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diff --git a/llvm/docs/tutorial/LangImpl05.rst b/llvm/docs/tutorial/LangImpl05.rst new file mode 100644 index 00000000000..ae0935d9ba1 --- /dev/null +++ b/llvm/docs/tutorial/LangImpl05.rst @@ -0,0 +1,790 @@ +================================================== +Kaleidoscope: Extending the Language: Control Flow +================================================== + +.. contents:: + :local: + +Chapter 5 Introduction +====================== + +Welcome to Chapter 5 of the "`Implementing a language with +LLVM <index.html>`_" tutorial. Parts 1-4 described the implementation of +the simple Kaleidoscope language and included support for generating +LLVM IR, followed by optimizations and a JIT compiler. Unfortunately, as +presented, Kaleidoscope is mostly useless: it has no control flow other +than call and return. This means that you can't have conditional +branches in the code, significantly limiting its power. In this episode +of "build that compiler", we'll extend Kaleidoscope to have an +if/then/else expression plus a simple 'for' loop. + +If/Then/Else +============ + +Extending Kaleidoscope to support if/then/else is quite straightforward. +It basically requires adding support for this "new" concept to the +lexer, parser, AST, and LLVM code emitter. This example is nice, because +it shows how easy it is to "grow" a language over time, incrementally +extending it as new ideas are discovered. + +Before we get going on "how" we add this extension, lets talk about +"what" we want. The basic idea is that we want to be able to write this +sort of thing: + +:: + + def fib(x) + if x < 3 then + 1 + else + fib(x-1)+fib(x-2); + +In Kaleidoscope, every construct is an expression: there are no +statements. As such, the if/then/else expression needs to return a value +like any other. Since we're using a mostly functional form, we'll have +it evaluate its conditional, then return the 'then' or 'else' value +based on how the condition was resolved. This is very similar to the C +"?:" expression. + +The semantics of the if/then/else expression is that it evaluates the +condition to a boolean equality value: 0.0 is considered to be false and +everything else is considered to be true. If the condition is true, the +first subexpression is evaluated and returned, if the condition is +false, the second subexpression is evaluated and returned. Since +Kaleidoscope allows side-effects, this behavior is important to nail +down. + +Now that we know what we "want", lets break this down into its +constituent pieces. + +Lexer Extensions for If/Then/Else +--------------------------------- + +The lexer extensions are straightforward. First we add new enum values +for the relevant tokens: + +.. code-block:: c++ + + // control + tok_if = -6, + tok_then = -7, + tok_else = -8, + +Once we have that, we recognize the new keywords in the lexer. This is +pretty simple stuff: + +.. code-block:: c++ + + ... + if (IdentifierStr == "def") + return tok_def; + if (IdentifierStr == "extern") + return tok_extern; + if (IdentifierStr == "if") + return tok_if; + if (IdentifierStr == "then") + return tok_then; + if (IdentifierStr == "else") + return tok_else; + return tok_identifier; + +AST Extensions for If/Then/Else +------------------------------- + +To represent the new expression we add a new AST node for it: + +.. code-block:: c++ + + /// IfExprAST - Expression class for if/then/else. + class IfExprAST : public ExprAST { + std::unique_ptr<ExprAST> Cond, Then, Else; + + public: + IfExprAST(std::unique_ptr<ExprAST> Cond, std::unique_ptr<ExprAST> Then, + std::unique_ptr<ExprAST> Else) + : Cond(std::move(Cond)), Then(std::move(Then)), Else(std::move(Else)) {} + virtual Value *codegen(); + }; + +The AST node just has pointers to the various subexpressions. + +Parser Extensions for If/Then/Else +---------------------------------- + +Now that we have the relevant tokens coming from the lexer and we have +the AST node to build, our parsing logic is relatively straightforward. +First we define a new parsing function: + +.. code-block:: c++ + + /// ifexpr ::= 'if' expression 'then' expression 'else' expression + static std::unique_ptr<ExprAST> ParseIfExpr() { + getNextToken(); // eat the if. + + // condition. + auto Cond = ParseExpression(); + if (!Cond) + return nullptr; + + if (CurTok != tok_then) + return LogError("expected then"); + getNextToken(); // eat the then + + auto Then = ParseExpression(); + if (!Then) + return nullptr; + + if (CurTok != tok_else) + return LogError("expected else"); + + getNextToken(); + + auto Else = ParseExpression(); + if (!Else) + return nullptr; + + return llvm::make_unique<IfExprAST>(std::move(Cond), std::move(Then), + std::move(Else)); + } + +Next we hook it up as a primary expression: + +.. code-block:: c++ + + static std::unique_ptr<ExprAST> ParsePrimary() { + switch (CurTok) { + default: + return LogError("unknown token when expecting an expression"); + case tok_identifier: + return ParseIdentifierExpr(); + case tok_number: + return ParseNumberExpr(); + case '(': + return ParseParenExpr(); + case tok_if: + return ParseIfExpr(); + } + } + +LLVM IR for If/Then/Else +------------------------ + +Now that we have it parsing and building the AST, the final piece is +adding LLVM code generation support. This is the most interesting part +of the if/then/else example, because this is where it starts to +introduce new concepts. All of the code above has been thoroughly +described in previous chapters. + +To motivate the code we want to produce, lets take a look at a simple +example. Consider: + +:: + + extern foo(); + extern bar(); + def baz(x) if x then foo() else bar(); + +If you disable optimizations, the code you'll (soon) get from +Kaleidoscope looks like this: + +.. code-block:: llvm + + declare double @foo() + + declare double @bar() + + define double @baz(double %x) { + entry: + %ifcond = fcmp one double %x, 0.000000e+00 + br i1 %ifcond, label %then, label %else + + then: ; preds = %entry + %calltmp = call double @foo() + br label %ifcont + + else: ; preds = %entry + %calltmp1 = call double @bar() + br label %ifcont + + ifcont: ; preds = %else, %then + %iftmp = phi double [ %calltmp, %then ], [ %calltmp1, %else ] + ret double %iftmp + } + +To visualize the control flow graph, you can use a nifty feature of the +LLVM '`opt <http://llvm.org/cmds/opt.html>`_' tool. If you put this LLVM +IR into "t.ll" and run "``llvm-as < t.ll | opt -analyze -view-cfg``", `a +window will pop up <../ProgrammersManual.html#viewing-graphs-while-debugging-code>`_ and you'll +see this graph: + +.. figure:: LangImpl05-cfg.png + :align: center + :alt: Example CFG + + Example CFG + +Another way to get this is to call "``F->viewCFG()``" or +"``F->viewCFGOnly()``" (where F is a "``Function*``") either by +inserting actual calls into the code and recompiling or by calling these +in the debugger. LLVM has many nice features for visualizing various +graphs. + +Getting back to the generated code, it is fairly simple: the entry block +evaluates the conditional expression ("x" in our case here) and compares +the result to 0.0 with the "``fcmp one``" instruction ('one' is "Ordered +and Not Equal"). Based on the result of this expression, the code jumps +to either the "then" or "else" blocks, which contain the expressions for +the true/false cases. + +Once the then/else blocks are finished executing, they both branch back +to the 'ifcont' block to execute the code that happens after the +if/then/else. In this case the only thing left to do is to return to the +caller of the function. The question then becomes: how does the code +know which expression to return? + +The answer to this question involves an important SSA operation: the +`Phi +operation <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_. +If you're not familiar with SSA, `the wikipedia +article <http://en.wikipedia.org/wiki/Static_single_assignment_form>`_ +is a good introduction and there are various other introductions to it +available on your favorite search engine. The short version is that +"execution" of the Phi operation requires "remembering" which block +control came from. The Phi operation takes on the value corresponding to +the input control block. In this case, if control comes in from the +"then" block, it gets the value of "calltmp". If control comes from the +"else" block, it gets the value of "calltmp1". + +At this point, you are probably starting to think "Oh no! This means my +simple and elegant front-end will have to start generating SSA form in +order to use LLVM!". Fortunately, this is not the case, and we strongly +advise *not* implementing an SSA construction algorithm in your +front-end unless there is an amazingly good reason to do so. In +practice, there are two sorts of values that float around in code +written for your average imperative programming language that might need +Phi nodes: + +#. Code that involves user variables: ``x = 1; x = x + 1;`` +#. Values that are implicit in the structure of your AST, such as the + Phi node in this case. + +In `Chapter 7 <LangImpl7.html>`_ of this tutorial ("mutable variables"), +we'll talk about #1 in depth. For now, just believe me that you