diff options
Diffstat (limited to 'clang/test/CodeGenObjC/arc-blocks.m')
-rw-r--r-- | clang/test/CodeGenObjC/arc-blocks.m | 112 |
1 files changed, 56 insertions, 56 deletions
diff --git a/clang/test/CodeGenObjC/arc-blocks.m b/clang/test/CodeGenObjC/arc-blocks.m index 3a06d00a4b5..76106bb2fb7 100644 --- a/clang/test/CodeGenObjC/arc-blocks.m +++ b/clang/test/CodeGenObjC/arc-blocks.m @@ -30,34 +30,34 @@ void test2(id x) { // CHECK-NEXT: store i8* [[PARM]], i8** [[X]] // CHECK-NEXT: [[SLOTREL:%.*]] = getelementptr inbounds [[BLOCK_T]], [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 // CHECK: [[SLOT:%.*]] = getelementptr inbounds [[BLOCK_T]], [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 -// CHECK-NEXT: [[T0:%.*]] = load i8** [[X]], +// CHECK-NEXT: [[T0:%.*]] = load i8*, i8** [[X]], // CHECK-NEXT: [[T1:%.*]] = call i8* @objc_retain(i8* [[T0]]) // CHECK-NEXT: store i8* [[T1]], i8** [[SLOT]], // CHECK-NEXT: bitcast // CHECK-NEXT: call void @test2_helper( -// CHECK-NEXT: [[T0:%.*]] = load i8** [[SLOTREL]] +// CHECK-NEXT: [[T0:%.*]] = load i8*, i8** [[SLOTREL]] // CHECK-NEXT: call void @objc_release(i8* [[T0]]) [[NUW]], !clang.imprecise_release -// CHECK-NEXT: [[T0:%.*]] = load i8** [[X]] +// CHECK-NEXT: [[T0:%.*]] = load i8*, i8** [[X]] // CHECK-NEXT: call void @objc_release(i8* [[T0]]) [[NUW]], !clang.imprecise_release // CHECK-NEXT: ret void extern void test2_helper(id (^)(void)); test2_helper(^{ return x; }); // CHECK-LABEL: define internal void @__copy_helper_block_ -// CHECK: [[T0:%.*]] = load i8** +// CHECK: [[T0:%.*]] = load i8*, i8** // CHECK-NEXT: [[SRC:%.*]] = bitcast i8* [[T0]] to [[BLOCK_T]]* -// CHECK-NEXT: [[T0:%.*]] = load i8** +// CHECK-NEXT: [[T0:%.*]] = load i8*, i8** // CHECK-NEXT: [[DST:%.*]] = bitcast i8* [[T0]] to [[BLOCK_T]]* // CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[BLOCK_T]], [[BLOCK_T]]* [[SRC]], i32 0, i32 5 -// CHECK-NEXT: [[T1:%.*]] = load i8** [[T0]] +// CHECK-NEXT: [[T1:%.*]] = load i8*, i8** [[T0]] // CHECK-NEXT: [[T2:%.*]] = call i8* @objc_retain(i8* [[T1]]) [[NUW]] // CHECK-NEXT: ret void // CHECK-LABEL: define internal void @__destroy_helper_block_ -// CHECK: [[T0:%.*]] = load i8** +// CHECK: [[T0:%.*]] = load i8*, i8** // CHECK-NEXT: [[T1:%.*]] = bitcast i8* [[T0]] to [[BLOCK_T]]* // CHECK-NEXT: [[T2:%.*]] = getelementptr inbounds [[BLOCK_T]], [[BLOCK_T]]* [[T1]], i32 0, i32 5 -// CHECK-NEXT: [[T3:%.*]] = load i8** [[T2]] +// CHECK-NEXT: [[T3:%.*]] = load i8*, i8** [[T2]] // CHECK-NEXT: call void @objc_release(i8* [[T3]]) // CHECK-NEXT: ret void } @@ -76,26 +76,26 @@ void test3(void (^sink)(id*)) { // CHECK-NEXT: store void (i8**)* {{%.*}}, void (i8**)** [[SINK]] // CHECK-NEXT: store i8* null, i8** [[STRONG]] - // CHECK-NEXT: load void (i8**)** [[SINK]] + // CHECK-NEXT: load void (i8**)*, void (i8**)** [[SINK]] // CHECK-NEXT: bitcast // CHECK-NEXT: getelementptr // CHECK-NEXT: [[BLOCK:%.