diff options
Diffstat (limited to 'llvm/lib/Support/Windows')
-rw-r--r-- | llvm/lib/Support/Windows/Alarm.inc | 43 | ||||
-rw-r--r-- | llvm/lib/Support/Windows/DynamicLibrary.inc | 199 | ||||
-rw-r--r-- | llvm/lib/Support/Windows/Host.inc | 23 | ||||
-rw-r--r-- | llvm/lib/Support/Windows/Memory.inc | 73 | ||||
-rw-r--r-- | llvm/lib/Support/Windows/Mutex.inc | 58 | ||||
-rw-r--r-- | llvm/lib/Support/Windows/Path.inc | 918 | ||||
-rw-r--r-- | llvm/lib/Support/Windows/Process.inc | 222 | ||||
-rw-r--r-- | llvm/lib/Support/Windows/Program.inc | 412 | ||||
-rw-r--r-- | llvm/lib/Support/Windows/RWMutex.inc | 58 | ||||
-rw-r--r-- | llvm/lib/Support/Windows/Signals.inc | 325 | ||||
-rw-r--r-- | llvm/lib/Support/Windows/ThreadLocal.inc | 54 | ||||
-rw-r--r-- | llvm/lib/Support/Windows/TimeValue.inc | 51 | ||||
-rw-r--r-- | llvm/lib/Support/Windows/Windows.h | 60 | ||||
-rw-r--r-- | llvm/lib/Support/Windows/system_error.inc | 140 |
14 files changed, 2636 insertions, 0 deletions
diff --git a/llvm/lib/Support/Windows/Alarm.inc b/llvm/lib/Support/Windows/Alarm.inc new file mode 100644 index 00000000000..e0d00a0142b --- /dev/null +++ b/llvm/lib/Support/Windows/Alarm.inc @@ -0,0 +1,43 @@ +//===-- Alarm.inc - Implement Win32 Alarm Support ---------------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the Win32 Alarm support. +// +//===----------------------------------------------------------------------===// + +#include <cassert> +using namespace llvm; + +/// NestedSOI - Sanity check. Alarms cannot be nested or run in parallel. +/// This ensures that they never do. +static bool NestedSOI = false; + +void sys::SetupAlarm(unsigned seconds) { + assert(!NestedSOI && "sys::SetupAlarm calls cannot be nested!"); + NestedSOI = true; + // FIXME: Implement for Win32 +} + +void sys::TerminateAlarm() { + assert(NestedSOI && "sys::TerminateAlarm called without sys::SetupAlarm!"); + // FIXME: Implement for Win32 + NestedSOI = false; +} + +int sys::AlarmStatus() { + // FIXME: Implement for Win32 + return 0; +} + +// Don't pull in all of the Windows headers. +extern "C" void __stdcall Sleep(unsigned long); + +void sys::Sleep(unsigned n) { + ::Sleep(n*1000); +} diff --git a/llvm/lib/Support/Windows/DynamicLibrary.inc b/llvm/lib/Support/Windows/DynamicLibrary.inc new file mode 100644 index 00000000000..5fad37a1fea --- /dev/null +++ b/llvm/lib/Support/Windows/DynamicLibrary.inc @@ -0,0 +1,199 @@ +//===- Win32/DynamicLibrary.cpp - Win32 DL Implementation -------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file provides the Win32 specific implementation of DynamicLibrary. +// +//===----------------------------------------------------------------------===// + +#include "Windows.h" + +#ifdef __MINGW32__ + #include <imagehlp.h> +#else + #include <dbghelp.h> +#endif + +#ifdef _MSC_VER + #include <ntverp.h> +#endif + +#ifdef __MINGW32__ + #if (HAVE_LIBIMAGEHLP != 1) + #error "libimagehlp.a should be present" + #endif +#else + #pragma comment(lib, "dbghelp.lib") +#endif + +namespace llvm { +using namespace sys; + +//===----------------------------------------------------------------------===// +//=== WARNING: Implementation here must contain only Win32 specific code +//=== and must not be UNIX code. +//===----------------------------------------------------------------------===// + +static std::vector<HMODULE> OpenedHandles; + +#ifdef _WIN64 + typedef DWORD64 ModuleBaseType; +#else + typedef ULONG ModuleBaseType; +#endif + +extern "C" { +// Use old callback if: +// - Not using Visual Studio +// - Visual Studio 2005 or earlier but only if we are not using the Windows SDK +// or Windows SDK version is older than 6.0 +// Use new callback if: +// - Newer Visual Studio (comes with newer SDK). +// - Visual Studio 2005 with Windows SDK 6.0+ +#if !defined(_MSC_VER) || _MSC_VER < 1500 && (!defined(VER_PRODUCTBUILD) || VER_PRODUCTBUILD < 6000) + static BOOL CALLBACK ELM_Callback(PSTR ModuleName, + ModuleBaseType ModuleBase, + ULONG ModuleSize, + PVOID UserContext) +#else + static BOOL CALLBACK ELM_Callback(PCSTR ModuleName, + ModuleBaseType ModuleBase, + ULONG ModuleSize, + PVOID UserContext) +#endif + { + // Ignore VC++ runtimes prior to 7.1. Somehow some of them get loaded + // into the process. + if (stricmp(ModuleName, "msvci70") != 0 && + stricmp(ModuleName, "msvcirt") != 0 && + stricmp(ModuleName, "msvcp50") != 0 && + stricmp(ModuleName, "msvcp60") != 0 && + stricmp(ModuleName, "msvcp70") != 0 && + stricmp(ModuleName, "msvcr70") != 0 && +#ifndef __MINGW32__ + // Mingw32 uses msvcrt.dll by default. Don't ignore it. + // Otherwise, user should be aware, what he's doing :) + stricmp(ModuleName, "msvcrt") != 0 && +#endif + stricmp(ModuleName, "msvcrt20") != 0 && + stricmp(ModuleName, "msvcrt40") != 0) { + OpenedHandles.push_back((HMODULE)ModuleBase); + } + return TRUE; + } +} + +bool DynamicLibrary::LoadLibraryPermanently(const char *filename, + std::string *ErrMsg) { + if (filename) { + HMODULE a_handle = LoadLibrary(filename); + + if (a_handle == 0) + return MakeErrMsg(ErrMsg, std::string(filename) + ": Can't open : "); + + OpenedHandles.push_back(a_handle); + } else { + // When no file is specified, enumerate all DLLs and EXEs in the + // process. + EnumerateLoadedModules(GetCurrentProcess(), ELM_Callback, 0); + } + + // Because we don't remember the handle, we will never free it; hence, + // it is loaded permanently. + return false; +} + +// Stack probing routines are in the support library (e.g. libgcc), but we don't +// have dynamic linking on windows. Provide a hook. +#if defined(__MINGW32__) || defined (_MSC_VER) + #define EXPLICIT_SYMBOL(SYM) \ + if (!strcmp(symbolName, #SYM)) return (void*)&SYM + #define EXPLICIT_SYMBOL2(SYMFROM, SYMTO) \ + if (!strcmp(symbolName, #SYMFROM)) return (void*)&SYMTO + #define EXPLICIT_SYMBOL_DEF(SYM) \ + extern "C" { extern void *SYM; } + + #if defined(__MINGW32__) + EXPLICIT_SYMBOL_DEF(_alloca) + EXPLICIT_SYMBOL_DEF(__main) + EXPLICIT_SYMBOL_DEF(__ashldi3) + EXPLICIT_SYMBOL_DEF(__ashrdi3) + EXPLICIT_SYMBOL_DEF(__cmpdi2) + EXPLICIT_SYMBOL_DEF(__divdi3) + EXPLICIT_SYMBOL_DEF(__fixdfdi) + EXPLICIT_SYMBOL_DEF(__fixsfdi) + EXPLICIT_SYMBOL_DEF(__fixunsdfdi) + EXPLICIT_SYMBOL_DEF(__fixunssfdi) + EXPLICIT_SYMBOL_DEF(__floatdidf) + EXPLICIT_SYMBOL_DEF(__floatdisf) + EXPLICIT_SYMBOL_DEF(__lshrdi3) + EXPLICIT_SYMBOL_DEF(__moddi3) + EXPLICIT_SYMBOL_DEF(__udivdi3) + EXPLICIT_SYMBOL_DEF(__umoddi3) + #elif defined(_MSC_VER) + EXPLICIT_SYMBOL_DEF(_alloca_probe) + #endif +#endif + +void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) { + // First check symbols added via AddSymbol(). + if (ExplicitSymbols) { + std::map<std::string, void *>::iterator I = + ExplicitSymbols->find(symbolName); + std::map<std::string, void *>::iterator E = ExplicitSymbols->end(); + if (I != E) + return I->second; + } + + // Now search the libraries. + for (std::vector<HMODULE>::iterator I = OpenedHandles.begin(), + E = OpenedHandles.end(); I != E; ++I) { + FARPROC ptr = GetProcAddress((HMODULE)*I, symbolName); + if (ptr) { + return (void *) ptr; + } + } + +#if defined(__MINGW32__) + { + EXPLICIT_SYMBOL(_alloca); + EXPLICIT_SYMBOL(__main); + EXPLICIT_SYMBOL(__ashldi3); + EXPLICIT_SYMBOL(__ashrdi3); + EXPLICIT_SYMBOL(__cmpdi2); + EXPLICIT_SYMBOL(__divdi3); + EXPLICIT_SYMBOL(__fixdfdi); + EXPLICIT_SYMBOL(__fixsfdi); + EXPLICIT_SYMBOL(__fixunsdfdi); + EXPLICIT_SYMBOL(__fixunssfdi); + EXPLICIT_SYMBOL(__floatdidf); + EXPLICIT_SYMBOL(__floatdisf); + EXPLICIT_SYMBOL(__lshrdi3); + EXPLICIT_SYMBOL(__moddi3); + EXPLICIT_SYMBOL(__udivdi3); + EXPLICIT_SYMBOL(__umoddi3); + + EXPLICIT_SYMBOL2(alloca, _alloca); +#undef EXPLICIT_SYMBOL +#undef EXPLICIT_SYMBOL2 +#undef EXPLICIT_SYMBOL_DEF + } +#elif defined(_MSC_VER) + { + EXPLICIT_SYMBOL2(alloca, _alloca_probe); + EXPLICIT_SYMBOL2(_alloca, _alloca_probe); +#undef EXPLICIT_SYMBOL +#undef EXPLICIT_SYMBOL2 +#undef EXPLICIT_SYMBOL_DEF + } +#endif + + return 0; +} + +} diff --git a/llvm/lib/Support/Windows/Host.inc b/llvm/lib/Support/Windows/Host.inc new file mode 100644 index 00000000000..5377c77f037 --- /dev/null +++ b/llvm/lib/Support/Windows/Host.inc @@ -0,0 +1,23 @@ +//===- llvm/System/Win32/Host.inc -------------------------------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the Win32 Host support. +// +//===----------------------------------------------------------------------===// + +#include "Windows.h" +#include <cstdio> +#include <string> + +using namespace llvm; + +std::string sys::getHostTriple() { + // FIXME: Adapt to running version. + return LLVM_HOSTTRIPLE; +} diff --git a/llvm/lib/Support/Windows/Memory.inc b/llvm/lib/Support/Windows/Memory.inc new file mode 100644 index 00000000000..9f69e7367e6 --- /dev/null +++ b/llvm/lib/Support/Windows/Memory.inc @@ -0,0 +1,73 @@ +//===- Win32/Memory.cpp - Win32 Memory Implementation -----------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file provides the Win32 specific implementation of various Memory +// management utilities +// +//===----------------------------------------------------------------------===// + +#include "Windows.h" +#include "llvm/Support/DataTypes.h" +#include "llvm/Support/Process.h" + +namespace llvm { +using namespace sys; + +//===----------------------------------------------------------------------===// +//=== WARNING: Implementation here must contain only Win32 specific code +//=== and must not be UNIX code +//===----------------------------------------------------------------------===// + +MemoryBlock