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-rw-r--r--clang/test/CodeGenCXX/microsoft-abi-multiple-nonvirtual-inheritance.cpp43
-rw-r--r--clang/test/CodeGenCXX/microsoft-abi-virtual-inheritance-vtordisps.cpp1
-rw-r--r--clang/test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp53
-rw-r--r--clang/test/CodeGenCXX/microsoft-abi-vtables-multiple-nonvirtual-inheritance-this-adjustment.cpp10
4 files changed, 64 insertions, 43 deletions
diff --git a/clang/test/CodeGenCXX/microsoft-abi-multiple-nonvirtual-inheritance.cpp b/clang/test/CodeGenCXX/microsoft-abi-multiple-nonvirtual-inheritance.cpp
index f9db2680e33..5bed69ff117 100644
--- a/clang/test/CodeGenCXX/microsoft-abi-multiple-nonvirtual-inheritance.cpp
+++ b/clang/test/CodeGenCXX/microsoft-abi-multiple-nonvirtual-inheritance.cpp
@@ -19,7 +19,7 @@ struct ChildOverride : Left, Right {
extern "C" void foo(void *);
void call_left_no_override(ChildNoOverride *child) {
-// CHECK: define void @"\01?call_left_no_override
+// CHECK-LABEL: define void @"\01?call_left_no_override
// CHECK: %[[CHILD:.*]] = load %struct.ChildNoOverride
child->left();
@@ -34,7 +34,8 @@ void call_left_no_override(ChildNoOverride *child) {
}
void ChildOverride::left() {
-// CHECK: define x86_thiscallcc void @"\01?left@ChildOverride@@UAEXXZ"(%struct.ChildOverride* %[[THIS:.*]])
+// CHECK-LABEL: define x86_thiscallcc void @"\01?left@ChildOverride@@UAEXXZ"
+// CHECK-SAME: (%struct.ChildOverride* %[[THIS:.*]])
//
// No need to adjust 'this' as the ChildOverride's layout begins with Left.
// CHECK: %[[THIS_ADDR:.*]] = alloca %struct.ChildOverride*, align 4
@@ -48,7 +49,7 @@ void ChildOverride::left() {
}
void call_left_override(ChildOverride *child) {
-// CHECK: define void @"\01?call_left_override
+// CHECK-LABEL: define void @"\01?call_left_override
// CHECK: %[[CHILD:.*]] = load %struct.ChildOverride
child->left();
@@ -62,7 +63,7 @@ void call_left_override(ChildOverride *child) {
}
void call_right_no_override(ChildNoOverride *child) {
-// CHECK: define void @"\01?call_right_no_override
+// CHECK-LABEL: define void @"\01?call_right_no_override
// CHECK: %[[CHILD:.*]] = load %struct.ChildNoOverride
child->right();
@@ -82,25 +83,27 @@ void call_right_no_override(ChildNoOverride *child) {
}
void ChildOverride::right() {
-// CHECK: define x86_thiscallcc void @"\01?right@ChildOverride@@UAEXXZ"(i8*
+// CHECK-LABEL: define x86_thiscallcc void @"\01?right@ChildOverride@@UAEXXZ"(i8*
//
// ChildOverride::right gets 'this' cast to Right* in ECX (i.e. this+4) so we
// need to adjust 'this' before use.
