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diff --git a/lldb/source/Target/ThreadPlanStepUntil.cpp b/lldb/source/Target/ThreadPlanStepUntil.cpp
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+//===-- ThreadPlanStepUntil.cpp ---------------------------------*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//m_should_stop
+
+//
+//===----------------------------------------------------------------------===//
+
+#include "lldb/Target/ThreadPlanStepUntil.h"
+
+// C Includes
+// C++ Includes
+// Other libraries and framework includes
+// Project includes
+#include "lldb/Breakpoint/Breakpoint.h"
+#include "lldb/lldb-private-log.h"
+#include "lldb/Core/Log.h"
+#include "lldb/Target/Process.h"
+#include "lldb/Target/RegisterContext.h"
+#include "lldb/Target/Target.h"
+
+using namespace lldb;
+using namespace lldb_private;
+
+//----------------------------------------------------------------------
+// ThreadPlanStepUntil: Run until we reach a given line number or step out of the current frame
+//----------------------------------------------------------------------
+
+ThreadPlanStepUntil::ThreadPlanStepUntil
+(
+ Thread &thread,
+ lldb::addr_t *address_list,
+ size_t num_addresses,
+ bool stop_others
+) :
+ ThreadPlan ("Step out", thread, eVoteNoOpinion, eVoteNoOpinion),
+ m_step_from_insn (LLDB_INVALID_ADDRESS),
+ m_return_addr (LLDB_INVALID_ADDRESS),
+ m_return_bp_id(LLDB_INVALID_BREAK_ID),
+ m_stepped_out(false),
+ m_should_stop(false),
+ m_explains_stop(false),
+ m_ran_analyze (false),
+ m_stop_others (stop_others)
+{
+
+ SetOkayToDiscard(true);
+ // Stash away our "until" addresses:
+ Target &target = m_thread.GetProcess().GetTarget();
+
+ m_step_from_insn = m_thread.GetRegisterContext()->GetPC(0);
+ lldb::user_id_t thread_id = m_thread.GetID();
+
+ // Find the return address and set a breakpoint there:
+ // FIXME - can we do this more securely if we know first_insn?
+
+ StackFrame *return_frame = m_thread.GetStackFrameAtIndex(1).get();
+ m_return_addr = return_frame->GetPC().GetLoadAddress(&m_thread.GetProcess());
+ Breakpoint *return_bp = target.CreateBreakpoint (m_return_addr, true).get();
+ if (return_bp != NULL)
+ {
+ return_bp->SetThreadID(thread_id);
+ m_return_bp_id = return_bp->GetID();
+ }
+ else
+ {
+ m_return_bp_id = LLDB_INVALID_BREAK_ID;
+ }
+
+ m_stack_depth = m_thread.GetStackFrameCount();
+
+ // Now set breakpoints on all our return addresses:
+ for (int i = 0; i < num_addresses; i++)
+ {
+ Breakpoint *until_bp = target.CreateBreakpoint (address_list[i], true).get();
+ if (until_bp != NULL)
+ {
+ until_bp->SetThreadID(thread_id);
+ m_until_points[address_list[i]] = until_bp->GetID();
+ }
+ else
+ {
+ m_until_points[address_list[i]] = LLDB_INVALID_BREAK_ID;
+ }
+ }
+}
+
+ThreadPlanStepUntil::~ThreadPlanStepUntil ()
+{
+ Clear();
+}
+
+void
+ThreadPlanStepUntil::Clear()
+{
+ Target &target = m_thread.GetProcess().GetTarget();
+ if (m_return_bp_id != LLDB_INVALID_BREAK_ID)
+ {
+ target.RemoveBreakpointByID(m_return_bp_id);
+ m_return_bp_id = LLDB_INVALID_BREAK_ID;
+ }
+
+ until_collection::iterator pos, end = m_until_points.end();
