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diff --git a/lldb/source/Plugins/Process/Windows/Common/ProcessDebugger.cpp b/lldb/source/Plugins/Process/Windows/Common/ProcessDebugger.cpp
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+++ b/lldb/source/Plugins/Process/Windows/Common/ProcessDebugger.cpp
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+//===-- ProcessDebugger.cpp -------------------------------------*- C++ -*-===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#include "ProcessDebugger.h"
+
+// Windows includes
+#include "lldb/Host/windows/windows.h"
+#include <psapi.h>
+
+#include "lldb/Host/FileSystem.h"
+#include "lldb/Host/HostNativeProcessBase.h"
+#include "lldb/Host/HostProcess.h"
+#include "lldb/Host/HostThread.h"
+#include "lldb/Host/ProcessLaunchInfo.h"
+#include "lldb/Target/MemoryRegionInfo.h"
+#include "lldb/Target/Process.h"
+#include "llvm/Support/ConvertUTF.h"
+#include "llvm/Support/Error.h"
+
+#include "DebuggerThread.h"
+#include "ExceptionRecord.h"
+#include "ProcessWindowsLog.h"
+
+using namespace lldb;
+using namespace lldb_private;
+
+static DWORD ConvertLldbToWinApiProtect(uint32_t protect) {
+ // We also can process a read / write permissions here, but if the debugger
+ // will make later a write into the allocated memory, it will fail. To get
+ // around it is possible inside DoWriteMemory to remember memory permissions,
+ // allow write, write and restore permissions, but for now we process only
+ // the executable permission.
+ //
+ // TODO: Process permissions other than executable
+ if (protect & ePermissionsExecutable)
+ return PAGE_EXECUTE_READWRITE;
+
+ return PAGE_READWRITE;
+}
+
+// The Windows page protection bits are NOT independent masks that can be
+// bitwise-ORed together. For example, PAGE_EXECUTE_READ is not (PAGE_EXECUTE
+// | PAGE_READ). To test for an access type, it's necessary to test for any of
+// the bits that provide that access type.
+static bool IsPageReadable(uint32_t protect) {
+ return (protect & PAGE_NOACCESS) == 0;
+}
+
+static bool IsPageWritable(uint32_t protect) {
+ return (protect & (PAGE_EXECUTE_READWRITE | PAGE_EXECUTE_WRITECOPY |
+ PAGE_READWRITE | PAGE_WRITECOPY)) != 0;
+}
+
+static bool IsPageExecutable(uint32_t protect) {
+ return (protect & (PAGE_EXECUTE | PAGE_EXECUTE_READ | PAGE_EXECUTE_READWRITE |
+ PAGE_EXECUTE_WRITECOPY)) != 0;
+}
+
+namespace lldb_private {
+
+lldb::pid_t ProcessDebugger::GetDebuggedProcessId() const {
+ if (m_session_data)
+ return m_session_data->m_debugger->GetProcess().GetProcessId();
+ return LLDB_INVALID_PROCESS_ID;
+}
+
+Status ProcessDebugger::DetachProcess() {
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
+ DebuggerThreadSP debugger_thread;
+ {
+ // Acquire the lock only long enough to get the DebuggerThread.
+ // StopDebugging() will trigger a call back into ProcessDebugger which will
+ // also acquire the lock. Thus we have to release the lock before calling
+ // StopDebugging().
+ llvm::sys::ScopedLock lock(m_mutex);
+
+ if (!m_session_data) {
+ LLDB_LOG(log, "there is no active session.");
+ return Status();
+ }
+
+ debugger_thread = m_session_data->m_debugger;
+ }
+
+ Status error;
+
+ LLDB_LOG(log, "detaching from process {0}.",
+ debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle());
+ error = debugger_thread->StopDebugging(false);
+
+ // By the time StopDebugging returns, there is no more debugger thread, so
+ // we can be assured that no other thread will race for the session data.
