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-rw-r--r--llvm/lib/Support/ManagedStatic.cpp15
-rw-r--r--llvm/lib/Support/Threading.cpp28
2 files changed, 39 insertions, 4 deletions
diff --git a/llvm/lib/Support/ManagedStatic.cpp b/llvm/lib/Support/ManagedStatic.cpp
index b8fb2841e52..b1feddc09ec 100644
--- a/llvm/lib/Support/ManagedStatic.cpp
+++ b/llvm/lib/Support/ManagedStatic.cpp
@@ -16,16 +16,23 @@
#include "llvm/Support/Atomic.h"
#include "llvm/Support/Mutex.h"
#include "llvm/Support/MutexGuard.h"
+#include "llvm/Support/Threading.h"
#include <cassert>
using namespace llvm;
static const ManagedStaticBase *StaticList = nullptr;
+static sys::Mutex *ManagedStaticMutex = nullptr;
+LLVM_DEFINE_ONCE_FLAG(mutex_init_flag);
-static sys::Mutex& getManagedStaticMutex() {
+static void initializeMutex() {
+ ManagedStaticMutex = new sys::Mutex();
+}
+
+static sys::Mutex* getManagedStaticMutex() {
// We need to use a function local static here, since this can get called
// during a static constructor and we need to guarantee that it's initialized
// correctly.
- static sys::Mutex ManagedStaticMutex;
+ call_once(mutex_init_flag, initializeMutex);
return ManagedStaticMutex;
}
@@ -33,7 +40,7 @@ void ManagedStaticBase::RegisterManagedStatic(void *(*Creator)(),
void (*Deleter)(void*)) const {
assert(Creator);
if (llvm_is_multithreaded()) {
- MutexGuard Lock(getManagedStaticMutex());
+ MutexGuard Lock(*getManagedStaticMutex());
if (!Ptr) {
void* tmp = Creator();
@@ -83,7 +90,7 @@ void ManagedStaticBase::destroy() const {
/// llvm_shutdown - Deallocate and destroy all ManagedStatic variables.
void llvm::llvm_shutdown() {
- MutexGuard Lock(getManagedStaticMutex());
+ MutexGuard Lock(*getManagedStaticMutex());
while (StaticList)
StaticList->destroy();
diff --git a/llvm/lib/Support/Threading.cpp b/llvm/lib/Support/Threading.cpp
index ca7f3f64aa3..a4e1e44261b 100644
--- a/llvm/lib/Support/Threading.cpp
+++ b/llvm/lib/Support/Threading.cpp
@@ -16,6 +16,7 @@
#include "llvm/Config/config.h"
#include "llvm/Support/Atomic.h"
#include "llvm/Support/Mutex.h"
+#include "llvm/Support/thread.h"
#include <cassert>
using namespace llvm;
@@ -110,3 +111,30 @@ void llvm::llvm_execute_on_thread(void (*Fn)(void*), void *UserData,
}
#endif
+
+void llvm::call_once(once_flag &flag, void (*fptr)(void)) {
+#if LLVM_THREADING_USE_STD_CALL_ONCE
+ std::call_once(flag, fptr);
+#else
+ // For other platforms we use a generic (if brittle) version based on our
+ // atomics.
+ sys::cas_flag old_val = sys::CompareAndSwap(&flag, Wait, Uninitialized);
+ if (old_val == Uninitialized) {
+ fptr();
+ sys::MemoryFence();
+ TsanIgnoreWritesBegin();
+ TsanHappensBefore(&flag);
+ flag = Done;
+ TsanIgnoreWritesEnd();
+ } else {
+ // Wait until any thread doing the call has finished.
+ sys::cas_flag tmp = flag;
+ sys::MemoryFence();
+ while (tmp != Done) {
+ tmp = flag;
+ sys::MemoryFence();
+ }
+ }
+ TsanHappensAfter(&flag);
+#endif
+}
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