*]] = bitcast - // CHECK-NEXT: [[V:%.*]] = load i8** [[STRONG]] + // CHECK-NEXT: [[V:%.*]] = load i8*, i8** [[STRONG]] // CHECK-NEXT: store i8* [[V]], i8** [[TEMP]] - // CHECK-NEXT: [[F0:%.*]] = load i8** + // CHECK-NEXT: [[F0:%.*]] = load i8*, i8** // CHECK-NEXT: [[F1:%.*]] = bitcast i8* [[F0]] to void (i8*, i8**)* // CHECK-NEXT: call void [[F1]](i8* [[BLOCK]], i8** [[TEMP]]) - // CHECK-NEXT: [[T0:%.*]] = load i8** [[TEMP]] + // CHECK-NEXT: [[T0:%.*]] = load i8*, i8** [[TEMP]] // CHECK-NEXT: [[T1:%.*]] = call i8* @objc_retain(i8* [[T0]]) // CHECK-NEXT: call void (...)* @clang.arc.use(i8* [[V]]) [[NUW]] - // CHECK-NEXT: [[T2:%.*]] = load i8** [[STRONG]] + // CHECK-NEXT: [[T2:%.*]] = load i8*, i8** [[STRONG]] // CHECK-NEXT: store i8* [[T1]], i8** [[STRONG]] // CHECK-NEXT: call void @objc_release(i8* [[T2]]) - // CHECK-NEXT: [[T0:%.*]] = load i8** [[STRONG]] + // CHECK-NEXT: [[T0:%.*]] = load i8*, i8** [[STRONG]] // CHECK-NEXT: call void @objc_release(i8* [[T0]]) - // CHECK-NEXT: load void (i8**)** [[SINK]] + // CHECK-NEXT: load void (i8**)*, void (i8**)** [[SINK]] // CHECK-NEXT: bitcast // CHECK-NEXT: call void @objc_release // CHECK-NEXT: ret void @@ -126,27 +126,27 @@ void test4(void) { // CHECK: call void @test4_helper( // CHECK: [[T0:%.*]] = bitcast [[BYREF_T]]* [[VAR]] to i8* // CHECK-NEXT: call void @_Block_object_dispose(i8* [[T0]], i32 8) - // CHECK-NEXT: [[T0:%.*]] = load i8** [[SLOT]] + // CHECK-NEXT: [[T0:%.*]] = load i8*, i8** [[SLOT]] // CHECK-NEXT: call void @objc_release(i8* [[T0]]) // CHECK: ret void // CHECK-LABEL: define internal void @__Block_byref_object_copy_ // CHECK: [[T0:%.*]] = getelementptr inbounds [[BYREF_T]], [[BYREF_T]]* {{%.*}}, i32 0, i32 6 - // CHECK-NEXT: load i8** + // CHECK-NEXT: load i8*, i8** // CHECK-NEXT: bitcast i8* {{%.*}} to [[BYREF_T]]* // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[BYREF_T]], [[BYREF_T]]* {{%.*}}, i32 0, i32 6 - // CHECK-NEXT: [[T2:%.*]] = load i8** [[T1]] + // CHECK-NEXT: [[T2:%.*]] = load i8*, i8** [[T1]] // CHECK-NEXT: store i8* [[T2]], i8** [[T0]] // CHECK-NEXT: store i8* null, i8** [[T1]] // CHECK-LABEL: define internal void @__Block_byref_object_dispose_ // CHECK: [[T0:%.*]] = getelementptr inbounds [[BYREF_T]], [[BYREF_T]]* {{%.*}}, i32 0, i32 6 - // CHECK-NEXT: [[T1:%.*]] = load i8** [[T0]] + // CHECK-NEXT: [[T1:%.*]] = load i8*, i8** [[T0]] // CHECK-NEXT: call void @objc_release(i8* [[T1]]) // CHECK-LABEL: define internal void @__test4_block_invoke // CHECK: [[SLOT:%.*]] = getelementptr inbounds {{.*}}, i32 0, i32 6 - // CHECK-NEXT: [[T0:%.*]] = load i8** [[SLOT]], align 8 + // CHECK-NEXT: [[T0:%.