+ m_session_data.reset();
+
+ return error;
+}
+
+Status ProcessDebugger::LaunchProcess(ProcessLaunchInfo &launch_info,
+ DebugDelegateSP delegate) {
+ // Even though m_session_data is accessed here, it is before a debugger
+ // thread has been kicked off. So there's no race conditions, and it
+ // shouldn't be necessary to acquire the mutex.
+
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
+ Status result;
+
+ FileSpec working_dir = launch_info.GetWorkingDirectory();
+ namespace fs = llvm::sys::fs;
+ if (working_dir) {
+ FileSystem::Instance().Resolve(working_dir);
+ if (!FileSystem::Instance().IsDirectory(working_dir)) {
+ result.SetErrorStringWithFormat("No such file or directory: %s",
+ working_dir.GetCString());
+ return result;
+ }
+ }
+
+ if (!launch_info.GetFlags().Test(eLaunchFlagDebug)) {
+ StreamString stream;
+ stream.Printf("ProcessDebugger unable to launch '%s'. ProcessDebugger can "
+ "only be used for debug launches.",
+ launch_info.GetExecutableFile().GetPath().c_str());
+ std::string message = stream.GetString();
+ result.SetErrorString(message.c_str());
+
+ LLDB_LOG(log, "error: {0}", message);
+ return result;
+ }
+
+ bool stop_at_entry = launch_info.GetFlags().Test(eLaunchFlagStopAtEntry);
+ m_session_data.reset(new ProcessWindowsData(stop_at_entry));
+ m_session_data->m_debugger.reset(new DebuggerThread(delegate));
+ DebuggerThreadSP debugger = m_session_data->m_debugger;
+
+ // Kick off the DebugLaunch asynchronously and wait for it to complete.
+ result = debugger->DebugLaunch(launch_info);
+ if (result.Fail()) {
+ LLDB_LOG(log, "failed launching '{0}'. {1}",
+ launch_info.GetExecutableFile().GetPath(), result);
+ return result;
+ }
+
+ HostProcess process;
+ Status error = WaitForDebuggerConnection(debugger, process);
+ if (error.Fail()) {
+ LLDB_LOG(log, "failed launching '{0}'. {1}",
+ launch_info.GetExecutableFile().GetPath(), error);
+ return error;
+ }
+
+ LLDB_LOG(log, "successfully launched '{0}'",
+ launch_info.GetExecutableFile().GetPath());
+
+ // We've hit the initial stop. If eLaunchFlagsStopAtEntry was specified, the
+ // private state should already be set to eStateStopped as a result of
+ // hitting the initial breakpoint. If it was not set, the breakpoint should
+ // have already been resumed from and the private state should already be
+ // eStateRunning.
+ launch_info.SetProcessID(process.GetProcessId());
+
+ return result;
+}
+
+Status ProcessDebugger::AttachProcess(const ProcessAttachInfo &attach_info,
+ DebugDelegateSP delegate) {
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
+ m_session_data.reset(
+ new ProcessWindowsData(!attach_info.GetContinueOnceAttached()));
+ DebuggerThreadSP debugger(new DebuggerThread(delegate));
+
+ m_session_data->m_debugger = debugger;
+
+ DWORD process_id = static_cast<DWORD>(attach_info.GetProcessID());
+ Status error = debugger->DebugAttach(process_id, attach_info);
+ if (error.Fail()) {
+ LLDB_LOG(
+ log,
+ "encountered an error occurred initiating the asynchronous attach. {0}",
+ error);
+ return error;
+ }
+
+ HostProcess process;
+ error = WaitForDebuggerConnection(debugger, process);
+ if (error.Fail()) {
+ LLDB_LOG(log,
+ "encountered an error waiting for the debugger to connect. {0}",
+ error);
+ return error;
+ }
+
+ LLDB_LOG(log, "successfully attached to process with pid={0}", process_id);
+
+ // We've hit the initial stop. If eLaunchFlagsStopAtEntry was specified, the
+ // private state should already be set to eStateStopped as a result of
+ // hitting the initial breakpoint. If it was not set, the breakpoint should
+ // have already been resumed from and the private state should already be
+ // eStateRunning.