Memory::AllocateRWX(size_t NumBytes, + const MemoryBlock *NearBlock, + std::string *ErrMsg) { + if (NumBytes == 0) return MemoryBlock(); + + static const size_t pageSize = Process::GetPageSize(); + size_t NumPages = (NumBytes+pageSize-1)/pageSize; + + //FIXME: support NearBlock if ever needed on Win64. + + void *pa = VirtualAlloc(NULL, NumPages*pageSize, MEM_COMMIT, + PAGE_EXECUTE_READWRITE); + if (pa == NULL) { + MakeErrMsg(ErrMsg, "Can't allocate RWX Memory: "); + return MemoryBlock(); + } + + MemoryBlock result; + result.Address = pa; + result.Size = NumPages*pageSize; + return result; +} + +bool Memory::ReleaseRWX(MemoryBlock &M, std::string *ErrMsg) { + if (M.Address == 0 || M.Size == 0) return false; + if (!VirtualFree(M.Address, 0, MEM_RELEASE)) + return MakeErrMsg(ErrMsg, "Can't release RWX Memory: "); + return false; +} + +bool Memory::setWritable(MemoryBlock &M, std::string *ErrMsg) { + return true; +} + +bool Memory::setExecutable(MemoryBlock &M, std::string *ErrMsg) { + return false; +} + +bool Memory::setRangeWritable(const void *Addr, size_t Size) { + return true; +} + +bool Memory::setRangeExecutable(const void *Addr, size_t Size) { + return false; +} + +} diff --git a/llvm/lib/Support/Windows/Mutex.inc b/llvm/lib/Support/Windows/Mutex.inc new file mode 100644 index 00000000000..ff7d6429988 --- /dev/null +++ b/llvm/lib/Support/Windows/Mutex.inc @@ -0,0 +1,58 @@ +//===- llvm/System/Win32/Mutex.inc - Win32 Mutex Implementation -*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the Win32 specific (non-pthread) Mutex class. +// +//===----------------------------------------------------------------------===// + +//===----------------------------------------------------------------------===// +//=== WARNING: Implementation here must contain only generic Win32 code that +//=== is guaranteed to work on *all* Win32 variants. +//===----------------------------------------------------------------------===// + +#include "Windows.h" +#include "llvm/Support/Mutex.h" + +namespace llvm { +using namespace sys; + +MutexImpl::MutexImpl(bool /*recursive*/) +{ + data_ = new CRITICAL_SECTION; + InitializeCriticalSection((LPCRITICAL_SECTION)data_); +} + +MutexImpl::~MutexImpl() +{ + DeleteCriticalSection((LPCRITICAL_SECTION)data_); + delete (LPCRITICAL_SECTION)data_; + data_ = 0; +} + +bool +MutexImpl::acquire() +{ + EnterCriticalSection((LPCRITICAL_SECTION)data_); + return true; +} + +bool +MutexImpl::release() +{ + LeaveCriticalSection((LPCRITICAL_SECTION)data_); + return true; +} + +bool +MutexImpl::tryacquire() +{ + return TryEnterCriticalSection((LPCRITICAL_SECTION)data_); +} + +} diff --git a/llvm/lib/Support/Windows/Path.inc b/llvm/lib/Support/Windows/Path.inc new file mode 100644 index 00000000000..e517eece737 --- /dev/null +++ b/llvm/lib/Support/Windows/Path.inc @@ -0,0 +1,918 @@ +//===- llvm/System/Win32/Path.cpp - Win32 Path Implementation ---*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file provides the Win32 specific implementation of the Path class. +// +//===----------------------------------------------------------------------===// + +//===----------------------------------------------------------------------===// +//=== WARNING: Implementation here must contain only generic Win32 code that +//=== is guaranteed to work on *all* Win32 variants. +//===----------------------------------------------------------------------===// + +#include "Windows.h" +#include <malloc.h> +#include <cstdio> + +// We need to undo a macro defined in Windows.h, otherwise we won't compile: +#undef CopyFile +#undef GetCurrentDirectory + +// Windows happily accepts either forward or backward slashes, though any path +// returned by a Win32 API will have backward slashes. As LLVM code basically +// assumes forward slashes are used, backward slashs are converted where they +// can be introduced into a path. +// +// Another invariant is that a path ends with a slash if and only if the path +// is a root directory. Any other use of a trailing slash is stripped. Unlike +// in Unix, Windows has a rather complicated notion of a root path and this +// invariant helps simply the code. + +static void FlipBackSlashes(std::string& s) { + for (size_t i = 0; i < s.size(); i++) + if (s[i] == '\\') + s[i] = '/'; +} + +namespace llvm { +namespace sys { + +const char PathSeparator = ';'; + +StringRef Path::GetEXESuffix() { + return "exe"; +} + +Path::Path(llvm::StringRef p) + : path(p) { + FlipBackSlashes(path); +} + +Path::Path(const char *StrStart, unsigned StrLen) + : path(StrStart, StrLen) { + FlipBackSlashes(path); +} + +Path& +Path::operator=(StringRef that) { + path.assign(that.data(), that.size()); + FlipBackSlashes(path); + return *this; +} + +// push_back 0 on create, and pop_back on delete. +struct ScopedNullTerminator { + std::string &str; + ScopedNullTerminator(std::string &s) : str(s) { str.push_back(0); } + ~ScopedNullTerminator() { + // str.pop_back(); But wait, C++03 doesn't have this... + assert(!str.empty() && str[str.size() - 1] == 0 + && "Null char not present!"); + str.resize(str.size() - 1); + } +}; + +bool +Path::isValid() const { + if (path.empty()) + return false; + + // If there is a colon, it must be the second character, preceded by a letter + // and followed by something. + size_t len = path.size(); + // This code assumes that path is null terminated, so make sure it is. + ScopedNullTerminator snt(path); + size_t pos = path.rfind(':',len); + size_t rootslash = 0; + if (pos != std::string::npos) { + if (pos != 1 || !isalpha(path[0]) || len < 3) + return false; + rootslash = 2; + } + + // Look for a UNC path, and if found adjust our notion of the root slash. + if (len > 3 && path[0] == '/' && path[1] == '/') { + rootslash = path.find('/', 2); + if (rootslash == std::string::npos) + rootslash = 0; + } + + // Check for illegal characters. + if (path.find_first_of("\\<>\"|\001\002\003\004\005\006\007\010\011\012" + "\013\014\015\016\017\020\021\022\023\024\025\026" + "\027\030\031\032\033\034\035\036\037") + != std::string::npos) + return false; + + // Remove trailing slash, unless it's a root slash. + if (len > rootslash+1 && path[len-1] == '/') + path.erase(--len); + + // Check each component for legality. + for (pos = 0; pos < len; ++pos) { + // A component may not end in a space. + if (path[pos] == ' ') { + if (path[pos+1] == '/' || path[pos+1] == '\0') + return false; + } + + // A component may not end in a period. + if (path[pos] == '.') { + if (path[pos+1] == '/' || path[pos+1] == '\0') { + // Unless it is the pseudo-directory "."... + if (pos == 0 || path[pos-1] == '/' || path[pos-1] == ':') + return true; + // or "..". + if (pos > 0 && path[pos-1] == '.') { + if (pos == 1 || path[pos-2] == '/' || path[pos-2] == ':') + return true; + } + return false; + } + } + } + + return true; +} + +void Path::makeAbsolute() { + TCHAR FullPath[MAX_PATH + 1] = {0}; + LPTSTR FilePart = NULL; + + DWORD RetLength = ::GetFullPathNameA(path.c_str(), + sizeof(FullPath)/sizeof(FullPath[0]), + FullPath, &FilePart); + + if (0 == RetLength) { + // FIXME: Report the error GetLastError() + assert(0 && "Unable to make absolute path!"); + } else if (RetLength > MAX_PATH) { + // FIXME: Report too small buffer (needed RetLength bytes). + assert(0 && "Unable to make absolute path!"); + } else { + path = FullPath; + } +} + +bool +Path::isAbsolute(const char *NameStart, unsigned NameLen) { + assert(NameStart); + // FIXME: This does not handle correctly an absolute path starting from + // a drive letter or in UNC format. + switch (NameLen) { + case 0: + return false; + case 1: + case 2: + return NameStart[0] == '/'; + default: + return + (NameStart[0] == '/' || (NameStart[1] == ':' && NameStart[2] == '/')) || + (NameStart[0] == '\\' || (NameStart[1] == ':' && NameStart[2] == '\\')); + } +} + +bool +Path::isAbsolute() const { + // FIXME: This does not handle correctly an absolute path starting from + // a drive letter or in UNC format. + switch (path.length()) { + case 0: + return false; + case 1: + case 2: + return path[0] == '/'; + default: + return path[0] == '/' || (path[1] == ':' && path[2] == '/'); + } +} + +static Path *TempDirectory; + +Path +Path::GetTemporaryDirectory(std::string* ErrMsg) { + if (TempDirectory) + return *TempDirectory; + + char pathname[MAX_PATH]; + if (!GetTempPath(MAX_PATH, pathname)) { + if (ErrMsg) + *ErrMsg = "Can't determine temporary directory"; + return Path(); + } + + Path result; + result.set(pathname); + + // Append a subdirectory passed on our process id so multiple LLVMs don't + // step on each other's toes. +#ifdef __MINGW32__ + // Mingw's Win32 header files are broken. + sprintf(pathname, "LLVM_%u", unsigned(GetCurrentProcessId())); +#else + sprintf(pathname, "LLVM_%u", GetCurrentProcessId()); +#endif + result.appendComponent(pathname); + + // If there's a directory left over from a previous LLVM execution that + // happened to have the same process id, get rid of it. + result.eraseFromDisk(true); + + // And finally (re-)create the empty directory. + result.createDirectoryOnDisk(false); + TempDirectory = new Path(result); + return *TempDirectory; +} + +// FIXME: the following set of functions don't map to Windows very well. +Path +Path::GetRootDirectory() { + // This is the only notion that that Windows has of a root directory. Nothing + // is here except for drives. + return Path("file:///"); +} + +void +Path::GetSystemLibraryPaths(std::vector<sys::Path>& Paths) { + char