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-rw-r--r--lldb/source/Breakpoint/BreakpointResolverFileLine.cpp40
1 files changed, 20 insertions, 20 deletions
diff --git a/lldb/source/Breakpoint/BreakpointResolverFileLine.cpp b/lldb/source/Breakpoint/BreakpointResolverFileLine.cpp
index ca69ec9e4ef..ecef88eb998 100644
--- a/lldb/source/Breakpoint/BreakpointResolverFileLine.cpp
+++ b/lldb/source/Breakpoint/BreakpointResolverFileLine.cpp
@@ -110,10 +110,10 @@ BreakpointResolverFileLine::SerializeToStructuredData() {
// Filter the symbol context list to remove contexts where the line number was
// moved into a new function. We do this conservatively, so if e.g. we cannot
-// resolve the function in the context (which can happen in case of
-// line-table-only debug info), we leave the context as is. The trickiest part
-// here is handling inlined functions -- in this case we need to make sure we
-// look at the declaration line of the inlined function, NOT the function it was
+// resolve the function in the context (which can happen in case of line-table-
+// only debug info), we leave the context as is. The trickiest part here is
+// handling inlined functions -- in this case we need to make sure we look at
+// the declaration line of the inlined function, NOT the function it was
// inlined into.
void BreakpointResolverFileLine::FilterContexts(SymbolContextList &sc_list,
bool is_relative) {
@@ -133,8 +133,8 @@ void BreakpointResolverFileLine::FilterContexts(SymbolContextList &sc_list,
// relative parts of the path match the path from support files
auto sc_dir = sc.line_entry.file.GetDirectory().GetStringRef();
if (!sc_dir.endswith(relative_path)) {
- // We had a relative path specified and the relative directory
- // doesn't match so remove this one
+ // We had a relative path specified and the relative directory doesn't
+ // match so remove this one
LLDB_LOG(log, "removing not matching relative path {0} since it "
"doesn't end with {1}", sc_dir, relative_path);
sc_list.RemoveContextAtIndex(i);
@@ -199,20 +199,20 @@ BreakpointResolverFileLine::SearchCallback(SearchFilter &filter,
assert(m_breakpoint != NULL);
// There is a tricky bit here. You can have two compilation units that
- // #include the same file, and in one of them the function at m_line_number is
- // used (and so code and a line entry for it is generated) but in the other it
- // isn't. If we considered the CU's independently, then in the second
- // inclusion, we'd move the breakpoint to the next function that actually
- // generated code in the header file. That would end up being confusing. So
- // instead, we do the CU iterations by hand here, then scan through the
- // complete list of matches, and figure out the closest line number match, and
- // only set breakpoints on that match.
-
- // Note also that if file_spec only had a file name and not a directory, there
- // may be many different file spec's in the resultant list. The closest line
- // match for one will not be right for some totally different file. So we go
- // through the match list and pull out the sets that have the same file spec
- // in their line_entry and treat each set separately.
+ // #include the same file, and in one of them the function at m_line_number
+ // is used (and so code and a line entry for it is generated) but in the
+ // other it isn't. If we considered the CU's independently, then in the
+ // second inclusion, we'd move the breakpoint to the next function that
+ // actually generated code in the header file. That would end up being
+ // confusing. So instead, we do the CU iterations by hand here, then scan
+ // through the complete list of matches, and figure out the closest line
+ // number match, and only set breakpoints on that match.
+
+ // Note also that if file_spec only had a file name and not a directory,
+ // there may be many different file spec's in the resultant list. The
+ // closest line match for one will not be right for some totally different
+ // file. So we go through the match list and pull out the sets that have the
+ // same file spec in their line_entry and treat each set separately.
FileSpec search_file_spec = m_file_spec;
const bool is_relative = m_file_spec.IsRelative();
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