//
// CHECK: %[[THIS_ADDR:.*]] = alloca %struct.ChildOverride*, align 4
-// CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8, i8* %[[ECX:.*]], i32 -4
-// CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.ChildOverride*
-// CHECK: store %struct.ChildOverride* %[[THIS]], %struct.ChildOverride** %[[THIS_ADDR]], align 4
+// CHECK: %[[THIS_INIT:.*]] = bitcast i8* %[[ECX:.*]] to %struct.ChildOverride*
+// CHECK: store %struct.ChildOverride* %[[THIS_INIT]], %struct.ChildOverride** %[[THIS_ADDR]], align 4
+// CHECK: %[[THIS_RELOAD:.*]] = load %struct.ChildOverride*, %struct.ChildOverride** %[[THIS_ADDR]]
+// CHECK: %[[THIS_i8:.*]] = bitcast %struct.ChildOverride* %[[THIS_RELOAD]] to i8*
+// CHECK: %[[THIS_ADJUSTED:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 -4
+// CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_ADJUSTED]] to %struct.ChildOverride*
foo(this);
-// CHECK: %[[THIS:.*]] = load %struct.ChildOverride*, %struct.ChildOverride** %[[THIS_ADDR]]
// CHECK: %[[THIS_PARAM:.*]] = bitcast %struct.ChildOverride* %[[THIS]] to i8*
// CHECK: call void @foo(i8* %[[THIS_PARAM]])
// CHECK: ret
}
void call_right_override(ChildOverride *child) {
-// CHECK: define void @"\01?call_right_override
+// CHECK-LABEL: define void @"\01?call_right_override
// CHECK: %[[CHILD:.*]] = load %struct.ChildOverride
child->right();
@@ -127,15 +130,17 @@ struct GrandchildOverride : ChildOverride {
};
void GrandchildOverride::right() {
-// CHECK: define x86_thiscallcc void @"\01?right@GrandchildOverride@@UAEXXZ"(i8*
+// CHECK-LABEL: define x86_thiscallcc void @"\01?right@GrandchildOverride@@UAEXXZ"(i8*
//
// CHECK: %[[THIS_ADDR:.*]] = alloca %struct.GrandchildOverride*, align 4
-// CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8, i8* %[[ECX:.*]], i32 -4
-// CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.GrandchildOverride*
-// CHECK: store %struct.GrandchildOverride* %[[THIS]], %struct.GrandchildOverride** %[[THIS_ADDR]], align 4
+// CHECK: %[[THIS_INIT:.*]] = bitcast i8* %[[ECX:.*]] to %struct.GrandchildOverride*
+// CHECK: store %struct.GrandchildOverride* %[[THIS_INIT]], %struct.GrandchildOverride** %[[THIS_ADDR]], align 4
+// CHECK: %[[THIS_RELOAD:.*]] = load %struct.GrandchildOverride*, %struct.GrandchildOverride** %[[THIS_ADDR]]
+// CHECK: %[[THIS_i8:.*]] = bitcast %struct.GrandchildOverride* %[[THIS_RELOAD]] to i8*
+// CHECK: %[[THIS_ADJUSTED:.*]] = getelementptr inbounds i8, i8* %[[THIS_i8]], i32 -4
+// CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_ADJUSTED]] to %struct.GrandchildOverride*
foo(this);
-// CHECK: %[[THIS:.*]] = load %struct.GrandchildOverride*, %struct.GrandchildOverride** %[[THIS_ADDR]]
// CHECK: %[[THIS_PARAM:.*]] = bitcast %struct.GrandchildOverride* %[[THIS]] to i8*
// CHECK: call void @foo(i8* %[[THIS_PARAM]])
// CHECK: ret
@@ -148,19 +153,19 @@ void call_grandchild_right(GrandchildOverride *obj) {