+
+ return error;
+}
+
+Status ProcessDebugger::DestroyProcess() {
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
+ DebuggerThreadSP debugger_thread;
+ {
+ // Acquire this lock inside an inner scope, only long enough to get the
+ // DebuggerThread. StopDebugging() will trigger a call back into
+ // ProcessDebugger which will acquire the lock again, so we need to not
+ // deadlock.
+ llvm::sys::ScopedLock lock(m_mutex);
+
+ if (!m_session_data) {
+ LLDB_LOG(log, "warning: there is no active session.");
+ return Status();
+ }
+
+ debugger_thread = m_session_data->m_debugger;
+ }
+
+ LLDB_LOG(log, "Shutting down process {0}.",
+ debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle());
+ Status error = debugger_thread->StopDebugging(true);
+
+ // By the time StopDebugging returns, there is no more debugger thread, so
+ // we can be assured that no other thread will race for the session data.
+ m_session_data.reset();
+
+ return error;
+}
+
+Status ProcessDebugger::HaltProcess(bool &caused_stop) {
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
+ Status error;
+ llvm::sys::ScopedLock lock(m_mutex);
+ caused_stop = ::DebugBreakProcess(m_session_data->m_debugger->GetProcess()
+ .GetNativeProcess()
+ .GetSystemHandle());
+ if (!caused_stop) {
+ error.SetError(::GetLastError(), eErrorTypeWin32);
+ LLDB_LOG(log, "DebugBreakProcess failed with error {0}", error);
+ }
+
+ return error;
+}
+
+Status ProcessDebugger::ReadMemory(lldb::addr_t vm_addr, void *buf, size_t size,
+ size_t &bytes_read) {
+ Status error;
+ bytes_read = 0;
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
+ llvm::sys::ScopedLock lock(m_mutex);
+
+ if (!m_session_data) {
+ error.SetErrorString(
+ "cannot read, there is no active debugger connection.");
+ LLDB_LOG(log, "error: {0}", error);
+ return error;
+ }
+
+ LLDB_LOG(log, "attempting to read {0} bytes from address {1:x}", size,
+ vm_addr);
+
+ HostProcess process = m_session_data->m_debugger->GetProcess();
+ void *addr = reinterpret_cast<void *>(vm_addr);
+ SIZE_T num_of_bytes_read = 0;
+ if (!::ReadProcessMemory(process.GetNativeProcess().GetSystemHandle(), addr,
+ buf, size, &num_of_bytes_read)) {
+ // Reading from the process can fail for a number of reasons - set the
+ // error code and make sure that the number of bytes read is set back to 0
+ // because in some scenarios the value of bytes_read returned from the API
+ // is garbage.