*]] = load i8*, i8** [[SLOT]], align 8 // CHECK-NEXT: store i8* null, i8** [[SLOT]], // CHECK-NEXT: call void @objc_release(i8* [[T0]]) // CHECK-NEXT: ret void @@ -174,7 +174,7 @@ void test5(void) { // 0x40800000 - has signature but no copy/dispose, as well as BLOCK_HAS_EXTENDED_LAYOUT // CHECK: store i32 -1073741824, i32* // CHECK: [[CAPTURE:%.*]] = getelementptr inbounds [[BLOCK_T]], [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 - // CHECK-NEXT: [[T0:%.*]] = load i8** [[VAR]] + // CHECK-NEXT: [[T0:%.*]] = load i8*, i8** [[VAR]] // CHECK-NEXT: store i8* [[T0]], i8** [[CAPTURE]] // CHECK-NEXT: [[T0:%.*]] = bitcast [[BLOCK_T]]* [[BLOCK]] to // CHECK: call void @test5_helper @@ -211,7 +211,7 @@ void test6(void) { // CHECK-LABEL: define internal void @__Block_byref_object_copy_ // CHECK: [[T0:%.*]] = getelementptr inbounds [[BYREF_T]], [[BYREF_T]]* {{%.*}}, i32 0, i32 6 - // CHECK-NEXT: load i8** + // CHECK-NEXT: load i8*, i8** // CHECK-NEXT: bitcast i8* {{%.*}} to [[BYREF_T]]* // CHECK-NEXT: [[T1:%.*]] = getelementptr inbounds [[BYREF_T]], [[BYREF_T]]* {{%.*}}, i32 0, i32 6 // CHECK-NEXT: call void @objc_moveWeak(i8** [[T0]], i8** [[T1]]) @@ -286,14 +286,14 @@ void test7(void) { // CHECK-NEXT: store // CHECK: [[D0:%.*]] = getelementptr inbounds [[BLOCK_T]], [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 // CHECK: [[T0:%.*]] = getelementptr inbounds [[BLOCK_T]], [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 -// CHECK-NEXT: [[T1:%.*]] = load [[TEST8]]** [[SELF]], +// CHECK-NEXT: [[T1:%.*]] = load [[TEST8]]*, [[TEST8]]** [[SELF]], // CHECK-NEXT: [[T2:%.*]] = bitcast [[TEST8]]* [[T1]] to i8* // CHECK-NEXT: [[T3:%.*]] = call i8* @objc_retain(i8* [[T2]]) // CHECK-NEXT: [[T4:%.*]] = bitcast i8* [[T3]] to [[TEST8]]* // CHECK-NEXT: store [[TEST8]]* [[T4]], [[TEST8]]** [[T0]] // CHECK-NEXT: bitcast [[BLOCK_T]]* [[BLOCK]] to // CHECK: call void @test8_helper( -// CHECK-NEXT: [[T1:%.*]] = load [[TEST8]]** [[D0]] +// CHECK-NEXT: [[T1:%.*]] = load [[TEST8]]*, [[TEST8]]** [[D0]] // CHECK-NEXT: [[T2:%.*]] = bitcast [[TEST8]]* [[T1]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T2]]) // CHECK: ret void @@ -312,7 +312,7 @@ id test9(void) { }(); // CHECK-LABEL: define i8* @test9( -// CHECK: load i8** getelementptr +// CHECK: load i8*, i8** getelementptr // CHECK-NEXT: bitcast i8* // CHECK-NEXT: call i8* // CHECK-NEXT: tail call i8* @objc_autoreleaseReturnValue @@ -340,9 +340,9 @@ void test10a(void) { // CHECK-NEXT: [[T1:%.*]] = call i8* @objc_retainBlock(i8* [[T0]]) // CHECK-NEXT: [[T2:%.*]] = bitcast i8* [[T1]] to void ()* // CHECK-NEXT: [[T3:%.*]] = getelementptr inbounds [[BYREF_T]], [[BYREF_T]]* [[BYREF]], i32 0, i32 1 - // CHECK-NEXT: [[T4:%.*]] = load [[BYREF_T]]** [[T3]] + // CHECK-NEXT: [[T4:%.*]] = load [[BYREF_T]]*, [[BYREF_T]]** [[T3]] // CHECK-NEXT: [[T5:%.*]] = getelementptr inbounds [[BYREF_T]], [[BYREF_T]]* [[T4]], i32 0, i32 6 - // CHECK-NEXT: [[T6:%.