+ for (pos = m_until_points.begin(); pos != end; pos++)
+ {
+ target.RemoveBreakpointByID((*pos).second);
+ }
+ m_until_points.clear();
+}
+
+void
+ThreadPlanStepUntil::GetDescription (Stream *s, lldb::DescriptionLevel level)
+{
+ if (level == lldb::eDescriptionLevelBrief)
+ {
+ s->Printf ("step until");
+ if (m_stepped_out)
+ s->Printf (" - stepped out");
+ }
+ else
+ {
+ if (m_until_points.size() == 1)
+ s->Printf ("Stepping from address 0x%llx until we reach 0x%llx using breakpoint %d",
+ (uint64_t)m_step_from_insn,
+ (uint64_t) (*m_until_points.begin()).first,
+ (*m_until_points.begin()).second);
+ else
+ {
+ until_collection::iterator pos, end = m_until_points.end();
+ s->Printf ("Stepping from address 0x%llx until we reach one of:",
+ (uint64_t)m_step_from_insn);
+ for (pos = m_until_points.begin(); pos != end; pos++)
+ {
+ s->Printf ("\n\t0x%llx (bp: %d)", (uint64_t) (*pos).first, (*pos).second);
+ }
+ }
+ s->Printf(" stepped out address is 0x%lx.", (uint64_t) m_return_addr);
+ }
+}
+
+bool
+ThreadPlanStepUntil::ValidatePlan (Stream *error)
+{
+ if (m_return_bp_id == LLDB_INVALID_BREAK_ID)
+ return false;
+ else
+ {
+ until_collection::iterator pos, end = m_until_points.end();
+ for (pos = m_until_points.begin(); pos != end; pos++)
+ {
+ if (!LLDB_BREAK_ID_IS_VALID ((*pos).second))
+ return false;
+ }
+ return true;
+ }
+}
+
+void
+ThreadPlanStepUntil::AnalyzeStop()
+{
+ if (m_ran_analyze)
+ return;
+
+ Thread::StopInfo info;
+ m_should_stop = true;
+ m_explains_stop = false;
+
+ if (m_thread.GetStopInfo (&info))
+ {
+ StopReason reason = info.GetStopReason();
+
+ switch (reason)
+ {
+ case eStopReasonBreakpoint:
+ {
+ // If this is OUR breakpoint, we're fine, otherwise we don't know why this happened...
+ BreakpointSiteSP this_site = m_thread.GetProcess().GetBreakpointSiteList().FindByID (info.GetBreakpointSiteID());
+ if (!this_site)
+ {
+ m_explains_stop = false;
+ return;
+ }
+
+ if (this_site->IsBreakpointAtThisSite (m_return_bp_id))
+ {
+ // If we are at our "step out" breakpoint, and the stack depth has shrunk, then
+ // this is indeed our stop.
+ // If the stack depth has grown, then we've hit our step out breakpoint recursively.
+ // If we are the only breakpoint at that location, then we do explain the stop, and
+ // we'll just continue.
+ // If there was another breakpoint here, then we don't explain the stop, but we won't
+ // mark ourselves Completed, because maybe that breakpoint will continue, and then
+ // we'll finish the "until".
+ if (m_stack_depth > m_thread.GetStackFrameCount())
+ {
+ m_stepped_out = true;
+ SetPlanComplete();
+ }
+ else
+ m_should_stop = false;
+
+ if (this_site->GetNumberOfOwners() == 1)
+ m_explains_stop = true;
+ else
+ m_explains_stop = false;
+ return;
+ }
+ else
+ {
+ // Check if we've hit one of our "until" breakpoints.
+ until_collection::iterator pos, end = m_until_points.end();
+ for (pos = m_until_points.begin(); pos != end; pos++)
+ {
+ if (this_site->IsBreakpointAtThisSite ((*pos).second))
+ {
+ // If we're at the right stack depth, then we're done.