+ error.SetError(GetLastError(), eErrorTypeWin32);
+ LLDB_LOG(log, "reading failed with error: {0}", error);
+ } else {
+ bytes_read = num_of_bytes_read;
+ }
+ return error;
+}
+
+Status ProcessDebugger::WriteMemory(lldb::addr_t vm_addr, const void *buf,
+ size_t size, size_t &bytes_written) {
+ Status error;
+ bytes_written = 0;
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
+ llvm::sys::ScopedLock lock(m_mutex);
+ LLDB_LOG(log, "attempting to write {0} bytes into address {1:x}", size,
+ vm_addr);
+
+ if (!m_session_data) {
+ error.SetErrorString(
+ "cannot write, there is no active debugger connection.");
+ LLDB_LOG(log, "error: {0}", error);
+ return error;
+ }
+
+ HostProcess process = m_session_data->m_debugger->GetProcess();
+ void *addr = reinterpret_cast<void *>(vm_addr);
+ SIZE_T num_of_bytes_written = 0;
+ lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
+ if (::WriteProcessMemory(handle, addr, buf, size, &num_of_bytes_written)) {
+ FlushInstructionCache(handle, addr, num_of_bytes_written);
+ bytes_written = num_of_bytes_written;
+ } else {
+ error.SetError(GetLastError(), eErrorTypeWin32);
+ LLDB_LOG(log, "writing failed with error: {0}", error);
+ }
+ return error;
+}
+
+Status ProcessDebugger::AllocateMemory(size_t size, uint32_t permissions,
+ lldb::addr_t &addr) {
+ Status error;
+ addr = LLDB_INVALID_ADDRESS;
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
+ llvm::sys::ScopedLock lock(m_mutex);
+ LLDB_LOG(log, "attempting to allocate {0} bytes with permissions {1}", size,
+ permissions);
+
+ if (!m_session_data) {
+ error.SetErrorString(
+ "cannot allocate, there is no active debugger connection");
+ LLDB_LOG(log, "error: {0}", error);
+ return error;
+ }
+
+ HostProcess process = m_session_data->m_debugger->GetProcess();
+ lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
+ auto protect = ConvertLldbToWinApiProtect(permissions);
+ auto result = ::VirtualAllocEx(handle, nullptr, size, MEM_COMMIT, protect);
+ if (!result) {
+ error.SetError(GetLastError(), eErrorTypeWin32);
+ LLDB_LOG(log, "allocating failed with error: {0}", error);
+ } else {
+ addr = reinterpret_cast<addr_t>(result);
+ }
+ return error;
+}
+
+Status ProcessDebugger::DeallocateMemory(lldb::addr_t vm_addr) {
+ Status result;
+
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
+ llvm::sys::ScopedLock lock(m_mutex);
+ LLDB_LOG(log, "attempting to deallocate bytes at address {0}", vm_addr);
+
+ if (!m_session_data) {
+ result.SetErrorString(
+ "cannot deallocate, there is no active debugger connection");
+ LLDB_LOG(log, "error: {0}", result);
+ return result;
+ }
+
+ HostProcess process = m_session_data->m_debugger->GetProcess();
+ lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
+ if (!::VirtualFreeEx(handle, reinterpret_cast<LPVOID>(vm_addr), 0,
+ MEM_RELEASE)) {
+ result.SetError(GetLastError(), eErrorTypeWin32);
+ LLDB_LOG(log, "deallocating failed with error: {0}", result);
+ }
+
+ return result;
+}
+
+Status ProcessDebugger::GetMemoryRegionInfo(lldb::addr_t vm_addr,
+ MemoryRegionInfo &info) {
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_MEMORY);
+ Status error;
+ llvm::sys::ScopedLock lock(m_mutex);
+ info.Clear();
+
+ if (!m_session_data) {
+ error.SetErrorString(
+ "GetMemoryRegionInfo called with no debugging session.");
+ LLDB_LOG(log, "error: {0}", error);
+ return error;
+ }
+ HostProcess process = m_session_data->m_debugger->GetProcess();
+ lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
+ if (handle == nullptr || handle == LLDB_INVALID_PROCESS) {
+ error.SetErrorString(
+ "GetMemoryRegionInfo called with an invalid target process.");
+ LLDB_LOG(log, "error: {0}", error);
+ return error;
+ }
+
+ LLDB_LOG(log, "getting info for address {0:x}", vm_addr);
+
+ void *addr = reinterpret_cast<void *>(vm_addr);
+ MEMORY_BASIC_INFORMATION mem_info = {};
+ SIZE_T result = ::VirtualQueryEx(handle, addr, &mem_info, sizeof(mem_info));
+ if (result == 0) {
+ if (::GetLastError() == ERROR_INVALID_PARAMETER) {
+ // ERROR_INVALID_PARAMETER is returned if VirtualQueryEx is called with
+ // an address past the highest accessible address. We should return a
+ // range from the vm_addr to LLDB_INVALID_ADDRESS
+ info.GetRange().SetRangeBase(vm_addr);
+ info.GetRange().SetRangeEnd(LLDB_INVALID_ADDRESS);
+ info.SetReadable(MemoryRegionInfo::eNo);
+ info.SetExecutable(MemoryRegionInfo::eNo);
+ info.SetWritable(MemoryRegionInfo::eNo);
+ info.SetMapped(MemoryRegionInfo::eNo);
+ return error;
+ } else {
+ error.SetError(::GetLastError(), eErrorTypeWin32);
+ LLDB_LOG(log,
+ "VirtualQueryEx returned error {0} while getting memory "
+ "region info for address {1:x}",
+ error, vm_addr);
+ return error;
+ }
+ }
+
+ // Protect bits are only valid for MEM_COMMIT regions.