*]] = load void ()** [[T5]], align 8 + // CHECK-NEXT: [[T6:%.*]] = load void ()*, void ()** [[T5]], align 8 // CHECK-NEXT: store void ()* {{%.*}}, void ()** [[T5]], align 8 // CHECK-NEXT: [[T7:%.*]] = bitcast void ()* [[T6]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T7]]) @@ -351,7 +351,7 @@ void test10a(void) { // CHECK-NEXT: [[SLOT:%.*]] = getelementptr inbounds [[BYREF_T]], [[BYREF_T]]* [[BYREF]], i32 0, i32 6 // CHECK-NEXT: [[T0:%.*]] = bitcast [[BYREF_T]]* [[BYREF]] to i8* // CHECK-NEXT: call void @_Block_object_dispose(i8* [[T0]], i32 8) - // CHECK-NEXT: [[T1:%.*]] = load void ()** [[SLOT]] + // CHECK-NEXT: [[T1:%.*]] = load void ()*, void ()** [[SLOT]] // CHECK-NEXT: [[T2:%.*]] = bitcast void ()* [[T1]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T2]]) // CHECK: ret void @@ -363,13 +363,13 @@ void test10a(void) { // BLOCK_FIELD_IS_BLOCK as long as we don't pass BLOCK_BYREF_CALLER. // CHECK-LABEL: define internal void @__Block_byref_object_copy -// CHECK: [[D0:%.*]] = load i8** {{%.*}} +// CHECK: [[D0:%.*]] = load i8*, i8** {{%.*}} // CHECK-NEXT: [[D1:%.*]] = bitcast i8* [[D0]] to [[BYREF_T]]* // CHECK-NEXT: [[D2:%.*]] = getelementptr inbounds [[BYREF_T]], [[BYREF_T]]* [[D1]], i32 0, i32 6 -// CHECK-NEXT: [[S0:%.*]] = load i8** {{%.*}} +// CHECK-NEXT: [[S0:%.*]] = load i8*, i8** {{%.*}} // CHECK-NEXT: [[S1:%.*]] = bitcast i8* [[S0]] to [[BYREF_T]]* // CHECK-NEXT: [[S2:%.*]] = getelementptr inbounds [[BYREF_T]], [[BYREF_T]]* [[S1]], i32 0, i32 6 -// CHECK-NEXT: [[T0:%.*]] = load void ()** [[S2]], align 8 +// CHECK-NEXT: [[T0:%.*]] = load void ()*, void ()** [[S2]], align 8 // CHECK-NEXT: [[T1:%.*]] = bitcast void ()* [[T0]] to i8* // CHECK-NEXT: [[T2:%.*]] = call i8* @objc_retainBlock(i8* [[T1]]) // CHECK-NEXT: [[T3:%.*]] = bitcast i8* [[T2]] to void ()* @@ -377,10 +377,10 @@ void test10a(void) { // CHECK: ret void // CHECK-LABEL: define internal void @__Block_byref_object_dispose -// CHECK: [[T0:%.*]] = load i8** {{%.*}} +// CHECK: [[T0:%.*]] = load i8*, i8** {{%.*}} // CHECK-NEXT: [[T1:%.*]] = bitcast i8* [[T0]] to [[BYREF_T]]* // CHECK-NEXT: [[T2:%.*]] = getelementptr inbounds [[BYREF_T]], [[BYREF_T]]* [[T1]], i32 0, i32 6 -// CHECK-NEXT: [[T3:%.*]] = load void ()** [[T2]] +// CHECK-NEXT: [[T3:%.*]] = load void ()*, void ()** [[T2]] // CHECK-NEXT: [[T4:%.*]] = bitcast void ()* [[T3]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T4]]) // CHECK-NEXT: ret void @@ -405,9 +405,9 @@ void test10b(void) { // CHECK-NEXT: [[T1:%.*]] = call i8* @objc_retainBlock(i8* [[T0]]) // CHECK-NEXT: [[T2:%.*]] = bitcast i8* [[T1]] to void ()* // CHECK-NEXT: [[T3:%.*]] = getelementptr inbounds [[BYREF_T]], [[BYREF_T]]* [[BYREF]], i32 0, i32 1 - // CHECK-NEXT: [[T4:%.*]] = load [[BYREF_T]]** [[T3]] + // CHECK-NEXT: [[T4:%.