don't +need SSA construction to handle this case. For #2, you have the choice +of using the techniques that we will describe for #1, or you can insert +Phi nodes directly, if convenient. In this case, it is really +easy to generate the Phi node, so we choose to do it directly. + +Okay, enough of the motivation and overview, lets generate code! + +Code Generation for If/Then/Else +-------------------------------- + +In order to generate code for this, we implement the ``codegen`` method +for ``IfExprAST``: + +.. code-block:: c++ + + Value *IfExprAST::codegen() { + Value *CondV = Cond->codegen(); + if (!CondV) + return nullptr; + + // Convert condition to a bool by comparing equal to 0.0. + CondV = Builder.CreateFCmpONE( + CondV, ConstantFP::get(LLVMContext, APFloat(0.0)), "ifcond"); + +This code is straightforward and similar to what we saw before. We emit +the expression for the condition, then compare that value to zero to get +a truth value as a 1-bit (bool) value. + +.. code-block:: c++ + + Function *TheFunction = Builder.GetInsertBlock()->getParent(); + + // Create blocks for the then and else cases. Insert the 'then' block at the + // end of the function. + BasicBlock *ThenBB = + BasicBlock::Create(LLVMContext, "then", TheFunction); + BasicBlock *ElseBB = BasicBlock::Create(LLVMContext, "else"); + BasicBlock *MergeBB = BasicBlock::Create(LLVMContext, "ifcont"); + + Builder.CreateCondBr(CondV, ThenBB, ElseBB); + +This code creates the basic blocks that are related to the if/then/else +statement, and correspond directly to the blocks in the example above. +The first line gets the current Function object that is being built. It +gets this by asking the builder for the current BasicBlock, and asking +that block for its "parent" (the function it is currently embedded +into). + +Once it has that, it creates three blocks. Note that it passes +"TheFunction" into the constructor for the "then" block. This causes the +constructor to automatically insert the new block into the end of the +specified function. The other two blocks are created, but aren't yet +inserted into the function. + +Once the blocks are created, we can emit the conditional branch that +chooses between them. Note that creating new blocks does not implicitly +affect the IRBuilder, so it is still inserting into the block that the +condition went into. Also note that it is creating a branch to the +"then" block and the "else" block, even though the "else" block isn't +inserted into the function yet. This is all ok: it is the standard way +that LLVM supports forward references. + +.. code-block:: c++ + + // Emit then value. + Builder.SetInsertPoint(ThenBB); + + Value *ThenV = Then->codegen(); + if (!ThenV) + return nullptr; + + Builder.CreateBr(MergeBB); + // Codegen of 'Then' can change the current block, update ThenBB for the PHI. + ThenBB = Builder.GetInsertBlock(); + +After the conditional branch is inserted, we move the builder to start +inserting into the "then" block. Strictly speaking, this call moves the +insertion point to be at the end of the specified block. However, since +the "then" block is empty, it also starts out by inserting at the +beginning of the block. :) + +Once the insertion point is set, we recursively codegen the "then" +expression from the AST. To finish off the "then" block, we create an +unconditional branch to the merge block. One interesting (and very +important) aspect of the LLVM IR is that it `requires all basic blocks +to be "terminated" <../LangRef.html#functionstructure>`_ with a `control +flow instruction <../LangRef.html#terminators>`_ such as return or +branch. This means that all control flow, *including fall throughs* must +be made explicit in the LLVM IR. If you violate this rule, the verifier +will emit an error. + +The final line here is quite subtle, but is very important. The basic +issue is that when we create the Phi node in the merge block, we need to +set up the block/value pairs that indicate how the Phi will work. +Importantly, the Phi node expects to have an entry for each predecessor +of the block in the CFG. Why then, are we getting the current block when +we just set it to ThenBB 5 lines above? The problem is that the "Then" +expression may actually itself change the block that the Builder is +emitting into if, for example, it contains a nested "if/then/else" +expression. Because calling ``codegen()`` recursively could arbitrarily change +the notion of the current block, we are required to get an up-to-date +value for code that will set up the Phi node. + +.. code-block:: c++ + + // Emit else