
+ // Get the path. If its empty, we can't do anything to find it.
+ const char *PathStr = getenv("PATH");
+ if (PathStr == 0)
+ return Path();
+
+ // Now we have a colon separated list of directories to search; try them.
+ unsigned PathLen = strlen(PathStr);
+ while (PathLen) {
+ // Find the first colon...
+ const char *Colon = std::find(PathStr, PathStr+PathLen, ':');
+
+ // Check to see if this first directory contains the executable...
+ Path FilePath;
+ if (FilePath.setDirectory(std::string(PathStr,Colon))) {
+ FilePath.appendFile(progName);
+ if (FilePath.executable())
+ return FilePath; // Found the executable!
+ }
+
+ // Nope it wasn't in this directory, check the next path in the list!
+ PathLen -= Colon-PathStr;
+ PathStr = Colon;
+
+ // Advance past duplicate colons
+ while (*PathStr == ':') {
+ PathStr++;
+ PathLen--;
+ }
+ }
+ return Path();
+}
+
+static void RedirectFD(const std::string &File, int FD) {
+ if (File.empty()) return; // Noop
+
+ // Open the file
+ int InFD = open(File.c_str(), FD == 0 ? O_RDONLY : O_WRONLY|O_CREAT, 0666);
+ if (InFD == -1) {
+ ThrowErrno("Cannot open file '" + File + "' for "
+ + (FD == 0 ? "input" : "output") + "!\n");
+ }
+
+ dup2(InFD, FD); // Install it as the requested FD
+ close(InFD); // Close the original FD
+}
+
+static bool Timeout = false;
+static void TimeOutHandler(int Sig) {
+ Timeout = true;
+}
+
+int
+Program::ExecuteAndWait(const Path& path,
+ const char** args,
+ const char** envp,
+ const Path** redirects,
+ unsigned secondsToWait
+) {
+ if (!path.executable())
+ throw path.toString() + " is not executable";
+
+#ifdef HAVE_SYS_WAIT_H
+ // Create a child process.
+ int child = fork();
+ switch (child) {
+ // An error occured: Return to the caller.
+ case -1:
+ ThrowErrno(std::string("Couldn't execute program '") + path.toString() +
+ "'");
+ break;
+
+ // Child process: Execute the program.
+ case 0: {
+ // Redirect file descriptors...
+ if (redirects) {
+ if (redirects[0])
+ if (redirects[0]->isEmpty())
+ RedirectFD("/dev/null",0);
+ else
+ RedirectFD(redirects[0]->toString(), 0);
+ if (redirects[1])
+ if (redirects[1]->isEmpty())
+ RedirectFD("/dev/null",1);
+ else
+ RedirectFD(redirects[1]->toString(), 1);
+ if (redirects[1] && redirects[2] &&
+ *(redirects[1]) != *(redirects[2])) {
+ if (redirects[2]->isEmpty())
+ RedirectFD("/dev/null",2);
+ else
+ RedirectFD(redirects[2]->toString(), 2);
+ } else {
+ dup2(1, 2);
+ }
+ }
+
+ // Set up the environment
+ char** env = environ;
+ if (envp != 0)
+ env = (char**) envp;
+
+ // Execute!
+ execve (path.c_str(), (char** const)args, env);
+ // If the execve() failed, we should exit and let the parent pick up
+ // our non-zero exit status.
+ exit (errno);
+ }
+
+ // Parent process: Break out of the switch to do our processing.
+ default:
+ break;
+ }
+
+ // Make sure stderr and stdout have been flushed
+ std::cerr << std::flush;
+ std::cout << std::flush;
+ fsync(1);
+ fsync(2);
+
+ struct sigaction Act, Old;
+
+ // Install a timeout handler.
+ if (secondsToWait) {
+ Timeout = false;
+ Act.sa_sigaction = 0;
+ Act.sa_handler = TimeOutHandler;
+ sigemptyset(&Act.sa_mask);
+ Act.sa_flags = 0;
+ sigaction(SIGALRM, &Act, &Old);
+ alarm(secondsToWait);
+ }
+
+ // Parent process: Wait for the child process to terminate.
+ int status;
+ while (wait(&status) != child)
+ if (secondsToWait && errno == EINTR) {
+ // Kill the child.
+ kill(child, SIGKILL);
+
+ // Turn off the alarm and restore the signal handler
+ alarm(0);
+ sigaction(SIGALRM, &Old, 0);
+
+ // Wait for child to die
+ if (wait(&status) != child)
+ ThrowErrno("Child timedout but wouldn't die");
+
+ return -1; // Timeout detected
+ } else {
+ ThrowErrno("Error waiting for child process");
+ }
+
+ // We exited normally without timeout, so turn off the timer.
+ if (secondsToWait) {
+ alarm(0);
+ sigaction(SIGALRM, &Old, 0);
+ }
+
+ // If the program exited normally with a zero exit status, return success!
+ if (WIFEXITED (status))
+ return WEXITSTATUS(status);
+ else if (WIFSIGNALED(status))
+ throw std::string("Program '") + path.toString() +
+ "' received terminating signal.";
+
+#else
+ throw std::string(
+ "Program::ExecuteAndWait not implemented on this platform!\n");
+#endif
+ return 0;
+}
+
+}
+// vim: sw=2 smartindent smarttab tw=80 autoindent expandtab
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