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-rw-r--r--llvm/lib/CodeGen/WinEHPrepare.cpp184
1 files changed, 114 insertions, 70 deletions
diff --git a/llvm/lib/CodeGen/WinEHPrepare.cpp b/llvm/lib/CodeGen/WinEHPrepare.cpp
index df2d5db8c67..8c15b7e4413 100644
--- a/llvm/lib/CodeGen/WinEHPrepare.cpp
+++ b/llvm/lib/CodeGen/WinEHPrepare.cpp
@@ -130,8 +130,9 @@ private:
DenseMap<BasicBlock *, Value *> &Loads, Function &F);
void demoteNonlocalUses(Value *V, std::set<BasicBlock *> &ColorsForBB,
Function &F);
- bool prepareExplicitEH(Function &F);
- void numberFunclet(BasicBlock *InitialBB, BasicBlock *FuncletBB);
+ bool prepareExplicitEH(Function &F,
+ SmallVectorImpl<BasicBlock *> &EntryBlocks);
+ void colorFunclets(Function &F, SmallVectorImpl<BasicBlock *> &EntryBlocks);
Triple TheTriple;
@@ -175,6 +176,7 @@ private:
std::map<BasicBlock *, std::set<BasicBlock *>> BlockColors;
std::map<BasicBlock *, std::set<BasicBlock *>> FuncletBlocks;
+ std::map<BasicBlock *, std::set<BasicBlock *>> FuncletChildren;
};
class WinEHFrameVariableMaterializer : public ValueMaterializer {
@@ -392,20 +394,25 @@ bool WinEHPrepare::runOnFunction(Function &Fn) {
SmallVector<LandingPadInst *, 4> LPads;
SmallVector<ResumeInst *, 4> Resumes;
+ SmallVector<BasicBlock *, 4> EntryBlocks;
bool ForExplicitEH = false;
for (BasicBlock &BB : Fn) {
- if (auto *LP = BB.getLandingPadInst()) {
+ Instruction *First = BB.getFirstNonPHI();
+ if (auto *LP = dyn_cast<LandingPadInst>(First)) {
LPads.push_back(LP);
- } else if (BB.getFirstNonPHI()->isEHPad()) {
+ } else if (First->isEHPad()) {
+ if (!ForExplicitEH)
+ EntryBlocks.push_back(&Fn.getEntryBlock());
+ if (!isa<CatchEndPadInst>(First))
+ EntryBlocks.push_back(&BB);
ForExplicitEH = true;
- break;
}
if (auto *Resume = dyn_cast<ResumeInst>(BB.getTerminator()))
Resumes.push_back(Resume);
}
if (ForExplicitEH)
- return prepareExplicitEH(Fn);
+ return prepareExplicitEH(Fn, EntryBlocks);
// No need to prepare functions that lack landing pads.
if (LPads.empty())
@@ -3064,72 +3071,110 @@ void llvm::calculateWinCXXEHStateNumbers(const Function *ParentFn,
Num.processCallSite(None, ImmutableCallSite());
}
-void WinEHPrepare::numberFunclet(BasicBlock *InitialBB, BasicBlock *FuncletBB) {
- Instruction *FirstNonPHI = FuncletBB->getFirstNonPHI();
- bool IsCatch = isa<CatchPadInst>(FirstNonPHI);
- bool IsCleanup = isa<CleanupPadInst>(FirstNonPHI);
+void WinEHPrepare::colorFunclets(Function &F,
+ SmallVectorImpl<BasicBlock *> &EntryBlocks) {
+ SmallVector<std::pair<BasicBlock *, BasicBlock *>, 16> Worklist;
+ BasicBlock *EntryBlock = &F.getEntryBlock();
- // Initialize the worklist with the funclet's entry point.
- std::vector<BasicBlock *> Worklist;
- Worklist.push_back(InitialBB);
+ // Build up the color map, which maps each block to its set of 'colors'.
+ // For any block B, the "colors" of B are the set of funclets F (possibly
+ // including a root "funclet" representing the main function), such that
+ // F will need to directly contain B or a copy of B (where the term "directly
+ // contain" is used to distinguish from being "transitively contained" in
+ // a nested funclet).
+ // Use a CFG walk driven by a worklist of (block, color) pairs. The "color"
+ // sets attached during this processing to a block which is the entry of some
+ // funclet F is actually the set of F's parents -- i.e. the union of colors
+ // of all predecessors of F's entry. For all other blocks, the color sets
+ // are as defined above. A post-pass fixes up the block color map to reflect
+ // the same sense of "color" for funclet entries as for other blocks.