block. + TheFunction->getBasicBlockList().push_back(ElseBB); + Builder.SetInsertPoint(ElseBB); + + Value *ElseV = Else->codegen(); + if (!ElseV) + return nullptr; + + Builder.CreateBr(MergeBB); + // codegen of 'Else' can change the current block, update ElseBB for the PHI. + ElseBB = Builder.GetInsertBlock(); + +Code generation for the 'else' block is basically identical to codegen +for the 'then' block. The only significant difference is the first line, +which adds the 'else' block to the function. Recall previously that the +'else' block was created, but not added to the function. Now that the +'then' and 'else' blocks are emitted, we can finish up with the merge +code: + +.. code-block:: c++ + + // Emit merge block. + TheFunction->getBasicBlockList().push_back(MergeBB); + Builder.SetInsertPoint(MergeBB); + PHINode *PN = + Builder.CreatePHI(Type::getDoubleTy(LLVMContext), 2, "iftmp"); + + PN->addIncoming(ThenV, ThenBB); + PN->addIncoming(ElseV, ElseBB); + return PN; + } + +The first two lines here are now familiar: the first adds the "merge" +block to the Function object (it was previously floating, like the else +block above). The second changes the insertion point so that newly +created code will go into the "merge" block. Once that is done, we need +to create the PHI node and set up the block/value pairs for the PHI. + +Finally, the CodeGen function returns the phi node as the value computed +by the if/then/else expression. In our example above, this returned +value will feed into the code for the top-level function, which will +create the return instruction. + +Overall, we now have the ability to execute conditional code in +Kaleidoscope. With this extension, Kaleidoscope is a fairly complete +language that can calculate a wide variety of numeric functions. Next up +we'll add another useful expression that is familiar from non-functional +languages... + +'for' Loop Expression +===================== + +Now that we know how to add basic control flow constructs to the +language, we have the tools to add more powerful things. Lets add +something more aggressive, a 'for' expression: + +:: + + extern putchard(char) + def printstar(n) + for i = 1, i < n, 1.0 in + putchard(42); # ascii 42 = '*' + + # print 100 '*' characters + printstar(100); + +This expression defines a new variable ("i" in this case) which iterates +from a starting value, while the condition ("i < n" in this case) is +true, incrementing by an optional step value ("1.0" in this case). If +the step value is omitted, it defaults to 1.0. While the loop is true, +it executes its body expression. Because we don't have anything better +to return, we'll just define the loop as always returning 0.0. In the +future when we have mutable variables, it will get more useful. + +As before, lets talk about the changes that we need to Kaleidoscope to +support this. + +Lexer Extensions for the 'for' Loop +----------------------------------- + +The lexer extensions are the same sort of thing as for if/then/else: + +.. code-block:: c++ + + ... in enum Token ... + // control + tok_if = -6, tok_then = -7, tok_else = -8, + tok_for = -9, tok_in = -10 + + ... in gettok ... + if (IdentifierStr == "def") + return tok_def; + if (IdentifierStr == "extern") + return tok_extern; + if (IdentifierStr == "if") + return tok_if; + if (IdentifierStr == "then") + return tok_then; + if (IdentifierStr == "else") + return tok_else; + if (IdentifierStr == "for") + return tok_for; + if (IdentifierStr == "in") + return tok_in; + return tok_identifier; + +AST Extensions for the 'for' Loop +--------------------------------- + +The AST node is just as simple. It basically boils down to capturing the +variable name and the constituent expressions in the node. + +.. code-block:: c++ + + /// ForExprAST - Expression class for for/in. + class ForExprAST : public ExprAST { + std::string VarName; + std::unique_ptr<ExprAST> Start, End, Step, Body; + + public: + ForExprAST(const std::string &VarName, std::unique_ptr<ExprAST> Start, + std::unique_ptr<ExprAST> End, std::unique_ptr<ExprAST> Step, + std::unique_ptr<ExprAST> Body) + : VarName(VarName), Start(std::move(Start)), End(std::move(End)), + Step(std::move(Step)), Body(std::move(Body)) {} + virtual Value *codegen(); + }; + +Parser Extensions for the 'for' Loop +------------------------------------ + +The parser code is also fairly standard. The only interesting thing here +is handling of the optional step value. The parser code handles it by +checking to see if the second comma is present. If not, it sets the step +value to null in the AST node: + +.. code-block:: c++ + + /// forexpr ::= 'for' identifier '=' expr ',' expr (',' expr)? 