diff options
Diffstat (limited to 'libcxxabi/test/test_vector1.cpp')
| -rw-r--r-- | libcxxabi/test/test_vector1.cpp | 207 |
1 files changed, 207 insertions, 0 deletions
diff --git a/libcxxabi/test/test_vector1.cpp b/libcxxabi/test/test_vector1.cpp new file mode 100644 index 00000000000..2a539d4d4a3 --- /dev/null +++ b/libcxxabi/test/test_vector1.cpp @@ -0,0 +1,207 @@ +//===---------------------------- test_vector.cpp -------------------------===// +// +// The LLVM Compiler Infrastructure +// +// This file is dual licensed under the MIT and the University of Illinois Open +// Source Licenses. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// + +#include "cxxabi.h" + +#include <iostream> +#include <cstdlib> + +// Wrapper routines +void *my_alloc2 ( size_t sz ) { + void *p = std::malloc ( sz ); +// std::printf ( "Allocated %ld bytes at %lx\n", sz, (unsigned long) p ); + return p; + } + +void my_dealloc2 ( void *p ) { +// std::printf ( "Freeing %lx\n", (unsigned long) p ); + std::free ( p ); + } + +void my_dealloc3 ( void *p, size_t sz ) { +// std::printf ( "Freeing %lx (size %ld)\n", (unsigned long) p, sz ); + std::free ( p ); + } + +void my_construct ( void *p ) { +// std::printf ( "Constructing %lx\n", (unsigned long) p ); + } + +void my_destruct ( void *p ) { +// std::printf ( "Destructing %lx\n", (unsigned long) p ); + } + +int gCounter; +void count_construct ( void *p ) { ++gCounter; } +void count_destruct ( void *p ) { --gCounter; } + + +int gConstructorCounter; +int gConstructorThrowTarget; +int gDestructorCounter; +int gDestructorThrowTarget; +void throw_construct ( void *p ) { if ( gConstructorCounter == gConstructorThrowTarget ) throw 1; ++gConstructorCounter; } +void throw_destruct ( void *p ) { if ( ++gDestructorCounter == gDestructorThrowTarget ) throw 2; } + +struct vec_on_stack { + void *storage; + vec_on_stack () : storage ( __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct )) {} + ~vec_on_stack () { __cxxabiv1::__cxa_vec_delete ( storage, 40, 8, throw_destruct ); } + }; + +// Test calls with empty constructors and destructors +int test_empty ( ) { + void *one, *two, *three; + +// Try with no padding and no con/destructors + one = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, NULL, NULL ); + two = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, NULL, NULL, my_alloc2, my_dealloc2 ); + three = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, NULL, NULL, my_alloc2, my_dealloc3 ); + + __cxxabiv1::__cxa_vec_delete ( one, 40, 0, NULL ); + __cxxabiv1::__cxa_vec_delete2( two, 40, 0, NULL, my_dealloc2 ); + __cxxabiv1::__cxa_vec_delete3( three, 40, 0, NULL, my_dealloc3 ); + +// Try with no padding + one = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, my_construct, my_destruct ); + two = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, my_construct, my_destruct, my_alloc2, my_dealloc2 ); + three = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, my_construct, my_destruct, my_alloc2, my_dealloc3 ); + + __cxxabiv1::__cxa_vec_delete ( one, 40, 0, my_destruct ); + __cxxabiv1::__cxa_vec_delete2( two, 40, 0, my_destruct, my_dealloc2 ); + __cxxabiv1::__cxa_vec_delete3( three, 40, 0, my_destruct, my_dealloc3 ); + +// Padding and no con/destructors + one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, NULL, NULL ); + two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, NULL, NULL, my_alloc2, my_dealloc2 ); + three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, NULL, NULL, my_alloc2, my_dealloc3 ); + + __cxxabiv1::__cxa_vec_delete ( one, 40, 8, NULL ); + __cxxabiv1::__cxa_vec_delete2( two, 40, 8, NULL, my_dealloc2 ); + __cxxabiv1::__cxa_vec_delete3( three, 40, 8, NULL, my_dealloc3 ); + +// Padding with con/destructors + one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, my_construct, my_destruct ); + two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, my_construct, my_destruct, my_alloc2, my_dealloc2 ); + three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, my_construct, my_destruct, my_alloc2, my_dealloc3 ); + + __cxxabiv1::__cxa_vec_delete ( one, 40, 8, my_destruct ); + __cxxabiv1::__cxa_vec_delete2( two, 40, 8, my_destruct, my_dealloc2 ); + __cxxabiv1::__cxa_vec_delete3( three, 40, 8, my_destruct, my_dealloc3 ); + + return 