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Diffstat (limited to 'lldb/source/Breakpoint/BreakpointLocation.cpp')
-rw-r--r--lldb/source/Breakpoint/BreakpointLocation.cpp38
1 files changed, 18 insertions, 20 deletions
diff --git a/lldb/source/Breakpoint/BreakpointLocation.cpp b/lldb/source/Breakpoint/BreakpointLocation.cpp
index f59c334fe5c..93214770330 100644
--- a/lldb/source/Breakpoint/BreakpointLocation.cpp
+++ b/lldb/source/Breakpoint/BreakpointLocation.cpp
@@ -110,8 +110,8 @@ void BreakpointLocation::SetThreadID(lldb::tid_t thread_id) {
if (thread_id != LLDB_INVALID_THREAD_ID)
GetLocationOptions()->SetThreadID(thread_id);
else {
- // If we're resetting this to an invalid thread id, then
- // don't make an options pointer just to do that.
+ // If we're resetting this to an invalid thread id, then don't make an
+ // options pointer just to do that.
if (m_options_ap.get() != nullptr)
m_options_ap->SetThreadID(thread_id);
}
@@ -132,8 +132,8 @@ void BreakpointLocation::SetThreadIndex(uint32_t index) {
if (index != 0)
GetLocationOptions()->GetThreadSpec()->SetIndex(index);
else {
- // If we're resetting this to an invalid thread id, then
- // don't make an options pointer just to do that.
+ // If we're resetting this to an invalid thread id, then don't make an
+ // options pointer just to do that.
if (m_options_ap.get() != nullptr)
m_options_ap->GetThreadSpec()->SetIndex(index);
}
@@ -154,8 +154,8 @@ void BreakpointLocation::SetThreadName(const char *thread_name) {
if (thread_name != nullptr)
GetLocationOptions()->GetThreadSpec()->SetName(thread_name);
else {
- // If we're resetting this to an invalid thread id, then
- // don't make an options pointer just to do that.
+ // If we're resetting this to an invalid thread id, then don't make an
+ // options pointer just to do that.
if (m_options_ap.get() != nullptr)
m_options_ap->GetThreadSpec()->SetName(thread_name);
}
@@ -176,8 +176,8 @@ void BreakpointLocation::SetQueueName(const char *queue_name) {
if (queue_name != nullptr)
GetLocationOptions()->GetThreadSpec()->SetQueueName(queue_name);
else {
- // If we're resetting this to an invalid thread id, then
- // don't make an options pointer just to do that.
+ // If we're resetting this to an invalid thread id, then don't make an
+ // options pointer just to do that.
if (m_options_ap.get() != nullptr)
m_options_ap->GetThreadSpec()->SetQueueName(queue_name);
}
@@ -203,8 +203,8 @@ bool BreakpointLocation::InvokeCallback(StoppointCallbackContext *context) {
void BreakpointLocation::SetCallback(BreakpointHitCallback callback,
void *baton, bool is_synchronous) {
- // The default "Baton" class will keep a copy of "baton" and won't free
- // or delete it when it goes goes out of scope.
+ // The default "Baton" class will keep a copy of "baton" and won't free or
+ // delete it when it goes goes out of scope.
GetLocationOptions()->SetCallback(
callback, std::make_shared<UntypedBaton>(baton), is_synchronous);
SendBreakpointLocationChangedEvent(eBreakpointEventTypeCommandChanged);
@@ -283,8 +283,7 @@ bool BreakpointLocation::ConditionSaysStop(ExecutionContext &exe_ctx,
}
// We need to make sure the user sees any parse errors in their condition, so
- // we'll hook the
- // constructor errors up to the debugger's Async I/O.
+ // we'll hook the constructor errors up to the debugger's Async I/O.
ValueObjectSP result_value_sp;
@@ -372,9 +371,9 @@ bool BreakpointLocation::IgnoreCountShouldStop() {
}
BreakpointOptions *BreakpointLocation::GetLocationOptions() {
- // If we make the copy we don't copy the callbacks because that is potentially
- // expensive and we don't want to do that for the simple case where someone is
- // just disabling the location.
+ // If we make the copy we don't copy the callbacks because that is
+ // potentially expensive and we don't want to do that for the simple case
+ // where someone is just disabling the location.
if (m_options_ap.get() == nullptr)
m_options_ap.reset(
new BreakpointOptions(false));
@@ -479,9 +478,8 @@ bool BreakpointLocation::ClearBreakpointSite() {
if (m_bp_site_sp.get()) {
ProcessSP process_sp(m_owner.GetTarget().GetProcessSP());
// If the process exists, get it to remove the owner, it will remove the
- // physical implementation
- // of the breakpoint as well if there are no more owners. Otherwise just
- // remove this owner.
+ // physical implementation of the breakpoint as well if there are no more
+ // owners. Otherwise just remove this owner.
if (process_sp)
process_sp->RemoveOwnerFromBreakpointSite(GetBreakpoint().GetID(),
GetID(), m_bp_site_sp);
@@ -499,8 +497,8 @@ void BreakpointLocation::GetDescription(Stream *s,
SymbolContext sc;
// If the description level is "initial" then the breakpoint is printing out
- // our initial state,
- // and we should let it decide how it wants to print our label.
+ // our initial state, and we should let it decide how it wants to print our
+ // label.
if (level != eDescriptionLevelInitial) {
s->Indent();
BreakpointID::GetCanonicalReference(s, m_owner.GetID(), GetID());
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