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Diffstat (limited to 'lldb/source/Plugins/Process/Linux/NativeProcessLinux.cpp')
-rw-r--r--lldb/source/Plugins/Process/Linux/NativeProcessLinux.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/lldb/source/Plugins/Process/Linux/NativeProcessLinux.cpp b/lldb/source/Plugins/Process/Linux/NativeProcessLinux.cpp
index f5204a6e6fa..bab2a71de3d 100644
--- a/lldb/source/Plugins/Process/Linux/NativeProcessLinux.cpp
+++ b/lldb/source/Plugins/Process/Linux/NativeProcessLinux.cpp
@@ -948,25 +948,25 @@ NativeProcessLinux::SetupSoftwareSingleStepping(NativeThreadLinux &thread) {
Status error;
NativeRegisterContext& register_context = thread.GetRegisterContext();
- std::unique_ptr<EmulateInstruction> emulator_ap(
+ std::unique_ptr<EmulateInstruction> emulator_up(
EmulateInstruction::FindPlugin(m_arch, eInstructionTypePCModifying,
nullptr));
- if (emulator_ap == nullptr)
+ if (emulator_up == nullptr)
return Status("Instruction emulator not found!");
EmulatorBaton baton(*this, register_context);
- emulator_ap->SetBaton(&baton);
- emulator_ap->SetReadMemCallback(&ReadMemoryCallback);
- emulator_ap->SetReadRegCallback(&ReadRegisterCallback);
- emulator_ap->SetWriteMemCallback(&WriteMemoryCallback);
- emulator_ap->SetWriteRegCallback(&WriteRegisterCallback);
+ emulator_up->SetBaton(&baton);
+ emulator_up->SetReadMemCallback(&ReadMemoryCallback);
+ emulator_up->SetReadRegCallback(&ReadRegisterCallback);
+ emulator_up->SetWriteMemCallback(&WriteMemoryCallback);
+ emulator_up->SetWriteRegCallback(&WriteRegisterCallback);
- if (!emulator_ap->ReadInstruction())
+ if (!emulator_up->ReadInstruction())
return Status("Read instruction failed!");
bool emulation_result =
- emulator_ap->EvaluateInstruction(eEmulateInstructionOptionAutoAdvancePC);
+ emulator_up->EvaluateInstruction(eEmulateInstructionOptionAutoAdvancePC);
const RegisterInfo *reg_info_pc = register_context.GetRegisterInfo(
eRegisterKindGeneric, LLDB_REGNUM_GENERIC_PC);
@@ -994,7 +994,7 @@ NativeProcessLinux::SetupSoftwareSingleStepping(NativeThreadLinux &thread) {
// the size of the current opcode because the emulation of all
// PC modifying instruction should be successful. The failure most
// likely caused by a not supported instruction which don't modify PC.
- next_pc = register_context.GetPC() + emulator_ap->GetOpcode().GetByteSize();
+ next_pc = register_context.GetPC() + emulator_up->GetOpcode().GetByteSize();
next_flags = ReadFlags(register_context);
} else {
// The instruction emulation failed after it modified the PC. It is an
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