+
+ Worklist.push_back({EntryBlock, EntryBlock});
while (!Worklist.empty()) {
- BasicBlock *BB = Worklist.back();
- Worklist.pop_back();
-
- // There can be only one "pad" basic block in the funclet: the initial one.
- if (BB != FuncletBB && BB->isEHPad())
- continue;
-
- // Add 'FuncletBB' as a possible color for 'BB'.
- if (BlockColors[BB].insert(FuncletBB).second == false) {
- // Skip basic blocks which we have already visited.
- continue;
+ BasicBlock *Visiting;
+ BasicBlock *Color;
+ std::tie(Visiting, Color) = Worklist.pop_back_val();
+ Instruction *VisitingHead = Visiting->getFirstNonPHI();
+ if (VisitingHead->isEHPad() && !isa<CatchEndPadInst>(VisitingHead)) {
+ // Mark this as a funclet head as a member of itself.
+ FuncletBlocks[Visiting].insert(Visiting);
+ // Queue exits with the parent color.
+ for (User *Exit : VisitingHead->users()) {
+ for (BasicBlock *Succ :
+ successors(cast<Instruction>(Exit)->getParent())) {
+ if (BlockColors[Succ].insert(Color).second) {
+ Worklist.push_back({Succ, Color});
+ }
+ }
+ }
+ // Handle CatchPad specially since its successors need different colors.
+ if (CatchPadInst *CatchPad = dyn_cast<CatchPadInst>(VisitingHead)) {
+ // Visit the normal successor with the color of the new EH pad, and
+ // visit the unwind successor with the color of the parent.
+ BasicBlock *NormalSucc = CatchPad->getNormalDest();
+ if (BlockColors[NormalSucc].insert(Visiting).second) {
+ Worklist.push_back({NormalSucc, Visiting});
+ }
+ BasicBlock *UnwindSucc = CatchPad->getUnwindDest();
+ if (BlockColors[UnwindSucc].insert(Color).second) {
+ Worklist.push_back({UnwindSucc, Color});
+ }
+ continue;
+ }
+ // Switch color to the current node, except for terminate pads which
+ // have no bodies and only unwind successors and so need their successors
+ // visited with the color of the parent.
+ if (!isa<TerminatePadInst>(VisitingHead))
+ Color = Visiting;
+ } else {
+ // Note that this is a member of the given color.
+ FuncletBlocks[Color].insert(Visiting);
+ TerminatorInst *Terminator = Visiting->getTerminator();
+ if (isa<CleanupReturnInst>(Terminator) ||
+ isa<CatchReturnInst>(Terminator)) {
+ // These block's successors have already been queued with the parent
+ // color.
+ continue;
+ }
}
+ for (BasicBlock *Succ : successors(Visiting)) {
+ if (isa<CatchEndPadInst>(Succ->getFirstNonPHI())) {
+ // The catchendpad needs to be visited with the parent's color, not
+ // the current color. This will happen in the code above that visits
+ // any catchpad unwind successor with the parent color, so we can
+ // safely skip this successor here.
+ continue;
+ }
+ if (BlockColors[Succ].insert(Color).second) {
+ Worklist.push_back({Succ, Color});
+ }
+ }
+ }
- FuncletBlocks[FuncletBB].insert(BB);
-
- Instruction *Terminator = BB->getTerminator();
- // The catchret's successors cannot be part of the funclet.
- if (IsCatch && isa<CatchReturnInst>(Terminator))
- continue;
- // The cleanupret's successors cannot be part of the funclet.
- if (IsCleanup && isa<CleanupReturnInst>(Terminator))
- continue;
-
- Worklist.insert(Worklist.end(), succ_begin(BB), succ_end(BB));
+ // The processing above actually accumulated the parent set for this
+ // funclet into the color set for its entry; use the parent set to
+ // populate the children map, and reset the color set to include just
+ // the funclet itself (no instruction can target a funclet entry except on
+ // that transitions to the child funclet).