void emit_ctors() {
Left l;
- // CHECK: define {{.*}} @"\01??0Left@@QAE@XZ"
+ // CHECK-LABEL: define {{.*}} @"\01??0Left@@QAE@XZ"
// CHECK-NOT: getelementptr
// CHECK: store i32 (...)** bitcast ({ [1 x i8*] }* @"\01??_7Left@@6B@" to i32 (...)**)
// CHECK: ret
Right r;
- // CHECK: define {{.*}} @"\01??0Right@@QAE@XZ"
+ // CHECK-LABEL: define {{.*}} @"\01??0Right@@QAE@XZ"
// CHECK-NOT: getelementptr
// CHECK: store i32 (...)** bitcast ({ [1 x i8*] }* @"\01??_7Right@@6B@" to i32 (...)**)
// CHECK: ret
ChildOverride co;
- // CHECK: define {{.*}} @"\01??0ChildOverride@@QAE@XZ"
+ // CHECK-LABEL: define {{.*}} @"\01??0ChildOverride@@QAE@XZ"
// CHECK: %[[THIS:.*]] = load %struct.ChildOverride*, %struct.ChildOverride**
// CHECK: %[[VFPTR:.*]] = bitcast %struct.ChildOverride* %[[THIS]] to i32 (...)***
// CHECK: store i32 (...)** bitcast ({ [1 x i8*] }* @"\01??_7ChildOverride@@6BLeft@@@" to i32 (...)**), i32 (...)*** %[[VFPTR]]
@@ -171,7 +176,7 @@ void emit_ctors() {
// CHECK: ret
GrandchildOverride gc;
- // CHECK: define {{.*}} @"\01??0GrandchildOverride@@QAE@XZ"
+ // CHECK-LABEL: define {{.*}} @"\01??0GrandchildOverride@@QAE@XZ"
// CHECK: %[[THIS:.*]] = load %struct.GrandchildOverride*, %struct.GrandchildOverride**
// CHECK: %[[VFPTR:.*]] = bitcast %struct.GrandchildOverride* %[[THIS]] to i32 (...)***
// CHECK: store i32 (...)** bitcast ({ [1 x i8*] }* @"\01??_7GrandchildOverride@@6BLeft@@@" to i32 (...)**), i32 (...)*** %[[VFPTR]]
diff --git a/clang/test/CodeGenCXX/microsoft-abi-virtual-inheritance-vtordisps.cpp b/clang/test/CodeGenCXX/microsoft-abi-virtual-inheritance-vtordisps.cpp
index bb73f8773cc..2f141b2a66e 100644
--- a/clang/test/CodeGenCXX/microsoft-abi-virtual-inheritance-vtordisps.cpp
+++ b/clang/test/CodeGenCXX/microsoft-abi-virtual-inheritance-vtordisps.cpp
@@ -24,6 +24,7 @@ struct D : virtual C {
D::D() {} // Forces vftable emission.
// CHECK-LABEL: define linkonce_odr x86_thiscallcc void @"\01?f@D@@$4PPPPPPPM@A@AEXXZ"
+// Note that the vtordisp is applied before really adjusting to D*.
// CHECK: %[[ECX:.*]] = load %struct.D*, %struct.D** %{{.*}}
// CHECK: %[[ECX_i8:.*]] = bitcast %struct.D* %[[ECX]] to i8*
// CHECK: %[[VTORDISP_PTR_i8:.*]] = getelementptr inbounds i8, i8* %[[ECX_i8]], i32 -4
diff --git a/clang/test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp b/clang/test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp
index 20ecaf43165..c9dd1dd7d8e 100644
--- a/clang/test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp
+++ b/clang/test/CodeGenCXX/microsoft-abi-virtual-inheritance.cpp
@@ -1,9 +1,9 @@
-// RUN: %clang_cc1 %s -fno-rtti -triple=i386-pc-win32 -emit-llvm -o %t
+// RUN: %clang_cc1 %s -fno-rtti -std=c++11 -Wno-inaccessible-base -triple=i386-pc-win32 -emit-llvm -o %t
// RUN: FileCheck %s < %t
// RUN: FileCheck --check-prefix=CHECK2 %s < %t
// For now, just make sure x86_64 doesn't crash.