*]] = load [[BYREF_T]]*, [[BYREF_T]]** [[T3]] // CHECK-NEXT: [[T5:%.*]] = getelementptr inbounds [[BYREF_T]], [[BYREF_T]]* [[T4]], i32 0, i32 6 - // CHECK-NEXT: [[T6:%.*]] = load void ()** [[T5]], align 8 + // CHECK-NEXT: [[T6:%.*]] = load void ()*, void ()** [[T5]], align 8 // CHECK-NEXT: store void ()* {{%.*}}, void ()** [[T5]], align 8 // CHECK-NEXT: [[T7:%.*]] = bitcast void ()* [[T6]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T7]]) @@ -415,7 +415,7 @@ void test10b(void) { // Destroy at end of function. // CHECK-NEXT: [[T0:%.*]] = bitcast [[BYREF_T]]* [[BYREF]] to i8* // CHECK-NEXT: call void @_Block_object_dispose(i8* [[T0]], i32 8) - // CHECK-NEXT: [[T1:%.*]] = load void ()** [[SLOT]] + // CHECK-NEXT: [[T1:%.*]] = load void ()*, void ()** [[SLOT]] // CHECK-NEXT: [[T2:%.*]] = bitcast void ()* [[T1]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T2]]) // CHECK: ret void @@ -454,7 +454,7 @@ void test11b(void) { // CHECK-NEXT: [[T3:%.*]] = bitcast i8* [[T2]] to void ()* // CHECK-NEXT: [[T4:%.*]] = bitcast void ()* [[T3]] to i8* // CHECK-NEXT: store i8* [[T4]], i8** [[B]], align 8 - // CHECK-NEXT: [[T5:%.*]] = load i8** [[B]] + // CHECK-NEXT: [[T5:%.*]] = load i8*, i8** [[B]] // CHECK-NEXT: call void @objc_release(i8* [[T5]]) // CHECK: ret void } @@ -495,14 +495,14 @@ void test13(id x) { // CHECK-NEXT: [[T0:%.*]] = call i8* @objc_retain(i8* {{%.*}}) // CHECK-NEXT: store i8* [[T0]], i8** [[X]], align 8 // CHECK-NEXT: [[CLEANUP_ADDR:%.*]] = getelementptr inbounds [[BLOCK_T]], [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 - // CHECK-NEXT: [[T0:%.*]] = load i8** [[X]], align 8 + // CHECK-NEXT: [[T0:%.*]] = load i8*, i8** [[X]], align 8 // CHECK-NEXT: [[T1:%.*]] = icmp ne i8* [[T0]], null // CHECK-NEXT: store i1 false, i1* [[CLEANUP_ACTIVE]] // CHECK-NEXT: br i1 [[T1]], // CHECK-NOT: br // CHECK: [[CAPTURE:%.*]] = getelementptr inbounds [[BLOCK_T]], [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 - // CHECK-NEXT: [[T0:%.*]] = load i8** [[X]], align 8 + // CHECK-NEXT: [[T0:%.*]] = load i8*, i8** [[X]], align 8 // CHECK-NEXT: [[T1:%.*]] = call i8* @objc_retain(i8* [[T0]]) // CHECK-NEXT: store i8* [[T1]], i8** [[CAPTURE]], align 8 // CHECK-NEXT: store i1 true, i1* [[CLEANUP_ACTIVE]] @@ -514,19 +514,19 @@ void test13(id x) { // CHECK-NEXT: [[T2:%.*]] = call i8* @objc_retainBlock(i8* [[T1]]) // CHECK-NEXT: [[T3:%.*]] = bitcast i8* [[T2]] to void ()* // CHECK-NEXT: store void ()* [[T3]], void ()** [[B]], align 8 - // CHECK-NEXT: [[T0:%.*]] = load void ()** [[B]], align 8 + // CHECK-NEXT: [[T0:%.*]] = load void ()*, void ()** [[B]], align 8 // CHECK-NEXT: call void @test13_use(void ()* [[T0]]) - // CHECK-NEXT: [[T0:%.*]] = load void ()** [[B]] + // CHECK-NEXT: [[T0:%.*]] = load void ()*, void ()** [[B]] // CHECK-NEXT: [[T1:%.