'in' expression + static std::unique_ptr<ExprAST> ParseForExpr() { + getNextToken(); // eat the for. + + if (CurTok != tok_identifier) + return LogError("expected identifier after for"); + + std::string IdName = IdentifierStr; + getNextToken(); // eat identifier. + + if (CurTok != '=') + return LogError("expected '=' after for"); + getNextToken(); // eat '='. + + + auto Start = ParseExpression(); + if (!Start) + return nullptr; + if (CurTok != ',') + return LogError("expected ',' after for start value"); + getNextToken(); + + auto End = ParseExpression(); + if (!End) + return nullptr; + + // The step value is optional. + std::unique_ptr<ExprAST> Step; + if (CurTok == ',') { + getNextToken(); + Step = ParseExpression(); + if (!Step) + return nullptr; + } + + if (CurTok != tok_in) + return LogError("expected 'in' after for"); + getNextToken(); // eat 'in'. + + auto Body = ParseExpression(); + if (!Body) + return nullptr; + + return llvm::make_unique<ForExprAST>(IdName, std::move(Start), + std::move(End), std::move(Step), + std::move(Body)); + } + +LLVM IR for the 'for' Loop +-------------------------- + +Now we get to the good part: the LLVM IR we want to generate for this +thing. With the simple example above, we get this LLVM IR (note that +this dump is generated with optimizations disabled for clarity): + +.. code-block:: llvm + + declare double @putchard(double) + + define double @printstar(double %n) { + entry: + ; initial value = 1.0 (inlined into phi) + br label %loop + + loop: ; preds = %loop, %entry + %i = phi double [ 1.000000e+00, %entry ], [ %nextvar, %loop ] + ; body + %calltmp = call double @putchard(double 4.200000e+01) + ; increment + %nextvar = fadd double %i, 1.000000e+00 + + ; termination test + %cmptmp = fcmp ult double %i, %n + %booltmp = uitofp i1 %cmptmp to double + %loopcond = fcmp one double %booltmp, 0.000000e+00 + br i1 %loopcond, label %loop, label %afterloop + + afterloop: ; preds = %loop + ; loop always returns 0.0 + ret double 0.000000e+00 + } + +This loop contains all the same constructs we saw before: a phi node, +several expressions, and some basic blocks. Lets see how this fits +together. + +Code Generation for the 'for' Loop +---------------------------------- + +The first part of codegen is very simple: we just output the start +expression for the loop value: + +.. code-block:: c++ + + Value *ForExprAST::codegen() { + // Emit the start code first, without 'variable' in scope. + Value *StartVal = Start->codegen(); + if (StartVal == 0) return 0; + +With this out of the way, the next step is to set up the LLVM basic +block for the start of the loop body. In the case above, the whole loop +body is one block, but remember that the body code itself could consist +of multiple blocks (e.g. if it contains an if/then/else or a for/in +expression). + +.. code-block:: c++ + + // Make the new basic block for the loop header, inserting after current + // block. + Function *TheFunction = Builder.GetInsertBlock()->getParent(); + BasicBlock *PreheaderBB = Builder.GetInsertBlock(); + BasicBlock *LoopBB = + BasicBlock::Create(LLVMContext, "loop", TheFunction); + + // Insert an explicit fall through from the current block to the LoopBB. + Builder.CreateBr(LoopBB); + +This code is similar to what we saw for if/then/else. Because we will +need it to create the Phi node, we remember the block that falls through +into the loop. Once we have that, we create the actual block that starts +the loop and create an unconditional branch for the fall-through between +the two blocks. + +.. code-block:: c++ + + // Start insertion in LoopBB. + Builder.SetInsertPoint(LoopBB); + + // Start the PHI node with an entry for Start. + PHINode *Variable = Builder.CreatePHI(Type::getDoubleTy(LLVMContext), + 2, VarName.c_str()); + Variable->addIncoming(StartVal, PreheaderBB); + +Now that the "preheader" for the loop is set up, we switch to emitting +code for the loop body. To begin with, we move the insertion point and +create the PHI node for the loop induction variable. Since we already +know the incoming value for the starting value, we add it to the Phi +node. Note that the Phi will eventually get a second value for the +backedge, but we can't set it up yet (because it doesn't exist!). + +.. code-block:: c++ + + // Within the loop, the variable is defined equal to the PHI node. If it + // shadows an existing variable, we have to restore it, so save it now. + Value *OldVal = NamedValues[VarName]; + NamedValues[VarName] = Variable; + + // Emit the body of the loop. This, like any other expr, can change the + // current