buff[MAX_PATH]; + // Generic form of C:\Windows\System32 + HRESULT res = SHGetFolderPathA(NULL, + CSIDL_FLAG_CREATE | CSIDL_SYSTEM, + NULL, + SHGFP_TYPE_CURRENT, + buff); + if (res != S_OK) { + assert(0 && "Failed to get system directory"); + return; + } + Paths.push_back(sys::Path(buff)); + + // Reset buff. + buff[0] = 0; + // Generic form of C:\Windows + res = SHGetFolderPathA(NULL, + CSIDL_FLAG_CREATE | CSIDL_WINDOWS, + NULL, + SHGFP_TYPE_CURRENT, + buff); + if (res != S_OK) { + assert(0 && "Failed to get windows directory"); + return; + } + Paths.push_back(sys::Path(buff)); +} + +void +Path::GetBitcodeLibraryPaths(std::vector<sys::Path>& Paths) { + char * env_var = getenv("LLVM_LIB_SEARCH_PATH"); + if (env_var != 0) { + getPathList(env_var,Paths); + } +#ifdef LLVM_LIBDIR + { + Path tmpPath; + if (tmpPath.set(LLVM_LIBDIR)) + if (tmpPath.canRead()) + Paths.push_back(tmpPath); + } +#endif + GetSystemLibraryPaths(Paths); +} + +Path +Path::GetLLVMDefaultConfigDir() { + Path ret = GetUserHomeDirectory(); + if (!ret.appendComponent(".llvm")) + assert(0 && "Failed to append .llvm"); + return ret; +} + +Path +Path::GetUserHomeDirectory() { + char buff[MAX_PATH]; + HRESULT res = SHGetFolderPathA(NULL, + CSIDL_FLAG_CREATE | CSIDL_APPDATA, + NULL, + SHGFP_TYPE_CURRENT, + buff); + if (res != S_OK) + assert(0 && "Failed to get user home directory"); + return Path(buff); +} + +Path +Path::GetCurrentDirectory() { + char pathname[MAX_PATH]; + ::GetCurrentDirectoryA(MAX_PATH,pathname); + return Path(pathname); +} + +/// GetMainExecutable - Return the path to the main executable, given the +/// value of argv[0] from program startup. +Path Path::GetMainExecutable(const char *argv0, void *MainAddr) { + char pathname[MAX_PATH]; + DWORD ret = ::GetModuleFileNameA(NULL, pathname, MAX_PATH); + return ret != MAX_PATH ? Path(pathname) : Path(); +} + + +// FIXME: the above set of functions don't map to Windows very well. + + +StringRef Path::getDirname() const { + return getDirnameCharSep(path, "/"); +} + +StringRef +Path::getBasename() const { + // Find the last slash + size_t slash = path.rfind('/'); + if (slash == std::string::npos) + slash = 0; + else + slash++; + + size_t dot = path.rfind('.'); + if (dot == std::string::npos || dot < slash) + return StringRef(path).substr(slash); + else + return StringRef(path).substr(slash, dot - slash); +} + +StringRef +Path::getSuffix() const { + // Find the last slash + size_t slash = path.rfind('/'); + if (slash == std::string::npos) + slash = 0; + else + slash++; + + size_t dot = path.rfind('.'); + if (dot == std::string::npos || dot < slash) + return StringRef(""); + else + return StringRef(path).substr(dot + 1); +} + +bool +Path::exists() const { + DWORD attr = GetFileAttributes(path.c_str()); + return attr != INVALID_FILE_ATTRIBUTES; +} + +bool +Path::isDirectory() const { + DWORD attr = GetFileAttributes(path.c_str()); + return (attr != INVALID_FILE_ATTRIBUTES) && + (attr & FILE_ATTRIBUTE_DIRECTORY); +} + +bool +Path::isSymLink() const { + DWORD attributes = GetFileAttributes(path.c_str()); + + if (attributes == INVALID_FILE_ATTRIBUTES) + // There's no sane way to report this :(. + assert(0 && "GetFileAttributes returned INVALID_FILE_ATTRIBUTES"); + + // This isn't exactly what defines a NTFS symlink, but it is only true for + // paths that act like a symlink. + return attributes & FILE_ATTRIBUTE_REPARSE_POINT; +} + +bool +Path::canRead() const { + // FIXME: take security attributes into account. + DWORD attr = GetFileAttributes(path.c_str()); + return attr != INVALID_FILE_ATTRIBUTES; +} + +bool +Path::canWrite() const { + // FIXME: take security attributes into account. + DWORD attr = GetFileAttributes(path.c_str()); + return (attr != INVALID_FILE_ATTRIBUTES) && !(attr & FILE_ATTRIBUTE_READONLY); +} + +bool +Path::canExecute() const { + // FIXME: take security attributes into account. + DWORD attr = GetFileAttributes(path.c_str()); + return attr != INVALID_FILE_ATTRIBUTES; +} + +bool +Path::isRegularFile() const { + if (isDirectory()) + return false; + return true; +} + +StringRef +Path::getLast() const { + // Find the last slash + size_t pos = path.rfind('/'); + + // Handle the corner cases + if (pos == std::string::npos) + return path; + + // If the last character is a slash, we have a root directory + if (pos == path.length()-1) + return path; + + // Return everything after the last slash + return StringRef(path).substr(pos+1); +} + +const FileStatus * +PathWithStatus::getFileStatus(bool update, std::string *ErrStr) const { + if (!fsIsValid || update) { + WIN32_FILE_ATTRIBUTE_DATA fi; + if (!GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi)) { + MakeErrMsg(ErrStr, "getStatusInfo():" + std::string(path) + + ": Can't get status: "); + return 0; + } + + status.fileSize = fi.nFileSizeHigh; + status.fileSize <<= sizeof(fi.nFileSizeHigh)*8; + status.fileSize += fi.nFileSizeLow; + + status.mode = fi.dwFileAttributes & FILE_ATTRIBUTE_READONLY ? 0555 : 0777; + status.user = 9999; // Not applicable to Windows, so... + status.group = 9999; // Not applicable to Windows, so... + + // FIXME: this is only unique if the file is accessed by the same file path. + // How do we do this for C:\dir\file and ..\dir\file ? Unix has inode + // numbers, but the concept doesn't exist in Windows. + status.uniqueID = 0; + for (unsigned i = 0; i < path.length(); ++i) + status.uniqueID += path[i]; + + ULARGE_INTEGER ui; + ui.LowPart = fi.ftLastWriteTime.dwLowDateTime; + ui.HighPart = fi.ftLastWriteTime.dwHighDateTime; + status.modTime.fromWin32Time(ui.QuadPart); + + status.isDir = fi.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY; + fsIsValid = true; + } + return &status; +} + +bool Path::makeReadableOnDisk(std::string* ErrMsg) { + // All files are readable on Windows (ignoring security attributes). + return false; +} + +bool Path::makeWriteableOnDisk(std::string* ErrMsg) { + DWORD attr = GetFileAttributes(path.c_str()); + + // If it doesn't exist, we're done. + if (attr == INVALID_FILE_ATTRIBUTES) + return false; + + if (attr & FILE_ATTRIBUTE_READONLY) { + if (!SetFileAttributes(path.c_str(), attr & ~FILE_ATTRIBUTE_READONLY)) { + MakeErrMsg(ErrMsg, std::string(path) + ": Can't make file writable: "); + return true; + } + } + return false; +} + +bool Path::makeExecutableOnDisk(std::string* ErrMsg) { + // All files are executable on Windows (ignoring security attributes). + return false; +} + +bool +Path::getDirectoryContents(std::set<Path>& result, std::string* ErrMsg) const { + WIN32_FILE_ATTRIBUTE_DATA fi; + if (!GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi)) { + MakeErrMsg(ErrMsg, path + ": can't get status of file"); + return true; + } + + if (!(fi.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)) { + if (ErrMsg) + *ErrMsg = path + ": not a directory"; + return true; + } + + result.clear(); + WIN32_FIND_DATA fd; + std::string searchpath = path; + if (path.size() == 0 || searchpath[path.size()-1] == '/') + searchpath += "*"; + else + searchpath += "/*"; + + HANDLE h = FindFirstFile(searchpath.c_str(), &fd); + if (h == INVALID_HANDLE_VALUE) { + if (GetLastError() == ERROR_FILE_NOT_FOUND) + return true; // not really an error, now is it? + MakeErrMsg(ErrMsg, path + ": Can't read directory: "); + return true; + } + + do { + if (fd.cFileName[0] == '.') + continue; + Path aPath(path); + aPath.appendComponent(&fd.cFileName[0]); + result.insert(aPath); + } while (FindNextFile(h, &fd)); + + DWORD err = GetLastError(); + FindClose(h); + if (err != ERROR_NO_MORE_FILES) { + SetLastError(err); + MakeErrMsg(ErrMsg, path + ": Can't read directory: "); + return true; + } + return false; +} + +bool +Path::set(StringRef a_path) { + if (a_path.empty()) + return false; + std::string save(path); + path = a_path; + FlipBackSlashes(path); + if (!isValid()) { + path = save; + return false; + } + return true; +} + +bool +Path::appendComponent(StringRef name) { + if (name.empty()) + return false; + std::string save(path); + if (!path.empty()) { + size_t last = path.size() - 1; + if (path[last] != '/') + path += '/'; + } + path += name; + if (!isValid()) { + path = save; + return false; + } + return true; +} + +bool +Path::eraseComponent() { + size_t slashpos = path.rfind('/',path.size()); + if (slashpos == path.size() - 1 || slashpos == std::string::npos) + return false; + std::string save(path); + path.erase(slashpos); + if (!isValid()) { + path = save; + return false; + } + return true; +} + +bool +Path::eraseSuffix() { + size_t dotpos = path.rfind('.',path.size()); + size_t slashpos = path.rfind('/',path.size()); + if (dotpos != std::string::npos) { + if (slashpos == std::string::npos || dotpos > slashpos+1) { + std::string save(path); + path.erase(dotpos, path.size()-dotpos); + if (!isValid()) { + path = save; + return false; + } + return true; + } + } + return false; +} + +inline bool PathMsg(std::string* ErrMsg, const char* pathname, const char*msg) { + if (ErrMsg) + *ErrMsg = std::string(pathname) + ": " + std::string(msg); + return true; +} + +bool +Path::createDirectoryOnDisk(bool create_parents, std::string* ErrMsg) { + // Get a writeable copy of the path name + size_t len = path.length(); + char *pathname = reinterpret_cast<char *>(_alloca(len+2)); + path.copy(pathname, len); + pathname[len] = 0; + + // Make sure it ends with a slash. + if (len == 0 || pathname[len - 1] != '/') { + pathname[len] = '/'; + pathname[++len] = 