+ if (m_stack_depth == m_thread.GetStackFrameCount())
+ SetPlanComplete();
+ else
+ m_should_stop = false;
+
+ // Otherwise we've hit this breakpoint recursively. If we're the
+ // only breakpoint here, then we do explain the stop, and we'll continue.
+ // If not then we should let higher plans handle this stop.
+ if (this_site->GetNumberOfOwners() == 1)
+ m_explains_stop = true;
+ else
+ {
+ m_should_stop = true;
+ m_explains_stop = false;
+ }
+ return;
+ }
+ }
+ }
+ // If we get here we haven't hit any of our breakpoints, so let the higher
+ // plans take care of the stop.
+ m_explains_stop = false;
+ return;
+ }
+ case eStopReasonWatchpoint:
+ case eStopReasonSignal:
+ case eStopReasonException:
+ m_explains_stop = false;
+ break;
+ default:
+ m_explains_stop = true;
+ break;
+ }
+ }
+}
+
+bool
+ThreadPlanStepUntil::PlanExplainsStop ()
+{
+ // We don't explain signals or breakpoints (breakpoints that handle stepping in or
+ // out will be handled by a child plan.
+ AnalyzeStop();
+ return m_explains_stop;
+}
+
+bool
+ThreadPlanStepUntil::ShouldStop (Event *event_ptr)
+{
+ // If we've told our self in ExplainsStop that we plan to continue, then
+ // do so here. Otherwise, as long as this thread has stopped for a reason,
+ // we will stop.
+
+ Thread::StopInfo stop_info (&m_thread);
+ if (!m_thread.GetStopInfo(&stop_info)
+ || stop_info.GetStopReason() == eStopReasonNone)
+ return false;
+
+ AnalyzeStop();
+ return m_should_stop;
+}
+
+bool
+ThreadPlanStepUntil::StopOthers ()
+{
+ return m_stop_others;
+}
+
+StateType
+ThreadPlanStepUntil::RunState ()
+{
+ return eStateRunning;
+}
+
+bool
+ThreadPlanStepUntil::WillResume (StateType resume_state, bool current_plan)
+{
+ ThreadPlan::WillResume (resume_state, current_plan);
+ if (current_plan)
+ {
+ Target &target = m_thread.GetProcess().GetTarget();
+ Breakpoint *return_bp = target.GetBreakpointByID(m_return_bp_id).get();
+ if (return_bp != NULL)
+ return_bp->SetEnabled (true);
+
+ until_collection::iterator pos, end = m_until_points.end();
+ for (pos = m_until_points.begin(); pos != end; pos++)
+ {
+ Breakpoint *until_bp = target.GetBreakpointByID((*pos).second).get();
+ if (until_bp != NULL)
+ until_bp->SetEnabled (true);
+ }
+ }
+
+ m_should_stop = true;
+ m_ran_analyze = false;
+ m_explains_stop = false;
+ return true;
+}
+
+bool
+ThreadPlanStepUntil::WillStop ()
+{
+ Target &target = m_thread.GetProcess().GetTarget();
+ Breakpoint *return_bp = target.GetBreakpointByID(m_return_bp_id).get();
+ if (return_bp != NULL)
+ return_bp->SetEnabled (false);
+
+ until_collection::iterator pos, end = m_until_points.end();
+ for (pos = m_until_points.begin(); pos != end; pos++)
+ {
+ Breakpoint *until_bp = target.GetBreakpointByID((*pos).second).get();
+ if (until_bp != NULL)
+ until_bp->SetEnabled (false);
+ }
+ return true;
+}
+
+bool
+ThreadPlanStepUntil::MischiefManaged ()
+{
+
+ // I'm letting "PlanExplainsStop" do all the work, and just reporting that here.
+ bool done = false;
+ if (IsPlanComplete())
+ {
+ Log *log = lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP);
+ if (log)
+ log->Printf("Completed step until plan.");
+
+ Clear();
+ done = true;
+ }
+ if (done)
+ ThreadPlan::MischiefManaged ();
+
+ return done;
+
+}
+
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