+ if (mem_info.State == MEM_COMMIT) {
+ const bool readable = IsPageReadable(mem_info.Protect);
+ const bool executable = IsPageExecutable(mem_info.Protect);
+ const bool writable = IsPageWritable(mem_info.Protect);
+ info.SetReadable(readable ? MemoryRegionInfo::eYes : MemoryRegionInfo::eNo);
+ info.SetExecutable(executable ? MemoryRegionInfo::eYes
+ : MemoryRegionInfo::eNo);
+ info.SetWritable(writable ? MemoryRegionInfo::eYes : MemoryRegionInfo::eNo);
+ } else {
+ info.SetReadable(MemoryRegionInfo::eNo);
+ info.SetExecutable(MemoryRegionInfo::eNo);
+ info.SetWritable(MemoryRegionInfo::eNo);
+ }
+
+ // AllocationBase is defined for MEM_COMMIT and MEM_RESERVE but not MEM_FREE.
+ if (mem_info.State != MEM_FREE) {
+ info.GetRange().SetRangeBase(
+ reinterpret_cast<addr_t>(mem_info.AllocationBase));
+ info.GetRange().SetRangeEnd(reinterpret_cast<addr_t>(mem_info.BaseAddress) +
+ mem_info.RegionSize);
+ info.SetMapped(MemoryRegionInfo::eYes);
+ } else {
+ // In the unmapped case we need to return the distance to the next block of
+ // memory. VirtualQueryEx nearly does that except that it gives the
+ // distance from the start of the page containing vm_addr.
+ SYSTEM_INFO data;
+ ::GetSystemInfo(&data);
+ DWORD page_offset = vm_addr % data.dwPageSize;
+ info.GetRange().SetRangeBase(vm_addr);
+ info.GetRange().SetByteSize(mem_info.RegionSize - page_offset);
+ info.SetMapped(MemoryRegionInfo::eNo);
+ }
+
+ error.SetError(::GetLastError(), eErrorTypeWin32);
+ LLDB_LOGV(log,
+ "Memory region info for address {0}: readable={1}, "
+ "executable={2}, writable={3}",
+ vm_addr, info.GetReadable(), info.GetExecutable(),
+ info.GetWritable());
+ return error;
+}
+
+void ProcessDebugger::OnExitProcess(uint32_t exit_code) {
+ // If the process exits before any initial stop then notify the debugger
+ // of the error otherwise WaitForDebuggerConnection() will be blocked.
+ // An example of this issue is when a process fails to load a dependent DLL.
+ if (m_session_data && !m_session_data->m_initial_stop_received) {
+ Status error(exit_code, eErrorTypeWin32);
+ OnDebuggerError(error, 0);
+ }
+}
+
+void ProcessDebugger::OnDebuggerConnected(lldb::addr_t image_base) {}
+
+ExceptionResult
+ProcessDebugger::OnDebugException(bool first_chance,
+ const ExceptionRecord &record) {
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_EXCEPTION);
+ llvm::sys::ScopedLock lock(m_mutex);
+ // FIXME: Without this check, occasionally when running the test suite
+ // there is an issue where m_session_data can be null. It's not clear how
+ // this could happen but it only surfaces while running the test suite. In
+ // order to properly diagnose this, we probably need to first figure allow the
+ // test suite to print out full lldb logs, and then add logging to the process
+ // plugin.
