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-rw-r--r--lldb/source/Host/macosx/Symbols.cpp28
1 files changed, 12 insertions, 16 deletions
diff --git a/lldb/source/Host/macosx/Symbols.cpp b/lldb/source/Host/macosx/Symbols.cpp
index b28d3b3e8e4..e172dd5a488 100644
--- a/lldb/source/Host/macosx/Symbols.cpp
+++ b/lldb/source/Host/macosx/Symbols.cpp
@@ -340,9 +340,8 @@ static bool GetModuleSpecInfoFromUUIDDictionary(CFDictionaryRef uuid_dict,
std::string DBGBuildSourcePath;
std::string DBGSourcePath;
- // If DBGVersion value 2 or higher, look for
- // DBGSourcePathRemapping dictionary and append the key-value pairs
- // to our remappings.
+ // If DBGVersion value 2 or higher, look for DBGSourcePathRemapping
+ // dictionary and append the key-value pairs to our remappings.
cf_dict = (CFDictionaryRef)CFDictionaryGetValue(
(CFDictionaryRef)uuid_dict, CFSTR("DBGSourcePathRemapping"));
if (cf_dict && CFGetTypeID(cf_dict) == CFDictionaryGetTypeID()) {
@@ -389,10 +388,9 @@ static bool GetModuleSpecInfoFromUUIDDictionary(CFDictionaryRef uuid_dict,
}
if (!DBGBuildSourcePath.empty() && !DBGSourcePath.empty()) {
// In the "old style" DBGSourcePathRemapping dictionary, the
- // DBGSourcePath values
- // (the "values" half of key-value path pairs) were wrong. Ignore
- // them and use the
- // universal DBGSourcePath string from earlier.
+ // DBGSourcePath values (the "values" half of key-value path pairs)
+ // were wrong. Ignore them and use the universal DBGSourcePath
+ // string from earlier.
if (new_style_source_remapping_dictionary == true &&
!original_DBGSourcePath_value.empty()) {
DBGSourcePath = original_DBGSourcePath_value;
@@ -402,9 +400,9 @@ static bool GetModuleSpecInfoFromUUIDDictionary(CFDictionaryRef uuid_dict,
DBGSourcePath = resolved_source_path.GetPath();
}
// With version 2 of DBGSourcePathRemapping, we can chop off the
- // last two filename parts from the source remapping and get a
- // more general source remapping that still works. Add this as
- // another option in addition to the full source path remap.
+ // last two filename parts from the source remapping and get a more
+ // general source remapping that still works. Add this as another
+ // option in addition to the full source path remap.
module_spec.GetSourceMappingList().Append(
ConstString(DBGBuildSourcePath.c_str()),
ConstString(DBGSourcePath.c_str()), true);
@@ -429,8 +427,8 @@ static bool GetModuleSpecInfoFromUUIDDictionary(CFDictionaryRef uuid_dict,
}
- // If we have a DBGBuildSourcePath + DBGSourcePath pair,
- // append them to the source remappings list.
+ // If we have a DBGBuildSourcePath + DBGSourcePath pair, append them to the
+ // source remappings list.
cf_str = (CFStringRef)CFDictionaryGetValue((CFDictionaryRef)uuid_dict,
CFSTR("DBGBuildSourcePath"));
@@ -464,8 +462,7 @@ bool Symbols::DownloadObjectAndSymbolFile(ModuleSpec &module_spec,
const FileSpec *file_spec_ptr = module_spec.GetFileSpecPtr();
// It's expensive to check for the DBGShellCommands defaults setting, only do
- // it once per
- // lldb run and cache the result.
+ // it once per lldb run and cache the result.
static bool g_have_checked_for_dbgshell_command = false;
static const char *g_dbgshell_command = NULL;
if (g_have_checked_for_dbgshell_command == false) {
@@ -487,8 +484,7 @@ bool Symbols::DownloadObjectAndSymbolFile(ModuleSpec &module_spec,
}
// When g_dbgshell_command is NULL, the user has not enabled the use of an
- // external program
- // to find the symbols, don't run it for them.
+ // external program to find the symbols, don't run it for them.
if (force_lookup == false && g_dbgshell_command == NULL) {
return false;
}
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