+ for (BasicBlock *FuncletEntry : EntryBlocks) {
+ std::set<BasicBlock *> &ColorMapItem = BlockColors[FuncletEntry];
+ for (BasicBlock *Parent : ColorMapItem)
+ FuncletChildren[Parent].insert(FuncletEntry);
+ ColorMapItem.clear();
+ ColorMapItem.insert(FuncletEntry);
}
}
-bool WinEHPrepare::prepareExplicitEH(Function &F) {
+bool WinEHPrepare::prepareExplicitEH(
+ Function &F, SmallVectorImpl<BasicBlock *> &EntryBlocks) {
// Remove unreachable blocks. It is not valuable to assign them a color and
// their existence can trick us into thinking values are alive when they are
// not.
removeUnreachableBlocks(F);
- BasicBlock *EntryBlock = &F.getEntryBlock();
-
- // Number everything starting from the entry block.
- numberFunclet(EntryBlock, EntryBlock);
-
- for (BasicBlock &BB : F) {
- // Remove single entry PHIs to simplify preparation.
- if (auto *PN = dyn_cast<PHINode>(BB.begin()))
- if (PN->getNumIncomingValues() == 1)
- FoldSingleEntryPHINodes(&BB);
-
- // EH pad instructions are always the first non-PHI nodes in a block if they
- // are at all present.
- Instruction *I = BB.getFirstNonPHI();
- if (I->isEHPad())
- numberFunclet(&BB, &BB);
-
- // It is possible for a normal basic block to only be reachable via an
- // exceptional basic block. The successor of a catchret is the only case
- // where this is possible.
- if (auto *CRI = dyn_cast<CatchReturnInst>(BB.getTerminator()))
- numberFunclet(CRI->getSuccessor(), EntryBlock);
- }
+ // Determine which blocks are reachable from which funclet entries.
+ colorFunclets(F, EntryBlocks);
// Strip PHI nodes off of EH pads.
SmallVector<PHINode *, 16> PHINodes;
@@ -3180,9 +3225,8 @@ bool WinEHPrepare::prepareExplicitEH(Function &F) {
// We need to clone all blocks which belong to multiple funclets. Values are
// remapped throughout the funclet to propogate both the new instructions
// *and* the new basic blocks themselves.
- for (auto &Funclet : FuncletBlocks) {
- BasicBlock *FuncletPadBB = Funclet.first;
- std::set<BasicBlock *> &BlocksInFunclet = Funclet.second;
+ for (BasicBlock *FuncletPadBB : EntryBlocks) {
+ std::set<BasicBlock *> &BlocksInFunclet = FuncletBlocks[FuncletPadBB];
std::map<BasicBlock *, BasicBlock *> Orig2Clone;
ValueToValueMapTy VMap;
@@ -3193,12 +3237,12 @@ bool WinEHPrepare::prepareExplicitEH(Function &F) {
if (NumColorsForBB == 1)
continue;
- assert(!isa<PHINode>(BB->front()) &&
- "Polychromatic PHI nodes should have been demoted!");
-
// Create a new basic block and copy instructions into it!
- BasicBlock *CBB = CloneBasicBlock(
- BB, VMap, Twine(".for.", FuncletPadBB->getName()), &F);
+ BasicBlock *CBB =
+ CloneBasicBlock(BB, VMap, Twine(".for.", FuncletPadBB->getName()));
+ // Insert the clone immediately after the original to ensure determinism
+ // and to keep the same relative ordering of any funclet's blocks.
+ CBB->insertInto(&F, BB->getNextNode());
// Add basic block mapping.
VMap[BB] = CBB;
@@ -3284,6 +3328,7 @@ bool WinEHPrepare::prepareExplicitEH(Function &F) {
BlockColors.clear();
FuncletBlocks.clear();
+ FuncletChildren.clear();
return true;
}
@@ -3396,12 +3441,11 @@ void WinEHPrepare::demoteNonlocalUses(Value *V,
auto *UsingInst = cast<Instruction>(U.getUser());
BasicBlock *UsingBB = UsingInst->getParent();
- // Is the Use inside a block which is colored with a subset of the Def?
+ // Is the Use inside a block which is colored the same as the Def?
// If so, we don't need to escape the Def because we will clone
// ourselves our own private copy.
std::set<BasicBlock *> &ColorsForUsingBB = BlockColors[UsingBB];
- if (std::includes(ColorsForBB.begin(), ColorsForBB.end(),
- ColorsForUsingBB.begin(), ColorsForUsingBB.end()))
+ if (ColorsForUsingBB == ColorsForBB)
continue;
replaceUseWithLoad(V, U, SpillSlot, Loads, F);
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