0; + } + + // Determine starting point for initial / search. + char *next = pathname; + if (pathname[0] == '/' && pathname[1] == '/') { + // Skip host name. + next = strchr(pathname+2, '/'); + if (next == NULL) + return PathMsg(ErrMsg, pathname, "badly formed remote directory"); + + // Skip share name. + next = strchr(next+1, '/'); + if (next == NULL) + return PathMsg(ErrMsg, pathname,"badly formed remote directory"); + + next++; + if (*next == 0) + return PathMsg(ErrMsg, pathname, "badly formed remote directory"); + + } else { + if (pathname[1] == ':') + next += 2; // skip drive letter + if (*next == '/') + next++; // skip root directory + } + + // If we're supposed to create intermediate directories + if (create_parents) { + // Loop through the directory components until we're done + while (*next) { + next = strchr(next, '/'); + *next = 0; + if (!CreateDirectory(pathname, NULL) && + GetLastError() != ERROR_ALREADY_EXISTS) + return MakeErrMsg(ErrMsg, + std::string(pathname) + ": Can't create directory: "); + *next++ = '/'; + } + } else { + // Drop trailing slash. + pathname[len-1] = 0; + if (!CreateDirectory(pathname, NULL) && + GetLastError() != ERROR_ALREADY_EXISTS) { + return MakeErrMsg(ErrMsg, std::string(pathname) + + ": Can't create directory: "); + } + } + return false; +} + +bool +Path::createFileOnDisk(std::string* ErrMsg) { + // Create the file + HANDLE h = CreateFile(path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_NEW, + FILE_ATTRIBUTE_NORMAL, NULL); + if (h == INVALID_HANDLE_VALUE) + return MakeErrMsg(ErrMsg, path + ": Can't create file: "); + + CloseHandle(h); + return false; +} + +bool +Path::eraseFromDisk(bool remove_contents, std::string *ErrStr) const { + WIN32_FILE_ATTRIBUTE_DATA fi; + if (!GetFileAttributesEx(path.c_str(), GetFileExInfoStandard, &fi)) + return true; + + if (fi.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) { + // If it doesn't exist, we're done. + if (!exists()) + return false; + + char *pathname = reinterpret_cast<char *>(_alloca(path.length()+3)); + int lastchar = path.length() - 1 ; + path.copy(pathname, lastchar+1); + + // Make path end with '/*'. + if (pathname[lastchar] != '/') + pathname[++lastchar] = '/'; + pathname[lastchar+1] = '*'; + pathname[lastchar+2] = 0; + + if (remove_contents) { + WIN32_FIND_DATA fd; + HANDLE h = FindFirstFile(pathname, &fd); + + // It's a bad idea to alter the contents of a directory while enumerating + // its contents. So build a list of its contents first, then destroy them. + + if (h != INVALID_HANDLE_VALUE) { + std::vector<Path> list; + + do { + if (strcmp(fd.cFileName, ".") == 0) + continue; + if (strcmp(fd.cFileName, "..") == 0) + continue; + + Path aPath(path); + aPath.appendComponent(&fd.cFileName[0]); + list.push_back(aPath); + } while (FindNextFile(h, &fd)); + + DWORD err = GetLastError(); + FindClose(h); + if (err != ERROR_NO_MORE_FILES) { + SetLastError(err); + return MakeErrMsg(ErrStr, path + ": Can't read directory: "); + } + + for (std::vector<Path>::iterator I = list.begin(); I != list.end(); + ++I) { + Path &aPath = *I; + aPath.eraseFromDisk(true); + } + } else { + if (GetLastError() != ERROR_FILE_NOT_FOUND) + return MakeErrMsg(ErrStr, path + ": Can't read directory: "); + } + } + + pathname[lastchar] = 0; + if (!RemoveDirectory(pathname)) + return MakeErrMsg(ErrStr, + std::string(pathname) + ": Can't destroy directory: "); + return false; + } else { + // Read-only files cannot be deleted on Windows. Must remove the read-only + // attribute first. + if (fi.dwFileAttributes & FILE_ATTRIBUTE_READONLY) { + if (!SetFileAttributes(path.c_str(), + fi.dwFileAttributes & ~FILE_ATTRIBUTE_READONLY)) + return MakeErrMsg(ErrStr, path + ": Can't destroy file: "); + } + + if (!DeleteFile(path.c_str())) + return MakeErrMsg(ErrStr, path + ": Can't destroy file: "); + return false; + } +} + +bool Path::getMagicNumber(std::string& Magic, unsigned len) const { + assert(len < 1024 && "Request for magic string too long"); + char* buf = reinterpret_cast<char*>(alloca(len)); + + HANDLE h = CreateFile(path.c_str(), + GENERIC_READ, + FILE_SHARE_READ, + NULL, + OPEN_EXISTING, + FILE_ATTRIBUTE_NORMAL, + NULL); + if (h == INVALID_HANDLE_VALUE) + return false; + + DWORD nRead = 0; + BOOL ret = ReadFile(h, buf, len, &nRead, NULL); + CloseHandle(h); + + if (!ret || nRead != len) + return false; + + Magic = std::string(buf, len); + return true; +} + +bool +Path::renamePathOnDisk(const Path& newName, std::string* ErrMsg) { + if (!MoveFileEx(path.c_str(), newName.c_str(), MOVEFILE_REPLACE_EXISTING)) + return MakeErrMsg(ErrMsg, "Can't move '" + path + "' to '" + newName.path + + "': "); + return false; +} + +bool +Path::setStatusInfoOnDisk(const FileStatus &si, std::string *ErrMsg) const { + // FIXME: should work on directories also. + if (!si.isFile) { + return true; + } + + HANDLE h = CreateFile(path.c_str(), + FILE_READ_ATTRIBUTES | FILE_WRITE_ATTRIBUTES, + FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, + NULL, + OPEN_EXISTING, + FILE_ATTRIBUTE_NORMAL, + NULL); + if (h == INVALID_HANDLE_VALUE) + return true; + + BY_HANDLE_FILE_INFORMATION bhfi; + if (!GetFileInformationByHandle(h, &bhfi)) { + DWORD err = GetLastError(); + CloseHandle(h); + SetLastError(err); + return MakeErrMsg(ErrMsg, path + ": GetFileInformationByHandle: "); + } + + ULARGE_INTEGER ui; + ui.QuadPart = si.modTime.toWin32Time(); + FILETIME ft; + ft.dwLowDateTime = ui.LowPart; + ft.dwHighDateTime = ui.HighPart; + BOOL ret = SetFileTime(h, NULL, &ft, &ft); + DWORD err = GetLastError(); + CloseHandle(h); + if (!ret) { + SetLastError(err); + return MakeErrMsg(ErrMsg, path + ": SetFileTime: "); + } + + // Best we can do with Unix permission bits is to interpret the owner + // writable bit. + if (si.mode & 0200) { + if (bhfi.dwFileAttributes & FILE_ATTRIBUTE_READONLY) { + if (!SetFileAttributes(path.c_str(), + bhfi.dwFileAttributes & ~FILE_ATTRIBUTE_READONLY)) + return MakeErrMsg(ErrMsg, path + ": SetFileAttributes: "); + } + } else { + if (!(bhfi.dwFileAttributes & FILE_ATTRIBUTE_READONLY)) { + if (!SetFileAttributes(path.c_str(), + bhfi.dwFileAttributes | FILE_ATTRIBUTE_READONLY)) + return MakeErrMsg(ErrMsg, path + ": SetFileAttributes: "); + } + } + + return false; +} + +bool +CopyFile(const sys::Path &Dest, const sys::Path &Src, std::string* ErrMsg) { + // Can't use CopyFile macro defined in Windows.h because it would mess up the + // above line. We use the expansion it would have in a non-UNICODE build. + if (!::CopyFileA(Src.c_str(), Dest.c_str(), false)) + return MakeErrMsg(ErrMsg, "Can't copy '" + Src.str() + + "' to '" + Dest.str() + "': "); + return false; +} + +bool +Path::makeUnique(bool reuse_current, std::string* ErrMsg) { + if (reuse_current && !exists()) + return false; // File doesn't exist already, just use it! + + // Reserve space for -XXXXXX at the end. + char *FNBuffer = (char*) alloca(path.size()+8); + unsigned offset = path.size(); + path.copy(FNBuffer, offset); + + // Find a numeric suffix that isn't used by an existing file. Assume there + // won't be more than 1 million files with the same prefix. Probably a safe + // bet. + static unsigned FCounter = 0; + do { + sprintf(FNBuffer+offset, "-%06u", FCounter); + if (++FCounter > 999999) + FCounter = 0; + path = FNBuffer; + } while (exists()); + return false; +} + +bool +Path::createTemporaryFileOnDisk(bool reuse_current, std::string* ErrMsg) { + // Make this into a unique file name + makeUnique(reuse_current, ErrMsg); + + // Now go and create it + HANDLE h = CreateFile(path.c_str(), GENERIC_WRITE, 0, NULL, CREATE_NEW, + FILE_ATTRIBUTE_NORMAL, NULL); + if (h == INVALID_HANDLE_VALUE) + return MakeErrMsg(ErrMsg, path + ": can't create file"); + + CloseHandle(h); + return false; +} + +/// MapInFilePages - Not yet implemented on win32. +const char *Path::MapInFilePages(int FD, uint64_t FileSize) { + return 0; +} + +/// MapInFilePages - Not yet implemented on win32. +void Path::UnMapFilePages(const char *Base, uint64_t FileSize) { + assert(0 && "NOT IMPLEMENTED"); +} + +} +} diff --git a/llvm/lib/Support/Windows/Process.inc b/llvm/lib/Support/Windows/Process.inc new file mode 100644 index 00000000000..06a7f0054d5 --- /dev/null +++ b/llvm/lib/Support/Windows/Process.inc @@ -0,0 +1,222 @@ +//===- Win32/Process.cpp - Win32 Process Implementation ------- -*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file provides the Win32 specific implementation of the Process class. +// +//===----------------------------------------------------------------------===// + +#include "Windows.h" +#include <psapi.h> +#include <malloc.h> +#include <io.h> + +#ifdef __MINGW32__ + #if (HAVE_LIBPSAPI != 1) + #error "libpsapi.a should be present" + #endif +#else + #pragma comment(lib, "psapi.lib") +#endif + +//===----------------------------------------------------------------------===// +//=== WARNING: Implementation here must contain only Win32 specific code +//=== and must not be UNIX code +//===----------------------------------------------------------------------===// + +#ifdef __MINGW32__ +// This ban should be lifted when MinGW 1.0+ has defined this value. +# define _HEAPOK (-2) +#endif + +namespace llvm { +using namespace sys; + +// This function retrieves the page size using GetSystemInfo and is present +// solely so it can be called once in Process::GetPageSize to initialize the +// static variable PageSize. +inline unsigned GetPageSizeOnce() { + // NOTE: A 32-bit application running under