-// RUN: %clang_cc1 %s -fno-rtti -triple=x86_64-pc-win32 -emit-llvm -o %t
+// RUN: %clang_cc1 %s -fno-rtti -std=c++11 -Wno-inaccessible-base -triple=x86_64-pc-win32 -emit-llvm -o %t
struct VBase {
virtual ~VBase();
@@ -52,12 +52,14 @@ B::B() {
B::~B() {
// CHECK-LABEL: define x86_thiscallcc void @"\01??1B@@UAE@XZ"
- // Adjust the this parameter:
- // CHECK: %[[THIS_PARAM_i8:.*]] = bitcast %struct.B* {{.*}} to i8*
- // CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_PARAM_i8]], i32 -8
- // CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.B*
- // CHECK: store %struct.B* %[[THIS]], %struct.B** %[[THIS_ADDR:.*]], align 4
- // CHECK: %[[THIS:.*]] = load %struct.B*, %struct.B** %[[THIS_ADDR]]
+ // Store initial this:
+ // CHECK: %[[THIS_ADDR:.*]] = alloca %struct.B*
+ // CHECK: store %struct.B* %{{.*}}, %struct.B** %[[THIS_ADDR]], align 4
+ // Reload and adjust the this parameter:
+ // CHECK: %[[THIS_RELOAD:.*]] = load %struct.B*, %struct.B** %[[THIS_ADDR]]
+ // CHECK: %[[THIS_UNADJ_i8:.*]] = bitcast %struct.B* %[[THIS_RELOAD]] to i8*
+ // CHECK: %[[THIS_ADJ_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_UNADJ_i8]], i32 -8
+ // CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_ADJ_i8]] to %struct.B*
// Restore the vfptr that could have been changed by a subclass.
// CHECK: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
@@ -97,11 +99,11 @@ B::~B() {
// CHECK2: ret
// CHECK2-LABEL: define linkonce_odr x86_thiscallcc i8* @"\01??_GB@@UAEPAXI@Z"
- // CHECK2: %[[THIS_PARAM_i8:.*]] = bitcast %struct.B* {{.*}} to i8*
+ // CHECK2: store %struct.B* %{{.*}}, %struct.B** %[[THIS_ADDR:.*]], align 4
+ // CHECK2: %[[THIS:.*]] = load %struct.B*, %struct.B** %[[THIS_ADDR]]
+ // CHECK2: %[[THIS_PARAM_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
// CHECK2: %[[THIS_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_PARAM_i8:.*]], i32 -8
// CHECK2: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.B*
- // CHECK2: store %struct.B* %[[THIS]], %struct.B** %[[THIS_ADDR:.*]], align 4
- // CHECK2: %[[THIS:.*]] = load %struct.B*, %struct.B** %[[THIS_ADDR]]
// CHECK2: call x86_thiscallcc void @"\01??_DB@@QAEXXZ"(%struct.B* %[[THIS]])
// ...
// CHECK2: ret
@@ -113,13 +115,17 @@ void B::foo() {
// B::foo gets 'this' cast to VBase* in ECX (i.e. this+8) so we
// need to adjust 'this' before use.
//
-// CHECK: %[[THIS_ADDR:.*]] = alloca %struct.B*, align 4
-// CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8, i8* %[[ECX:.*]], i32 -8
-// CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.B*
-// CHECK: store %struct.B* %[[THIS]], %struct.B** %[[THIS_ADDR]], align 4
+// Store initial this:
+// CHECK: %[[THIS_ADDR:.*]] = alloca %struct.B*
+// CHECK: store %struct.B* %{{.*}}, %struct.B** %[[THIS_ADDR]], align 4
+//
+// Reload and adjust the this parameter:
+// CHECK: %[[THIS_RELOAD:.*]] = load %struct.B*, %struct.B** %[[THIS_ADDR]]
+// CHECK: %[[THIS_UNADJ_i8:.*]] = bitcast %struct.B* %[[THIS_RELOAD]] to i8*
+// CHECK: %[[THIS_ADJ_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_UNADJ_i8]], i32 -8
+// CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_ADJ_i8]] to %struct.B*
field = 42;
-// CHECK: %[[THIS:.*]] = load %struct.B*, %struct.B** %[[THIS_ADDR]]