BB. Note that we ignore the value computed by the body, but don't + // allow an error. + if (!Body->codegen()) + return nullptr; + +Now the code starts to get more interesting. Our 'for' loop introduces a +new variable to the symbol table. This means that our symbol table can +now contain either function arguments or loop variables. To handle this, +before we codegen the body of the loop, we add the loop variable as the +current value for its name. Note that it is possible that there is a +variable of the same name in the outer scope. It would be easy to make +this an error (emit an error and return null if there is already an +entry for VarName) but we choose to allow shadowing of variables. In +order to handle this correctly, we remember the Value that we are +potentially shadowing in ``OldVal`` (which will be null if there is no +shadowed variable). + +Once the loop variable is set into the symbol table, the code +recursively codegen's the body. This allows the body to use the loop +variable: any references to it will naturally find it in the symbol +table. + +.. code-block:: c++ + + // Emit the step value. + Value *StepVal = nullptr; + if (Step) { + StepVal = Step->codegen(); + if (!StepVal) + return nullptr; + } else { + // If not specified, use 1.0. + StepVal = ConstantFP::get(LLVMContext, APFloat(1.0)); + } + + Value *NextVar = Builder.CreateFAdd(Variable, StepVal, "nextvar"); + +Now that the body is emitted, we compute the next value of the iteration +variable by adding the step value, or 1.0 if it isn't present. +'``NextVar``' will be the value of the loop variable on the next +iteration of the loop. + +.. code-block:: c++ + + // Compute the end condition. + Value *EndCond = End->codegen(); + if (!EndCond) + return nullptr; + + // Convert condition to a bool by comparing equal to 0.0. + EndCond = Builder.CreateFCmpONE( + EndCond, ConstantFP::get(LLVMContext, APFloat(0.0)), "loopcond"); + +Finally, we evaluate the exit value of the loop, to determine whether +the loop should exit. This mirrors the condition evaluation for the +if/then/else statement. + +.. code-block:: c++ + + // Create the "after loop" block and insert it. + BasicBlock *LoopEndBB = Builder.GetInsertBlock(); + BasicBlock *AfterBB = + BasicBlock::Create(LLVMContext, "afterloop", TheFunction); + + // Insert the conditional branch into the end of LoopEndBB. + Builder.CreateCondBr(EndCond, LoopBB, AfterBB); + + // Any new code will be inserted in AfterBB. + Builder.SetInsertPoint(AfterBB); + +With the code for the body of the loop complete, we just need to finish +up the control flow for it. This code remembers the end block (for the +phi node), then creates the block for the loop exit ("afterloop"). Based +on the value of the exit condition, it creates a conditional branch that +chooses between executing the loop again and exiting the loop. Any +future code is emitted in the "afterloop" block, so it sets the +insertion position to it. + +.. code-block:: c++ + + // Add a new entry to the PHI node for the backedge. + Variable->addIncoming(NextVar, LoopEndBB); + + // Restore the unshadowed variable. + if (OldVal) + NamedValues[VarName] = OldVal; + else + NamedValues.erase(VarName); + + // for expr always returns 0.0. + return Constant::getNullValue(Type::getDoubleTy(LLVMContext)); + } + +The final code handles various cleanups: now that we have the "NextVar" +value, we can add the incoming value to the loop PHI node. After that, +we remove the loop variable from the symbol table, so that it isn't in +scope after the for loop. Finally, code generation of the for loop +always returns 0.0, so that is what we return from +``ForExprAST::codegen()``. + +With this, we conclude the "adding control flow to Kaleidoscope" chapter +of the tutorial. In this chapter we added two control flow constructs, +and used them to motivate a couple of aspects of the LLVM IR that are +important for front-end implementors to know. In the next chapter of our +saga, we will get a bit crazier and add `user-defined +operators <LangImpl6.html>`_ to our poor innocent language. + +Full Code Listing +================= + +Here is the complete code listing for our running example, enhanced with +the if/then/else and for expressions.. To build this example, use: + +.. code-block:: bash + + # Compile + clang++ -g toy.cpp `llvm-config --cxxflags --ldflags --system-libs --libs core mcjit native` -O3 -o toy + # Run + ./toy + +Here is the code: + +.. literalinclude:: ../../examples/Kaleidoscope/Chapter5/toy.cpp + :language: c++ + +`Next: Extending the language: user-defined operators <LangImpl06.html>`_ + |