0; + } + +// Make sure the constructors and destructors are matched +int test_counted ( ) { + int retVal = 0; + void *one, *two, *three; + +// Try with no padding + gCounter = 0; + one = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, count_construct, count_destruct ); + two = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, count_construct, count_destruct, my_alloc2, my_dealloc2 ); + three = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, count_construct, count_destruct, my_alloc2, my_dealloc3 ); + + __cxxabiv1::__cxa_vec_delete ( one, 40, 0, count_destruct ); + __cxxabiv1::__cxa_vec_delete2( two, 40, 0, count_destruct, my_dealloc2 ); + __cxxabiv1::__cxa_vec_delete3( three, 40, 0, count_destruct, my_dealloc3 ); + +// Since there was no padding, the # of elements in the array are not stored +// and the destructors are not called. + if ( gCounter != 30 ) { + std::cerr << "Mismatched Constructor/Destructor calls (1)" << std::endl; + std::cerr << " Expected 30, got " << gCounter << std::endl; + retVal = 1; + } + + gCounter = 0; + one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, count_construct, count_destruct ); + two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, count_construct, count_destruct, my_alloc2, my_dealloc2 ); + three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, count_construct, count_destruct, my_alloc2, my_dealloc3 ); + + __cxxabiv1::__cxa_vec_delete ( one, 40, 8, count_destruct ); + __cxxabiv1::__cxa_vec_delete2( two, 40, 8, count_destruct, my_dealloc2 ); + __cxxabiv1::__cxa_vec_delete3( three, 40, 8, count_destruct, my_dealloc3 ); + + if ( gCounter != 0 ) { + std::cerr << "Mismatched Constructor/Destructor calls (2)" << std::endl; + std::cerr << " Expected 0, got " << gCounter << std::endl; + retVal = 1; + } + + return retVal; + } + +// Make sure the constructors and destructors are matched +int test_exception_in_constructor ( ) { + int retVal = 0; + void *one, *two, *three; + +// Try with no padding + gConstructorCounter = gDestructorCounter = 0; + gConstructorThrowTarget = 15; + gDestructorThrowTarget = -1; + try { + one = two = three = NULL; + one = __cxxabiv1::__cxa_vec_new ( 10, 40, 0, throw_construct, throw_destruct ); + two = __cxxabiv1::__cxa_vec_new2( 10, 40, 0, throw_construct, throw_destruct, my_alloc2, my_dealloc2 ); + three = __cxxabiv1::__cxa_vec_new3( 10, 40, 0, throw_construct, throw_destruct, my_alloc2, my_dealloc3 ); + } + catch ( int i ) {} + + __cxxabiv1::__cxa_vec_delete ( one, 40, 0, throw_destruct ); + __cxxabiv1::__cxa_vec_delete2( two, 40, 0, throw_destruct, my_dealloc2 ); + __cxxabiv1::__cxa_vec_delete3( three, 40, 0, throw_destruct, my_dealloc3 ); + +// Since there was no padding, the # of elements in the array are not stored +// and the destructors are not called. +// Since we threw after 15 calls to the constructor, we should see 5 calls to +// the destructor from the partially constructed array. + if ( gConstructorCounter - gDestructorCounter != 10 ) { + std::cerr << "Mismatched Constructor/Destructor calls (1C)" << std::endl; + std::cerr << gConstructorCounter << " constructors, but " << + gDestructorCounter << " destructors" << std::endl; + retVal = 1; + } + + gConstructorCounter = gDestructorCounter = 0; + gConstructorThrowTarget = 15; + gDestructorThrowTarget = -1; + try { + one = two = three = NULL; + one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct ); + two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc2 ); + three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc3 ); + } + catch ( int i ) {} + + __cxxabiv1::__cxa_vec_delete ( one, 40, 8, throw_destruct ); + __cxxabiv1::__cxa_vec_delete2( two, 40, 8, throw_destruct, my_dealloc2 ); + __cxxabiv1::__cxa_vec_delete3( three, 40, 8, throw_destruct, my_dealloc3 ); + + if ( gConstructorCounter != gDestructorCounter ) { + std::cerr << "Mismatched Constructor/Destructor calls (2C)" << std::endl; + std::cerr << gConstructorCounter << " constructors, but " << + gDestructorCounter << " destructors" << std::endl; + retVal = 1; + } + + return retVal; + } + +void my_terminate () { exit ( 0 ); } + +int main ( int argc, char *argv [] ) { + int retVal = 0; + retVal += test_empty (); + retVal += test_counted (); + retVal += test_exception_in_constructor (); + return retVal; + } |