// CHECK: %[[THIS8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
// CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8, i8* %[[THIS8]], i32 0
// CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i32**
@@ -284,11 +290,16 @@ struct D : virtual Z, B, C {
D::~D() {
// CHECK-LABEL: define x86_thiscallcc void @"\01??1D@diamond@@UAE@XZ"(%"struct.diamond::D"*{{.*}})
- // CHECK: %[[ARG_i8:.*]] = bitcast %"struct.diamond::D"* %{{.*}} to i8*
- // CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8, i8* %[[ARG_i8]], i32 -24
- // CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %"struct.diamond::D"*
- // CHECK: store %"struct.diamond::D"* %[[THIS]], %"struct.diamond::D"** %[[THIS_VAL:.*]], align 4
- // CHECK: %[[THIS:.*]] = load %"struct.diamond::D"*, %"struct.diamond::D"** %[[THIS_VAL]]
+ // Store initial this:
+ // CHECK: %[[THIS_ADDR:.*]] = alloca %"struct.diamond::D"*
+ // CHECK: store %"struct.diamond::D"* %{{.*}}, %"struct.diamond::D"** %[[THIS_ADDR]], align 4
+ //
+ // Reload and adjust the this parameter:
+ // CHECK: %[[THIS_RELOAD:.*]] = load %"struct.diamond::D"*, %"struct.diamond::D"** %[[THIS_ADDR]]
+ // CHECK: %[[THIS_UNADJ_i8:.*]] = bitcast %"struct.diamond::D"* %[[THIS_RELOAD]] to i8*
+ // CHECK: %[[THIS_ADJ_i8:.*]] = getelementptr inbounds i8, i8* %[[THIS_UNADJ_i8]], i32 -24
+ // CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_ADJ_i8]] to %"struct.diamond::D"*
+ //
// CHECK: %[[D_i8:.*]] = bitcast %"struct.diamond::D"* %[[THIS]] to i8*
// CHECK: %[[C_i8:.*]] = getelementptr inbounds i8, i8* %[[D_i8]], i32 4
// CHECK: %[[C:.*]] = bitcast i8* %[[C_i8]] to %"struct.diamond::C"*
diff --git a/clang/test/CodeGenCXX/microsoft-abi-vtables-multiple-nonvirtual-inheritance-this-adjustment.cpp b/clang/test/CodeGenCXX/microsoft-abi-vtables-multiple-nonvirtual-inheritance-this-adjustment.cpp
index b97c432f5e0..385e9cc17b1 100644
--- a/clang/test/CodeGenCXX/microsoft-abi-vtables-multiple-nonvirtual-inheritance-this-adjustment.cpp
+++ b/clang/test/CodeGenCXX/microsoft-abi-vtables-multiple-nonvirtual-inheritance-this-adjustment.cpp
@@ -196,7 +196,11 @@ void C::g(NonTrivial o) {
}
// BITCODE-LABEL: define void @"\01?g@C@pr30293@@UAAXUNonTrivial@2@@Z"(<{ i8*, %"struct.pr30293::NonTrivial" }>* inalloca)
-// BITCODE: %[[this1:[^ ]*]] = load i8*, i8** %[[thisaddr:[^ ]*]], align 4
-// BITCODE-NEXT: %[[this2:[^ ]*]] = getelementptr inbounds i8, i8* %[[this1]], i32 -4
-// BITCODE-NEXT: store i8* %[[this2]], i8** %[[thisaddr]], align 4
+// BITCODE: %[[thisaddr:[^ ]*]] = getelementptr inbounds <{ i8*, %"struct.pr30293::NonTrivial" }>, <{ i8*, %"struct.pr30293::NonTrivial" }>* {{.*}}, i32 0, i32 0
+// BITCODE: %[[thisaddr1:[^ ]*]] = bitcast i8** %[[thisaddr]] to %"struct.pr30293::C"**
+// BITCODE: %[[this1:[^ ]*]] = load %"struct.pr30293::C"*, %"struct.pr30293::C"** %[[thisaddr1]], align 4
+// BITCODE: %[[this2:[^ ]*]] = bitcast %"struct.pr30293::C"* %[[this1]] to i8*
+// BITCODE: %[[this3:[^ ]*]] = getelementptr inbounds i8, i8* %[[this2]], i32 -4
+// BITCODE: %[[this4:[^ ]*]] = bitcast i8* %[[this3]] to %"struct.pr30293::C"*
+// BITCODE: store %"struct.pr30293::C"* %[[this4]], %"struct.pr30293::C"** @"\01?whatsthis@pr30293@@3PAUC@1@A", align 4
}
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