*]] = bitcast void ()* [[T0]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T1]]) - // CHECK-NEXT: [[T0:%.*]] = load i1* [[CLEANUP_ACTIVE]] + // CHECK-NEXT: [[T0:%.*]] = load i1, i1* [[CLEANUP_ACTIVE]] // CHECK-NEXT: br i1 [[T0]] - // CHECK: [[T0:%.*]] = load i8** [[CLEANUP_ADDR]] + // CHECK: [[T0:%.*]] = load i8*, i8** [[CLEANUP_ADDR]] // CHECK-NEXT: call void @objc_release(i8* [[T0]]) // CHECK-NEXT: br label - // CHECK: [[T0:%.*]] = load i8** [[X]] + // CHECK: [[T0:%.*]] = load i8*, i8** [[X]] // CHECK-NEXT: call void @objc_release(i8* [[T0]]) // CHECK-NEXT: ret void } @@ -580,7 +580,7 @@ id (^test17(id self, int which))(void) { // CHECK-NOT: objc_retain // CHECK-NOT: objc_release // CHECK: [[T0:%.*]] = getelementptr inbounds [[BLOCK]], [[BLOCK]]* [[B0]], i32 0, i32 5 -// CHECK-NEXT: [[T1:%.*]] = load i8** [[SELF]], align +// CHECK-NEXT: [[T1:%.*]] = load i8*, i8** [[SELF]], align // CHECK-NEXT: [[T2:%.*]] = call i8* @objc_retain(i8* [[T1]]) // CHECK-NEXT: store i8* [[T2]], i8** [[T0]], // CHECK-NEXT: [[T0:%.*]] = bitcast [[BLOCK]]* [[B0]] to i8* ()* @@ -588,7 +588,7 @@ id (^test17(id self, int which))(void) { // CHECK-NEXT: [[T2:%.*]] = call i8* @objc_retainBlock(i8* [[T1]]) // CHECK-NEXT: [[T3:%.*]] = bitcast i8* [[T2]] to i8* ()* // CHECK-NEXT: store i8* ()* [[T3]], i8* ()** [[RET]] -// CHECK-NEXT: [[T0:%.*]] = load i8** [[DESTROY]] +// CHECK-NEXT: [[T0:%.*]] = load i8*, i8** [[DESTROY]] // CHECK-NEXT: call void @objc_release(i8* [[T0]]) // CHECK-NEXT: store i32 // CHECK-NEXT: br label @@ -598,7 +598,7 @@ id (^test17(id self, int which))(void) { // CHECK-NOT: objc_retain // CHECK-NOT: objc_release // CHECK: [[T0:%.*]] = getelementptr inbounds [[BLOCK]], [[BLOCK]]* [[B1]], i32 0, i32 5 -// CHECK-NEXT: [[T1:%.*]] = load i8** [[SELF]], align +// CHECK-NEXT: [[T1:%.*]] = load i8*, i8** [[SELF]], align // CHECK-NEXT: [[T2:%.*]] = call i8* @objc_retain(i8* [[T1]]) // CHECK-NEXT: store i8* [[T2]], i8** [[T0]], // CHECK-NEXT: [[T0:%.*]] = bitcast [[BLOCK]]* [[B1]] to i8* ()* @@ -606,7 +606,7 @@ id (^test17(id self, int which))(void) { // CHECK-NEXT: [[T2:%.*]] = call i8* @objc_retainBlock(i8* [[T1]]) // CHECK-NEXT: [[T3:%.*]] = bitcast i8* [[T2]] to i8* ()* // CHECK-NEXT: store i8* ()* [[T3]], i8* ()** [[RET]] -// CHECK-NEXT: [[T0:%.*]] = load i8** [[DESTROY]] +// CHECK-NEXT: [[T0:%.*]] = load i8*, i8** [[DESTROY]] // CHECK-NEXT: call void @objc_release(i8* [[T0]]) // CHECK-NEXT: store i32 // CHECK-NEXT: br label @@ -619,7 +619,7 @@ void test18(id x) { // CHECK-UNOPT-NEXT: call void @objc_storeStrong(i8** [[X]], // CHECK-UNOPT-NEXT: [[SLOTREL:%.*]] = getelementptr inbounds [[BLOCK_T]], [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 // CHECK-UNOPT: [[SLOT:%.*]] = getelementptr inbounds [[BLOCK_T]], [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 -// CHECK-UNOPT-NEXT: [[T0:%.