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diff --git a/llvm/docs/tutorial/LangImpl01.rst b/llvm/docs/tutorial/LangImpl01.rst index f7fbd150ef1..1ff4dc8af44 100644 --- a/llvm/docs/tutorial/LangImpl01.rst +++ b/llvm/docs/tutorial/LangImpl01.rst @@ -1,293 +1,7 @@ -================================================= -Kaleidoscope: Tutorial Introduction and the Lexer -================================================= +:orphan: -.. contents:: - :local: - -Tutorial Introduction +===================== +Kaleidoscope Tutorial ===================== -Welcome to the "Implementing a language with LLVM" tutorial. This -tutorial runs through the implementation of a simple language, showing -how fun and easy it can be. This tutorial will get you up and started as -well as help to build a framework you can extend to other languages. The -code in this tutorial can also be used as a playground to hack on other -LLVM specific things. - -The goal of this tutorial is to progressively unveil our language, -describing how it is built up over time. This will let us cover a fairly -broad range of language design and LLVM-specific usage issues, showing -and explaining the code for it all along the way, without overwhelming -you with tons of details up front. - -It is useful to point out ahead of time that this tutorial is really -about teaching compiler techniques and LLVM specifically, *not* about -teaching modern and sane software engineering principles. In practice, -this means that we'll take a number of shortcuts to simplify the -exposition. For example, the code uses global variables -all over the place, doesn't use nice design patterns like -`visitors <http://en.wikipedia.org/wiki/Visitor_pattern>`_, etc... but -it is very simple. If you dig in and use the code as a basis for future -projects, fixing these deficiencies shouldn't be hard. - -I've tried to put this tutorial together in a way that makes chapters -easy to skip over if you are already familiar with or are uninterested -in the various pieces. The structure of the tutorial is: - -- `Chapter #1 <#language>`_: Introduction to the Kaleidoscope - language, and the definition of its Lexer - This shows where we are - going and the basic functionality that we want it to do. In order to - make this tutorial maximally understandable and hackable, we choose - to implement everything in C++ instead of using lexer and parser - generators. LLVM obviously works just fine with such tools, feel free - to use one if you prefer. -- `Chapter #2 <LangImpl02.html>`_: Implementing a Parser and AST - - With the lexer in place, we can talk about parsing techniques and - basic AST construction. This tutorial describes recursive descent - parsing and operator precedence parsing. Nothing in Chapters 1 or 2 - is LLVM-specific, the code doesn't even link in LLVM at this point. - :) -- `Chapter #3 <LangImpl03.html>`_: Code generation to LLVM IR - With - the AST ready, we can show off how easy generation of LLVM IR really - is. -- `Chapter #4 <LangImpl04.html>`_: Adding JIT and Optimizer Support - - Because a lot of people are interested in using LLVM as a JIT, - we'll dive right into it and show you the 3 lines it takes to add JIT - support. LLVM is also useful in many other ways, but this is one - simple and "sexy" way to show off its power. :) -- `Chapter #5 <LangImpl05.html>`_: Extending the Language: Control - Flow - With the language up and running, we show how to extend it - with control flow operations (if/then/else and a 'for' loop). This - gives us a chance to talk about simple SSA construction and control - flow. -- `Chapter #6 <LangImpl06.html>`_: Extending the Language: - User-defined Operators - This is a silly but fun chapter that talks - about extending the language to let the user program define their own - arbitrary unary and binary operators (with assignable precedence!). - This lets us build a significant piece of the "language" as library - routines. -- `Chapter #7 <LangImpl07.html>`_: Extending the Language: Mutable - Variables - This chapter talks about adding user-defined local - variables along with an assignment operator. The interesting part - about this is how easy and trivial it is to construct SSA form in - LLVM: no, LLVM does *not* require your front-end to construct SSA - form! -- `Chapter #8 <LangImpl08.html>`_: Compiling to Object Files - This - chapter explains how to take LLVM IR and compile it down to object - files. -- `Chapter #9 <LangImpl09.html>`_: Extending the Language: Debug - Information - Having built a decent little programming language with - control flow, functions and mutable variables, we consider what it - takes to add debug information to standalone executables. This debug - information will allow you to set breakpoints in Kaleidoscope - functions, print out argument variables, and call functions - all - from within the debugger! -- `Chapter #10 <LangImpl10.html>`_: Conclusion and other useful LLVM - tidbits - This chapter wraps up the series by talking about - potential ways to extend the language, but also includes a bunch of - pointers to info about "special topics" like adding garbage - collection support, exceptions, debugging, support for "spaghetti - stacks", and a bunch of other tips and tricks. - -By the end of the tutorial, we'll have written a bit less than 1000 lines -of non-comment, non-blank, lines of code. With this small amount of -code, we'll have built up a very reasonable compiler for a non-trivial -language including a hand-written lexer, parser, AST, as well as code -generation support with a JIT compiler. While other systems may have -interesting "hello world" tutorials, I think the breadth of this -tutorial is a great testament to the strengths of LLVM and why you -should consider it if you're interested in language or compiler design. - -A note about this tutorial: we expect you to extend the language and -play with it on your own. Take the code and go crazy hacking away at it, -compilers don't need to be scary creatures - it can be a lot of fun to -play with languages! - -The Basic Language -================== - -This tutorial will be illustrated with a toy language that we'll call -"`Kaleidoscope <http://en.wikipedia.org/wiki/Kaleidoscope>`_" (derived -from "meaning beautiful, form, and