WOW64 is supposed to use + // GetNativeSystemInfo. However, this interface is not present prior + // to Windows XP so to use it requires dynamic linking. It is not clear + // how this affects the reported page size, if at all. One could argue + // that LLVM ought to run as 64-bits on a 64-bit system, anyway. + SYSTEM_INFO info; + GetSystemInfo(&info); + return static_cast<unsigned>(info.dwPageSize); +} + +unsigned +Process::GetPageSize() { + static const unsigned PageSize = GetPageSizeOnce(); + return PageSize; +} + +size_t +Process::GetMallocUsage() +{ + _HEAPINFO hinfo; + hinfo._pentry = NULL; + + size_t size = 0; + + while (_heapwalk(&hinfo) == _HEAPOK) + size += hinfo._size; + + return size; +} + +size_t +Process::GetTotalMemoryUsage() +{ + PROCESS_MEMORY_COUNTERS pmc; + GetProcessMemoryInfo(GetCurrentProcess(), &pmc, sizeof(pmc)); + return pmc.PagefileUsage; +} + +void +Process::GetTimeUsage( + TimeValue& elapsed, TimeValue& user_time, TimeValue& sys_time) +{ + elapsed = TimeValue::now(); + + uint64_t ProcCreate, ProcExit, KernelTime, UserTime; + GetProcessTimes(GetCurrentProcess(), (FILETIME*)&ProcCreate, + (FILETIME*)&ProcExit, (FILETIME*)&KernelTime, + (FILETIME*)&UserTime); + + // FILETIME's are # of 100 nanosecond ticks (1/10th of a microsecond) + user_time.seconds( UserTime / 10000000 ); + user_time.nanoseconds( unsigned(UserTime % 10000000) * 100 ); + sys_time.seconds( KernelTime / 10000000 ); + sys_time.nanoseconds( unsigned(KernelTime % 10000000) * 100 ); +} + +int Process::GetCurrentUserId() +{ + return 65536; +} + +int Process::GetCurrentGroupId() +{ + return 65536; +} + +// Some LLVM programs such as bugpoint produce core files as a normal part of +// their operation. To prevent the disk from filling up, this configuration item +// does what's necessary to prevent their generation. +void Process::PreventCoreFiles() { + // Windows doesn't do core files, but it does do modal pop-up message + // boxes. As this method is used by bugpoint, preventing these pop-ups + // is the moral equivalent of suppressing core files. + SetErrorMode(SEM_FAILCRITICALERRORS | + SEM_NOGPFAULTERRORBOX | + SEM_NOOPENFILEERRORBOX); +} + +bool Process::StandardInIsUserInput() { + return FileDescriptorIsDisplayed(0); +} + +bool Process::StandardOutIsDisplayed() { + return FileDescriptorIsDisplayed(1); +} + +bool Process::StandardErrIsDisplayed() { + return FileDescriptorIsDisplayed(2); +} + +bool Process::FileDescriptorIsDisplayed(int fd) { + DWORD Mode; // Unused + return (GetConsoleMode((HANDLE)_get_osfhandle(fd), &Mode) != 0); +} + +unsigned Process::StandardOutColumns() { + unsigned Columns = 0; + CONSOLE_SCREEN_BUFFER_INFO csbi; + if (GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbi)) + Columns = csbi.dwSize.X; + return Columns; +} + +unsigned Process::StandardErrColumns() { + unsigned Columns = 0; + CONSOLE_SCREEN_BUFFER_INFO csbi; + if (GetConsoleScreenBufferInfo(GetStdHandle(STD_ERROR_HANDLE), &csbi)) + Columns = csbi.dwSize.X; + return Columns; +} + +// It always has colors. +bool Process::StandardErrHasColors() { + return StandardErrIsDisplayed(); +} + +bool Process::StandardOutHasColors() { + return StandardOutIsDisplayed(); +} + +namespace { +class DefaultColors +{ + private: + WORD defaultColor; + public: + DefaultColors() + :defaultColor(GetCurrentColor()) {} + static unsigned GetCurrentColor() { + CONSOLE_SCREEN_BUFFER_INFO csbi; + if (GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbi)) + return csbi.wAttributes; + return 0; + } + WORD operator()() const { return defaultColor; } +}; + +DefaultColors defaultColors; +} + +bool Process::ColorNeedsFlush() { + return true; +} + +const char *Process::OutputBold(bool bg) { + WORD colors = DefaultColors::GetCurrentColor(); + if (bg) + colors |= BACKGROUND_INTENSITY; + else + colors |= FOREGROUND_INTENSITY; + SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), colors); + return 0; +} + +const char *Process::OutputColor(char code, bool bold, bool bg) { + WORD colors; + if (bg) { + colors = ((code&1) ? BACKGROUND_RED : 0) | + ((code&2) ? BACKGROUND_GREEN : 0 ) | + ((code&4) ? BACKGROUND_BLUE : 0); + if (bold) + colors |= BACKGROUND_INTENSITY; + } else { + colors = ((code&1) ? FOREGROUND_RED : 0) | + ((code&2) ? FOREGROUND_GREEN : 0 ) | + ((code&4) ? FOREGROUND_BLUE : 0); + if (bold) + colors |= FOREGROUND_INTENSITY; + } + SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), colors); + return 0; +} + +const char *Process::ResetColor() { + SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), defaultColors()); + return 0; +} + +} diff --git a/llvm/lib/Support/Windows/Program.inc b/llvm/lib/Support/Windows/Program.inc new file mode 100644 index 00000000000..0b92c78dc89 --- /dev/null +++ b/llvm/lib/Support/Windows/Program.inc @@ -0,0 +1,412 @@ +//===- Win32/Program.cpp - Win32 Program Implementation ------- -*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file provides the Win32 specific implementation of the Program class. +// +//===----------------------------------------------------------------------===// + +#include "Windows.h" +#include <cstdio> +#include <malloc.h> +#include <io.h> +#include <fcntl.h> + +//===----------------------------------------------------------------------===// +//=== WARNING: Implementation here must contain only Win32 specific code +//=== and must not be UNIX code +//===----------------------------------------------------------------------===// + +#ifdef __MINGW32__ +// Ancient mingw32's w32api might not have this declaration. +extern "C" +BOOL WINAPI SetInformationJobObject(HANDLE hJob, + JOBOBJECTINFOCLASS JobObjectInfoClass, + LPVOID lpJobObjectInfo, + DWORD cbJobObjectInfoLength); +#endif + +namespace { + struct Win32ProcessInfo { + HANDLE hProcess; + DWORD dwProcessId; + }; +} + +namespace llvm { +using namespace sys; + +Program::Program() : Data_(0) {} + +Program::~Program() { + if (Data_) { + Win32ProcessInfo* wpi = reinterpret_cast<Win32ProcessInfo*>(Data_); + CloseHandle(wpi->hProcess); + delete wpi; + Data_ = 0; + } +} + +unsigned Program::GetPid() const { + Win32ProcessInfo* wpi = reinterpret_cast<Win32ProcessInfo*>(Data_); + return wpi->dwProcessId; +} + +// This function just uses the PATH environment variable to find the program. +Path +Program::FindProgramByName(const std::string& progName) { + + // Check some degenerate cases + if (progName.length() == 0) // no program + return Path(); + Path temp; + if (!temp.set(progName)) // invalid name + return Path(); + // Return paths with slashes verbatim. + if (progName.find('\\') != std::string::npos || + progName.find('/') != std::string::npos) + return temp; + + // At this point, the file name is valid and does not contain slashes. + // Let Windows search for it. + char buffer[MAX_PATH]; + char *dummy = NULL; + DWORD len = SearchPath(NULL, progName.c_str(), ".exe", MAX_PATH, + buffer, &dummy); + + // See if it wasn't found. + if (len == 0) + return Path(); + + // See if we got the entire path. + if (len < MAX_PATH) + return Path(buffer); + + // Buffer was too small; grow and retry. + while (true) { + char *b = reinterpret_cast<char *>(_alloca(len+1)); + DWORD len2 = SearchPath(NULL, progName.c_str(), ".exe", len+1, b, &dummy); + + // It is unlikely the search failed, but it's always possible some file + // was added or removed since the last search, so be paranoid... + if (len2 == 0) + return Path(); + else if (len2 <= len) + return Path(b); + + len = len2; + } +} + +static HANDLE RedirectIO(const Path *path, int fd, std::string* ErrMsg) { + HANDLE h; + if (path == 0) { + DuplicateHandle(GetCurrentProcess(), (HANDLE)_get_osfhandle(fd), + GetCurrentProcess(), &h, + 0, TRUE, DUPLICATE_SAME_ACCESS); + return h; + } + + const char *fname; + if (path->isEmpty()) + fname = "NUL"; + else + fname = path->c_str(); + + SECURITY_ATTRIBUTES sa; + sa.nLength = sizeof(sa); + sa.lpSecurityDescriptor = 0; + sa.bInheritHandle = TRUE; + + h = CreateFile(fname, fd ? GENERIC_WRITE : GENERIC_READ, FILE_SHARE_READ, + &sa, fd == 0 ? OPEN_EXISTING : CREATE_ALWAYS, + FILE_ATTRIBUTE_NORMAL, NULL); + if (h == INVALID_HANDLE_VALUE) { + MakeErrMsg(ErrMsg, std::string(fname) + ": Can't open file for " + + (fd ? "input: " : "output: ")); + } + + return h; +} + +/// ArgNeedsQuotes - Check whether argument needs to be quoted when calling +/// CreateProcess. +static bool ArgNeedsQuotes(const char *Str) { + return Str[0] == '\0' || strchr(Str, ' ') != 0; +} + + +/// ArgLenWithQuotes - Check whether argument needs to be quoted when calling +/// CreateProcess and returns length of quoted arg with escaped quotes +static unsigned int ArgLenWithQuotes(const char *Str) { + unsigned int len = ArgNeedsQuotes(Str) ? 