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Diffstat (limited to 'llvm/lib/CodeGen/MachineBlockPlacement.cpp')
-rw-r--r-- | llvm/lib/CodeGen/MachineBlockPlacement.cpp | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/llvm/lib/CodeGen/MachineBlockPlacement.cpp b/llvm/lib/CodeGen/MachineBlockPlacement.cpp index 2d4b95974cc..c8f8dda0c2d 100644 --- a/llvm/lib/CodeGen/MachineBlockPlacement.cpp +++ b/llvm/lib/CodeGen/MachineBlockPlacement.cpp @@ -1944,6 +1944,35 @@ void MachineBlockPlacement::rotateLoop(BlockChain &LoopChain, if (ExitIt == LoopChain.end()) return; + // Rotating a loop exit to the bottom when there is a fallthrough to top + // trades the entry fallthrough for an exit fallthrough. + // If there is no bottom->top edge, but the chosen exit block does have + // a fallthrough, we break that fallthrough for nothing in return. + + // Let's consider an example. We have a built chain of basic blocks + // B1, B2, ..., Bn, where Bk is a ExitingBB - chosen exit block. + // By doing a rotation we get + // Bk+1, ..., Bn, B1, ..., Bk + // Break of fallthrough to B1 is compensated by a fallthrough from Bk. + // If we had a fallthrough Bk -> Bk+1 it is broken now. + // It might be compensated by fallthrough Bn -> B1. + // So we have a condition to avoid creation of extra branch by loop rotation. + // All below must be true to avoid loop rotation: + // If there is a fallthrough to top (B1) + // There was fallthrough from chosen exit block (Bk) to next one (Bk+1) + // There is no fallthrough from bottom (Bn) to top (B1). + // Please note that there is no exit fallthrough from Bn because we checked it + // above. + if (ViableTopFallthrough) { + MachineBasicBlock *NextBlockInChain = *std::next(ExitIt); + MachineBasicBlock *Bottom = *std::prev(LoopChain.end()); + if (NextBlockInChain->isPredecessor(ExitingBB)) + if (!Top->isPredecessor(Bottom)) + return; + } + + DEBUG(dbgs() << "Rotating loop to put exit " << getBlockName(ExitingBB) + << " at bottom\n"); std::rotate(LoopChain.begin(), std::next(ExitIt), LoopChain.end()); } |