view"). Kaleidoscope is a procedural -language that allows you to define functions, use conditionals, math, -etc. Over the course of the tutorial, we'll extend Kaleidoscope to -support the if/then/else construct, a for loop, user defined operators, -JIT compilation with a simple command line interface, etc. - -Because we want to keep things simple, the only datatype in Kaleidoscope -is a 64-bit floating point type (aka 'double' in C parlance). As such, -all values are implicitly double precision and the language doesn't -require type declarations. This gives the language a very nice and -simple syntax. For example, the following simple example computes -`Fibonacci numbers: <http://en.wikipedia.org/wiki/Fibonacci_number>`_ - -:: - - # Compute the x'th fibonacci number. - def fib(x) - if x < 3 then - 1 - else - fib(x-1)+fib(x-2) - - # This expression will compute the 40th number. - fib(40) - -We also allow Kaleidoscope to call into standard library functions (the -LLVM JIT makes this completely trivial). This means that you can use the -'extern' keyword to define a function before you use it (this is also -useful for mutually recursive functions). For example: - -:: - - extern sin(arg); - extern cos(arg); - extern atan2(arg1 arg2); - - atan2(sin(.4), cos(42)) - -A more interesting example is included in Chapter 6 where we write a -little Kaleidoscope application that `displays a Mandelbrot -Set <LangImpl06.html#kicking-the-tires>`_ at various levels of magnification. - -Lets dive into the implementation of this language! - -The Lexer -========= - -When it comes to implementing a language, the first thing needed is the -ability to process a text file and recognize what it says. The -traditional way to do this is to use a -"`lexer <http://en.wikipedia.org/wiki/Lexical_analysis>`_" (aka -'scanner') to break the input up into "tokens". Each token returned by -the lexer includes a token code and potentially some metadata (e.g. the -numeric value of a number). First, we define the possibilities: - -.. code-block:: c++ - - // The lexer returns tokens [0-255] if it is an unknown character, otherwise one - // of these for known things. - enum Token { - tok_eof = -1, - - // commands - tok_def = -2, - tok_extern = -3, - - // primary - tok_identifier = -4, - tok_number = -5, - }; - - static std::string IdentifierStr; // Filled in if tok_identifier - static double NumVal; // Filled in if tok_number - -Each token returned by our lexer will either be one of the Token enum -values or it will be an 'unknown' character like '+', which is returned -as its ASCII value. If the current token is an identifier, the -``IdentifierStr`` global variable holds the name of the identifier. If -the current token is a numeric literal (like 1.0), ``NumVal`` holds its -value. Note that we use global variables for simplicity, this is not the -best choice for a real language implementation :). - -The actual implementation of the lexer is a single function named -``gettok``. The ``gettok`` function is called to return the next token -from standard input. Its definition starts as: - -.. code-block:: c++ - - /// gettok - Return the next token from standard input. - static int gettok() { - static int LastChar = ' '; - - // Skip any whitespace. - while (isspace(LastChar)) - LastChar = getchar(); - -``gettok`` works by calling the C ``getchar()`` function to read -characters one at a time from standard input. It eats them as it -recognizes them and stores the last character read, but not processed, -in LastChar. The first thing that it has to do is ignore whitespace -between tokens. This is accomplished with the loop above. - -The next thing ``gettok`` needs to do is recognize identifiers and -specific keywords like "def". Kaleidoscope does this with this simple -loop: - -.. code-block:: c++ - - if (isalpha(LastChar)) { // identifier: [a-zA-Z][a-zA-Z0-9]* - IdentifierStr = LastChar; - while (isalnum((LastChar = getchar()))) - IdentifierStr += LastChar; - - if (IdentifierStr == "def") - return tok_def; - if (IdentifierStr == "extern") - return tok_extern; - return tok_identifier; - } - -Note that this code sets the '``IdentifierStr``' global whenever it -lexes an identifier. Also, since language keywords are matched by the -same loop, we handle them here inline. Numeric values are similar: - -.. code-block:: c++ - - if (isdigit(LastChar) || LastChar == '.') { // Number: [0-9.]+ - std::string NumStr; - do { - NumStr += LastChar; - LastChar = getchar(); - } while (isdigit(LastChar) || LastChar == '.'); - - NumVal = strtod(NumStr.c_str(), 0); - return tok_number; - } - -This is all pretty straight-forward code for processing input. When -reading a numeric value from input, we use the C ``strtod`` function to -convert it to a numeric value that we store in ``NumVal``. Note that -this isn't doing sufficient error checking: it will incorrectly read -"1.23.45.67" and handle it as if you typed in "1.23". Feel free to -extend it :). Next we handle comments: - -.. code-block:: c++ - - if (LastChar == '#') { - // Comment until end of line. - do - LastChar = getchar(); - while (LastChar != EOF && LastChar != '\n' && LastChar != '\r'); - - if (LastChar != EOF) - return gettok(); - } - -We handle comments by skipping to the end of the line and then return -the next token. Finally, if the input doesn't match one of the above -cases, it is either an operator character like '+' or the end of the -file. These are handled with this code: - -.. code-block:: c++ - - // Check for end of file. Don't eat the EOF. - if (LastChar == EOF) - return tok_eof; - - // Otherwise, just return the character as its ascii value. - int ThisChar = LastChar; - LastChar = getchar(); - return ThisChar; - } - -With this, we have the complete lexer for the basic Kaleidoscope -language (the `full code listing <LangImpl02.html#full-code-listing>`_ for the Lexer -is available in the `next chapter <LangImpl02.html>`_ of the tutorial). -Next we'll `build a simple parser that uses this to build an Abstract -Syntax Tree <LangImpl02.html>`_. When we have that, we'll include a -driver so that you can use the lexer and parser together. - -`Next: Implementing a Parser and AST <LangImpl02.html>`_ - +The Kaleidoscope Tutorial has `moved to another location <MyFirstLanguageFrontend/index>`_ . |