2 : 0; + + while (*Str != '\0') { + if (*Str == '\"') + ++len; + + ++len; + ++Str; + } + + return len; +} + + +bool +Program::Execute(const Path& path, + const char** args, + const char** envp, + const Path** redirects, + unsigned memoryLimit, + std::string* ErrMsg) { + if (Data_) { + Win32ProcessInfo* wpi = reinterpret_cast<Win32ProcessInfo*>(Data_); + CloseHandle(wpi->hProcess); + delete wpi; + Data_ = 0; + } + + if (!path.canExecute()) { + if (ErrMsg) + *ErrMsg = "program not executable"; + return false; + } + + // Windows wants a command line, not an array of args, to pass to the new + // process. We have to concatenate them all, while quoting the args that + // have embedded spaces (or are empty). + + // First, determine the length of the command line. + unsigned len = 0; + for (unsigned i = 0; args[i]; i++) { + len += ArgLenWithQuotes(args[i]) + 1; + } + + // Now build the command line. + char *command = reinterpret_cast<char *>(_alloca(len+1)); + char *p = command; + + for (unsigned i = 0; args[i]; i++) { + const char *arg = args[i]; + + bool needsQuoting = ArgNeedsQuotes(arg); + if (needsQuoting) + *p++ = '"'; + + while (*arg != '\0') { + if (*arg == '\"') + *p++ = '\\'; + + *p++ = *arg++; + } + + if (needsQuoting) + *p++ = '"'; + *p++ = ' '; + } + + *p = 0; + + // The pointer to the environment block for the new process. + char *envblock = 0; + + if (envp) { + // An environment block consists of a null-terminated block of + // null-terminated strings. Convert the array of environment variables to + // an environment block by concatenating them. + + // First, determine the length of the environment block. + len = 0; + for (unsigned i = 0; envp[i]; i++) + len += strlen(envp[i]) + 1; + + // Now build the environment block. + envblock = reinterpret_cast<char *>(_alloca(len+1)); + p = envblock; + + for (unsigned i = 0; envp[i]; i++) { + const char *ev = envp[i]; + size_t len = strlen(ev) + 1; + memcpy(p, ev, len); + p += len; + } + + *p = 0; + } + + // Create a child process. + STARTUPINFO si; + memset(&si, 0, sizeof(si)); + si.cb = sizeof(si); + si.hStdInput = INVALID_HANDLE_VALUE; + si.hStdOutput = INVALID_HANDLE_VALUE; + si.hStdError = INVALID_HANDLE_VALUE; + + if (redirects) { + si.dwFlags = STARTF_USESTDHANDLES; + + si.hStdInput = RedirectIO(redirects[0], 0, ErrMsg); + if (si.hStdInput == INVALID_HANDLE_VALUE) { + MakeErrMsg(ErrMsg, "can't redirect stdin"); + return false; + } + si.hStdOutput = RedirectIO(redirects[1], 1, ErrMsg); + if (si.hStdOutput == INVALID_HANDLE_VALUE) { + CloseHandle(si.hStdInput); + MakeErrMsg(ErrMsg, "can't redirect stdout"); + return false; + } + if (redirects[1] && redirects[2] && *(redirects[1]) == *(redirects[2])) { + // If stdout and stderr should go to the same place, redirect stderr + // to the handle already open for stdout. + DuplicateHandle(GetCurrentProcess(), si.hStdOutput, + GetCurrentProcess(), &si.hStdError, + 0, TRUE, DUPLICATE_SAME_ACCESS); + } else { + // Just redirect stderr + si.hStdError = RedirectIO(redirects[2], 2, ErrMsg); + if (si.hStdError == INVALID_HANDLE_VALUE) { + CloseHandle(si.hStdInput); + CloseHandle(si.hStdOutput); + MakeErrMsg(ErrMsg, "can't redirect stderr"); + return false; + } + } + } + + PROCESS_INFORMATION pi; + memset(&pi, 0, sizeof(pi)); + + fflush(stdout); + fflush(stderr); + BOOL rc = CreateProcess(path.c_str(), command, NULL, NULL, TRUE, 0, + envblock, NULL, &si, &pi); + DWORD err = GetLastError(); + + // Regardless of whether the process got created or not, we are done with + // the handles we created for it to inherit. + CloseHandle(si.hStdInput); + CloseHandle(si.hStdOutput); + CloseHandle(si.hStdError); + + // Now return an error if the process didn't get created. + if (!rc) { + SetLastError(err); + MakeErrMsg(ErrMsg, std::string("Couldn't execute program '") + + path.str() + "'"); + return false; + } + Win32ProcessInfo* wpi = new Win32ProcessInfo; + wpi->hProcess = pi.hProcess; + wpi->dwProcessId = pi.dwProcessId; + Data_ = wpi; + + // Make sure these get closed no matter what. + AutoHandle hThread(pi.hThread); + + // Assign the process to a job if a memory limit is defined. + AutoHandle hJob(0); + if (memoryLimit != 0) { + hJob = CreateJobObject(0, 0); + bool success = false; + if (hJob != 0) { + JOBOBJECT_EXTENDED_LIMIT_INFORMATION jeli; + memset(&jeli, 0, sizeof(jeli)); + jeli.BasicLimitInformation.LimitFlags = JOB_OBJECT_LIMIT_PROCESS_MEMORY; + jeli.ProcessMemoryLimit = uintptr_t(memoryLimit) * 1048576; + if (SetInformationJobObject(hJob, JobObjectExtendedLimitInformation, + &jeli, sizeof(jeli))) { + if (AssignProcessToJobObject(hJob, pi.hProcess)) + success = true; + } + } + if (!success) { + SetLastError(GetLastError()); + MakeErrMsg(ErrMsg, std::string("Unable to set memory limit")); + TerminateProcess(pi.hProcess, 1); + WaitForSingleObject(pi.hProcess, INFINITE); + return false; + } + } + + return true; +} + +int +Program::Wait(const Path &path, + unsigned secondsToWait, + std::string* ErrMsg) { + if (Data_ == 0) { + MakeErrMsg(ErrMsg, "Process not started!"); + return -1; + } + + Win32ProcessInfo* wpi = reinterpret_cast<Win32ProcessInfo*>(Data_); + HANDLE hProcess = wpi->hProcess; + + // Wait for the process to terminate. + DWORD millisecondsToWait = INFINITE; + if (secondsToWait > 0) + millisecondsToWait = secondsToWait * 1000; + + if (WaitForSingleObject(hProcess, millisecondsToWait) == WAIT_TIMEOUT) { + if (!TerminateProcess(hProcess, 1)) { + MakeErrMsg(ErrMsg, "Failed to terminate timed-out program."); + return -1; + } + WaitForSingleObject(hProcess, INFINITE); + } + + // Get its exit status. + DWORD status; + BOOL rc = GetExitCodeProcess(hProcess, &status); + DWORD err = GetLastError(); + + if (!rc) { + SetLastError(err); + MakeErrMsg(ErrMsg, "Failed getting status for program."); + return -1; + } + + return status; +} + +bool +Program::Kill(std::string* ErrMsg) { + if (Data_ == 0) { + MakeErrMsg(ErrMsg, "Process not started!"); + return true; + } + + Win32ProcessInfo* wpi = reinterpret_cast<Win32ProcessInfo*>(Data_); + HANDLE hProcess = wpi->hProcess; + if (TerminateProcess(hProcess, 1) == 0) { + MakeErrMsg(ErrMsg, "The process couldn't be killed!"); + return true; + } + + return false; +} + +bool Program::ChangeStdinToBinary(){ + int result = _setmode( _fileno(stdin), _O_BINARY ); + return result == -1; +} + +bool Program::ChangeStdoutToBinary(){ + int result = _setmode( _fileno(stdout), _O_BINARY ); + return result == -1; +} + +bool Program::ChangeStderrToBinary(){ + int result = _setmode( _fileno(stderr), _O_BINARY ); + return result == -1; +} + +} diff --git a/llvm/lib/Support/Windows/RWMutex.inc b/llvm/lib/Support/Windows/RWMutex.inc new file mode 100644 index 00000000000..82ae8af1e52 --- /dev/null +++ b/llvm/lib/Support/Windows/RWMutex.inc @@ -0,0 +1,58 @@ +//= llvm/System/Win32/Mutex.inc - Win32 Reader/Writer Mutual Exclusion Lock =// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the Win32 specific (non-pthread) RWMutex class. +// +//===----------------------------------------------------------------------===// + +//===----------------------------------------------------------------------===// +//=== WARNING: Implementation here must contain only generic Win32 code that +//=== is guaranteed to work on *all* Win32 variants. +//===----------------------------------------------------------------------===// + +#include "Windows.h" + +// FIXME: Windows does not have reader-writer locks pre-Vista. If you want +// real reader-writer locks, you a threads implementation for Windows. + +namespace llvm { +using namespace sys; + +RWMutexImpl::RWMutexImpl() { + data_ = calloc(1, sizeof(CRITICAL_SECTION)); + InitializeCriticalSection(static_cast<LPCRITICAL_SECTION>(data_)); +} + +RWMutexImpl::~RWMutexImpl() { + DeleteCriticalSection(static_cast<LPCRITICAL_SECTION>(data_)); + free(data_); +} + +bool RWMutexImpl::reader_acquire() { + EnterCriticalSection(static_cast<LPCRITICAL_SECTION>(data_)); + return true; +} + +bool RWMutexImpl::reader_release() { + LeaveCriticalSection(static_cast<LPCRITICAL_SECTION>(data_)); + return true; +} + +bool RWMutexImpl::writer_acquire() { + EnterCriticalSection(static_cast<LPCRITICAL_SECTION>(data_)); + return true; +} + +bool RWMutexImpl::writer_release() { + LeaveCriticalSection(static_cast<LPCRITICAL_SECTION>(data_)); + return true; +} + + +} diff --git a/llvm/lib/Support/Windows/Signals.inc b/llvm/lib/Support/Windows/Signals.inc new file mode 100644 index 00000000000..c0e3eca3d32 --- /dev/null +++ b/llvm/lib/Support/Windows/Signals.inc @@ -0,0 +1,325 @@ +//===- Win32/Signals.cpp - Win32 Signals Implementation ---------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file provides the Win32 specific implementation of the Signals class. +// +//===----------------------------------------------------------------------===// + +#include "Windows.h" +#include <stdio.h> +#include <vector> +#include <algorithm> + +#ifdef __MINGW32__ + #include <imagehlp.h> +#else + #include <dbghelp.h> +#endif +#include <psapi.h> + +#ifdef __MINGW32__ + #if ((HAVE_LIBIMAGEHLP != 1) || (HAVE_LIBPSAPI != 1)) + #error "libimagehlp.a & libpsapi.a should be present" + #endif +#else + #pragma comment(lib, "psapi.lib") + #pragma comment(lib, "dbghelp.lib") +#endif + +// Forward declare. +static LONG WINAPI LLVMUnhandledExceptionFilter(LPEXCEPTION_POINTERS ep); +static BOOL WINAPI LLVMConsoleCtrlHandler(DWORD dwCtrlType); + +// InterruptFunction - The function to call if ctrl-c is pressed. +static void (*InterruptFunction)() = 0; + +static std::vector<llvm::sys::Path> *FilesToRemove = NULL; +static std::vector<std::pair<void(*)(void*), void*> > *CallBacksToRun = 0; +static bool RegisteredUnhandledExceptionFilter = false; +static bool CleanupExecuted = false; +static bool ExitOnUnhandledExceptions = false; +static PTOP_LEVEL_EXCEPTION_FILTER OldFilter = NULL; + +// Windows creates a new thread to execute the console handler when an event +// (such as CTRL/C) occurs. This causes concurrency issues with the above +// globals which this critical section addresses. +static CRITICAL_SECTION CriticalSection; + +namespace llvm { + +//===----------------------------------------------------------------------===// +//=== WARNING: Implementation here must contain only Win32 specific code +//=== and must not be UNIX code +//===----------------------------------------------------------------------===// + +#ifdef _MSC_VER +/// CRTReportHook - Function called on a CRT debugging event. +static int CRTReportHook(int ReportType, char *Message, int *Return) { + // Don't cause a DebugBreak() on return. + if (Return) + *Return = 0; + + switch (ReportType) { + default: + case _CRT_ASSERT: + fprintf(stderr, "CRT assert: %s\n", Message); + // FIXME: Is there a way to just crash? Perhaps throw to the unhandled + // exception code? Perhaps SetErrorMode() handles this. + _exit(3); + break; + case _CRT_ERROR: + fprintf(stderr, "CRT error: %s\n", Message); + // FIXME: Is there a way to just crash? Perhaps throw to the unhandled + // exception code? Perhaps SetErrorMode() handles this. + _exit(3); + break; + case _CRT_WARN: + fprintf(stderr, "CRT warn: %s\n", Message); + break; + } + + // Don't call _CrtDbgReport. + return TRUE; +} +#endif + +static void RegisterHandler() { + if (RegisteredUnhandledExceptionFilter) { + EnterCriticalSection(&CriticalSection); + return; + } + + // Now's the time to create the critical section. This is the first time + // through here, and there's only one thread. + InitializeCriticalSection(&CriticalSection); + + // Enter it immediately. Now if someone hits CTRL/C, the console handler + // can't proceed until the globals are updated. + EnterCriticalSection(&CriticalSection); + + RegisteredUnhandledExceptionFilter = true; + OldFilter = SetUnhandledExceptionFilter(LLVMUnhandledExceptionFilter); + SetConsoleCtrlHandler(LLVMConsoleCtrlHandler, TRUE); + + // Environment variable to disable any kind of crash dialog. + if (getenv("LLVM_DISABLE_CRT_DEBUG")) { +#ifdef _MSC_VER + _CrtSetReportHook(CRTReportHook); +#endif + ExitOnUnhandledExceptions = true; + } + + // IMPORTANT NOTE: Caller must call LeaveCriticalSection(&CriticalSection) or + // else multi-threading problems will ensue. +} + +// RemoveFileOnSignal - The public API +bool sys::RemoveFileOnSignal(const sys::Path &Filename, std::string* ErrMsg) { + RegisterHandler(); + + if (CleanupExecuted) { + if (ErrMsg) + *ErrMsg = "Process terminating -- cannot register for removal"; + return true; + } + + if (FilesToRemove == NULL) + FilesToRemove = new std::vector<sys::Path>; + + FilesToRemove->push_back(Filename); + + LeaveCriticalSection(&CriticalSection); + return false; +} + +// DontRemoveFileOnSignal - The public API +void sys::DontRemoveFileOnSignal(const sys::Path &Filename) { + if (FilesToRemove == NULL) + return; + + RegisterHandler(); + + FilesToRemove->push_back(Filename); + std::vector<sys::Path>::reverse_iterator I = + std::find(FilesToRemove->rbegin(), FilesToRemove->rend(), Filename); + if (I != FilesToRemove->rend()) + FilesToRemove->erase(I.base()-1); + + LeaveCriticalSection(&CriticalSection); +} + +/// PrintStackTraceOnErrorSignal - When an error signal (such as SIBABRT or +/// SIGSEGV) is delivered to the process, print a stack trace and then exit. +void sys::PrintStackTraceOnErrorSignal() { + RegisterHandler(); + LeaveCriticalSection(&CriticalSection); +} + + +void sys::SetInterruptFunction(void (*IF)()) { + RegisterHandler(); + InterruptFunction = IF; + LeaveCriticalSection(&CriticalSection); +} + + +/// AddSignalHandler - Add a function to be called when a signal is delivered +/// to the process. The handler can have a cookie passed to it to identify +/// what instance of the handler it is. +void sys::AddSignalHandler(void (*FnPtr)(void *), void *Cookie) { + if (CallBacksToRun == 0) + CallBacksToRun = new std::vector<std::pair<void(*)(void*), void*> >(); + CallBacksToRun->push_back(std::make_pair(FnPtr, Cookie)); + RegisterHandler(); + LeaveCriticalSection(&CriticalSection); +} +} + +static void Cleanup() { + EnterCriticalSection(&CriticalSection); + + // Prevent other thread from registering new files and directories for + // removal, should we be executing because of the console handler callback. + CleanupExecuted = true; + + // FIXME: open files cannot be deleted. + + if (FilesToRemove != NULL) + while (!FilesToRemove->empty()) { + FilesToRemove->back().eraseFromDisk(); + FilesToRemove->pop_back(); + } + + if (CallBacksToRun) + for (unsigned i = 0, e = CallBacksToRun->size(); i != e; ++i) + (*CallBacksToRun)[i].first((*CallBacksToRun)[i].second); + + LeaveCriticalSection(&CriticalSection); +} + +void llvm::sys::RunInterruptHandlers() { + Cleanup(); +} + +static LONG WINAPI LLVMUnhandledExceptionFilter(LPEXCEPTION_POINTERS ep) { + Cleanup(); + +#ifdef _WIN64 + // TODO: provide a x64 friendly version of the following +#else + + // Initialize the STACKFRAME structure. + STACKFRAME StackFrame; + memset(&StackFrame, 0, sizeof(StackFrame)); + + StackFrame.AddrPC.Offset = ep->ContextRecord->Eip; + StackFrame.AddrPC.Mode = AddrModeFlat; + StackFrame.AddrStack.Offset = ep->ContextRecord->Esp; + StackFrame.AddrStack.Mode = AddrModeFlat; + StackFrame.AddrFrame.Offset = ep->ContextRecord->Ebp; + StackFrame.AddrFrame.Mode = AddrModeFlat; + + HANDLE hProcess = GetCurrentProcess(); + HANDLE hThread = GetCurrentThread(); + + // Initialize the symbol handler. + SymSetOptions(SYMOPT_DEFERRED_LOADS|SYMOPT_LOAD_LINES); + SymInitialize(hProcess, NULL, TRUE); + + while (true) { + if (!StackWalk(IMAGE_FILE_MACHINE_I386, hProcess, hThread, &StackFrame, + ep->ContextRecord, NULL, SymFunctionTableAccess, + SymGetModuleBase, NULL)) { + break; + } + + if (StackFrame.AddrFrame.Offset == 0) + break; + + // Print the PC in hexadecimal. + DWORD PC = StackFrame.AddrPC.Offset; + fprintf(stderr, "%08lX", PC); + + // Print the parameters. Assume there are four. + fprintf(stderr, " (0x%08lX 0x%08lX 0x%08lX 0x%08lX)", + StackFrame.Params[0], + StackFrame.Params[1], StackFrame.Params[2], StackFrame.Params[3]); + + // Verify the PC belongs to a module in this process. + if (!SymGetModuleBase(hProcess, PC)) { + fputs(" <unknown module>\n", stderr); + continue; + } + + // Print the symbol name. + char buffer[512]; + IMAGEHLP_SYMBOL *symbol = reinterpret_cast<IMAGEHLP_SYMBOL *>(buffer); + memset(symbol, 0, sizeof(IMAGEHLP_SYMBOL)); + symbol->SizeOfStruct = sizeof(IMAGEHLP_SYMBOL); + symbol->MaxNameLength = 512 - sizeof(IMAGEHLP_SYMBOL); + + DWORD dwDisp; + if (!SymGetSymFromAddr(hProcess, PC, &dwDisp, symbol)) { + fputc('\n', stderr); + continue; + } + + buffer[511] = 0; + if (dwDisp > 0) + fprintf(stderr, ", %s()+%04lu bytes(s)", symbol->Name, dwDisp); + else + fprintf(stderr, ", %s", symbol->Name); + + // Print the source file and line number information. + IMAGEHLP_LINE line; + memset(&line, 0, sizeof(line)); + line.SizeOfStruct = sizeof(line); + if (SymGetLineFromAddr(hProcess, PC, &dwDisp, &line)) { + fprintf(stderr, ", %s, line %lu", line.FileName, line.LineNumber); + if (dwDisp > 0) + fprintf(stderr, "+%04lu byte(s)", dwDisp); + } + + fputc('\n', stderr); + } + +#endif + + if (ExitOnUnhandledExceptions) + _exit(-3); + + // Allow dialog box to pop up allowing choice to start debugger. + if (OldFilter) + return (*OldFilter)(ep); + else + return EXCEPTION_CONTINUE_SEARCH; +} + +static BOOL WINAPI LLVMConsoleCtrlHandler(DWORD dwCtrlType) { + // We are running in our very own thread, courtesy of Windows. + EnterCriticalSection(&CriticalSection); + Cleanup(); + + // If an interrupt function has been set, go and run one it; otherwise, + // the process dies. + void (*IF)() = InterruptFunction; + InterruptFunction = 0; // Don't run it on another CTRL-C. + + if (IF) { + // Note: if the interrupt function throws an exception, there is nothing + // to catch it in this thread so it will kill the process. + IF(); // Run it now. + LeaveCriticalSection(&CriticalSection); + return TRUE; // Don't kill the process. + } + + // Allow normal processing to take place; i.e., the process dies. + LeaveCriticalSection(&CriticalSection); + return FALSE; +} diff --git a/llvm/lib/Support/Windows/ThreadLocal.inc b/llvm/lib/Support/Windows/ThreadLocal.inc new file mode 100644 index 00000000000..53070ead547 --- /dev/null +++ b/llvm/lib/Support/Windows/ThreadLocal.inc @@ -0,0 +1,54 @@ +//= llvm/System/Win32/ThreadLocal.inc - Win32 Thread Local Data -*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements the Win32 specific (non-pthread) ThreadLocal class. +// +//===----------------------------------------------------------------------===// + +//===----------------------------------------------------------------------===// +//=== WARNING: Implementation here must contain only generic Win32 code that +//=== is guaranteed to work on *all* Win32 variants. +//===----------------------------------------------------------------------===// + +#include "Windows.h" +#include "llvm/Support/ThreadLocal.h" + +namespace llvm { +using namespace sys; + +ThreadLocalImpl::ThreadLocalImpl() { + DWORD* tls = new DWORD; + *tls = TlsAlloc(); + assert(*tls != TLS_OUT_OF_INDEXES); + data = tls; +} + +ThreadLocalImpl::~ThreadLocalImpl() { + DWORD* tls = static_cast<DWORD*>(data); + TlsFree(*tls); + delete tls; +} + +const void* ThreadLocalImpl::getInstance() { + DWORD* tls = static_cast<DWORD*>(data); + return TlsGetValue(*tls); +} + +void ThreadLocalImpl::setInstance(const void* d){ + DWORD* tls = static_cast<DWORD*>(data); + int errorcode = TlsSetValue(*tls, const_cast<void*>(d)); + assert(errorcode != 0); + (void)errorcode; +} + +void ThreadLocalImpl::removeInstance() { + setInstance(0); +} + +} diff --git