diff options
Diffstat (limited to 'lldb/source')
-rw-r--r-- | lldb/source/Core/Debugger.cpp | 2 | ||||
-rw-r--r-- | lldb/source/Plugins/Process/MacOSX-Kernel/ProcessKDP.cpp | 6 | ||||
-rw-r--r-- | lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp | 3 | ||||
-rw-r--r-- | lldb/source/Target/Platform.cpp | 8 | ||||
-rw-r--r-- | lldb/source/Target/Process.cpp | 33 |
5 files changed, 48 insertions, 4 deletions
diff --git a/lldb/source/Core/Debugger.cpp b/lldb/source/Core/Debugger.cpp index 6f95bd7a276..e2dd2e56bd3 100644 --- a/lldb/source/Core/Debugger.cpp +++ b/lldb/source/Core/Debugger.cpp @@ -272,7 +272,7 @@ Debugger::Clear() ProcessSP process_sp (m_target_list.GetTargetAtIndex (i)->GetProcessSP()); if (process_sp) { - if (process_sp->AttachedToProcess()) + if (process_sp->GetShouldDetach()) process_sp->Detach(); else process_sp->Destroy(); diff --git a/lldb/source/Plugins/Process/MacOSX-Kernel/ProcessKDP.cpp b/lldb/source/Plugins/Process/MacOSX-Kernel/ProcessKDP.cpp index df01e94cb14..fed40e0ff1b 100644 --- a/lldb/source/Plugins/Process/MacOSX-Kernel/ProcessKDP.cpp +++ b/lldb/source/Plugins/Process/MacOSX-Kernel/ProcessKDP.cpp @@ -97,6 +97,11 @@ ProcessKDP::ProcessKDP(Target& target, Listener &listener) : ProcessKDP::~ProcessKDP() { Clear(); + // We need to call finalize on the process before destroying ourselves + // to make sure all of the broadcaster cleanup goes as planned. If we + // destruct this class, then Process::~Process() might have problems + // trying to fully destroy the broadcaster. + Finalize(); } //---------------------------------------------------------------------- @@ -620,7 +625,6 @@ ProcessKDP::DisableWatchpoint (Watchpoint *wp) void ProcessKDP::Clear() { - Mutex::Locker locker (m_thread_list.GetMutex ()); m_thread_list.Clear(); } diff --git a/lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp b/lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp index 1aa3c920a08..95d452f65bb 100644 --- a/lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp +++ b/lldb/source/Plugins/Process/gdb-remote/ProcessGDBRemote.cpp @@ -1171,6 +1171,9 @@ ProcessGDBRemote::SetThreadStopInfo (StringExtractor& stop_packet) { // thread in big endian hex tid = Args::StringToUInt32 (value.c_str(), 0, 16); + // m_thread_list does have its own mutex, but we need to + // hold onto the mutex between the call to m_thread_list.FindThreadByID(...) + // and the m_thread_list.AddThread(...) so it doesn't change on us Mutex::Locker locker (m_thread_list.GetMutex ()); thread_sp = m_thread_list.FindThreadByID(tid, false); if (!thread_sp) diff --git a/lldb/source/Target/Platform.cpp b/lldb/source/Target/Platform.cpp index 3b780428836..dbd4e405809 100644 --- a/lldb/source/Target/Platform.cpp +++ b/lldb/source/Target/Platform.cpp @@ -581,6 +581,14 @@ Platform::DebugProcess (ProcessLaunchInfo &launch_info, { ProcessAttachInfo attach_info (launch_info); process_sp = Attach (attach_info, debugger, target, listener, error); + if (process_sp) + { + // Since we attached to the process, it will think it needs to detach + // if the process object just goes away without an explicit call to + // Process::Kill() or Process::Detach(), so let it know to kill the + // process if this happens. + process_sp->SetShouldDetach (false); + } } } return process_sp; diff --git a/lldb/source/Target/Process.cpp b/lldb/source/Target/Process.cpp index 3d917a6f758..d132eb2f69d 100644 --- a/lldb/source/Target/Process.cpp +++ b/lldb/source/Target/Process.cpp @@ -774,7 +774,7 @@ Process::Process(Target &target, Listener &listener) : m_stderr_data (), m_memory_cache (*this), m_allocated_memory_cache (*this), - m_attached_to_process (false), + m_should_detach (false), m_next_event_action_ap(), m_can_jit(eCanJITYes) { @@ -818,6 +818,29 @@ Process::~Process() void Process::Finalize() { + switch (GetPrivateState()) + { + case eStateConnected: + case eStateAttaching: + case eStateLaunching: + case eStateStopped: + case eStateRunning: + case eStateStepping: + case eStateCrashed: + case eStateSuspended: + if (GetShouldDetach()) + Detach(); + else + Destroy(); + break; + + case eStateInvalid: + case eStateUnloaded: + case eStateDetached: + case eStateExited: + break; + } + // Clear our broadcaster before we proceed with destroying Broadcaster::Clear(); @@ -1183,6 +1206,9 @@ Process::UpdateThreadListIfNeeded () if (StateIsStoppedState (state, true)) { Mutex::Locker locker (m_thread_list.GetMutex ()); + // m_thread_list does have its own mutex, but we need to + // hold onto the mutex between the call to UpdateThreadList(...) + // and the os->UpdateThreadList(...) so it doesn't change on us ThreadList new_thread_list(this); // Always update the thread list with the protocol specific // thread list @@ -2209,6 +2235,7 @@ Process::Launch (const ProcessLaunchInfo &launch_info) if (error.Success()) { SetPublicState (eStateLaunching); + m_should_detach = false; // Now launch using these arguments. error = DoLaunch (exe_module, launch_info); @@ -2351,6 +2378,8 @@ Process::Attach (ProcessAttachInfo &attach_info) error = WillAttachToProcessWithName(process_name, wait_for_launch); if (error.Success()) { + m_should_detach = true; + SetPublicState (eStateAttaching); error = DoAttachToProcessWithName (process_name, wait_for_launch); if (error.Fail()) @@ -2416,6 +2445,7 @@ Process::Attach (ProcessAttachInfo &attach_info) error = WillAttachToProcessWithID(attach_pid); if (error.Success()) { + m_should_detach = true; SetPublicState (eStateAttaching); error = DoAttachToProcessWithID (attach_pid); @@ -2516,7 +2546,6 @@ Process::CompleteAttach () { // Let the process subclass figure out at much as it can about the process // before we go looking for a dynamic loader plug-in. - m_attached_to_process = true; DidAttach(); // We just attached. If we have a platform, ask it for the process architecture, and if it isn't |