diff options
Diffstat (limited to 'llvm/lib/CodeGen/SelectionDAG/FunctionLoweringInfo.cpp')
-rw-r--r-- | llvm/lib/CodeGen/SelectionDAG/FunctionLoweringInfo.cpp | 145 |
1 files changed, 143 insertions, 2 deletions
diff --git a/llvm/lib/CodeGen/SelectionDAG/FunctionLoweringInfo.cpp b/llvm/lib/CodeGen/SelectionDAG/FunctionLoweringInfo.cpp index 80bf9755ec8..77b31fc0566 100644 --- a/llvm/lib/CodeGen/SelectionDAG/FunctionLoweringInfo.cpp +++ b/llvm/lib/CodeGen/SelectionDAG/FunctionLoweringInfo.cpp @@ -20,6 +20,7 @@ #include "llvm/CodeGen/MachineInstrBuilder.h" #include "llvm/CodeGen/MachineModuleInfo.h" #include "llvm/CodeGen/MachineRegisterInfo.h" +#include "llvm/CodeGen/WinEHFuncInfo.h" #include "llvm/IR/DataLayout.h" #include "llvm/IR/DebugInfo.h" #include "llvm/IR/DerivedTypes.h" @@ -79,12 +80,34 @@ static ISD::NodeType getPreferredExtendForValue(const Value *V) { return ExtendKind; } +namespace { +struct WinEHNumbering { + WinEHNumbering(WinEHFuncInfo &FuncInfo) : FuncInfo(FuncInfo), NextState(0) {} + + WinEHFuncInfo &FuncInfo; + int NextState; + + SmallVector<ActionHandler *, 4> HandlerStack; + + int currentEHNumber() const { + return HandlerStack.empty() ? -1 : HandlerStack.back()->getEHState(); + } + + void parseEHActions(const IntrinsicInst *II, + SmallVectorImpl<ActionHandler *> &Actions); + void createUnwindMapEntry(int ToState, ActionHandler *AH); + void proccessCallSite(ArrayRef<ActionHandler *> Actions, ImmutableCallSite CS); + void calculateStateNumbers(const Function &F); +}; +} + void FunctionLoweringInfo::set(const Function &fn, MachineFunction &mf, SelectionDAG *DAG) { Fn = &fn; MF = &mf; TLI = MF->getSubtarget().getTargetLowering(); RegInfo = &MF->getRegInfo(); + MachineModuleInfo &MMI = MF->getMMI(); // Check whether the function can return without sret-demotion. SmallVector<ISD::OutputArg, 4> Outs; @@ -178,7 +201,6 @@ void FunctionLoweringInfo::set(const Function &fn, MachineFunction &mf, // during the initial isel pass through the IR so that it is done // in a predictable order. if (const DbgDeclareInst *DI = dyn_cast<DbgDeclareInst>(I)) { - MachineModuleInfo &MMI = MF->getMMI(); DIVariable DIVar(DI->getVariable()); assert((!DIVar || DIVar.isVariable()) && "Variable in DbgDeclareInst should be either null or a DIVariable."); @@ -250,8 +272,127 @@ void FunctionLoweringInfo::set(const Function &fn, MachineFunction &mf, // Mark landing pad blocks. for (BB = Fn->begin(); BB != EB; ++BB) - if (const InvokeInst *Invoke = dyn_cast<InvokeInst>(BB->getTerminator())) + if (const auto *Invoke = dyn_cast<InvokeInst>(BB->getTerminator())) MBBMap[Invoke->getSuccessor(1)]->setIsLandingPad(); + + // Calculate EH numbers for WinEH. + if (fn.getFnAttribute("wineh-parent").getValueAsString() == fn.getName()) + WinEHNumbering(MMI.getWinEHFuncInfo(&fn)).calculateStateNumbers(fn); +} + +void WinEHNumbering::parseEHActions(const IntrinsicInst *II, + SmallVectorImpl<ActionHandler *> &Actions) { + for (unsigned I = 0, E = II->getNumArgOperands(); I != E;) { + uint64_t ActionKind = + cast<ConstantInt>(II->getArgOperand(I))->getZExtValue(); + if (ActionKind == /*catch=*/1) { + auto *Selector = cast<Constant>(II->getArgOperand(I + 1)); + Value *CatchObject = II->getArgOperand(I + 2); + Constant *Handler = cast<Constant>(II->getArgOperand(I + 3)); + I += 4; + auto *CH = new CatchHandler(/*BB=*/nullptr, Selector, /*NextBB=*/nullptr); + CH->setExceptionVar(CatchObject); + CH->setHandlerBlockOrFunc(Handler); + Actions.push_back(CH); + } else { + assert(ActionKind == 0 && "expected a cleanup or a catch action!"); + Constant *Handler = cast<Constant>(II->getArgOperand(I + 1)); + I += 2; + auto *CH = new CleanupHandler(/*BB=*/nullptr); + CH->setHandlerBlockOrFunc(Handler); + Actions.push_back(CH); + } + } + std::reverse(Actions.begin(), Actions.end()); +} + +void WinEHNumbering::createUnwindMapEntry(int ToState, ActionHandler *AH) { + WinEHUnwindMapEntry UME; + UME.ToState = ToState; + if (auto *CH = dyn_cast<CleanupHandler>(AH)) + UME.Cleanup = cast<Function>(CH->getHandlerBlockOrFunc()); + else + UME.Cleanup = nullptr; + FuncInfo.UnwindMap.push_back(UME); +} + +static void print_name(const Value *V) { + if (!V) { + DEBUG(dbgs() << "null"); + return; + } + + if (const auto *F = dyn_cast<Function>(V)) + DEBUG(dbgs() << F->getName()); + else + DEBUG(V->dump()); +} + +void WinEHNumbering::proccessCallSite(ArrayRef<ActionHandler *> Actions, + ImmutableCallSite CS) { + // float, int + // float, double, int + int FirstMismatch = 0; + for (int E = std::min(HandlerStack.size(), Actions.size()); FirstMismatch < E; + ++FirstMismatch) { + if (HandlerStack[FirstMismatch]->getHandlerBlockOrFunc() != + Actions[FirstMismatch]->getHandlerBlockOrFunc()) + break; + delete Actions[FirstMismatch]; + } + + // Don't recurse while we are looping over the handler stack. Instead, defer + // the numbering of the catch handlers until we are done popping. + SmallVector<const Function *, 4> UnnumberedHandlers; + for (int I = HandlerStack.size() - 1; I >= FirstMismatch; --I) { + if (auto *CH = dyn_cast<CatchHandler>(HandlerStack.back())) + if (const auto *F = dyn_cast<Function>(CH->getHandlerBlockOrFunc())) + UnnumberedHandlers.push_back(F); + // Pop the handlers off of the stack. + delete HandlerStack.back(); + HandlerStack.pop_back(); + } + + for (const Function *F : UnnumberedHandlers) + calculateStateNumbers(*F); + + for (size_t I = FirstMismatch; I != Actions.size(); ++I) { + createUnwindMapEntry(currentEHNumber(), Actions[I]); + Actions[I]->setEHState(NextState++); + DEBUG(dbgs() << "Creating unwind map entry for: ("); + print_name(Actions[I]->getHandlerBlockOrFunc()); + DEBUG(dbgs() << ", " << currentEHNumber() << ")\n"); + HandlerStack.push_back(Actions[I]); + } + + DEBUG(dbgs() << "In EHState " << currentEHNumber() << " for CallSite: "); + print_name(CS ? CS.getCalledValue() : nullptr); + DEBUG(dbgs() << '\n'); +} + +void WinEHNumbering::calculateStateNumbers(const Function &F) { + DEBUG(dbgs() << "Calculating state numbers for: " << F.getName() << '\n'); + SmallVector<ActionHandler *, 4> ActionList; + for (const BasicBlock &BB : F) { + for (const Instruction &I : BB) { + const auto *CI = dyn_cast<CallInst>(&I); + if (!CI || CI->doesNotThrow()) + continue; + proccessCallSite(None, CI); + } + const auto *II = dyn_cast<InvokeInst>(BB.getTerminator()); + if (!II) + continue; + const LandingPadInst *LPI = II->getLandingPadInst(); + if (auto *ActionsCall = dyn_cast<IntrinsicInst>(LPI->getNextNode())) { + assert(ActionsCall->getIntrinsicID() == Intrinsic::eh_actions); + parseEHActions(ActionsCall, ActionList); + proccessCallSite(ActionList, II); + ActionList.clear(); + FuncInfo.LandingPadStateMap[LPI] = currentEHNumber(); + } + } + proccessCallSite(None, ImmutableCallSite()); } /// clear - Clear out all the function-specific state. This returns this |