a/llvm/lib/Support/Windows/TimeValue.inc b/llvm/lib/Support/Windows/TimeValue.inc new file mode 100644 index 00000000000..12275526f1c --- /dev/null +++ b/llvm/lib/Support/Windows/TimeValue.inc @@ -0,0 +1,51 @@ +//===- Win32/TimeValue.cpp - Win32 TimeValue Implementation -----*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file provides the Win32 implementation of the TimeValue class. +// +//===----------------------------------------------------------------------===// + +#include "Windows.h" +#include <time.h> + +namespace llvm { +using namespace sys; + +//===----------------------------------------------------------------------===// +//=== WARNING: Implementation here must contain only Win32 specific code. +//===----------------------------------------------------------------------===// + +TimeValue TimeValue::now() { + uint64_t ft; + GetSystemTimeAsFileTime(reinterpret_cast<FILETIME *>(&ft)); + + TimeValue t(0, 0); + t.fromWin32Time(ft); + return t; +} + +std::string TimeValue::str() const { +#ifdef __MINGW32__ + // This ban may be lifted by either: + // (i) a future MinGW version other than 1.0 inherents the __time64_t type, or + // (ii) configure tests for either the time_t or __time64_t type. + time_t ourTime = time_t(this->toEpochTime()); + struct tm *lt = ::localtime(&ourTime); +#else + __time64_t ourTime = this->toEpochTime(); + struct tm *lt = ::_localtime64(&ourTime); +#endif + + char buffer[25]; + strftime(buffer, 25, "%a %b %d %H:%M:%S %Y", lt); + return std::string(buffer); +} + + +} diff --git a/llvm/lib/Support/Windows/Windows.h b/llvm/lib/Support/Windows/Windows.h new file mode 100644 index 00000000000..00a7e75fc2a --- /dev/null +++ b/llvm/lib/Support/Windows/Windows.h @@ -0,0 +1,60 @@ +//===- Win32/Win32.h - Common Win32 Include File ----------------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file defines things specific to Win32 implementations. +// +//===----------------------------------------------------------------------===// + +//===----------------------------------------------------------------------===// +//=== WARNING: Implementation here must contain only generic Win32 code that +//=== is guaranteed to work on *all* Win32 variants. +//===----------------------------------------------------------------------===// + +// Require at least Windows 2000 API. +#define _WIN32_WINNT 0x0500 +#define _WIN32_IE 0x0500 // MinGW at it again. +#define WIN32_LEAN_AND_MEAN + +#include "llvm/Config/config.h" // Get build system configuration settings +#include <Windows.h> +#include <ShlObj.h> +#include <cassert> +#include <string> + +inline bool MakeErrMsg(std::string* ErrMsg, const std::string& prefix) { + if (!ErrMsg) + return true; + char *buffer = NULL; + FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER|FORMAT_MESSAGE_FROM_SYSTEM, + NULL, GetLastError(), 0, (LPSTR)&buffer, 1, NULL); + *ErrMsg = prefix + buffer; + LocalFree(buffer); + return true; +} + +class AutoHandle { + HANDLE handle; + +public: + AutoHandle(HANDLE h) : handle(h) {} + + ~AutoHandle() { + if (handle) + CloseHandle(handle); + } + + operator HANDLE() { + return handle; + } + + AutoHandle &operator=(HANDLE h) { + handle = h; + return *this; + } +}; diff --git a/llvm/lib/Support/Windows/system_error.inc b/llvm/lib/Support/Windows/system_error.inc new file mode 100644 index 00000000000..db025828996 --- /dev/null +++ b/llvm/lib/Support/Windows/system_error.inc @@ -0,0 +1,140 @@ +//===- llvm/System/Win32/system_error.inc - Windows error_code --*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file provides the Windows specific implementation of the error_code +// and error_condition classes. +// +//===----------------------------------------------------------------------===// + +//===----------------------------------------------------------------------===// +//=== WARNING: Implementation here must contain only generic Windows code that +//=== is guaranteed to work on *all* Windows variants. +//===----------------------------------------------------------------------===// + +#include <Windows.h> +#include <WinError.h> + +using namespace llvm; + +std::string +_system_error_category::message(int ev) const { + LPVOID lpMsgBuf = 0; + DWORD retval = ::FormatMessageA( + FORMAT_MESSAGE_ALLOCATE_BUFFER | + FORMAT_MESSAGE_FROM_SYSTEM | + FORMAT_MESSAGE_IGNORE_INSERTS, + NULL, + ev, + MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language + (LPSTR) &lpMsgBuf, + 0, + NULL); + if (retval == 0) { + ::LocalFree(lpMsgBuf); + return std::string("Unknown error"); + } + + std::string str( static_cast<LPCSTR>(lpMsgBuf) ); + ::LocalFree(lpMsgBuf); + + while (str.size() + && (str[str.size()-1] == '\n' || str[str.size()-1] == '\r')) + str.erase( str.size()-1 ); + if (str.size() && str[str.size()-1] == '.') + str.erase( str.size()-1 ); + return str; +} + +// I'd rather not double the line count of the following. +#define MAP_ERR_TO_COND(x, y) case x: return make_error_condition(errc::y) + +error_condition +_system_error_category::default_error_condition(int ev) const { + switch (ev) { + MAP_ERR_TO_COND(0, success); + // Windows system -> posix_errno decode table ---------------------------// + // see WinError.h comments for descriptions of errors + MAP_ERR_TO_COND(ERROR_ACCESS_DENIED, permission_denied); + MAP_ERR_TO_COND(ERROR_ALREADY_EXISTS, file_exists); + MAP_ERR_TO_COND(ERROR_BAD_UNIT, no_such_device); + MAP_ERR_TO_COND(ERROR_BUFFER_OVERFLOW, filename_too_long); + MAP_ERR_TO_COND(ERROR_BUSY, device_or_resource_busy); + MAP_ERR_TO_COND(ERROR_BUSY_DRIVE, device_or_resource_busy); + MAP_ERR_TO_COND(ERROR_CANNOT_MAKE, permission_denied); + MAP_ERR_TO_COND(ERROR_CANTOPEN, io_error); + MAP_ERR_TO_COND(ERROR_CANTREAD, io_error); + MAP_ERR_TO_COND(ERROR_CANTWRITE, io_error); + MAP_ERR_TO_COND(ERROR_CURRENT_DIRECTORY, permission_denied); + MAP_ERR_TO_COND(ERROR_DEV_NOT_EXIST, no_such_device); + MAP_ERR_TO_COND(ERROR_DEVICE_IN_USE, device_or_resource_busy); + MAP_ERR_TO_COND(ERROR_DIR_NOT_EMPTY, directory_not_empty); + MAP_ERR_TO_COND(ERROR_DIRECTORY, invalid_argument); + MAP_ERR_TO_COND(ERROR_DISK_FULL, no_space_on_device); + MAP_ERR_TO_COND(ERROR_FILE_EXISTS, file_exists); + MAP_ERR_TO_COND(ERROR_FILE_NOT_FOUND, no_such_file_or_directory); + MAP_ERR_TO_COND(ERROR_HANDLE_DISK_FULL, no_space_on_device); + MAP_ERR_TO_COND(ERROR_INVALID_ACCESS, permission_denied); + MAP_ERR_TO_COND(ERROR_INVALID_DRIVE, no_such_device); + MAP_ERR_TO_COND(ERROR_INVALID_FUNCTION, function_not_supported); + MAP_ERR_TO_COND(ERROR_INVALID_HANDLE, invalid_argument); + MAP_ERR_TO_COND(ERROR_INVALID_NAME, invalid_argument); + MAP_ERR_TO_COND(ERROR_LOCK_VIOLATION, no_lock_available); + MAP_ERR_TO_COND(ERROR_LOCKED, no_lock_available); + MAP_ERR_TO_COND(ERROR_NEGATIVE_SEEK, invalid_argument); + MAP_ERR_TO_COND(ERROR_NOACCESS, permission_denied); + MAP_ERR_TO_COND(ERROR_NOT_ENOUGH_MEMORY, not_enough_memory); + MAP_ERR_TO_COND(ERROR_NOT_READY, resource_unavailable_try_again); + MAP_ERR_TO_COND(ERROR_NOT_SAME_DEVICE, cross_device_link); + MAP_ERR_TO_COND(ERROR_OPEN_FAILED, io_error); + MAP_ERR_TO_COND(ERROR_OPEN_FILES, device_or_resource_busy); + MAP_ERR_TO_COND(ERROR_OPERATION_ABORTED, operation_canceled); + MAP_ERR_TO_COND(ERROR_OUTOFMEMORY, not_enough_memory); + MAP_ERR_TO_COND(ERROR_PATH_NOT_FOUND, no_such_file_or_directory); + MAP_ERR_TO_COND(ERROR_READ_FAULT, io_error); + MAP_ERR_TO_COND(ERROR_RETRY, resource_unavailable_try_again); + MAP_ERR_TO_COND(ERROR_SEEK, io_error); + MAP_ERR_TO_COND(ERROR_SHARING_VIOLATION, permission_denied); + MAP_ERR_TO_COND(ERROR_TOO_MANY_OPEN_FILES, too_many_files_open); + MAP_ERR_TO_COND(ERROR_WRITE_FAULT, io_error); + MAP_ERR_TO_COND(ERROR_WRITE_PROTECT, permission_denied); + MAP_ERR_TO_COND(ERROR_SEM_TIMEOUT, timed_out); + MAP_ERR_TO_COND(WSAEACCES, permission_denied); + MAP_ERR_TO_COND(WSAEADDRINUSE, address_in_use); + MAP_ERR_TO_COND(WSAEADDRNOTAVAIL, address_not_available); + MAP_ERR_TO_COND(WSAEAFNOSUPPORT, address_family_not_supported); + MAP_ERR_TO_COND(WSAEALREADY, connection_already_in_progress); + MAP_ERR_TO_COND(WSAEBADF, bad_file_descriptor); + MAP_ERR_TO_COND(WSAECONNABORTED, connection_aborted); + MAP_ERR_TO_COND(WSAECONNREFUSED, connection_refused); + MAP_ERR_TO_COND(WSAECONNRESET, connection_reset); + MAP_ERR_TO_COND(WSAEDESTADDRREQ, destination_address_required); + MAP_ERR_TO_COND(WSAEFAULT, bad_address); + MAP_ERR_TO_COND(WSAEHOSTUNREACH, host_unreachable); + MAP_ERR_TO_COND(WSAEINPROGRESS, operation_in_progress); + MAP_ERR_TO_COND(WSAEINTR, interrupted); + MAP_ERR_TO_COND(WSAEINVAL, invalid_argument); + MAP_ERR_TO_COND(WSAEISCONN, already_connected); + MAP_ERR_TO_COND(WSAEMFILE, too_many_files_open); + MAP_ERR_TO_COND(WSAEMSGSIZE, message_size); + MAP_ERR_TO_COND(WSAENAMETOOLONG, filename_too_long); + MAP_ERR_TO_COND(WSAENETDOWN, network_down); + MAP_ERR_TO_COND(WSAENETRESET, network_reset); + MAP_ERR_TO_COND(WSAENETUNREACH, network_unreachable); + MAP_ERR_TO_COND(WSAENOBUFS, no_buffer_space); + MAP_ERR_TO_COND(WSAENOPROTOOPT, no_protocol_option); + MAP_ERR_TO_COND(WSAENOTCONN, not_connected); + MAP_ERR_TO_COND(WSAENOTSOCK, not_a_socket); + MAP_ERR_TO_COND(WSAEOPNOTSUPP, operation_not_supported); + MAP_ERR_TO_COND(WSAEPROTONOSUPPORT, protocol_not_supported); + MAP_ERR_TO_COND(WSAEPROTOTYPE, wrong_protocol_type); + MAP_ERR_TO_COND(WSAETIMEDOUT, timed_out); + MAP_ERR_TO_COND(WSAEWOULDBLOCK, operation_would_block); + default: return error_condition(ev, system_category()); + } +} |