+ if (!m_session_data) {
+ LLDB_LOG(log,
+ "Debugger thread reported exception {0:x} at address {1:x}, but "
+ "there is no session.",
+ record.GetExceptionCode(), record.GetExceptionAddress());
+ return ExceptionResult::SendToApplication;
+ }
+
+ ExceptionResult result = ExceptionResult::SendToApplication;
+ if ((record.GetExceptionCode() == EXCEPTION_BREAKPOINT ||
+ record.GetExceptionCode() ==
+ 0x4000001FL /*WOW64 STATUS_WX86_BREAKPOINT*/) &&
+ !m_session_data->m_initial_stop_received) {
+ // Handle breakpoints at the first chance.
+ result = ExceptionResult::BreakInDebugger;
+ LLDB_LOG(
+ log,
+ "Hit loader breakpoint at address {0:x}, setting initial stop event.",
+ record.GetExceptionAddress());
+ m_session_data->m_initial_stop_received = true;
+ ::SetEvent(m_session_data->m_initial_stop_event);
+ }
+ return result;
+}
+
+void ProcessDebugger::OnCreateThread(const HostThread &thread) {
+ // Do nothing by default
+}
+
+void ProcessDebugger::OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) {
+ // Do nothing by default
+}
+
+void ProcessDebugger::OnLoadDll(const ModuleSpec &module_spec,
+ lldb::addr_t module_addr) {
+ // Do nothing by default
+}
+
+void ProcessDebugger::OnUnloadDll(lldb::addr_t module_addr) {
+ // Do nothing by default
+}
+
+void ProcessDebugger::OnDebugString(const std::string &string) {}
+
+void ProcessDebugger::OnDebuggerError(const Status &error, uint32_t type) {
+ llvm::sys::ScopedLock lock(m_mutex);
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS);
+
+ if (m_session_data->m_initial_stop_received) {
+ // This happened while debugging. Do we shutdown the debugging session,
+ // try to continue, or do something else?
+ LLDB_LOG(log,
+ "Error {0} occurred during debugging. Unexpected behavior "
+ "may result. {1}",
+ error.GetError(), error);
+ } else {
+ // If we haven't actually launched the process yet, this was an error
+ // launching the process. Set the internal error and signal the initial
+ // stop event so that the DoLaunch method wakes up and returns a failure.
+ m_session_data->m_launch_error = error;
+ ::SetEvent(m_session_data->m_initial_stop_event);
+ LLDB_LOG(log,
+ "Error {0} occurred launching the process before the initial "
+ "stop. {1}",
+ error.GetError(), error);
+ return;
+ }
+}
+
+Status ProcessDebugger::WaitForDebuggerConnection(DebuggerThreadSP debugger,
+ HostProcess &process) {
+ Status result;
+ Log *log = ProcessWindowsLog::GetLogIfAny(WINDOWS_LOG_PROCESS |
+ WINDOWS_LOG_BREAKPOINTS);
+ LLDB_LOG(log, "Waiting for loader breakpoint.");
+
+ // Block this function until we receive the initial stop from the process.
+ if (::WaitForSingleObject(m_session_data->m_initial_stop_event, INFINITE) ==
+ WAIT_OBJECT_0) {
+ LLDB_LOG(log, "hit loader breakpoint, returning.");
+
+ process = debugger->GetProcess();
+ return m_session_data->m_launch_error;
+ } else
+ return Status(::GetLastError(), eErrorTypeWin32);
+}
+
+} // namespace lldb_private
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