*]] = load i8** [[X]], +// CHECK-UNOPT-NEXT: [[T0:%.*]] = load i8*, i8** [[X]], // CHECK-UNOPT-NEXT: [[T1:%.*]] = call i8* @objc_retain(i8* [[T0]]) // CHECK-UNOPT-NEXT: store i8* [[T1]], i8** [[SLOT]], // CHECK-UNOPT-NEXT: bitcast @@ -631,19 +631,19 @@ void test18(id x) { test18_helper(^{ return x; }); // CHECK-UNOPT-LABEL: define internal void @__copy_helper_block_ -// CHECK-UNOPT: [[T0:%.*]] = load i8** +// CHECK-UNOPT: [[T0:%.*]] = load i8*, i8** // CHECK-UNOPT-NEXT: [[SRC:%.*]] = bitcast i8* [[T0]] to [[BLOCK_T]]* -// CHECK-UNOPT-NEXT: [[T0:%.*]] = load i8** +// CHECK-UNOPT-NEXT: [[T0:%.*]] = load i8*, i8** // CHECK-UNOPT-NEXT: [[DST:%.*]] = bitcast i8* [[T0]] to [[BLOCK_T]]* // CHECK-UNOPT-NEXT: [[T0:%.*]] = getelementptr inbounds [[BLOCK_T]], [[BLOCK_T]]* [[SRC]], i32 0, i32 5 // CHECK-UNOPT-NEXT: [[T1:%.*]] = getelementptr inbounds [[BLOCK_T]], [[BLOCK_T]]* [[DST]], i32 0, i32 5 -// CHECK-UNOPT-NEXT: [[T2:%.*]] = load i8** [[T0]] +// CHECK-UNOPT-NEXT: [[T2:%.*]] = load i8*, i8** [[T0]] // CHECK-UNOPT-NEXT: store i8* null, i8** [[T1]] // CHECK-UNOPT-NEXT: call void @objc_storeStrong(i8** [[T1]], i8* [[T2]]) [[NUW]] // CHECK-UNOPT-NEXT: ret void // CHECK-UNOPT-LABEL: define internal void @__destroy_helper_block_ -// CHECK-UNOPT: [[T0:%.*]] = load i8** +// CHECK-UNOPT: [[T0:%.*]] = load i8*, i8** // CHECK-UNOPT-NEXT: [[T1:%.*]] = bitcast i8* [[T0]] to [[BLOCK_T]]* // CHECK-UNOPT-NEXT: [[T2:%.*]] = getelementptr inbounds [[BLOCK_T]], [[BLOCK_T]]* [[T1]], i32 0, i32 5 // CHECK-UNOPT-NEXT: call void @objc_storeStrong(i8** [[T2]], i8* null) @@ -665,7 +665,7 @@ void test19(void (^b)(void)) { // Block setup. We skip most of this. Note the bare retain. // CHECK-NEXT: [[SLOTREL:%.*]] = getelementptr inbounds [[BLOCK_T]], [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 // CHECK: [[SLOT:%.*]] = getelementptr inbounds [[BLOCK_T]], [[BLOCK_T]]* [[BLOCK]], i32 0, i32 5 -// CHECK-NEXT: [[T0:%.*]] = load void ()** [[B]], +// CHECK-NEXT: [[T0:%.*]] = load void ()*, void ()** [[B]], // CHECK-NEXT: [[T1:%.*]] = bitcast void ()* [[T0]] to i8* // CHECK-NEXT: [[T2:%.*]] = call i8* @objc_retain(i8* [[T1]]) // CHECK-NEXT: [[T3:%.*]] = bitcast i8* [[T2]] to void ()* @@ -677,12 +677,12 @@ void test19(void (^b)(void)) { test19_sink(^(int x) { b(); }); // Block teardown. -// CHECK-NEXT: [[T0:%.*]] = load void ()** [[SLOTREL]] +// CHECK-NEXT: [[T0:%.*]] = load void ()*, void ()** [[SLOTREL]] // CHECK-NEXT: [[T1:%.*]] = bitcast void ()* [[T0]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T1]]) // Local cleanup. -// CHECK-NEXT: [[T0:%.*]] = load void ()** [[B]] +// CHECK-NEXT: [[T0:%.*]] = load void ()*, void ()** [[B]] // CHECK-NEXT: [[T1:%.*]] = bitcast void ()* [[T0]] to i8* // CHECK-NEXT: call void @objc_release(i8* [[T1]]) |